GM..Kashka's Emerald Spire Campaign

Game Master Andrew Torgerud


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The Exchange

Female CN Human Rogue 9 | HP: 75/75 | AC: 21 (15 Tch, 16 Fl, +3 traps) | CMB: +8, CMD: 23 | F: +7, R: +13(+3 traps), W: +6 | Init: +7 | Perc: +13/17, SM: +7 | Speed 30ft | Active conditions: Trap Spotter

DayJob Craft(Traps): 1d20 + 13 ⇒ (14) + 13 = 27


Male Human (Minnesota) GM 3 Tactical Map - Land Rush

Chrons Posted!

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

Working on Robin... debating between Vital Strike, which would be useful for all of his weapons, or Deadly Aim, which would make him far deadlier with a bow.

Tough choice, this.

On another note, he is probably buying a headband of vast wisdom +2, which gives him access to 2nd level spells, and so he could get barkskin for 40 minutes a day.

That will leave him a little more than 4600gp left to spend... Really debating whether I need to get his AC up some more, since he really does often need to go toe-to-toe, and his AC20 is a little light.

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

I am taking vital strike. Deadly aim may be prudent given the increasing difficulty

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

Level 4 spells! Taking either Greater Spell Focus or more Spell Penetration. Needing to regroup after that and rebuild a good set of spells to prepare though.

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

Ansley, suggestion for the future... always delve with see invisible active. Sure, once and a while it will wear out, but is an amazing spell. Just think, your glitterdust would not have missed if you could see the bad guy!

Robin will pass on a bulls strength for that upgrade of wizard!

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

After suffering through a reality of not having that spell, I agree with you whole heatedly. Let us rejoice in having the things we needed last spire level in the coming one!


Male Human (Minnesota) GM 3 Tactical Map - Land Rush

Lesson Learned.

Dark Archive

I will be looking to get level 7 started next wednesday. until then - enjoy hellknight town life! See most of you at SkalCon!


Male Human (Minnesota) GM 3 Tactical Map - Land Rush

only one character has levels to 7.. i can't begin the next level until everyone advances.

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

Robin's advancement is as follows:

Skills: Acrobatics, Handle Animal, Perception, Sense Motive, Spellcraft, Stealth, Survival
Feat: Deadly Aim (to make Agriver happy)
Gear: Headband of Inspired Wisdom +2, Belt of Incredible Dexterity +2

I have already marked off his location on the land grab... and he is funding a new expedition!

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

Feat: Greater Spell Penetration

7 skill ranks: Knowledge(Arcana), Knowledge(dungeoneering), Knowledge(engineering), Knowledge(local), Knowledge(planes), spellcraft, Craft(Sculpture)

1 more 1st level spell a day and 3 a day of level 4 now.

Picking spells while climbing tonight as well as gear. Suggestions are welcomed if anyone has a nugget of wisdom.


Male Human (Minnesota) GM 3 Tactical Map - Land Rush

I have determined a life-sized block of marble costs ~3500 gold.

Using the Craft rules at +10... it would take Ansel about 11 weeks of 8 hours per day work to complete. at +15 it takes closer to 9.5 weeks.

as for spells.. 4th level has a great selection... just not for Transmutation.

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

Stoneskin, polymorph line..

Pearls... Rods... Ioun stones.. cloak of resistance

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

Alright, Purchasing the marble and the wand of MM off the chronicle. Totals 4625gp.

Vala, how much does a spring loaded wrist sheath for the wand?

The Exchange

Female CN Human Rogue 9 | HP: 75/75 | AC: 21 (15 Tch, 16 Fl, +3 traps) | CMB: +8, CMD: 23 | F: +7, R: +13(+3 traps), W: +6 | Init: +7 | Perc: +13/17, SM: +7 | Speed 30ft | Active conditions: Trap Spotter

Ansel - you pay 8 gp. You can use that messenger person I mentioned and I can come back a day early to work on them and have them ready for you as we gather to enter the spire.

And as I'm mentioning gold. I pay that messenger.

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

Did we want to kitty up some diamond dusts for stoneskin as well? Ansel take 500gp in dust from Agriver.

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

we are already in the Spire... maybe next time. Plus, I am sure that Ancel has plans for his level 4 spells.

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

Apologies for the poor posting performance this past 6 weeks, got into a heavy bit of work but it should be clearing out here in mid October.

I mentioned interest in the spring loaded wrist sheath and Vala retconned a means of contacting her after we entered the spire. What's the possibility of that item getting made before we entered this level?

Also I totally blanked on getting the spells transcribed from the 6th level's wizard book, would it be reasonable to run back to town and get those jotted down?


Male Human (Minnesota) GM 3 Tactical Map - Land Rush

you did both of those things in town prior to coming down yes.

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

Marc and Windy - can you post?

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

Purchase: 2 Meditation Crystals
Purchase: Bracers of the Merciful Knight
Purchase: Scroll with two spells of Heroism on it

End cash 2,988.50

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

Robin's plan, so far...

With last chronicle's expedition manager he will get a lesser rod of extend spell

Bow to +2 Adaptive: +6000gp
Scroll with Heroism x2: 2PP

100 cold iron arrows: 10gp
Efficient Quiver: 1800gp

That's it for now... considering 4000gp for a Pearl of Power II

(he is at 4032gp left with the above)

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

I will use 2 pp for my scroll like Robin since he just educated me..

And I will also buy a potion of spider climb

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

Ansel will be purchasing some rods:

Lessor Rod of Toppling Spell : 3k gp
Lessor Rod of Reach : 3kgp
Lessor Rod of Piercing Spell : 3k gp

With GM approval, he will also have them setup like Agriver on a "key loop" attached to his belt.

Things on his hit list are:
Belt of Con +2 @ 4kgp
Upgrade headband of INT to +4 @ 12k gp

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

Annnnd I am now realizing that none of those are core... back to the drawing board.

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

everyone level up and get that shopping/town roleplay done!

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

It's looking like Ansel will just get the belt of Con at the moment. Everything that sparkles in his Wizard eyes is so expensive!


Male Human (Minnesota) GM 3 Tactical Map - Land Rush

WOOT Chronicles are done!

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

As an FYI -- I should be receiving a 3500gp item this chronicle... it will be lenses of detection.

I thought it'd be very good to get another bonus to detecting traps, for example. :D

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

HEY HO LETS GO Level up and shop everyone

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

Boom, Level 8 Ansel in da house.

Anyone interested is being enlarged?

The Exchange

Female CN Human Rogue 9 | HP: 75/75 | AC: 21 (15 Tch, 16 Fl, +3 traps) | CMB: +8, CMD: 23 | F: +7, R: +13(+3 traps), W: +6 | Init: +7 | Perc: +13/17, SM: +7 | Speed 30ft | Active conditions: Trap Spotter

Vala is upgrading her armor to +2. Cloak to +2, and buying 100gp in trap supplies.

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

I think Robin is going to pick up a +1 cloak.... been forgetting to do it, and he has plenty of cash.

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

So we as a party now have several buffs available to us. Given that Yon is more active that will go up 10 fold.

Is there a better way to manage our buffs?

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

All I can think of is tagline or appending a list to our posts

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

I added a little tracker to the map page...
How does it look?


Male Human (Minnesota) GM 3 Tactical Map - Land Rush

so i gotta tell you guys.. 6 1's on 6d4 is really impressive... but does it beat 4 1's on 4d20?

f##* me

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

lol - this floor is cursed.

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

That is brutal! Should almost have to roll a will save after that

The Exchange

Male CG Human(Varisian) bloatmage 4/evoker (admixture[APG]) 5 | HP: 56/56| AC: 17 (12 tch, 15 Fl) | CMB: +4 CMD: 16 | F: +5, R: +5, W: +7 | Init: +3 | Perc: +14, SM: +0 | Speed 20 | Pearls1 2/2, Blood Pool: 0, Bloat(1d8) 0/2, Bond 1/1, Reroll 0/1, Coin 0/1 |VersEvok: 10/12| Active conditions: Mage Armor, Darkvision, Heightened Awareness
GM..Kashka wrote:

so i gotta tell you guys.. 6 1's on 6d4 is really impressive... but does it beat 4 1's on 4d20?

f+&$ me

How about rolling a 10d6+2 empowered fireball and only getting 33 damage?

5 1s, 3 2s, 4, 5, +2 class bonus, x1.5?

AUGH!!!

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

Vala,
I do not thing you can take 20 on disable device for traps, as there is a penalty for failing.

take 20 wrote:

When you have plenty of time, you are faced with no threats or distractions, and the skill being attempted carries no penalties for failure, you can take 20. In other words, if you roll a d20 enough times, eventually you will get a 20. Instead of rolling 1d20 for the skill check, just calculate your result as if you had rolled a 20.

Taking 20 means you are trying until you get it right, and it assumes that you fail many times before succeeding. Taking 20 takes 20 times as long as making a single check would take (usually 2 minutes for a skill that takes 1 round or less to perform).

Since taking 20 assumes that your character will fail many times before succeeding, your character would automatically incur any penalties for failure before he or she could complete the task (hence why it is generally not allowed with skills that carry such penalties). Common "take 20" skills include Disable Device (when used to open locks), Escape Artist, and Perception (when attempting to find traps).

The Exchange

Female CN Human Rogue 9 | HP: 75/75 | AC: 21 (15 Tch, 16 Fl, +3 traps) | CMB: +8, CMD: 23 | F: +7, R: +13(+3 traps), W: +6 | Init: +7 | Perc: +13/17, SM: +7 | Speed 30ft | Active conditions: Trap Spotter
Robin L'il wrote:

Vala,

I do not thing you can take 20 on disable device for traps, as there is a penalty for failing.

take 20 wrote:

When you have plenty of time, you are faced with no threats or distractions, and the skill being attempted carries no penalties for failure, you can take 20. In other words, if you roll a d20 enough times, eventually you will get a 20. Instead of rolling 1d20 for the skill check, just calculate your result as if you had rolled a 20.

Taking 20 means you are trying until you get it right, and it assumes that you fail many times before succeeding. Taking 20 takes 20 times as long as making a single check would take (usually 2 minutes for a skill that takes 1 round or less to perform).

Since taking 20 assumes that your character will fail many times before succeeding, your character would automatically incur any penalties for failure before he or she could complete the task (hence why it is generally not allowed with skills that carry such penalties). Common "take 20" skills include Disable Device (when used to open locks), Escape Artist, and Perception (when attempting to find traps).

Fair enough. I can edit.

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

Folks - can we get this back on track? I want to smite some evil bastards and banter and such.

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

Working on advancement to 9th:

Feat: Improved Critical (Longbow)
Skills: Acrobatics, Climb, Handle Animal, Perception, Sense Motive, Survival
Items: Falchion (Fang) to +1 Keen Adamantine
+2 Pearls of Power I
Cloak to +2 Resistance.

Ayame:
STR to 17
Perception to +7
(Iterative attack on bite!)

Robin is tweaking his spell selection, slightly, to take advantage of the pearls. Land grab for B5 (+1 Fame/Prestige)

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

Feat:. Ultimate Mercy

Purchase - Headband of Charisma -4000
Purchase - Upgrade Justice to +2 -6000
Purchase - Cloak of Resistance -1000
Purchase - Scroll of Lesser Restoration x2 -300
Purchase - Pearl of Power - Level 1

The Exchange

Male CG Ranger 9 | HP: 78/78| AC: 22 (15 Tch, 17 FF) | CMB: +12 CMD: 27 | F: +10, R: +13 (evasion), W: +7 | Init: +7 (+11 in urban, +9 forest) | Perception +15 (+19 in urban), S.M. +14 | Speed 30ft | CI Arrows 90/90, CLW wand: 11/15, Pearl of Power I: 3/3, Reroll 1/1, Coin 1/1 | Active conditions:

GM... Chronicles?


Male Human (Minnesota) GM 3 Tactical Map - Land Rush

Chrons Posted!

Thought i posted last week..

Grand Lodge

Male NG Dwarf Wizard(Transmuter) 9 | HP:72 | AC 16 : T 16 : F 14 | CMB 3 : CMD 15 | F +8 (+2 poison, spells, abilities) : R +7 : W +10 | Init: +8 | Perc: +1 (+2 Stone), Darkvision 60ft | Speed 20 | Telekinetic Fist 8/8 | Spells 1 7/7 - PP 2/2 : 2 7/7 : 3 5/5 : 4 4/4 : 5 3/3 : SP +13| Active conditions:

Thanks! Are we in fact level 9 as well?

Silver Crusade

Male LG Human (Taldan), Paladin of Iomadae 9 | HP: 85| AC: 23 (12 Tch, 22 Fl) | CMB: +12, CMD: 23 | F: +15, R: +11, W: +13 | Init: +1 | Speed 20ft | Active Conditions: Aura Courage/Good, Light, Heroism|Sense Motive: +14 | Holy Sword 2/2 | Reroll 1/1 | Lay on Hands 13/13 | Smite Evil 3/3 | Spells 3/2 | Immunities: Fear, Disease, Charm

Indeed we are!

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