Can I stabilize Warren?
Sure! Having to feel your way around, we'll make it a full-round action instead of a standard action, but conveniently you're right next to him!
Garnult's Heal (DC15): 1d20 + 8 ⇒ (19) + 8 = 27
Garnult feels around and finds the right hole to stick his thumb in, stabilizing Warren!
Cassidy strikes down the half-orc decisively!
Hearing his last active bodyguard hit the ground, the necromancer steps cautiously forward and sticks his hand in the direction of the sound of the attack:
Touch vs Cassidy: 1d20 + 2 ⇒ (6) + 2 = 8, Miss chance: 1d100 ⇒ 83
He kind of waves his hand around ineffectually.
Could someone move the necromancer up toward Cassidy? Thanks, party up!
Seeing that he's getting nowhere trying to use a touch spell on Cassidy, the necromancer points his staff in her general direction, and a blast of dark fire issues out!
5d4 ⇒ (4, 2, 2, 1, 4) = 13
Cassidy's Will save: 1d20 + 4 ⇒ (14) + 4 = 18
Cassidy resists, but still takes 6 points of negative energy damage!
Additionally, the fallen half-orc rises, but with some of its flesh hanging unnaturally from its bones!
Cassidy AoO for standing: 1d20 + 9 ⇒ (9) + 9 = 18, Damage: 1d8 + 7 ⇒ (6) + 7 = 13
Nevermind, Cassidy chops the zombie in half.
Party up! Tolbert, feel free to take your readied action as well, though it wouldn't disrupt what he did in this case.
So after having fire blasted at her and freaking out at the sight of the undead...
Cassidy will unleash a fierce attack against the necromancer.
attack: 1d20 + 9 ⇒ (20) + 9 = 29 damage: 1d8 + 7 ⇒ (2) + 7 = 9
The necromancer slumps to the ground, defeated! Moments later, Tolbert's pit spell ends, raising a bloodied tiefling to ground level. Seeing his own serious injuries, a room full of bodies, a dwarf he doesn't know is blind, and a human standing over his master with a bloody sword, he raises his hands feebly over his head.
Out of initiative.