Imeckus Stroon

Tolbert "Beetle" Musgrave's page

205 posts. Alias of RainyDayNinja (RPG Superstar Season 9 Top 32, RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16).


Full Name

Tolbert "Beetle" Musgrave

Race

Human

Classes/Levels

Wizard (Manipulator) 4 | Init +1 | HP 20/30 | AC 15, T 11, FF 14 | Fort +5, Ref +5, Will +6 | CMB +1, CMD 12 | Perc +0, SensMtv +7

Gender

Male

Size

5' 11''

Age

47

Strength 8
Dexterity 13
Constitution 14
Intelligence 18
Wisdom 10
Charisma 12

About Tolbert "Beetle" Musgrave

Have you been injured in an accident? Is your employer or insurance company refusing to pay? Then call on me, Tolbert Musgrave, attorney at law. I can get you the compensation you deserve!

Stats:
Human LN
Wizard (Manipulator) 4
Init +1, Perception +0
STR 8
DEX 13
CON 14
INT 18
WIS 10
CHA 12

BAB +2
CMB +1
CMD 12
Speed 30 ft.

HP 30
AC 12
Touch 11
FF 11
Fort +5
Ref +5
Will +6

Melee: -
Ranged: Mwk. Light Crossbow +4 (1d8/19-20)

Not Traits: Sense Motive as class skill, +1 Reflex save

Feats:
1: Fast Learner
Human: Cosmopolitan (Bluff, Diplomacy; Abyssal, Jistkan)
Bonus: Scribe Scroll
3: Spell Focus (enchantment)

Skills (*=rank):
Bluff****: +10
Diplomacy****: +10
Knowledge (Arcana)****: +11
Knowledge (Local)****: +11
Knowledge (Planes)****: +11
Profession (Lawyer)****: +7
Sense Motive****: +7
Spellcraft****: +11

Spells Prepared:
Level 0: Acid Splash, Detect Magic, Message, Read Magic
Level 1 (5/day): Charm Person (DC 16), 2x Color Spray (DC 15), Grease (DC 15), Ray of Enfeeblement (DC 15)
Level 2 (4/day): Oppressive Boredom (DC 17), Blindness/Deafness (DC 16), Glitterdust (DC 16), Create Pit (DC 16)
Languages: Common, Infernal, Draconic, Celestial, Abyssal, Protean

Spellbook:
1-Charm Person, Color Spray, Grease, Mage Armor, Shield, Expeditious Retreat, Vanish, Ray of Enfeeblement
2-Oppressive Boredom, Blindness/Deafness, Create Pit, Glitterdust

Special Abilities:
Enchanting Smile (Su): You gain a +2 enhancement bonus on Bluff, Diplomacy, and Intimidate skill checks. This bonus increases by +1 for every five wizard levels you possess, up to a maximum of +6 at 20th level. At 20th level, whenever you succeed at a saving throw against a spell of the enchantment school, that spell is reflected back at its caster, as per spell turning.
Beguiling Touch (Sp): You can charm a living creature by touching it. Creatures with more Hit Dice than your wizard level are unaffected, as are creatures in combat and those with an attitude of hostile toward you. Creatures receive a Will saving throw to negate the effect. The DC of this save is equal to 10 + 1/2 your wizard level + your Intelligence modifier. Creatures that fail their save are affected by charm monster for a number of rounds equal to 1/2 your wizard level (minimum 1). This is a mind-affecting effect. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.
Bonded Item (ring)
Arcane School: Enchantment (manipulator)
Opposition Schools: Evocation, Transmutation

Gear:
Mwk. Light Crossbow
-19 bolts
Silken Ceremonial Robes
2x Scroll of Magic Missile
2x Scroll of Shield
Scroll of Jump
2x Scroll of Expeditious Retreat
Scroll of Spider Climb
Scroll of Fire Breath
Scroll of See Invisibility
Wizard's Kit
Book of Letters (Woodhaven)
Ioun Torch
3x Alchemist Fire
Light Horse
-Military saddle, 2x saddlebags
Wand of magic missile (40/50)
Wand of scorching ray (5/50)
Cloak of Resistance +2
Lesser Rod of Extend Spell
2x Pearl of Power (1st)
1299 gp