GM Friendly Sauce’s Dead Suns

Game Master friendly sauce

NPC’s
Maps
The Sunrise Maiden
loot/skill matrix courtesy of BNW
Starship Roles
tier 5 maiden sheet


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Female She/Her Android Mechanic | SP: 21/21 HP: 22/22 RP: 4/4 | DR - Resistance | EAC: 16 KAC: 16 CMD: | Fort +4 Ref +7 Will +1 [Constructed +2]| Init +4 | Perception +6(LL Vision, Darkvision 60ft)

With the extra power to the engines, DR34-M12 was able to put some distance between the two ships while still re-positioning to return fire. "I can keep distance and try avoid likely targeting vectors, but unless we want to abandon the rock we'll have to do something about that ship. Egg, can you draw energy from the other quadrants to reinforce the forward shields?"

Moved the ship to the corner and re-positioned to be facing for the firing arc.

Second Seekers (Jadnura)

Kasatha Soldier (7)

The Turret is the best weapon, so unless we get two people gunning facing doesn't matter. And with my measly +3 to-hit you probably don't want me full attacking, Lol


WytchWyrd Technomancer(Themeless)4th N| Init:+0 Per:+5|S:221/28 Hp:20/24 R:5|F:+2,R:+1,W:+4|AC:EAC:12,KAC:13|Unarmed+3,(1d4+2)Pistol+3(1d6+2)Knife+3 (1d4+2)|)0-6* 1-(4)0 2-(2)1

Egg got himself some new clothes and enjoyed the night. However, he gets onto the ship in the morning in new clothes.

Egg noting that they are getting targeted begins to type fast with his four arms to investigate the ships.

Helm Phase:Scancomputers: 1d20 + 9 ⇒ (13) + 9 = 22


Current Map | Helga Silverbrew

Round 1:

Behind the screen:

Evade action vs DC 11: 1d20 + 13 ⇒ (15) + 13 = 28 Enemy ship has +2 AC/TL
Snap shot 2nd range increment: 1d20 + 8 - 2 - 2 ⇒ (9) + 8 - 2 - 2 = 131d8 ⇒ 8

Upon seeing The other ship take an attack vector on your shuttle, DR34-M12 rounds the ship in preparation to attack, while Justin diverts power to the engines to give her an extra boost and Egg scans the other ship and finds out several details about it.
The other ship zooms up at full speed towards you and opens fire with its Gyrolazers, but DR34-M12's piloting is too good for it to connect, and while Hi-C tries to follow it with his Coilgun, he is also unable to connect.

Egg finds that the ship is a Death's Head Necroglider model interceptor with:
1. Speed: 12 Manueverablity: Perfect
2. AC:17 TL:17
3 HP: 30 DT:- CT:6

END ROUND 1

ROUND 2 INITIATIVE:

Enemy piloting check: 1d20 + 13 ⇒ (5) + 13 = 18
DR34-M12 piloting check: 1d20 + 7 ⇒ (13) + 7 = 20

Enemy ship moves first:

Behind the screen:

[dice=Enemy Flip and Burn: 1d20 + 13 ⇒ (7) + 13 = 20

the enemy ship continues right past you before performing a flip and burn maneuver and ending up right alongside you!

Go ahead and perform your actions and make your movement on the map, and let me know if I missed anything please.

Second Seekers (Jadnura)

Kasatha Soldier (7)

Hi-C shakes his head groggily.

"Errr I guess my warning shot didn't send the message. How-bout-dis?"

Gunner:
Coilgun: 1d20 + 3 ⇒ (20) + 3 = 23
Damage: 4d4 ⇒ (3, 1, 2, 3) = 9


Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 6/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

"Keep shootin Hi-C. Chances are you'll hit your target.... someday..." says Handsome with a grin.

Encourage Gunnery:
Diplomacy, DC 15: 1d20 + 8 + 1d6 ⇒ (8) + 8 + (4) = 20

Second Seekers (Jadnura)

Kasatha Soldier (7)

Nothing to see here, move along:
System Affected: 1d100 ⇒ 65


Male if it matters Ratfolk Mystic 7 | Stam 49/49 HP 44/44 Res 6/7 | EAC 19 KAC 20 | F +4 R +7 W +9 | Perc +17

Justin puts some more power to the weapons

engineering: 1d20 + 9 ⇒ (15) + 9 = 24

Second Seekers (Luwazi Elsebo)

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Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

The weapons arc and throw sparks all around...

"Okay I may have overdone that a little... "


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Female She/Her Android Mechanic | SP: 21/21 HP: 22/22 RP: 4/4 | DR - Resistance | EAC: 16 KAC: 16 CMD: | Fort +4 Ref +7 Will +1 [Constructed +2]| Init +4 | Perception +6(LL Vision, Darkvision 60ft)

DR34-M12 continued evasive maneuvers while trying to keep a targeting vector for Hi-C. The excitement of the encounter showed in brightly glowing circuits and a wide grin that threatened to turn to laughter. A Necroglider? So there is a 45% chance the undead set us up, a 32.72% chance someone is setting them up, and a 22.28% chance for various other possibilities. 17.68% of which are from the Cyberlords of the Death Rock vids."

Spoiler:
Evasive Stunt, Piloting, DC12: 1d20 + 7 ⇒ (20) + 7 = 27

Second Seekers (Jadnura)

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Kasatha Soldier (7)

"That old Boner set us up?! Wait a tick... Where's that hover drone? Is it filmin' this?"

Then he pauses.

"You watched CDR, too?? Haha! I see you," he says as one of his hands articulates to show off the band's sign.


Current Map | Helga Silverbrew

Botting Egg
Egg will attempt to get more info on the other ship.

computers: 1d20 + 9 ⇒ (16) + 9 = 25


Current Map | Helga Silverbrew

Round 2:

behind the screen:

Crit Threshold: 1d100 ⇒ 1

Because of DR34-M12's maneuvering and Justins boost to the engines the enemy ship is unable to get you inside its firing arc for a shot, while Hi-C is able to blast the ships forward shields with his coil gun dealing massive damage causing both the engines and then life support fo the enemy ship to begin glitching!

enemy ship=-9hp
Round 3:

enemy initiative: 1d20 + 13 + 1 - 2 ⇒ (20) + 13 + 1 - 2 = 32
DR34-M12 initiative: 1d20 + 7 ⇒ (20) + 7 = 27

wow 2 20's

The Hippocampus moves first this round. All PC's may act.

Second Seekers (Jadnura)

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Kasatha Soldier (7)

Hi-C gruffly sings a little tune, "Fly, fly, fly your boat, gently into my firing arc..."

Gunner:
Coilgun: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 4d4 ⇒ (1, 3, 2, 2) = 8

"Haha! This actually ain't so bad."


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Male if it matters Ratfolk Mystic 7 | Stam 49/49 HP 44/44 Res 6/7 | EAC 19 KAC 20 | F +4 R +7 W +9 | Perc +17

"Is that induction coil duct taped to the transducer? WHY is there a curtain rod acting as a g-17 fuse over here? HOW IS THIS TUB SPACE WORTHY?!?!? " Justin borrows some wiring , grabs it in his teeth and runs it through a vent for the closest thing the ships ever had to a regulation power supply.

Engineering to the guns. DAAKAAAAAA: 1d20 + 9 ⇒ (19) + 9 = 28

There's a loud hum as the guns start to glow red....


Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 6/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

"Unleash fiery death on them! YAAAAAAAAARRRRR!!" yells Handsome.

Encourage Gunnery:

Diplomacy, DC 15: 1d20 + 8 + 1d6 ⇒ (14) + 8 + (5) = 27


Female She/Her Android Mechanic | SP: 21/21 HP: 22/22 RP: 4/4 | DR - Resistance | EAC: 16 KAC: 16 CMD: | Fort +4 Ref +7 Will +1 [Constructed +2]| Init +4 | Perception +6(LL Vision, Darkvision 60ft)

DR34-M12 kept the ship in a close arc. "The curtain rod is a clever fix, worst case scenario is that the life support goes out. Plus it makes it very easy to find replacement parts."

Spoiler:
Piloting, Evasive Manuevers DC12: 1d20 + 7 ⇒ (20) + 7 = 27


Current Map | Helga Silverbrew

I centered the ships on the maps for simplicity sake.

behind the screen:

enemy piloting check:Flyby vs DC16: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19

The enemy turns veering hard to Starboard and performing a flyby attack targeting your aft shields!

snap shot with gyrolaser: 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 91d8 ⇒ 5

but is unable to get through DR34-M12's maneuvers so it uses its superior speed to position itself for another run at you.

I'll give Egg till the morning to post before continuing onto round 3.


Female She/Her Android Mechanic | SP: 21/21 HP: 22/22 RP: 4/4 | DR - Resistance | EAC: 16 KAC: 16 CMD: | Fort +4 Ref +7 Will +1 [Constructed +2]| Init +4 | Perception +6(LL Vision, Darkvision 60ft)

DR34-M12's excitement finally turned to laughter as she avoided the lasers. "This is so much fun! If I had known how exciting it was I would have flown before."


Current Map | Helga Silverbrew

Botting Egg:

Egg will attempt to target a the engines,
computers: 1d20 + 9 + 3 ⇒ (17) + 9 + 3 = 29


Current Map | Helga Silverbrew

Round 3:
Enemy ship: -14HP

INITIATIVES:
enemy Initiative: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15
DR34-M12 Initiative: 1d20 + 9 + 3 ⇒ (14) + 9 + 3 = 26

behind the scenes:

Flyby vs DC 16: 1d20 + 13 + 1 ⇒ (18) + 13 + 1 = 32

After the shock of last round the enemy fighter rounds and performs a flyby against you, revving its engine as it begins to corkscrew and accelerate right at you, firing at your rear arc!!

All PC's may act


Female She/Her Android Mechanic | SP: 21/21 HP: 22/22 RP: 4/4 | DR - Resistance | EAC: 16 KAC: 16 CMD: | Fort +4 Ref +7 Will +1 [Constructed +2]| Init +4 | Perception +6(LL Vision, Darkvision 60ft)

DR34-M12 brought the ship in close behind the enemy craft while continuing her evasive maneuverings. "You've got this Hi-C!"

Spoiler:
Pilot, Evasive Maneuver DC12: 1d20 + 10 ⇒ (13) + 10 = 23

Second Seekers (Jadnura)

Kasatha Soldier (7)

"HaHA! You're a natural, Doc! Just keep on their tail!!"

Gunner:
Coilgun: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 4d4 ⇒ (2, 1, 1, 4) = 8


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Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 6/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

"Well shave me belly with a rusty razor! Amazin' shot! Keep it up!"

Encourage Gunnery:

Diplomacy, DC 15: 1d20 + 8 + 1d6 ⇒ (12) + 8 + (2) = 22


1 person marked this as a favorite.
WytchWyrd Technomancer(Themeless)4th N| Init:+0 Per:+5|S:221/28 Hp:20/24 R:5|F:+2,R:+1,W:+4|AC:EAC:12,KAC:13|Unarmed+3,(1d4+2)Pistol+3(1d6+2)Knife+3 (1d4+2)|)0-6* 1-(4)0 2-(2)1

Egg looks up and nods."Okay lets continue firing at those engines"

Science!:
Computers: 1d20 + 9 ⇒ (20) + 9 = 29


Male if it matters Ratfolk Mystic 7 | Stam 49/49 HP 44/44 Res 6/7 | EAC 19 KAC 20 | F +4 R +7 W +9 | Perc +17

All power to the guns

Engineering Check: 1d20 + 9 ⇒ (1) + 9 = 10


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Male if it matters Ratfolk Mystic 7 | Stam 49/49 HP 44/44 Res 6/7 | EAC 19 KAC 20 | F +4 R +7 W +9 | Perc +17

Justin is not having any of this. He rumages around looking for the manual


Current Map | Helga Silverbrew

Snap Shot atk during flyby: 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 71d8 ⇒ 5

once again the enemy ship is only able to fly around you and not actually hit you with its maneuvers, and once again Hi-Ci is able to deliver a critical blow to the small fighters engine thanks to Eggs savvy targeting program; The fighters engines appear to be malfunctioning!

Round 4:

Enemy fighter=-14 HP
Recentered ships on the map

Enemy Initiative: 1d20 + 13 + 1 - 4 ⇒ (6) + 13 + 1 - 4 = 16
DR34-M12 Initiative: 1d20 + 9 + 3 ⇒ (19) + 9 + 3 = 31

behind the screen:

Evade: 1d20 + 13 + 1 - 4 ⇒ (16) + 13 + 1 - 4 = 26 VS DC16

Possibly starting to get nervous, the enemy pilot begins taking evasive maneuvers as he rounds about, readying for another pass.

All PC's May act


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Male if it matters Ratfolk Mystic 7 | Stam 49/49 HP 44/44 Res 6/7 | EAC 19 KAC 20 | F +4 R +7 W +9 | Perc +17

Engineering check: 1d20 + 9 ⇒ (15) + 9 = 24

MOAR DAKKA

Justin finds the manual

the curtain rod was original hardware? Really? OH. Its one of the control rods. Not sure about the clothes hangers though

He tosses it back into the connection. It levitates and starts spinning


Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 6/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

"Ahoy! Thee shark bait is toast! I feel it in me bones!"

Encourage Gunnery:
Diplomacy, DC 15: 1d20 + 8 + 1d6 ⇒ (13) + 8 + (6) = 27


Female She/Her Android Mechanic | SP: 21/21 HP: 22/22 RP: 4/4 | DR - Resistance | EAC: 16 KAC: 16 CMD: | Fort +4 Ref +7 Will +1 [Constructed +2]| Init +4 | Perception +6(LL Vision, Darkvision 60ft)

"It's not going to be that easy!" The android laughed out as she maneuvered the enemy craft's port side in to their targeting vectors.

Spoiler:
Piloting, Evasive Manuever, DC 12: 1d20 + 10 ⇒ (19) + 10 = 29

Second Seekers (Jadnura)

Kasatha Soldier (7)

Hi-C scrunches his face, bites his lip, and squints to target the Coilgun where it'll hurt the most...

Gunner:
Coilgun: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 4d4 ⇒ (1, 2, 3, 1) = 7

...but his shot goes wide.

Ugh I hope nobody saw that...

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

Damn the site ate my post yesterday, gonna post for today


WytchWyrd Technomancer(Themeless)4th N| Init:+0 Per:+5|S:221/28 Hp:20/24 R:5|F:+2,R:+1,W:+4|AC:EAC:12,KAC:13|Unarmed+3,(1d4+2)Pistol+3(1d6+2)Knife+3 (1d4+2)|)0-6* 1-(4)0 2-(2)1

" Let me see"Egg says quickly typing away.

Targeting:
Target its Sensors: 1d20 + 9 ⇒ (3) + 9 = 12


Current Map | Helga Silverbrew

Unable to get you in his firing arc, the enemy ship is unable to fire on you this round, However, Hi-C is unable to hit it either.

ROUND 5:
enemy initiative: 1d20 + 13 + 1 - 4 ⇒ (16) + 13 + 1 - 4 = 26
DR34-M12 initiative: 1d20 + 9 + 3 ⇒ (18) + 9 + 3 = 30

Enemy moves first

behind the screen:

flyby vs DC16: 1d20 + 13 + 1 - 4 ⇒ (14) + 13 + 1 - 4 = 24

The Necrogider takes another pass, flying by the shuttle and firing before blasting away to distance itself from you.

All PC's may act

Second Seekers (Jadnura)

Kasatha Soldier (7)

"What is UP with this thing? I'd say 'Die already!', but they beat me to it."

Gunner:
Coilgun: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 4d4 ⇒ (1, 4, 4, 2) = 11


Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 6/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

"No quarter! Keep those cannons blazin!!! AAAAaaaarrrrr!!!!"

Encourage Gunnery:
Diplomacy, DC 15: 1d20 + 8 + 1d6 ⇒ (1) + 8 + (4) = 13

Second Seekers (Jadnura)

Kasatha Soldier (7)
Handsome Gob wrote:
"No quarter!"

"That's speciest."


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Female She/Her Android Mechanic | SP: 21/21 HP: 22/22 RP: 4/4 | DR - Resistance | EAC: 16 KAC: 16 CMD: | Fort +4 Ref +7 Will +1 [Constructed +2]| Init +4 | Perception +6(LL Vision, Darkvision 60ft)

No eight!" DR34-M12 said as she followed behind the glider.

Spoiler:
Piloting, Evasive Manuever, DC 12: 1d20 + 10 ⇒ (7) + 10 = 17


Male if it matters Ratfolk Mystic 7 | Stam 49/49 HP 44/44 Res 6/7 | EAC 19 KAC 20 | F +4 R +7 W +9 | Perc +17

engineering: 1d20 + 9 ⇒ (8) + 9 = 17

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

Justin pops up from a panel underneath hi C Holding a sparking, multi pronged electrical conduit and plugs it into his console fore MORE DAKKA

"There.. shortest distance between any two points is a straight line. "

Second Seekers (Jadnura)

Kasatha Soldier (7)

"What th- Hey hey HEYY!!" he screams, surprised.

"You focus on the shortest distance, for now. When we park this boat I'ma yank up this chair and move it to the farthest distance."


WytchWyrd Technomancer(Themeless)4th N| Init:+0 Per:+5|S:221/28 Hp:20/24 R:5|F:+2,R:+1,W:+4|AC:EAC:12,KAC:13|Unarmed+3,(1d4+2)Pistol+3(1d6+2)Knife+3 (1d4+2)|)0-6* 1-(4)0 2-(2)1

"Yes Me and Justin can tinker away until then focus on the enemies out there" Egg said as his four arms worked fast fingers moving over the controls with dexterous ease.

"Let's see if they like to be sitting ducks" Egg says scanning for the propulsion systems.

Scanners:
Computers: 1d20 + 9 ⇒ (6) + 9 = 15


Current Map | Helga Silverbrew

flyby attack: 1d20 + 8 - 2 ⇒ (13) + 8 - 2 = 19
Coilgun: 1d8 ⇒ 3

The Necroglider is able to hit your aft shields for 3 points of damage in its flyby and Hi-C is unable to keep a bead on it.

ROUND 6:
Enemy:-14 HP
Hippocampus:-3 rear SP

Enemy Initiative: 1d20 + 13 + 1 - 4 ⇒ (17) + 13 + 1 - 4 = 27
DR34-M12 Initiative: 1d20 + 9 + 3 ⇒ (12) + 9 + 3 = 24

the Enemy beats DR34-M12 in initiative so all PC's may act and then the enemy will act.

Second Seekers (Jadnura)

Kasatha Soldier (7)

"Eat... Coils."

Gunner:
Coilgun: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 4d4 ⇒ (4, 3, 2, 2) = 11


Male, CN Space Goblin, Space Pirate Envoy 7 | SP 49/49 HP 44/44 | RP 6/8 | EAC 21 KAC 21 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +4, SM: +4+1d6 | Speed 35ft | Active conditions: Electric Resist 5 & 1d6E dmg vs melee

"Hit 'em hard!!!! With... Coils?"

Encourage Gunnery:
Diplomacy, DC 15: 1d20 + 8 + 1d6 ⇒ (20) + 8 + (1) = 29

Second Seekers (Luwazi Elsebo)

Male? Star Shaman Mystic L7 | EAC 14 | KAC 15 | SP:35/49 | HP: 44/44 | Fort +3 | Ref +5 | Will +9 | Init +3 | RP 2/7 | Perception +17 | Sense Motive +8

restore rear shields: 1d20 + 9 ⇒ (9) + 9 = 18

Shields, shields... where are the shield condiuts he spits the manual out of his cheek pouch and flips through it, and solves two birds with one stone. He yanks the seat lever , puts his back to the console and leg presses Hi C back as far as the seat will go , and then climbs up him into the ceiling panel thats now directly over his head.

Second Seekers (Jadnura)

Kasatha Soldier (7)

Without skipping a beat Hi-C offers a couple of his arms as an impromptu step ladder.

"Thanks. But we're having a serious conversation about personal space when this is all done."

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