Gameplay thread for dotting.
|Lucija Lal Rani|
"A crystal ship?" Muses Lucija, an imperious Gnome in regal mage's garb as she soars lazily over the bay astride Naghamadi, a nightmarish protean. "A bit...conservative for my aesthetic on the surface, but that proves very little; we shall have to see! We MUST see!!!"
"They say it is a crystal ship, but how can that truly sail, must be magic"
The musings come from a 5' 6" half-elf with pale skin and fiery red hair. An ugly scar mars his right cheek, his only armour seems to be a hide breastplate and he wears baggy gray trousers, a cutlass sits at is waist. He smiles wide and gives a theatrical bow before introducing himself.
"The names Kris, a pleasure ta make your acquaintance"
Bluff on identity: 1d20 + 20 ⇒ (8) + 20 = 28
A weak voice appears from behind the door frame. "Oh...um...is this the place for the briefing? Am...I early?" Think a weak, fragile girl's voice with a Northern English accent
Hunched over, clasping her hands, the creature takes a few trepidatious steps forward.
Very little human is left on her. Her torso is red, raw, and impossibly thin--skeletal, really. In constrast, her mismatched legs are well-muscled and huge. Stitches are visible all over.
Nowhere is her amalgamation clearer than in her face. The bottom of her face is a slack-jawed skeletal red maw in-keeping with her torso, while the upper left side is a weighty blue with heavy features. Mismatched horns poke up from the sides of her head.
The one remaining bit of humanity visible is a patch around her right eye, a beautiful grey-blue now full of sorrow and fear, and long waist-long ashy brown hair, meticulously combed like a doll's.
She forces a smile from her demonic mouth.
"Um...my name is Valais. I am a Pathfinder. I am very much happy to meet you. I-I-I hope I shan't be too much trouble for you. I'm not as clever as I used to be, bu-bu-but I am much stronger now, and I do occasionally remember things."
She glances about, her eyes turning towards the ground.
"I suppose if you think I'll be too much trouble, I CAN CRACK YOUR SPINE IN HALF AND FEAST ON THE MARROW, or I suppose I could leave." Her voice and demeanor instantly turn huge and booming before instantly returning, her voice never skipping a beat.
"Oh...um...sometimes, I may say things I don't mean. I don't realize it, so please tell me if I do."
She points a claw at the blue third of her face. "If it's angry and shouty that's Blue."
She moves her claw to point to her mouth and torso. "If it's laughing at queer things you shouldn't laugh at like...blood...or stabbing people, that's Red."
"Hehehehe, stabbing and blood, stabbing and blood"
|Lucija Lal Rani|
Lucija's jaw drops as she sees and hears Valais.
"Have you ever considered a foray into artistic modeling? I have such difficulty finding subjects capable of keeping up with my vision, let alone adding to it...."
A cloaked woodsman armed with a bow and a large wolf at his side sits in a chair and observes the others. "I do not see too many bladesingers armed with a cutlass. Odd choice to say the least." he remarks.
"... and Ah will see ya 'round cous'. HiiIIII-ly shit!" says the half-orc in copious amounts of armor as walks on into the briefing room. Grabbing a hold of the large wooden key dandling from his neck by a chain, he inspects the woman from the top of her head to the tip of her toes, chanting sotto voce for an instant. "By the Master o' the First Vault y'ain't evil but shi-et... Y'almost gave me an attack!"
He takes off his wide-brimmed hat and puts it to his chest as he nods to Valais and then to the others within the room. "Ah'm Kleetus Doherni, Abadar's Left Hook. A pleasure t'meet y'all." he says in an unsure, yet jovial tone of voice and a clumsy, toothy smile, punctuating his introduction with a distinctly avian bob of his head. He puts his hat back on nervously, trying not to stare at the woman, or at the form-shifting creature beneath the garishly dressed gnome.
"Have you ever considered a foray into artistic modeling? I have such difficulty finding subjects capable of keeping up with my vision, let alone adding to it...."
"Oh, how did you know? There was this nice man in Katapesh that was very insistent. I don't think it quite turned out right, but he was so nice that I KEPT MY BIG TRAP SHUT because I didn't want to upset him after trying so hard."
She digs through her bags. She pulls out playing cards, several books, and a parasol that is half burned to cinders before finally retrieving a covered picture.
"Oh, I still have it! You can see it if you'd like."
Pulling off the cover reveals an excruciatingly detailed picture that looks like it was drawn by a brilliant, highly disturbed madman. Think a combination of H.R. Giger, Hieronymous Bosch, and fetishy fantasy art. Her lackadaisical attitude about it indicates she really just thinks its a bad drawing.
She modeled for a sewer artist in Katapesh during Broken Chains. The artist got a 45 on his craft (painting) check for it and a 35 on the copy he made for her
"... and Ah will see ya 'round cous'. HiiIIII-ly s$+!!" says the half-orc in copious amounts of armor as walks on into the briefing room. Grabbing a hold of the large wooden key dandling from his neck by a chain, he inspects the woman from the top of her head to the tip of her toes, chanting sotto voce for an instant. "By the Master o' the First Vault y'ain't evil but shi-et... Y'almost gave me an attack!"
She huddles close, cradling herself and looking down.
"Oh...I'm sorry. I didn't mean to scare you. Did I do something wrong?"
Because thinking evil thoughts pings detect evil, leaving the sensor on her will get random bouts of EVIL popping up, then going away. She will always detect as lawful and good though.
|Lucija Lal Rani|
Lucija takes the picture delicately, and nods with visible approval.
"Like the warping energies of the deep-earth stones, your influence continues to spread, Milady!" Says Naghamadi as he looks at it over her shoulder.
Hearing the weak, fragile voice the Half-elf doesnt bother to spin round, assuming it is another prank by Dreng or some such. After hearing her introduction he pirouettes around to greet the young girl and is momentarily taken aback before his scarred face cracks into a smile.
"Well, what a lively bunch we have here, Bladesinger eh? not heard that clarification in some time, but I guess I could be called one. I'm of the Andoran Fleet ya see."
He takes a seat on the edge of whatever table or desk is in the room and leans back, his legs casually swinging in the air.
Valais looks confused, pleased, and worried all at once as Lucija looks over the picture.
"If you like it, you can keep it YOU FREAK...if um...if you like."
She wrings her claws together, anxiety filling her whole body.
"Maybe I just don't know art...I should have said nicer things about that nice chap, maybe chewed on his entrails a bit, hehehehe."
She begins collecting her things and putting them back in her bag, she occasionally stops to look at something, furrowing her brow as she tries to remember what it is or where it came from.
Darro leans over to Kai and in a low voice asks..."is Valais ok? She seems a bit...different..."
Without leaning back to confern with Darro, so as to not give anything away to Valais he whispers back.
"Hmm, I'm sure she's a hoot, once you look past the stitches"
"Ya did'nt scare me or nothin' like that it's just ... wow. Uhm. Ya got that multiple person's problem Ah keep hearin' 'bout? Musta been a hell o' an accident, fer sure, they didn't even stitch you up good. But it's o-kay, Ah don't judge. Ah mean I do, just not like that. So if there's anythin' Abadar's Left Hook can do fer ya, ya let me know! Kleetus Doherni is dedicated to doin' good, all within a structured societal framework of order and mu-chu-al cooperation. Whatever that means; Ah heard it at one o' the sermons." he says with a shy smile, bobbing his head once again. "It sounded kinda nice."
|Lucija Lal Rani|
Lucija inclines her head scornfully. "It means that the reigning mediocrity fears the greatness in all of us - or at least some of us, 'all' is wishful thinking, I fear. Mark my words: Society is the enemy of Civilization. None can deny the blessing that is wealth, and the usefulness of Abadar's banks, but they do have a habit of forgetting their place, and nothing good ever comes of that."
As if to illustrate Lucija's point, Naghamadi helps himself to a few gold coins out of her purse, sucks on them like candy, then spits them out, now bearing either completely different heads of state stamped on them than before, or the faces of criminals, monsters, and lesser-known artists and magicians, or the same rulers appearing to have undergone some...weird forms of cosmetic surgery.
"Civ'lization and Societies ain't made for sum' o' us. They're made for all of us. Abadar might be the banker god, but that's cause none the regular folk look any deeper. And Abadar's people's place is what Society allowed 'em to become. If there wuz better, yer "great some o' us" woulda put it outta the bank, doncha think?" Kleetus replies serenely.
Valais's eyes dart back and forth at the gnome and half-orc, her expression full of the hopeless worry of a child unable to stop her parents from arguing.
"Is this my fault? I don't want people to fight...."
Continuing his whispered conversation with Darro, Kai tells him with a conspiratorial smile.
"I've got 5 gold on the Gnome"
He then hops off the desk and stands by the two pathfinders locked in a 'theological discussion', though not interjecting himself to avoid being caught in the crossfire. The swarthy privateer raises his hands in a placating gesture.
"Look, Society and coin have been interlinked ever since the powerful realized that they can use it to stay in power. Not much we can do about it right now, though a strange foreign ship pulling into Absalom docks is something we meagre few can influence. Let's just get along eh?"
He tips Valais a wink in support.
Oh god I read Valais' triggers, this should be hilarious!
|Lucija Lal Rani|
Lucija looks mildly confused in response to Kleetus's sermon. "What did he say? I counted *at least* one separate matter of discussion per sentence!" She asks Naghamadi.
Naghamadi moves his head so that one eye is pointed at Kleetus and the other at Lucija. "I think he's implying that if Abadarans could even conceive of anyone capable of supplanting their established Order, then they'd try to own them and lock them up in a vault. But we already knew that. In a manner of speaking, he is simply affirming what you said."
Lucija and her eidolon share a knowing smirk.
"Abadarians can have babies, it's just not sum'thin' we like ta boast 'bout." replies an ever-serene Kleetus. "And if the person born could make sum'thin' better it would be sum'thin' that already was in the First Vault, so you're wrong when ya snake thing says someone would lock it up; no ree-zon to lock up wut's already there right? It's o-kay though, Ah didn't think a magic snake wuz versed in theology. Anyway, mah point is, if ya think you can do better then the master o' the First Vault, all ya gotta do is find a quiet place near no-one, make yer own self-sustaining not-Society, make it work on it's own fer a tick, and then take the test o' the Starstone 'cause yer so awesome."
|Lucija Lal Rani|
Now it's Naghamadi's turn to look incredulously at Lucija. "Did he really just say what I *think* he said???"
He turns back to Kleetus, his grin showing an impossible number of teeth. "I look forward to the day when I can share my knowledge of theology with you *at length* - but that would likely have to be a day when you are comfortably retired from adventuring, your crown resting on a brow more troubled than it is now. I wouldn't want to yank such a cheerful little goldfish out of its bowl before it's ripe. That's one of the names proteans sometimes like to ascribe to Abadar's realm when we look into it, you know: 'The Goldfish Bowl.'" He floats in a playful loop around the holy man, then looks at the others.
Pretty funny you chose to go there with him, Kleetus: Naghamadi is specifically Lucija's tutor in forbidden and secret religious and planar lore (hence his name). :D
"Anyways, I understand we're here because of a crystal ship?"
I didn't know, and neither does Kleetus; I just go with the flow. :P Just out of curiosity, were the eidolon's words construed as a threat? Given this is PFS, I don't think they are, but better safe than sorry. Let me know if you want me to roll Sense Motive.
The half-orc face grows somber, as he looks at the eidolon intensely. Finally, he states: "Not sure Ah understood all ya said, but... Ah ain't sure o' the status of groundwater fauna within holy Aktun. Gonna have to look inta that.
He snaps out of his contemplation and asks the elf named Kris:"So, Ah keep hearin' 'bout a ship. I just got back from Varisia, ya mind sheddin' a light?"
|Lucija Lal Rani|
Just out of curiosity, were the eidolon's words construed as a threat?
Perhaps in an epistemic sense, but that's all - apple trees and whatnot. :)
Listening to all the chatter Darro thinks to himself....'By the heavens I hate philosophical discussions...
The gossip's been flying through Absalom for a few hours: a strange ship in the harbor. In the City at the Center of the World it takes quite a good deal to qualify as 'strange', but a massive vessel made all of white crystal, not quite like any sailing vessel ever seen, has done the trick. Sightseers and gawkers stand at the docks and crowd the city's piers, staring out at the curious sight; the city's Harbor Guard has their hands full trying to keep the curious from paddling out in rowboats.
Adril Hestram meets you by the docks, jerking his head for you to follow. Without pausing for questions, he strides quickly through the crowds to the Harbormaster's Grange, an old and impressively large building with a good view of the harbor. Outside, he pauses momentarily, looking the lot of you over with a sort of a toothache expression.
"Not to mince words, but you're an odd lot," he says gruffly. "I've picked you for this mission because... well, partly because you were available, and partly, because what's out there seems strange as hell, so perhaps you're a match for it. We're meeting with the city's Harbormaster, Goodman Hugen-- a member of the Grand Council, so watch your words and don't put me in the position of apologizing for my agents' rudeness, clear? If you can't talk civil, then keep your mouths shut. The wolf, and the-- the snake-thing-- stay outside for right now."
With a deep breath, and paying no attention to however piqued Naghamadi might be by this, Hestram leads into the building, past hastily saluting guardsmen-- up a broad stairway-- and into a well-appointed office. A middle-aged, bearded man is standing at the large window that overlooks the harbor, peering through a spyglass out at the sight of the ship. Hestram clears his throat, and the man turns around.
"--oh, thank the gods," he sighs. "The cordon we've erected out in the harbor has turned away a score of would-be heroes, but it's only a matter of time before someone slips past. We need someone equipped to handle this, and Adril... said that..." The harbormaster trails off as he takes in the appearance of your group. Valais might be the one who is likeliest by her sheer appearance to rob people of polite speech, but several of you are certainly... distinctive.
Adril prompts him with a throat clearing. "They're skilled and competent, Goodman. You know the value of a cargo isn't in its wrapping."
"...Ah... yes. Right, very well. Adril promised us professionals, and frankly, this sort of thing is more up the alley of Pathfinders than it is my harbor guard. Here's what we know." The harbormaster sits down behind his desk. "That-- vessel-- out there did not come through the Flotsam Graveyard-- she simply... materialized, inside the harbor, shortly before dawn. One guard said she simply faded into being, like a mirage. But she's solid enough. Our gillmen and Wave Rider scouts reconnoitered her initially and reported her as being seemingly constructed of a single piece of seamless, opaque white crystal. The Harbor Guard and Wave Riders immediately set up a cordon around the vessel to contain any threat she represented and the First Guard and Starwatch were placed on alert.
“When no threat appeared, we sent a Harbor Guard boarding party. They reported the top decks to be completely deserted and all access to the ship’s interior to be blocked off by a single sealed portal. Indecipherable glyphs are incised all throughout the ship’s hull but there is actual writing on the bow. We took copies from the bow to the city’s sages, and the script was identified as Azlanti. It translates as King Xeros, which we believe to be the ship’s name."
The harbormaster pauses, clearing his throat. "There are sailor's tales.... of such a ship. Spotted off a great distance, in storms or in mists... some sailors say she carries those who die at sea to their destination in Pharasma's Boneyard, or to whatever hells or heavens they've earned. Others say she plies the gulf between the stars. I never gave them more credence than any other tale sailors tell, but-- well, here is a ship out of legend, in my harbor."
"The sages tell me that the name is actually that of a ship from Old Azlant-- a magical vessel, launched shortly before Earthfall. If that's true, then that damned thing out there is some ten thousand years old.
"Now, the city's wizards and sages are badgering me to let them on the thing, but I don't know what horrors, or demons, or ghouls, or treasures, might be in there. Before I give boarding rights to a bunch of scholars, we need someone to actually get inside her, assess the threat, and do what you can to make her safe for others. If you find out how she got here and what she's doing here, all the better. I don't know what else I can tell you, but if you have any questions go ahead. I've arranged for a Harbor craft to take you out to her when you're ready."
The King Xeros was an ether ship, a strange vessel grown from mystical, extraplanar crystal... designed to pierce the enigmatic veil of the Ethereal Plane and plumb its inscrutable gray depths. Its mission was shrouded in mystery, and its passengers and cargo a closely guarded secret. When the ship was launched and slowly faded from its home waters into the ether, its mystery became legend and soon sank into distant myth, for upon leaving on its maiden voyage the King Xeros was never seen by the Azlanti again. Shortly thereafter, Earthfall erased Azlant from the face of Golarion and the King Xeros of Old Azlant became just an obscure bards’ tale carried on by those steeped in ancient Azlanti lore.
Despite its disappearance from known Golarion history, the King Xeros was not erased entirely from the annals of time, for it continued to roam the Ethereal Plane on its endless mission. Reports began to trickle into planar cities and Material backwaters of a crystal ghost ship that plied the gray mists, appearing unexpectedly and disappearing just as suddenly. Boarding parties never found any trace of the original crew and many vanished altogether as the ether ship made a sudden disappearance. Many an Ethereal treasure hunter sought the King Xeros and the fabled riches or eldritch secrets it was said to carry, but only the occasional report from some itinerant traveler told of sightings of the lost ship as it slipped through the Deep Ethereal.
Valais smiles weakly and waves at the Harbormaster.
"Hello, Mr. Good Man. My name is Valais. You seem like a nice chap. NICE TO EAT."
She goes over to the window and tries to spy the ship.
"Does this ship look like it's...oh, what's that word again?...um...technological? Yes, that's it! Technological! I was stationed in Numeria for a while. Before my accident, you see."
She gazes off into the clouds, not looking at anything in-particular.
"I was reading my old journals I used to know Androffan. He or she must have been nice and very smart. And about...technology."
Her human eye begins to well with tears.
"Maybe I'm not so useful to you anymore...."
The ship is not hard to spy: it's dead center in the harbor, uniformly white, and probably a good two-hundred feet from bow to stern. Even at this distance, one can see it has no central mast like all other sailing vessels, but it does sport a strange black spike right at its very bow, rising vertically a good distance above the water; the stern of the ship, where there would be a poop deck on most ships, is taken up with a structure that also juts up well above the main deck, and is fitted with spires and shapes that jut out like fans.
The harbormaster blinks jerkily at 'nice to eat'; Hestram delicately covers his bushily-bearded face with his hand.
At Valais's further words, Hugen turns a look on Ambrus. " 'Skilled and competent, you said??"
Hestram clears his throat and comes up next to Valais. "Valais," he says in the soothing tone one uses with the damaged, "why don't you come over here by me? We'll just stand back here for now."
While keeping a wary eye on the mongrelized woman, Hugen answers the question. "If by 'technik' you mean to do with that business of the 'robbots' I heard about at the Museum.... I wouldn't know for certain. The initial reports indicate no metal, though. Merely that white crystal. Which we don't know what it is."
Valais trudges back over to Hestram, her eyes wide and childlike as she wrings her claws.
"I'm sorry. I shouldn't have said anything. I'll be quiet now."
After Hugen finishes his answer, the 6'4" Valais leans forward to whisper in Hestram's ear.
"I have my letter from the Master of Scrolls that says I'm cleared for duty. Should I show him?"
|Lucija Lal Rani|
Knowledge (Planes): 1d20 + 7 ⇒ (19) + 7 = 26
Lucija's eyes begin to widen and gleam as she figures out which ship they're talking about.
"Absalom should feel privileged indeed to host this ship! It sails the Ethereal Plane, you see, and by its lights, this is a mere backwater port next to the splendorous cities of the Great Beyond. Even to those greater cities it is not much more than a thing of rumor, and even their boarding parties report never having found whatever crew it may once have had - and of course, that is only of the boarding parties that do not disappear suddenly with the ship when it decides to depart once again...."
Lucija joins Valais looking out the window.
"It's the discovery of a lifetime. And if we could at last be the ones to open its inner secrets - imagine!!!"
The dwarf that has been silent up to now, beside his short introduction Deaglan, servant of Trudd stands at the ready. He is dressed in an immaculate plate armor and caries a dwarven longhammer in his right hand.
"We will do our utmost to find out what the purpose of this appearance is Goodman Hugen."
"Many thanks for the information on the ship Lucija. That will help us in the coming task. I imagine this will be very interesting. Since we are going aboard a vessel over water, is there anyone who cannot swim or some other malady once we board?" Darro says to the others as he and Blackthorn begin to move towards the ship.
Adril murmurs quietly back to Valais, "No, I don't think that's necessary, you just take some deep breaths and, ah, don't say anything more about eating the harbormaster." He starts to pat Valais's shoulder, realizes it's a skeletal-thin horrid looking one, and hesitates in mid-air for a bit before patting awkwardly at the top of Valais's head, where it's human and has neatly groomed hair.
Goodman Hugen looks to the others, nodding a little to himself at hearing sensible suggestions that don't involve eating him, and insight into the ship's nature. "Well, perhaps your crew will manage, Adril. I don't like this thing in my harbor, 'privelege' or not-- if there's something nasty sealed in there, the last thing Absalom needs is to have it unleashed in the beating heart of the city. Gods guide you and good luck; here's my chit to present to the boat to take you over when you're ready."
Adril withdraws his fingers gingerly from Valais and clears his throat. "If there's gear you need, there's plenty of shops right here in the docks. Be quick, though-- like the harbormaster says, the longer that's out there, the likelier some apprentice wizard or some rich ninny with a flying carpet decides to bypass the cordon of boats to go have a looky-loo, eh?"
If there's any purchases you wish to make with the briefing done, or any further questions, go for it. The scenario gives you up to an hour to make possible preparations.
Walking through the docks with the habitual swagger of a man who spends most of his time at sea, Kris joyfully waves at passing sailors he recognises, and avoids a few he obviously owes a drink too. In th harbourmaster's office he leans againast the wall at the back and grimaces slightly at Valais' outburst. He smiles politely at the harbourmaster and gives him a small salute.
"Well, its all in a day's work i must say, now, i was recently involved in that time travel debacle and i must say, they weren't all that friendly. Anyone speak Azlanti? If not ill grab some scrolls to decipher it." he taps the side of his jaw in contemplation for a moment, before saying nonchalantly "Oh yeah, anyone got an aversion to Infernal Healing? Cause I have a wand of it and I'd rather know now than get into a fight later."
"I am a truespeaker and Azlanti is one of my known languages. I can do translation duties if need be. I have a heal stick and would prefer not to be tainted as evil for the duration of the healing you provide, however short it may be. Thank you for asking."
Deaglan seems to be horrified "No thank you, I can manage my own healing and would not like to be tainted like Darro has already said. I will pray to Trudd to grant me the waterbreathing spell, so we have it available if need be"
Added water breathing to prepared spells
|Lucija Lal Rani|
Lucija prepares for the adventure by heading to one of Absalom's finest Gnomish grocers/apothecaries/joke shops (it being all the same thing), stocking up on magical reagents, rations, and other easily-affordable provisions she feels she more than owes herself, especially since there's no telling where the ship may take them....
Went shopping, updated character sheet.
The scarred half-elf beams at his two fellows and tips them a wink,
"Thats is no problem fellas, just needed to male sure incase the unthinkable happens and anyone gets knocked out. While i am talking about it however, i do have some witchery about me and can hex ta heal ya, you all get one a day so let me know of ya want it."
He pushes himself effortlessly off the wall and follows the group out, his swagger has become almost graceful as he steps out of the office, more akin to a dancer than a seaman.
What im talking about is Healing Hex, once per creature for a cure moderate (2d8 + 8)
I'll give Kleetus a chance to chime in in-thread and/or everyone a chance to make any last purchases, then move us forward in six or eight hours or so.
Hi guys, I won't be able to properly post until later tonight, as I'm GMing a PFS scenario in about an hour.If you need to move things on go ahead, I do not believe that Kleetus has anything meaningful to add, apart from some extra mundane purchases perhaps.
Duly noted, thanks for the heads-up. I'll move us on in a bit, then.
Kleetus nods, his goofy smile having never once left his face during the briefing. Good thing ya stayed quiet Kleets, that guy sounded like he got a mole up his butt. Hurk, ya said butt. In yer mind.
"Ah don't mind the healin' if it's whatcha got, infernal or not. Ah don't approve, but when in Tian Xia, ya gotta do the crazy Tian stuff they do there. Crazy Tians. Anyways, ya guys got any suggest-shuns 'bout wut t'get since we got a tick b'fore we gotta git on the King Xeros?
After you've had the time needed for Deaglan to beseech Trudd, to reunite with your companions that Adril ordered to stay outside, and to make what purchases you wish, you proceed to head to the sloop waiting to take you out into the bay.
A Harbor Guardsman who looks barely old enough for the uniform greets you and nods when you display the harbormaster's chit. There's room enough for you all on the sloop, and your pilot makes way slowly and cautiously out toward the mysterious visitor. As the sloop draws nearer, details of the vessel become clear. It only superficially resembles a ship, with a symbol-covered hull of quartz glowing with a rosy tint in the wan light of evening. A tall aft castle of strangely faceted crystal rises from its stern sprouting from its sides giant, winglike sails of the same crystal that hang parallel to the water. It bears a split bow, between which rises a gigantic black spike towering over 60 feet into the air. It is the only portion of the ship that does not seem to made of the same opaque crystal. The main deck is uneven, broken into several subdecks. From a distance, one can make out the faint lines of decks and compartments through the crystal hull, but these fade quickly upon closer inspection.
Arrayed around the vessel at a distance of perhaps a quarter-mile is a ring of other Harbor Guard vessels, from sloops to cutters to dinghies; they seem to have turned out everything that could float in order to contain this potential menace. Within this cordone of vessels can be seen the forms of hippocampus-mounted Wave Riders patrolling closer in, and even under, the derelict hulk. A single accomodation ladder hangs over the port side just abaft of the fore deck, a shallowdraft barge moored at its foot, a sign that at least one patrol of the Harbor Guard still remains on board keeping watch over the upper decks of the mystery ship.
As you draw closer, one of the sailors visible standing on the ship's deck, by the ladder, waves and nods to you, uncoiling a rope. She and your pilot shout exchanges over the open water. "Captain Krall's trying to get that door open with his axe," she calls, "but so far everything's been quiet--"
Perhaps predictably The 'quiet' is abruptly broken by a scream and a flash of red light from near the aft deck. You can just make out a large figure of white crystal seems to have formed, or perhaps even congealed, out of the deck itself, a dozen feet behind the guardswoman-- and promptly swings one arm at a guardsman, which causes him to crumple like a ragdoll. The Harbor Guard on board are under attack!
Your pilot looks stricken, but he's already lowered sail to merely drift in against the larger vessel and can do nothing to speed your arrival-- you're nearly there, anyway.
Your boat is currently drifting in towards the King Xeros and will bump up against the hull, more or less at the location of the ladder, in one round's time. Map is linked at the top. Ignore the other boat already drawn on the map; I put that there prematurely.
Initiative Deaglan: 1d20 + 1 ⇒ (11) + 1 = 12
Initiative Kleetus: 1d20 + 5 ⇒ (17) + 5 = 22
Initiative Kris: 1d20 + 9 ⇒ (19) + 9 = 28
Initiative Lucija: 1d20 + 1 ⇒ (1) + 1 = 2
Initiative Naghamadi: 1d20 + 4 ⇒ (3) + 4 = 7
Initiative Valais: 1d20 + 3 ⇒ (10) + 3 = 13
Initiative Defense System 1: 1d20 ⇒ 11
Initiative Defense System 2: 1d20 - 1 ⇒ (9) - 1 = 8
Initiative Guards: 1d20 ⇒ 4
'Kris', Kleetus, Valais, and Deaglan, you're the first to react. You are 30' away from the ladder, but your boat is drifting that way. You can see a white crystal figure attacking the guards, and flashes of red light from the aft of the ship. You have one round of actions; post in what order you would like.
Knowledge:Arcana (ID creature): 1d20 + 3 + 4 ⇒ (2) + 3 + 4 = 9
Kleetus looks at the creature, squints, then says "Nope, Ah got nothin' on that. Some kinda earth elemental?" He then begins to cast a spell.
Casting Effortless Armor
Valais holds her hands up to her head as she wracks her brain for any knowledge of this strange creature, her teeth softly chittering.
Knowledge (arcana): 1d20 + 0 ⇒ (15) + 0 = 15
Afraid of this unknown creature of crystal, Valais has trouble focusing. "Red" and "Blue" either don't know anything, or aren't sharing.
I flavor her bardic knowledge as her trying to recall things from the demons or her lost memories.
"Oh, um...that doesn't look very nice. I don't want to get CRUSHED INTO PASTE. Delicious paste of blood and bone and fat and muscle hehehehe"
A wand shoots out of her right spring-loaded wrist sheath.
Valais has wand of shield in her right wrist sheath and wand of cure moderate wounds in the left
She smiles at her companions, pointing weakly at her wand.
"I just got this nice new wand. I'm not so good at using it, though...."
She smacks the wand against herself.
Use Magic Device: 1d20 + 8 ⇒ (15) + 8 = 23
"Oh, it worked that time! YES, NO WEAKLINGS SHALL TOUCH ME."
As he says this, Blue takes limited control over his former legs, the muscle memory still within them of the impressive footwork they were once capable of.
That's just how I flavor using Martial Versatility for Combat Expertise. Blue is a Kalavakus, and it's a feat all Kalavakus have :)
Action summary: Swift to draw wand of shield, standard to activate it, move to martial versatility
Knowledge Arcana, Golem: 1d20 + 19 ⇒ (3) + 19 = 22
"A Crystal Golem, fascinating, a nice adamantine hammer is what ya need, and i didnt prepare the right spell, bummer. Now see you on the ship!"
With the information shared, the half elf hexes himself and seems to become weightless, before launching himself off the small row boat and flying across to the ship, landing nimbly on the crystalline deck.
Sorry, on my phone so now chance to move my counter. Action sequence: Standard; Flight Hex, Move 60' diagonally Fly check: 1d20 + 15 ⇒ (5) + 15 = 20, Swift action: spend an arcane pool point to add +1 and Keen to Maiden's kiss.
I've moved Kai's token. Were you wanting some verticality there as well, Kai, or to stay at water level?
Kris zips through the air towards the crystal ship after imparting his information that this is some sort of golem; the others begin to cast spells or use wands.
You peripherally catch more bursts of a crimson red from stern-wards on the enormous vessel, and you hear the screams of guards from that end of the ship. Over on this side, though, the guards have enough problems with the white golem: it picks one poor harbor guard up and smashes him down on the creamy-white deck like a child destroying a toy-- instantly rendering the man's skull (and some of his torso) a pulpy mess.
Round 1 so far
Kris.... cast and flew
Kleetus... cast a spell
Valais... shielded and did brawler things
Deaglan... started a casting
?? (something's going on in the aft of the ship)
Golem... pulped a guard
>>...Darro & Blacktorn
Darro, you and your wolf are up. Naghamadi, you're up, but delaying until Lucija is obviously an option if you prefer.
Sorry, some vertical movement so i can see whats going on on the ship and i can make it onto the ship next turn ^^
|Lucija Lal Rani|