GM Chyro |
I asked him to post his intentions.
-------------------------
On the second topic, you could set yourself the noble goal of 'redeeming' Joseph, try and set him on a more virtuous path.
Off the record we both know how this is going to end up, regardless, but good a reason as any. Sarenrae was in for redemption, wasn't she?
Shonne |
PP 9
GM Chyro |
Dayjob rolls anybody?
Shonne, could you PM me an email i can send the chronicle to?
I also couldn't find your PFS #.
Next up is The Infernal Vault.
The other team i recently GM'ed it for, had 3 guys who could melee, excluding animal companion, making some fights easier. As well as a team of 5 PCs.
Hopefully, this doesn't scare you, right?
Or is there still a sentiment of wanting a 5th?
Note: you do recall how tricky it was to find Shonne.
:)
Brallenera Thalkham |
Day job, Craft Tailor: 1d20 + 5 ⇒ (12) + 5 = 17
I still think that a 5th would be good. Rogue (for DD) and/or healer type. A Rogue/Cleric would be great.^^
GM Chyro |
Sad news.
Due to reasons, Ala'Ihys is bowing out.
That leaves just 3.
I'll re-reopen recruitment, after dinner.
:/
GM Chyro |
I'm posting opening on the next mission.
I'll get to the chronicles tomorrow, as i'm having a connection issue when trying to fill in details and save. >_>
Qwerty's coming aboard, you have your healing companion, hooray!!
You'll need her....
Inkita Spiritfriend |
Name: qwerty1971
Character: Inkita Spiritfriend
PFS#: 114768-22
Faction: Scarab Sages
Day Job: Profession:Herbalist: 1d20 + 7 ⇒ (9) + 7 = 16
GM Chyro |
Yes, nowheare's game continued, so he couldn't make it.
But at least Inkita can heal.
Inkita Spiritfriend |
she has a fully charged and brand new heal stick...
GM Chyro |
On beggar's Pearl:
Reported and chronicles sent.
Retcon purchases no problem.
Shonne |
Shonne buys some scrolls and then adds enlarge person, mount, obscuring mist, and true strike to her spell book. She also upgrades her armor to a +1 mithril chain shirt, and buys an everburning torch and a potion of cure light wounds.
GM Chyro |
If you're adding to your spellbook from scrolls, you'll need to roll spellcraft checks for success.
Shonne |
Take 10 = 18
Take 10 = 18
Take 10 = 18
Take 10 = 18
Brallenera Thalkham |
Buying equipment (if it's ok with you!)
Money 2932
Buy a +1 Dwarf waraxe (2330 GP)
Potion of lesser restoration (300 GP)
sell Msw Cold Iron dwarf waraxe (360/2=180 GP)
2932-2330-300+180=482 GP remaining
Shonne |
Take 10 =
Take 10 = 181820
Take 10 = 18
Take 10 = 18
Actually the first one (enlarge person going alphabetically) should be a 20 as it is from her specialty school. She's buying the scrolls (and has read magic running) so she needn't have to identify them or decipher them and so long as we have a little down time she shouldn't be rushed to scribe them.
GM Chyro |
Joseph, you should update your character sheet.
It's still at lvl 2.
GM Chyro |
Yes, i believe i said so, as we're only at the 1st scene. :)
GM Chyro |
Joseph, please update your character sheet. You're very vulnerable atm :)
1 proper hit and you're chopped-sushi.
GM Chyro |
If anybody wants to play a confirmation game, link recruitment.
GM Chyro |
Not from the top of my head.
I'll look em up.
GM Chyro |
Btw, since there's 8 interested, including you, i've split into 2 tables.
But you're at the one the recruitment is linked to.
Scarab Sages traits:
Ancient Historian: You are well acquainted with the lore of fallen empires. Choose either Knowledge (history) or Linguistics. That skill becomes a class skill for you, and you begin play able to speak and read one of the following languages: Ancient Osiriani, Azlanti, Cyclops, Jistkan, Tekritanin, or Thassilonian.
Reverent Wielder: Some of the most powerful weapons are priceless and ancient, and you are vigilant in protecting your equipment as much as you protect yourself. You gain a +1 trait bonus to CMD against disarm, steal, and sunder combat maneuvers, and your equipment gains a +1 trait bonus on all saving throws.
Secrets of the Sphinx: Your ancestors paid the proper obeisance to Nethys, who granted their heirs special divinatory gifts. Once per day, you may gain a +2 trait bonus on any single Knowledge check. Additionally, choose one Knowledge skill—this skill becomes a class skill for you.
Tomb Raider: You’ve spent most of your life exploring the ancient tombs and catacombs of Osirion. You gain a +1 bonus on Perception and Knowledge (dungeoneering) checks, and one of these skills (your choice) becomes a class skill for you.
GM Chyro |
Browser problem?
Maybe try it with an alias, then edit into Joseph.
Shonne |
Internet and pretty much everything else has been down since this weekend. I'll try to get caught up tonight.
GM Chyro |
Tbh, i hope for your sake i roll poorly and you roll awesome, as you've three fights left ahead.
From running it the other time, i can say they can hurt.
GM Chyro |
These are times where being of outsider blood is great.
The tiefling monk really shined in this fight.
GM Chyro |
How's Branson doing? Is he already on another mission?
Brallenera Thalkham |
Aww, I've forgotten that:
"Extreme Endurance (Ex): At 3rd level, the invulnerable rager is inured to either hot or cold climate effects (choose one) as if using endure elements. In addition, the barbarian gains 1 point of fire or cold resistance for every three levels beyond 3rd. This ability replaces trap sense. "
Let's say that I choose Cold resistance, so I won't be an opportunist.
GM Chyro |
Ok, mon amis. :)
Now stay alive and destroy these boneheads! :D
GM Chyro |
Sorry, i meant Uthred.
Both had the same picture and mindset.
Inkita Spiritfriend |
GM Chyro |
Might i add, as the fire aura continues to hurt Shonne while she's down, maybe Joseph can heal her to prevent TOASTY.
GM Chyro |
Of course this is all the flow of the dice, but remember the question the merc asked earlier?
'How did you get here?'
Without me giving away too much, think on this, it's the little things that matter. (I'm not talking about imps)
You can talk even in combat.
These mercs are still in very healthy condition after all.