GM Blood's Rappan Athuk (PF) (Inactive)

Game Master David James Olsen

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I'm having difficulty with it too, and I'm in California. I'm pretty sure all my software is fully up to date. Strange.


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

I dunno, I can see it just fine. I use a Mac, although it should not make a difference.


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

I get some kind of browser memory error when I try to look at it. Whatever, next room it is! Also, I typically use a VPN to access the web with an American IP (usually in LA) so my location shouldn't matter either.


I am also on a Mac.


Moving north up the hall and opening the door and looking in you see a similar shaped room as the one to the south of it and just as empty. Angles out from the door 10' then the rest of the room is square


M HP 41/41 | Per +0 | CMB +7 | CMD 20, AC 20, Touch 13, Flat 17 | Fort +7, Ref +4, Will +2 (+1 vs Fear) Fighter 3

"So, now what? Qui or Jokbur, either of you want to check the next door down the hall, here? Or maybe there's a secret passage or something hidden! I don't know, this place is so weird..." he mutters, trailing off.


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Lets check each room carefully for secret doors. I agree that there are assuredly many in here that we likely have missed.

Qui will search the room to the best of his ability, helping Jokbur as he does.

Perception: 1d20 + 10 ⇒ (12) + 10 = 22


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

Jokbur looks twice in a few locations that may harbor secrets.

perception : 1d20 + 19 ⇒ (6) + 19 = 251d20 + 19 ⇒ (4) + 19 = 23
perception : 1d20 + 19 ⇒ (19) + 19 = 381d20 + 19 ⇒ (2) + 19 = 21
perception : 1d20 + 19 ⇒ (14) + 19 = 331d20 + 19 ⇒ (8) + 19 = 27


Quirmydt and Jokbur enter the room and begin a search while everyone looks on. They find an empty room.


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Qui shrugs:
Looks like someone got to it before us. I don't see anything here. Lets move on and see what the nest room holds.

Head on to the next room on the hallway.


Jonas shrugs. "I'd guess there's going to be a lot of that in this place. Honestly, better an empty room than a full one."


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

Jokbur continues to look around. He follows along looking at the closest unexplored part of the map. He wonders the most efficient way to explore every room in the dungeon complex.

Taking 10 for 29 perception--And, Jokbur is musing over the traveling salesman problem, the most famous problem in operations research.


GM Blood:

1d5 ⇒ 5
2d4 ⇒ (4, 4) = 8
1d2 ⇒ 2

Initiative Jokbur Oakenshield: 1d20 + 2 ⇒ (11) + 2 = 13
Initiative Quirmydt Dephroug: 1d20 + 6 ⇒ (13) + 6 = 19
Initiative Hermann von Rabenstrange: 1d20 + 2 ⇒ (5) + 2 = 7
Initiative Ariella Hearth: 1d20 + 3 ⇒ (20) + 3 = 23
Initiative Edmund Gwenn: 1d20 + 1 ⇒ (7) + 1 = 8
Initiative Jonas Hearth: 1d20 + 3 ⇒ (3) + 3 = 6
Initiative Monster: 1d20 ⇒ 7

Water drips from the ceiling of this room, which is filled with mushrooms and fungi of many kinds and colors many of which have grown as high as your knees. (or taller than Quirmydt). Three human sized mushrooms are also in the room. As soon as the door is opened, a loud piercing shriek comes from the room, hurting your ears.


Quote:

Round 1

Initiative Order - Ariella, Quirmydt, Jokbur, Edmund, Hermann, Enemy, Jonas,

Enemy AC T FF


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Qui waits hoping that Edmund's wisdom will shine through and let the party know what these things are, and how to fight them.

Delay until after Edmund.

Edmund, what are these?


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Knowledge Dungeoneering: 1d20 + 11 ⇒ (16) + 11 = 27

The best I can do.

"They're obnoxious!"


They are actually so loud you cannot hear any other sound including each other talking

Edmund:

This man-sized mushroom is a shrieker, an unusual fungus that emits a loud noise when disturbed. This result reveals all plant traits. Movement or light brought within a couple of paces of a shrieker will cause the fungus to emit a piercing sound that lasts a dozen or so seconds. Other subterranean creatures often live in close proximity to shriekers, recognizing that the shrieks give warning of potential food in the vicinity. They can also regularly be found with violet fungi, the poison of which shriekers are immune to.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund shuts the door.

Assuming they stop eventually, he tells the others what's under the spoiler.


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

"Next??"

Jokbur finds more unexplored rooms without fungimen.


"Well, if anything is nearby, they probably heard that. Let's hold on a second to see if anything comes running."


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

"I usually try to be elsewhere than where my enemies expect. In this case, we can probably take what comes. Let's make sure we have a retreat route in case."


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

“Does anyone else feel like mushroom soup?” Ariella wonders while they are waiting for the fallout from the screechers. She grips her scimitar and shield tightly. Everything in this damned place mskes no sense. Who could have possibly had a reason to build all this crap?


M HP 41/41 | Per +0 | CMB +7 | CMD 20, AC 20, Touch 13, Flat 17 | Fort +7, Ref +4, Will +2 (+1 vs Fear) Fighter 3

"Heh, now you're talking my language, Lady Ariella: dinner!" Hermann grins. "That said, I have to wonder if that screaming thing is hiding something that could be valuable...!"


You close the door which helps reduce the noise level some, but it is still very loud. Soon a group of 8 ants come around the corner and attack!

Hermann, you get AoO on both of the front ants with your reach weapon and combat reflexes

Attack Ant bite vs Quirmydt: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Attack Ant bite vs Hermann (FF): 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d6 + 2 ⇒ (6) + 2 = 8


Quote:

Round 1

Initiative Order - Ants, Ariella, Quirmydt, Jokbur, Edmund, Hermann, Enemy, Jonas

Ants AC 15 T 10 FF 15


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

Ariella sheathes her scimitar, and then calls down a blessing on her companions.

Put away sword.
Cast bless, everyone +1 to hit and +1 on saves vs fear.


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

The diminutive man frog looks at the giant ants and smiles:
Look all, dinner just arrived.

With that he drops into his usual crane fighting style and strikes out at the first ant:

Attack: 1d20 + 7 + 1 - 2 ⇒ (20) + 7 + 1 - 2 = 26
Damage: 1d4 + 5 ⇒ (2) + 5 = 7

Crit confirm: 1d20 + 7 + 1 - 2 ⇒ (16) + 7 + 1 - 2 = 22
Damage: 1d4 + 5 ⇒ (4) + 5 = 9

And deftly slices off a giant piece of carapace.

Fighting Defensively
AC25


Awaiting the fate of the ant depending on Hermann's AoO


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

Jokbur fires two thistle arrows at the closest bugs. Doubling if necessary to bring one down.
Deadly aim/damage: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 151d8 + 6 ⇒ (7) + 6 = 13
Deadly aim/damage: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 241d8 + 6 ⇒ (3) + 6 = 9


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

bleed1: 1d6 ⇒ 1

No need to fire a second thistle arrow unless first one kills. Basically one more damage.


M HP 41/41 | Per +0 | CMB +7 | CMD 20, AC 20, Touch 13, Flat 17 | Fort +7, Ref +4, Will +2 (+1 vs Fear) Fighter 3

"Holy smokes!" blurts Hermann as giant ants emerge from around the corner. Keeping his cool through years of experience, he does his best to feed Qui's tribe for the next month.

Attack of Opportunity 1 (longspear, Power Attack): 1d20 + 7 ⇒ (9) + 7 = 16 Damage: 1d8 + 10 ⇒ (4) + 10 = 14
Attack of Opportunity 2 (longspear, Power Attack): 1d20 + 7 ⇒ (11) + 7 = 18 Damage: 1d8 + 10 ⇒ (8) + 10 = 18

Am I correct in seeing that in Round 1 and after, the ants will be inside my longspear threatened zone?


correct Hermann. You also get one more AoO since you killed one outright.

Hermann stabs one as it comes at them and wounds one while killing the other. Quirmydt's attack takes out the wounded one as the other ants continue to close in. Jokbur places a pair of arrows into another and kills a third.


M HP 41/41 | Per +0 | CMB +7 | CMD 20, AC 20, Touch 13, Flat 17 | Fort +7, Ref +4, Will +2 (+1 vs Fear) Fighter 3

Attack of Opportunity 2.5 (longspear, Power Attack): 1d20 + 7 ⇒ (15) + 7 = 22 Damage: 1d8 + 10 ⇒ (3) + 10 = 13

"Hoo-ey! C'mon, Jonas - don't just stand there: get over here and squish these things like the insects they are!"


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Mmmm, ant paste. Goes great on toast.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund fires a crossbow bolt at a rear ant.

Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d8 ⇒ 6


Jonas rushes into the gap made by the slain ant, stopping in the way of his froggy companion.

"Sorry, Qui. Give me a sec and we'll swap."

Move to BH48

Attack ant BJ48: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Damage: 1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12

Qui, next round, you and I can coordinate our actions. I'll 5' step back while you 5' step forward. Then we'll be in a great formation for this fight.


Jonas moves up and takes an AoO from the lead ant

AoO Bite: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Jonas and Edmund combine to take out a rear ant.

Two ants attacks Jonas

AoO Bite: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

AoO Sting: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

AoO Bite: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

AoO Sting: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

One Ant attacks Hermann

AoO Bite: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

AoO Sting: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

All of them miss!


Quote:

Round 2

Initiative Order - Ants, Ariella, Quirmydt, Jokbur, Edmund, Hermann, Enemy, Jonas

Ants AC 15 T 10 FF 15


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

Ariella shoots her last fire bolt for the day at the rear-most ant.

Fire bolt: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d6 + 2 ⇒ (5) + 2 = 7


"Qui, I'm going to step back. Duck between my legs in three… two… one… now."

5' adjust backwards to BG48 in coordination with Qui moving forward.

Attack ant BI48: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27
Damage: 1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Qui will move where Jonas is, or in front of Hermann if necessary if that ant goes down.

Attack-BH49: 1d20 + 7 + 1 - 2 ⇒ (17) + 7 + 1 - 2 = 23
Damage: 1d4 + 5 ⇒ (1) + 5 = 6


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund will hold off expending any more resources on these ants, until he sees how well the battle goes. He delays.


Ok, catching up on this after the weekend of outages....

Qui damages the ant in front of Hermann while Jonas slams his hammer into the ant in front of Quirmydt. Ariella sends a bolt of fire and hits one in the back row.


Quote:

Round 2

Initiative Order - Ants, Ariella, Quirmydt, Jonas, Jokbur, Edmund, Hermann

Ants AC 15 T 10 FF 15


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

Jokbur fires his arrows, distracted by his friends in the way.
arrow1/hit: 1d20 + 6 - 4 ⇒ (19) + 6 - 4 = 211d8 + 7 ⇒ (4) + 7 = 11
arrow2/hit: 1d20 + 6 - 4 ⇒ (10) + 6 - 4 = 121d8 + 7 ⇒ (5) + 7 = 12
-4 for cover included


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund delays


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Qui looks down to make sure that he does not have ants in his pants.


M HP 41/41 | Per +0 | CMB +7 | CMD 20, AC 20, Touch 13, Flat 17 | Fort +7, Ref +4, Will +2 (+1 vs Fear) Fighter 3

Round 2

Hermann drops his longspear and draws his greatsword. Roaring wordlessly, he strikes savagely at the giant ant directly in front of him.

Attack (Greatsword, Power Attack): 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 2d6 + 10 ⇒ (2, 2) + 10 = 14

"How's that for bringing home the proverbial bacon, eh, Qui?!" he boasted, confident his blow killed the thing outright.

Status hp 41, AC 20


Quirmydt, Jokbur and Hermann combine their attacks to kill another ant while Jonas and Ariella each would one (Which both advance to attack.

Two ants attacks Quirmydt

Bite: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Sting: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

Bite: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Sting: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

One Ant attacks Hermann

Bite: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Sting: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d4 + 2 ⇒ (4) + 2 = 6


Edmund could have gone before the ants if he chooses, otherwise he is still delaying

Quote:

Round 3

Initiative Order - Ants, Ariella, Quirmydt, Jonas, Jokbur, Edmund, Hermann

Ants AC 15 T 10 FF 15

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