| Quirmydt Dephroug |
I dunno, I can see it just fine. I use a Mac, although it should not make a difference.
| Ariella Hearth |
I get some kind of browser memory error when I try to look at it. Whatever, next room it is! Also, I typically use a VPN to access the web with an American IP (usually in LA) so my location shouldn't matter either.
| Hermann von Rabenstrange |
"So, now what? Qui or Jokbur, either of you want to check the next door down the hall, here? Or maybe there's a secret passage or something hidden! I don't know, this place is so weird..." he mutters, trailing off.
| Quirmydt Dephroug |
Lets check each room carefully for secret doors. I agree that there are assuredly many in here that we likely have missed.
Qui will search the room to the best of his ability, helping Jokbur as he does.
Perception: 1d20 + 10 ⇒ (12) + 10 = 22
| Jokbur 'The Thorn' Oakenshield |
Jokbur looks twice in a few locations that may harbor secrets.
perception : 1d20 + 19 ⇒ (6) + 19 = 251d20 + 19 ⇒ (4) + 19 = 23
perception : 1d20 + 19 ⇒ (19) + 19 = 381d20 + 19 ⇒ (2) + 19 = 21
perception : 1d20 + 19 ⇒ (14) + 19 = 331d20 + 19 ⇒ (8) + 19 = 27
| Quirmydt Dephroug |
Qui shrugs:
Looks like someone got to it before us. I don't see anything here. Lets move on and see what the nest room holds.
Head on to the next room on the hallway.
| Jokbur 'The Thorn' Oakenshield |
Jokbur continues to look around. He follows along looking at the closest unexplored part of the map. He wonders the most efficient way to explore every room in the dungeon complex.
Taking 10 for 29 perception--And, Jokbur is musing over the traveling salesman problem, the most famous problem in operations research.
| GM Blood |
1d5 ⇒ 5
2d4 ⇒ (4, 4) = 8
1d2 ⇒ 2
Initiative Jokbur Oakenshield: 1d20 + 2 ⇒ (11) + 2 = 13
Initiative Quirmydt Dephroug: 1d20 + 6 ⇒ (13) + 6 = 19
Initiative Hermann von Rabenstrange: 1d20 + 2 ⇒ (5) + 2 = 7
Initiative Ariella Hearth: 1d20 + 3 ⇒ (20) + 3 = 23
Initiative Edmund Gwenn: 1d20 + 1 ⇒ (7) + 1 = 8
Initiative Jonas Hearth: 1d20 + 3 ⇒ (3) + 3 = 6
Initiative Monster: 1d20 ⇒ 7
Water drips from the ceiling of this room, which is filled with mushrooms and fungi of many kinds and colors many of which have grown as high as your knees. (or taller than Quirmydt). Three human sized mushrooms are also in the room. As soon as the door is opened, a loud piercing shriek comes from the room, hurting your ears.
| Quirmydt Dephroug |
Qui waits hoping that Edmund's wisdom will shine through and let the party know what these things are, and how to fight them.
Delay until after Edmund.
Edmund, what are these?
| GM Blood |
They are actually so loud you cannot hear any other sound including each other talking
This man-sized mushroom is a shrieker, an unusual fungus that emits a loud noise when disturbed. This result reveals all plant traits. Movement or light brought within a couple of paces of a shrieker will cause the fungus to emit a piercing sound that lasts a dozen or so seconds. Other subterranean creatures often live in close proximity to shriekers, recognizing that the shrieks give warning of potential food in the vicinity. They can also regularly be found with violet fungi, the poison of which shriekers are immune to.
| Ariella Hearth |
“Does anyone else feel like mushroom soup?” Ariella wonders while they are waiting for the fallout from the screechers. She grips her scimitar and shield tightly. Everything in this damned place mskes no sense. Who could have possibly had a reason to build all this crap?
| GM Blood |
You close the door which helps reduce the noise level some, but it is still very loud. Soon a group of 8 ants come around the corner and attack!
Hermann, you get AoO on both of the front ants with your reach weapon and combat reflexes
Attack Ant bite vs Quirmydt: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Attack Ant bite vs Hermann (FF): 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
| Quirmydt Dephroug |
The diminutive man frog looks at the giant ants and smiles:
Look all, dinner just arrived.
With that he drops into his usual crane fighting style and strikes out at the first ant:
Attack: 1d20 + 7 + 1 - 2 ⇒ (20) + 7 + 1 - 2 = 26
Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Crit confirm: 1d20 + 7 + 1 - 2 ⇒ (16) + 7 + 1 - 2 = 22
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
And deftly slices off a giant piece of carapace.
Fighting Defensively
AC25
| Jokbur 'The Thorn' Oakenshield |
Jokbur fires two thistle arrows at the closest bugs. Doubling if necessary to bring one down.
Deadly aim/damage: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 151d8 + 6 ⇒ (7) + 6 = 13
Deadly aim/damage: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 241d8 + 6 ⇒ (3) + 6 = 9
| Hermann von Rabenstrange |
"Holy smokes!" blurts Hermann as giant ants emerge from around the corner. Keeping his cool through years of experience, he does his best to feed Qui's tribe for the next month.
Attack of Opportunity 1 (longspear, Power Attack): 1d20 + 7 ⇒ (9) + 7 = 16 Damage: 1d8 + 10 ⇒ (4) + 10 = 14
Attack of Opportunity 2 (longspear, Power Attack): 1d20 + 7 ⇒ (11) + 7 = 18 Damage: 1d8 + 10 ⇒ (8) + 10 = 18
Am I correct in seeing that in Round 1 and after, the ants will be inside my longspear threatened zone?
| Hermann von Rabenstrange |
Attack of Opportunity 2.5 (longspear, Power Attack): 1d20 + 7 ⇒ (15) + 7 = 22 Damage: 1d8 + 10 ⇒ (3) + 10 = 13
"Hoo-ey! C'mon, Jonas - don't just stand there: get over here and squish these things like the insects they are!"
| Jonas Hearth |
Jonas rushes into the gap made by the slain ant, stopping in the way of his froggy companion.
"Sorry, Qui. Give me a sec and we'll swap."
Move to BH48
Attack ant BJ48: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22
Damage: 1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12
Qui, next round, you and I can coordinate our actions. I'll 5' step back while you 5' step forward. Then we'll be in a great formation for this fight.
| GM Blood |
Jonas moves up and takes an AoO from the lead ant
AoO Bite: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Jonas and Edmund combine to take out a rear ant.
Two ants attacks Jonas
AoO Bite: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
AoO Sting: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
AoO Bite: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
AoO Sting: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
One Ant attacks Hermann
AoO Bite: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
AoO Sting: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
All of them miss!
| Quirmydt Dephroug |
Qui will move where Jonas is, or in front of Hermann if necessary if that ant goes down.
Attack-BH49: 1d20 + 7 + 1 - 2 ⇒ (17) + 7 + 1 - 2 = 23
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
| Jokbur 'The Thorn' Oakenshield |
Jokbur fires his arrows, distracted by his friends in the way.
arrow1/hit: 1d20 + 6 - 4 ⇒ (19) + 6 - 4 = 211d8 + 7 ⇒ (4) + 7 = 11
arrow2/hit: 1d20 + 6 - 4 ⇒ (10) + 6 - 4 = 121d8 + 7 ⇒ (5) + 7 = 12
-4 for cover included
| Quirmydt Dephroug |
Qui looks down to make sure that he does not have ants in his pants.
| Hermann von Rabenstrange |
Round 2
Hermann drops his longspear and draws his greatsword. Roaring wordlessly, he strikes savagely at the giant ant directly in front of him.
Attack (Greatsword, Power Attack): 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 2d6 + 10 ⇒ (2, 2) + 10 = 14
"How's that for bringing home the proverbial bacon, eh, Qui?!" he boasted, confident his blow killed the thing outright.
Status hp 41, AC 20
| GM Blood |
Quirmydt, Jokbur and Hermann combine their attacks to kill another ant while Jonas and Ariella each would one (Which both advance to attack.
Two ants attacks Quirmydt
Bite: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Sting: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Bite: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Sting: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
One Ant attacks Hermann
Bite: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Sting: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d4 + 2 ⇒ (4) + 2 = 6