GM Blood's Rappan Athuk (PF) (Inactive)

Game Master David James Olsen

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Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

"That feels nice!" 17/29hp now


"Get clear." Jonas says, turning back around to face the creature, trying to figure out how to hurt something made of stone.

"Any ideas, folks?"


M HP 41/41 | Per +0 | CMB +7 | CMD 20, AC 20, Touch 13, Flat 17 | Fort +7, Ref +4, Will +2 (+1 vs Fear) Fighter 3

"I'm thinking I wish I had me a great big old maul right about now, Jonas," says Hermann. "I don't think my spear's going to dick to that thing... your pardon, Lady Ariella!"

"Or acid, Ed?"


"Maybe we should just pull back and go another way. We can always come back here another time with better equipment."


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

"I'm going to burn it."


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

"I'll try blunt heads."


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Question, does our +1 Enhancement Bonus to attacks make our attacks count as magic for overcoming DR?


Nope, you need a magic weapon for that or the magic weapon spell or something similar.

Edmund sends a magic missile spell into the creature wounding it some more. It lashes out once again at Quirmydt

Slam: 1d20 + 15 ⇒ (15) + 15 = 30 *Hit* This really doesn't matter but it is a construct so not too bright
Damage: 1d8 + 15 ⇒ (8) + 15 = 23


Quote:

Round 4

Initiative Order - Jokbur, Quirmydt, Edmund, Ariella, Jonas, Hermann, Snake Construct

Snake Construct AC ?? T ?? FF ??


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Once again, Qui manages to use his free hand to deflect the blow, actually deflecting himself in this case as even with his martial training the mass of the stone snake is something that Qui could never move.

Still Qui continues to stand before the monster with his scimitar in hand prepared to dodge the next blow while his companions try to figure how to defeat the stone monstrosity.

Attack-scimitar: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d4 + 5 ⇒ (2) + 5 = 7

Fighting Defensively: AC25

Whats wrong, is the little snakey having a tough time swallowing a frog?


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Seeing Qui impossibly holding his own against the snake, Edmund fires an arcane bolt at the thing, far away from Qui.

Touch attack: 1d20 + 3 ⇒ (20) + 3 = 23
Confirm: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 2d4 + 2 ⇒ (3, 4) + 2 = 9

The bolt lands squarely at a juncture of rocks, sending bits of debris flying in the air.


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

Round 4
Jokbur fires a normal arrow followed by a blunt arrow after stepping five feet back.
normal/pierce: 1d20 + 5 ⇒ (10) + 5 = 151d8 + 6 ⇒ (8) + 6 = 14
blunt/bash: 1d20 + 5 ⇒ (3) + 5 = 81d6 + 6 ⇒ (6) + 6 = 12
17/29hp


Edmund's spell affects it, but neither Quirmydt nor Jokbur does any damage.


Jonas simply waits, ready to defend the others if need be, amazed and amused by Qui's tricks.

Readied action- if anyone other than Qui is targeted, Jonas moves adjacent to them to use Bodyguard.


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

Jokbur decides to move next to Ari. "I don't think I can help here. That grippli sure has some moves."


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

Ariella follows Edmund's example and fires off a flame bolt at the snake after setting down her crossbow.

__________________________

Attack (Bless): 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Damage: 1d6 + 2 ⇒ (2) + 2 = 4


M HP 41/41 | Per +0 | CMB +7 | CMD 20, AC 20, Touch 13, Flat 17 | Fort +7, Ref +4, Will +2 (+1 vs Fear) Fighter 3

Hermann holds his position as a backup roadblock.


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Jokbur - try to get a crit. That will tell us whether it is possible to damage this thing.


Ariella's bolt hits and damages the construct

Slam vs Qui: 1d20 + 15 ⇒ (6) + 15 = 21
Damage: 1d8 + 15 ⇒ (5) + 15 = 20


Quote:

Round 5

Initiative Order - Jokbur, Quirmydt, Edmund, Ariella, Jonas, Hermann, Snake Construct

Snake Construct AC ?? T ?? FF ??


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

"You and me Edmund, you and me," Ariella says, firing off another bolt of flame at the massive stone creature.
___________________________

Attack (touch, bless): 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Damage: 1d6 + 2 ⇒ (3) + 2 = 5


The real question basically comes down to if you have enough of those to do the job!


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

We can rest, it won't heal. Now I really want to know what it's guarding.


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

Jokbur decides to practice his archery on the construct. He uses the standard arrows.

att1/att2: 1d20 + 5 ⇒ (1) + 5 = 61d20 + 5 ⇒ (4) + 5 = 9
dam1/dam2: 1d8 + 6 ⇒ (2) + 6 = 81d8 + 6 ⇒ (6) + 6 = 12

"Wow, my aim is off today. Maybe I have internal injuries?"


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund theoretically has an infinite number of acid splash spells... Do we want to assume that, with Qui distracting the thing, Edmund eventually kills this massive construct with a strafing of cantrips?


Yeah might as well

Edmund continues to chip away at the wall while Quirmydt fends off anything the snake construct can throw at it. Luckily the construct is unintelligent and doesn't just move to attack someone else, but you make sure to stay enough away from it to not give it a chance.

Eventually Edmund's magic takes it down, leaving Quirmydt puff-croaking after the extensive workout.

Remember the black stone set on the far side of the water is 10' above the water (and the water is 1' deep


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

"Nice job. I think I am off point while injured."

Jokbur seems much better after healed, but still off peak performance.
17/29hp

He still observes the stone from waters edge.
Take 10 for 29


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

Healing: 2d6 ⇒ (4, 4) = 8


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund, exhausted from so much casting, stumbles into the room and collapses on the acid-pitted pile of inert stone.

"That was...truly impressive," the sage says to the tiny frog between heaving breaths.


From 30' away, Jokbur can't tell much about the black stone. You would need to get to the other side of the 1' deep pool and then get a boost to look at it closer. Best bet may be to have Hermann or Jonas hold up Quirmydt. Depending ont heir height, with their arms raised above the head and Qui be just below 2' tall he should be able to be close enough to examine it.


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

The exhausted frog sits down on the ground after the last glob of acid strikes the stone monster leaving it not more than a pile of stones sitting on the ground.

Looking up at the old mage:
Thank you, I hope that I do not have to do that again.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

"Stupid rocks. That was a perfectly good illusion of a wall. It should have bought it. Not stupid enough, I guess, or more likely, sensed us by more than just sight."


At first Jonas was concerned. After a while though, he became more amused, eventually laughing at Qui's masterful dodging.

"I hope you don't have to rather, but it sure was funny to watch. Great job, both of you."

Once everyone had taken a few moments to collect themselves, Jonas lead them forward to see what the stone snake had been set to guard.


M HP 41/41 | Per +0 | CMB +7 | CMD 20, AC 20, Touch 13, Flat 17 | Fort +7, Ref +4, Will +2 (+1 vs Fear) Fighter 3

Hermann shakes his head in amazement.

"Well, I'll be... ain't never thought I'd see something like just happened here!"


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

"Nice work guys! Now lets figure out this rock..."


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Qui simply shrugs:
I don't know. I find that I can cause some attacks to miss me. If there are multiple attacks, I can only avoid one at a time. But, it comes in quite handy in a situation like this.


Assuming there is no issue with my previous suggestion....

Hermann lifts Quirmydt up to check out the brick and he is surprised to see it is not a brick at all, but a drawer. There is a cleverly camouflaged handle. He checks for traps and when satisfied opens it up. Inside are a couple of items.

There is a scroll, a potion, a silver dagger, three arrows, and a gem.


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

The perceptive ranger quickly IDs the potion and carefully examines the gem.


"Mom always said little treasure troves like this were common in dungeons. I always wondered who would stash their stuff in places like this? Doesn't make any sense to me."

"Any idea what they do?"


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

"This entire complex makes little sense to me. Carving out this much rock? To what end? Is it protecting something, or did it just grow organically over time as one group of monster replaced another?"


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Qui shrugs at the questions from the others:

Who knows why things are being placed where they are. After all, it is not as though this was unprotected. Fortunately you all were able to destroy the stone snake that was guarding it.


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

"Well, lets see what Qui's dancing and Edmund's acid have earned us."

Ariella takes a moment to pray for sight of the magical, and exmaines the objects they pulled from the drawer, as well as the rest of the room.

Is any of the loot magical?


The scroll is magical hide from undead

The potion is magic invisibility

The dagger is a normal silver dagger

the arrows are magical Arrows of flaming that count as magical and do 1d6 extra fire damage

The gem is worth 100gp


Half-elf hp=38/38(AC18/ff16/t18) {F=+7/R=+8/W=+9} CMD 21 Ranger 1/Monk 3 Senses: Perception: +20 [+21 traps]/Sense Motive +14/Darkvision 60'

Jokbur takes the arrows making a note to make sure he hits with them and uses them when really needed.
Perfect shot for them

"Well, shall we see if there are more undiscovered treasures?"

Jokbur looks for the closest unexplored room.


Here is the map of what you have explored so far on this level

The next room to be explored would be north of the room across from the ladder down from the level above.


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5
GM Blood wrote:

Here is the map of what you have explored so far on this level

The next room to be explored would be north of the room across from the ladder down from the level above.

I can't get it to load up, is that just me?


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

Sounds good. Works fine for me.

Perception: 1d20 + 10 ⇒ (4) + 10 = 14

Qui moves forward and searches the door to the next room, listening for any noises behind.


I have it set to anyone with the link can view, and I can view it in another browser without an issue. Let me know if anyone else is having an issue with the google drive link


HP 22/29; Bat. Dance 9/13; Glitterdust 1/1; 1st - 3/4
Stats:
AC 21; T 14; FF 17 // Fort +4, Ref +8, Will +4 // Perception +5

I'm sure it's me, living in China I occasionally get issues using google stuff. It'll probably work later.


Male Grippli (we do it froggy style) Bard(Dawnflower Dervish)/1 - Monk(Monk of Many Styles/Monk of the Lotus)/2- Fighter(Lore Warden)/1 - Inquisitor(Conversion Inquisition)/0 - HP 27/44; AC22/26, FF17/21, T22/26; F+8,R+11,W+10; Init+7; Per+11

You have to be kidding, they censure things and interfere with free access to every thing on the web in China - lol.

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