GM-BD’s ΘF DISTΔNT STΔRS & DEΔD SUNS - Δ STΔRFINDER ΔDVENTURE PΔTH (Inactive)

Game Master Black Dow

ΔDVENTURE, INCIDENT & INTRIGUE ΘN ΔBSΔLΘM STΔTIΘN! GΔNG-WΔRFΔRE, CΘRPΘRΔTE CΘNFLICT & ΔNCIENT THREΔTS CΘLLIDE IN THE DEPTHS ΘF PΔCT WΘRLD SPACE.. ΔND BEYΘND…

“The bounties of space, of infinite outwardness, were three: empty heroics, low comedy, and pointless death.” ― Kurt Vonnegut, The Sirens of Titan

CURRENT MΔP: HΘSTILE WITNESSES!

SUNRISE MΔIDEN SCHEMΔTICS


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M Lashunta Korasha Solarian [Ace Pilot] 2; Init: +1, Perc: -1 Str: +3; Cha: +4; SP 21/21; HP 25/25; RP 2/5; EAC 13; KAC 15;

Paeon slides up next to it just behind Ed as room allows,

'Let's see what waits behind that door, maybe a name ready to be earned in there.'

if allowed Paeon will materialize his weapon in preparation for combat


[ooc[More than allowed mate - positively encouraged :)[/ooc]

Spearheaded by a bionic goblin and sluggish solarian, your band cautiously pull open the doors and enter the chamber beyond...

D9 STARSHIP GROTTO

With its vaulted ceiling and smoothed stone floor, this sprawling cavern has the appearance of a primitive shuttle-hangar or landing bay perhaps — an impression further reinforced by the presence of a starship taking up the majority of the space...

Only the western wall is finished with the ceramic-metallic plating found elsewhere in the complex; the remainder of the cavern is hemmed by natural rock walls. Huge doors stand in the eastern wall of the chamber — doors easily big enough to accommodate the starship parked in front of them.

Of more immediate interest, however, are the two humanoid bodies splayed on the floor just inside the western doors, their internal organs spread artfully on the floor around the corpses.

Culture DC12:

You recognise the vessel as the Sunrise Maiden...

Nothing else stirs, nor makes a sound. Of your "Drift Wraith" there is no apparent sign...


M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20

Culture: 1d20 + 6 ⇒ (6) + 6 = 12

Ed pulls his eyes away from the horrible corpses to the ship. Ooh. We found the Sunrise Maiden! Let's get out of here.


EAC:12 KAC:16 |HP:15/15 SP:1/15 RP:1/2|Fort:+2, Ref +7, Will+3|Init +4 Per+3|4 THP from shield|+5/1d10 10/20 Outlaw mechanic 2

Startoad smiles raising his bolster up, “Yay! Ship!” And starts to jog towards it.


As Startoad and Ed make for the ship, one of the prone corpses seemingly lurches to life... rising up as a guttural rumble emits!

Phasing from underneath, now draped in the dissected corpse comes a mostly humanoid form. Its rubbery, jaundiced skin, translucent wings, and a long reptilian tail mark it out as something alien... Its head is a gaping, lamprey-like mouth filled with curved teeth that gurgles as it reaches its full 8ft height.

With a roar that echoes through the chamber the Garaggakal stands glistening in entrails and congealed blood as its maw pulses in hunger...

D.I.C.E.:

ROUND 1

Drift Wraith 1d20 + 5 ⇒ (6) + 5 = 11

Fingernipper 1d20 + 6 ⇒ (9) + 6 = 15
Startoad 1d20 + 4 ⇒ (19) + 4 = 23
Noah2 1d20 + 3 ⇒ (2) + 3 = 5
Ed 1d20 + 2 ⇒ (2) + 2 = 4
Paeon 1d20 + 1 ⇒ (9) + 1 = 10

STATUS
PAEON: FATIGUED
STARTOAD: ENERGY SHIELD (2 minutes)

Initiative Order (Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed


M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20

Ed gives out a piercing scream. Hide in the ship! Hide in the ship!

Are both the corpses G things? Do we even know what a garglekal is? is the drift wraith animating it or is another form of undead thing? Many questions.


Galactic Master Black Dow wrote:

Right... Where were we...

Ed's Mystical Insight:

Something about the creature's traits and Moriko's warning stir a recall an Documemory you accessed on creatures of the Drift. One of these creatures was the Garaggakal, sometimes called a “Drift Wraith” by those spacefarers fortunate enough to have survived an encounter with one.

Highly intelligent, Garaggakals display intense curiosity about other creatures, but their extremely alien mindset makes peaceful interaction difficult, if not impossible. Garaggakals seem to divide all life into two categories: predators (such as itself) and prey (everything else). To a Garaggakal, the best way to learn more about a new alien species is to kill, dissect, and eat it — and not necessarily
always in that order...

Like the eponymous wraiths they are named after, Garaggakals possess the ability to phase through solid objects. They can also leech life energy from their prey that fall victim to their terrible bite. However those who have survived encountering these Drift predators all noted that the creatures are vulnerable to electricity.

See above for Ed's (ahem) insight into the Garaggakal Ed ;)

Re: corpses. They are very dead. Just the one corpse is being used as dressing for the creature. It came up through the floor using its phase ability (like a diver surfacing with seaweed draped about their head).


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M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20

Ooh, a Gurglekill IS a Drift Wraith. I prefer the nickname. Easier to pronounce. and the corpse makes a nice hat. got it.


Gurglekill is perfect lol.


Male Android Technomanbcer 3 , HP 19/19, SP 15/15. RP 5/5| Speed 30' | Init +3 | Perception +3 [Darkvision 60'] | EAC +17 KAC +17 CMAC +25 | Fort +0 Ref +3 Will +3| Technomancer 5
Noah 2.0 wrote:
Noah offered the forcefield to any takers. I believe no one took him up on the offer so he installed it into the free slot in his armor. If that is right he too will activate a force field before the door is opened.

Note that Noah's force shield is also active.


EAC:12 KAC:16 |HP:15/15 SP:1/15 RP:1/2|Fort:+2, Ref +7, Will+3|Init +4 Per+3|4 THP from shield|+5/1d10 10/20 Outlaw mechanic 2

Startoad screams seeing the body stand up and the creature within roar. CIC! Shoot it!”

combat tracking, then fire.
Die Gurglekill!: 1d20 + 6 ⇒ (18) + 6 = 241d10 ⇒ 2


ROUND 1

As their space abomination rises up, Startoad brings his laser rifle to bear - lancing a grazing shot across the creature that burns its both its flesh and the corpse hat it wears!

In anger the creature shifts forward [GUARDED STEP - MOVE ACTION], and its leech like maw snaps at its goblinoid tormentor;

Melee bite vs KAC: 1d20 + 12 ⇒ (9) + 12 = 21
Damage [P]: 2d6 + 9 ⇒ (2, 2) + 9 = 13

Its bite initially halts on Startoad's shield, then compresses dissipating the cygob's defences, before hooking into flesh, circuity and metal!

STATUS
PAEON: FATIGUED
STARTOAD: 9 DAMAGE, SHIELD DESTROYED

Initiative Order R1 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed.

Initiative Order R2 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed.


Male Android Technomanbcer 3 , HP 19/19, SP 15/15. RP 5/5| Speed 30' | Init +3 | Perception +3 [Darkvision 60'] | EAC +17 KAC +17 CMAC +25 | Fort +0 Ref +3 Will +3| Technomancer 5

Noah takes a guarded step back and casts Supercharge Weapon on his weapon.


M Lashunta Korasha Solarian [Ace Pilot] 2; Init: +1, Perc: -1 Str: +3; Cha: +4; SP 21/21; HP 25/25; RP 2/5; EAC 13; KAC 15;

Paeon steps forward to the beasty attempting to take a chunk out of it with his solar weapon,

Slash: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17
Dmg?: 1d6 + 3 - 2 + 1 ⇒ (4) + 3 - 2 + 1 = 6

Photon Attuned 1/3 +1 damage rolls

Sick:
Sickened (2 penalty to attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks),


M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20

Ed keeps out of maw range as he heads toward the ship taking a shot on the way! move 30' due east, fire

Static Arc gun: 1d20 + 3 ⇒ (20) + 3 = 23
Zap: 1d6 ⇒ 6
Crit: 1d6 ⇒ 4
ooh. arc is actually not a helpful crit special when you've got a solo foe though.


Apologies - forgot to record Startoad's damage on the Gurglekill's Status.

As Noah prepares to unleash hell, Paeon and Ed tag-team with solar and electrical attacks.

The Solarian's scything attack narrowly misses, and he senses that if it were not for his malaise he'd have cut the Drift Wraith...

Ed's zap is far more effective - wreathing the creature in static charge. It bellows in pain as the electricity courses through its form! Electric Damage is 50% more effective :)

STATUS
PAEON: FATIGUED
STARTOAD: 9 DAMAGE, SHIELD DESTROYED
GURGLEKILL: 17 DAMAGE, PI$$£D

Initiative Order R2 -(Bold can act): Startoad, Fingernipper (2), Drift Wraith, Paeon, Noah2, Ed.

Nipper can take 2 rounds actions this round


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Male Ysoki Envoy 3 , HP 20/20, SP 21/21. RP 4/4| Speed 30' | Init +2 | Perception +6 [Darkvision 60'] | EAC +14 KAC +15 CMAC +23 | Fort +2 Ref +5 Will +3|Stealth +10|

Round 1

"Let's take it down boys!" MA:Get 'em +1 to hit for all

Lining up a shot, Nipper fires on the beasty:
Pew: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
Fire damage: 1d4 ⇒ 4

Round 2

MA: Maintain +1 bonus

"Shake it off, don't let it get the upper hand!
SA: Inspiring Boost on Startoad. He regains 7 STAM.


M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20

Ed keeps retreating toward the ship and firing.

Static Arc gun: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Zap: 1d6 ⇒ 3

Did Paeon hit with Nipper's bonus?


@Ed: Alas Paeon did not (narrowest of margins mind ;)

Round 2

Nipper clips the creature with his opening shot - sizzling its shoulder... He then rallies the munched Startoad as the combat rages...

1-2 Paeon 3-6 Startoad: 1d6 ⇒ 2

As a new threat joins the fight, the Star Wraith attempts to taste this newcomer, its jaws snapping at Paeon;

Melee bite vs KAC: 1d20 + 12 ⇒ (12) + 12 = 24
Damage [P]: 2d6 + 9 ⇒ (1, 3) + 9 = 13

STATUS
PAEON: 13 DAMAGE, FATIGUED
STARTOAD: 9 DAMAGE, SHIELD DESTROYED
GURGLEKILL: 21 DAMAGE, TRYING NEW DISHES

Meanwhile Ed' shockings shot goes arcing (gettit?) over the Garaggaka...

Initiative Order R2 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed.

Initiative Order R3 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed.


Male Android Technomanbcer 3 , HP 19/19, SP 15/15. RP 5/5| Speed 30' | Init +3 | Perception +3 [Darkvision 60'] | EAC +17 KAC +17 CMAC +25 | Fort +0 Ref +3 Will +3| Technomancer 5

Swallowing and trying hard to control his breathing Noah takes careful aim at the monster and fires his Plasma Bolter.

Plazma Bolter: 1d20 + 4 + 1 + 1 ⇒ (9) + 4 + 1 + 1 = 151d10 + 4d6 ⇒ (9) + (1, 3, 6, 5) = 24 Counts as both electricity & fire


M Lashunta Korasha Solarian [Ace Pilot] 2; Init: +1, Perc: -1 Str: +3; Cha: +4; SP 21/21; HP 25/25; RP 2/5; EAC 13; KAC 15;

Paeon staggers as the spacewraith latches on!

He tries his best to swing again, the fatigue seems to be getting the better of him.

SWING: 1d20 + 5 - 2 + 1 ⇒ (13) + 5 - 2 + 1 = 17

Photon attuned 2/3

Sickened (2 penalty to attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks


ROUND 2

Both Noah's shot and Paeon's solar slice goes wide, as the Drift Wraith continues to menace the group...

STATUS
PAEON: 13 DAMAGE, FATIGUED
STARTOAD: 9 DAMAGE, SHIELD DESTROYED
GURGLEKILL: 21 DAMAGE, TRYING NEW DISHES

Initiative Order R3 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed...


Male Android Technomanbcer 3 , HP 19/19, SP 15/15. RP 5/5| Speed 30' | Init +3 | Perception +3 [Darkvision 60'] | EAC +17 KAC +17 CMAC +25 | Fort +0 Ref +3 Will +3| Technomancer 5

Well crap - I have forgotten, are there hero points or another way to re-roll a roll?


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EAC:12 KAC:16 |HP:15/15 SP:1/15 RP:1/2|Fort:+2, Ref +7, Will+3|Init +4 Per+3|4 THP from shield|+5/1d10 10/20 Outlaw mechanic 2

Startoad curls up and cowers for a moment seemingly scared witless of the creature before the blue light in his skull grows brighter and that familiar feminine voice yells out.
“If you will not engage I will.”

Startoad takes a step back and unloads another blast at the creature.

laser: 1d20 + 7 ⇒ (14) + 7 = 211d10 ⇒ 3


Alas no Hero Point mechanism, sorry Noah

ROUND 3

Startoad's AI takes control of the situation and the goblin robotically blasts the Garaggakal! In response the hulking Drift Wraith flexes its lamprey maw, then snaps at the diminutive tormentor...

Melee bite vs KAC: 1d20 + 12 ⇒ (4) + 12 = 16
Damage [P]: 2d6 + 9 ⇒ (2, 1) + 9 = 12

... biting into the tasty cygob once again!

STATUS
PAEON: 13 DAMAGE, FATIGUED
STARTOAD: 21 DAMAGE, SHIELD DESTROYED, 7 STAMINA RESTORED
GURGLEKILL: 21 DAMAGE, HUNGRY FOR GOBLIN

Initiative Order R3 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed...


M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20

Ed gives another shreik of horror as the thing noshes on the goblin. He fires again and the pistol beeps that the battery is drained.

Static Arc gun: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17
Zap: 1d6 ⇒ 3

are there guns on the ship?


Male Android Technomanbcer 3 , HP 19/19, SP 15/15. RP 5/5| Speed 30' | Init +3 | Perception +3 [Darkvision 60'] | EAC +17 KAC +17 CMAC +25 | Fort +0 Ref +3 Will +3| Technomancer 5

Noah tries again, supercharging his weapon.


@Ed@ Yeah the Vagabond Class does pack weaponry. There's no rules I can see for using vessel mounted weaponry on non-vehicle targets... Happy to homebrew something :) if you go for that option.

DC8 Engineering (Vagabond Class Freighter):

You recall that the Sunrise Maiden is typical of her class of vessel and as such packs the following standard armament; a Gorkal broad-arc gyrolaser mounted forward, supplemented by two Reinbach light laser cannons port and starboard. In addition, a turret-mounted Arabani Arms light particle beam projector provides 360-degree offensive capability at intermediate range. From the position of the vessel at least one of the Reinbach Light Laser Cannons and the turret mounted weapon would be able to brought to bear...

ROUND 3 CON'T

Ed once again clips the Drift Wraith with a shocking attack that causes it more distress and pain than the attack seemingly warranted...

STATUS
PAEON: 13 DAMAGE, FATIGUED
STARTOAD: 21 DAMAGE, SHIELD DESTROYED, 7 STAMINA RESTORED
GURGLEKILL: 25 DAMAGE, SHOCKING TABLE MANNERS!

Initiative Order R3 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed...

Initiative Order R4 -(Bold can act): Startoad, Fingernipper (2), Drift Wraith, Paeon, Noah2, Ed...


M Lashunta Korasha Solarian [Ace Pilot] 2; Init: +1, Perc: -1 Str: +3; Cha: +4; SP 21/21; HP 25/25; RP 2/5; EAC 13; KAC 15;

Frustrated and exhausted Paeon tries once again to take a chunk out of the beast,

Attack: 1d20 + 5 - 2 + 1 ⇒ (8) + 5 - 2 + 1 = 12

[ooc}Photon attuned 3/3[/ooc]


Male Ysoki Envoy 3 , HP 20/20, SP 21/21. RP 4/4| Speed 30' | Init +2 | Perception +6 [Darkvision 60'] | EAC +14 KAC +15 CMAC +23 | Fort +2 Ref +5 Will +3|Stealth +10|

Round 3

Nipper keeps up his encouragement (+1 to hit to all) and bolsters Paeon (regains 7 stamina)

Round 4

"Keep pouring it on!"(MA:Get 'em +1 to hit for all)

He raises his pistol and fire: Pew: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10 Assuming a miss


ROUND 4...

A weary Paeon swings at the Drift Wraith but misses, whilst Fingernipper bolsters with Solarian.

STATUS
PAEON: 13 DAMAGE, FATIGUED, 7 STAMINA RESTORED
STARTOAD: 21 DAMAGE, SHIELD DESTROYED, 7 STAMINA RESTORED
GURGLEKILL: 25 DAMAGE, SHOCKING TABLE MANNERS!

The Ysoki extolls his companions to take the fight to the star-beast beore he himself fires wide;

Initiative Order R4 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed..

Beset by foes, the Garaggakal pauses and turns its attention to the distant Ed...

Ed:

Your innate telepathy detects the creature's own telepathic reach as you feel a wash of belligerence and hunger... only to be replaced by gnawing pain in body and soul as your lifeforce is seemingly drained...

3d6 ⇒ (5, 5, 4) = 14 Damage; DC13 Fort Save for half...

PARTY UP!


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M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20

fort: 1d20 + 1 ⇒ (19) + 1 = 20

Ed wails. Only his closest companions hear his telepathic cry, It hurts my soul. The skinny bug runs into the ship and tries to start it up and arm the weapons systems.


ROUND 4 CON'T

As he scampers into the Sunrise Maiden, Ed's telepathic agony washes over those of you nearby, while the Garaggakal seems to revivify under his pain...

STATUS
PAEON: 13 DAMAGE, FATIGUED, 7 STAMINA RESTORED
STARTOAD: 21 DAMAGE, SHIELD DESTROYED, 7 STAMINA RESTORED
GURGLEKILL: 25 DAMAGE, 7 DAMAGE HEALED

Initiative Order R4 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed.

Initiative Order R5 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed.


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EAC:12 KAC:16 |HP:15/15 SP:1/15 RP:1/2|Fort:+2, Ref +7, Will+3|Init +4 Per+3|4 THP from shield|+5/1d10 10/20 Outlaw mechanic 2

Round 4

Startoad backs up shoot it again hoping it stops trying to kill them.
Move action an extra 20 feet away.
Laser help us: 1d20 + 7 ⇒ (12) + 7 = 191d10 ⇒ 2

Round 5
Startoad lets another blast go mechanically as it’s head glows bright blue light.
1d20 + 7 ⇒ (14) + 7 = 211d10 ⇒ 2

Very sad damage rolls


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M Lashunta Korasha Solarian [Ace Pilot] 2; Init: +1, Perc: -1 Str: +3; Cha: +4; SP 21/21; HP 25/25; RP 2/5; EAC 13; KAC 15;

As Paeon begins to radiate unbearable heat he shuffles around the beasty in an attempt to save his comrades,

EXPLODED: 2d6 ⇒ (3, 2) = 5

Reflex Save for Half Damage

Super Nova:
When you’re fully photon-attuned, as a standard action, you can deal 1d6 fire damage plus 1d6 additional fire damage per solarian level to all creatures within 10 feet of you. A creature that succeeds at a Reflex save takes half damage. At 9th level, you can increase the radius to 15 feet, and at 17th level, you can increase the radius to 20 feet. After you use this Revelation, you immediately become unattuned. Supernova functions as a zenith Revelation for the purposes of abilities that reference them.

No longer attuned to Photon Mode


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Male Android Technomanbcer 3 , HP 19/19, SP 15/15. RP 5/5| Speed 30' | Init +3 | Perception +3 [Darkvision 60'] | EAC +17 KAC +17 CMAC +25 | Fort +0 Ref +3 Will +3| Technomancer 5

The technomancer takes careful aim and fires a second supercharged blast,

Plazma Bolter: 1d20 + 4 + 1 + 1 ⇒ (19) + 4 + 1 + 1 = 251d10 + 4d6 ⇒ (4) + (2, 3, 5, 3) = 17 Counts as both electricity & fire


Male Ysoki Envoy 3 , HP 20/20, SP 21/21. RP 4/4| Speed 30' | Init +2 | Perception +6 [Darkvision 60'] | EAC +14 KAC +15 CMAC +23 | Fort +2 Ref +5 Will +3|Stealth +10|

Round 5

MA: Maintain +1 bonus to hit

"Easy Ed, don't let it get in your head!"
SA: Inspiring Boost on Ed. He regains 7 STAM.


Whilst the Garaggakal bolsters itself with Ed's lifeforce if fails to notice the plethora of attacks targetting it.

In quick succession Startoad clips the beast, while Paeon explodes in stellar energy!

GMDB's Binary Bones:

Reflex Save: 1d20 + 7 ⇒ (12) + 7 = 19

The Drift Wraith registers the increased heat and shifts to avoid the brunt of the Solarian's super-nova...

... directly into Noah's supercharged blast which rocks the creature on its heels, causing a gurgling scream to emit for the monster!

ROUND 5

Startoad scours its hide further with another grazing shot...

R5 STATUS
ALL: +1 BONUS TO HIT
PAEON: 13 DAMAGE, FATIGUED, 7 STAMINA RESTORED
STARTOAD: 21 DAMAGE, SHIELD DESTROYED, 14 STAMINA RESTORED
GURGLEKILL: 49 DAMAGE, (56 DAMAGE TAKEN & 7 DAMAGE HEALED), 1 RP USED

As its skin hisses and smokes, the hulking Garaggakal turns its gaze toward its android tormentor...

GMBD's D>I>C>E>:

Fly: 1d20 + 8 ⇒ (8) + 8 = 16

It launches itself upwards upon rubbery wings, hovering some 25ft above Noah with a sinister hiss...

Noah:

You feel a cold alien presence inside your head, which quickly becomes a gnawing pain in body and soul as your lifeforce is seemingly drained...

3d6 ⇒ (6, 6, 6) = 18 Damage. DC13 Reflex save for half

Initiative Order R5 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed.


M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20
Fingernipper wrote:

"Easy Ed, don't let it get in your head!"

SA: Inspiring Boost on Ed. He regains 7 STAM.

Toooooo late. Ed thinks. Then he feels a little braver at Nipper's kind words. Dont worry, I'll save us.

it's been a while. What's needed to activate ship's weapon system?


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Male Android Technomanbcer 3 , HP 19/19, SP 15/15. RP 5/5| Speed 30' | Init +3 | Perception +3 [Darkvision 60'] | EAC +17 KAC +17 CMAC +25 | Fort +0 Ref +3 Will +3| Technomancer 5

Reflex: 1d20 + 3 ⇒ (16) + 3 = 19

Whew. That was some good damage rolling on your part!

Relan dodges almost out of the way but still takes considerable damage as much of his life force is pulled from him.


@Ed: Apologies meant to post that option for you :) See below

Ed (Successful DC17 Computer or DC20* Culture (Starships)/Engineering check):

You successfully fire up the Sunrise Maiden's power core... and more importantly access the ship's AI: D.A.W.N....

<GREETINGS. WELCOME ABOARD THE SUNRISE MAIDEN. PLEASE IDENTIFY YOURSELF>

* Your Pilot Theme will reduce the Culture DC to 15.


M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20

Culture: 1d20 + 6 ⇒ (4) + 6 = 10

Ed runs around the cabin looking for an ON switch!


M Lashunta Korasha Solarian [Ace Pilot] 2; Init: +1, Perc: -1 Str: +3; Cha: +4; SP 21/21; HP 25/25; RP 2/5; EAC 13; KAC 15;

Can i aid ED on his mission to find the ON button? Also pilot theme.. but dont have culture starships as a skill?


Ed's lost a round with the failed roll, so it'll be R6 before he can locate the "ON" button... Paeon can head over to assist him if he wishes... although most likely Noah or Startoad would be the best bests at help?

PAEON and NOAH can still act...


M Lashunta Korasha Solarian [Ace Pilot] 2; Init: +1, Perc: -1 Str: +3; Cha: +4; SP 21/21; HP 25/25; RP 2/5; EAC 13; KAC 15;

Will just hold an action until it lands i guess.


Male Android Technomanbcer 3 , HP 19/19, SP 15/15. RP 5/5| Speed 30' | Init +3 | Perception +3 [Darkvision 60'] | EAC +17 KAC +17 CMAC +25 | Fort +0 Ref +3 Will +3| Technomancer 5

Hmm, I posted but its not here...

Noah casts Magic Missile at the creature before retreating down the passage.

Magic Missile: 2d4 + 2 ⇒ (3, 1) + 2 = 6


ROUND 6

Paeon holds fast as Noah blasts the hovering creature with bullets of magical energy. Onboard the Sunrise Maiden Ed continues to frantically press buttons...

R6 STATUS
ALL: +1 BONUS TO HIT
ED: 7 DAMAGE
NOAH: 9 DAMAGE
PAEON: 13 DAMAGE, FATIGUED, 7 STAMINA RESTORED
STARTOAD: 21 DAMAGE, SHIELD DESTROYED, 14 STAMINA RESTORED
GURGLEKILL: 55 DAMAGE, (62 DAMAGE TAKEN & 7 DAMAGE HEALED), 1 RP USED

Initiative Order R6 -(Bold can act): Startoad, Fingernipper, Drift Wraith, Paeon, Noah2, Ed.


EAC:12 KAC:16 |HP:15/15 SP:1/15 RP:1/2|Fort:+2, Ref +7, Will+3|Init +4 Per+3|4 THP from shield|+5/1d10 10/20 Outlaw mechanic 2

Startoad continues to let shooting laser fire at the creature steady as can be.

pew pew: 1d20 + 7 ⇒ (15) + 7 = 221d10 ⇒ 5


Male Ysoki Envoy 3 , HP 20/20, SP 21/21. RP 4/4| Speed 30' | Init +2 | Perception +6 [Darkvision 60'] | EAC +14 KAC +15 CMAC +23 | Fort +2 Ref +5 Will +3|Stealth +10|

@BD: Looking at your tracker, I think it should be 7 stam recovered to both Ed and Startoad, not 14 to Startoad, the ability can only be used once per person, per short rest, so it doesn't stack.

"That's it boys, let it have it. No way this horror show takes us down!" maintain get 'em (+1 to hit)

"Hey Noah, you got to bob and weave! No worries though, you can take hits like that for days!" Use inspiring boost on Noah - Restore 7 STAM


M Shirren Mystic [Pilot-Sensate] 3 ll Blindsense perc+10 ll EAC 14 l KAC 15 l CMAC 23 ll HP 24/24 l SP 21/21 l RP 3/4 I Spells: 4/4 l Ammo: 20
Fingernipper wrote:

"Easy Ed, don't let it get in your head!"

SA: Inspiring Boost on Ed. He regains 7 STAM.

yes, Nipper healed me up.

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