Doug M's Way of the Wicked (Inactive)

Game Master Douglas Muir 406

Follow the Way of the Wicked, the award-winning AP from Fire Mountain games.

The wickedness continues in Way of the Wicked Part II: The Dark Tower!


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Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

As I posted in IC, we can actually use the Wand twice in a round as I can use it with UMD. We should be able to heal two people.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

bref can in theory as well


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Not sure the logistics. I figure the handoff is a move action for both people. Thus, I would have to drop it (free action) and have Bref pick it up and use it, for a third use in a single round. Not sure if that would work, but worth a try.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

1d20 + 2 ⇒ (18) + 2 = 20 for 1d8 + 1 ⇒ (5) + 1 = 6

edit bref is +2.

DMDM can I do it and not take either die?


Greetings from 2013, gamers. Just popping in for a sec before bedtime to wish y'all a happy.

cheers,

Doug M.


Female Aasimar Wizard 6 (HP 53/53; AC 18/18/15; CMD 16 Fort +5; Ref +7 Will +8; Init +3; Perception +11; Darkvision 60 ft)

счастливого нового года !


Never got any good at Russian, but can still get along in Serbo-Croat. So, srecna nova godina! i, hvala ti!

Doug M.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

I am off at a conference all week, starting tomorrow. Posting will be sporadic and less than I usually can. But I will still post daily.


Female Aasimar Wizard 6 (HP 53/53; AC 18/18/15; CMD 16 Fort +5; Ref +7 Will +8; Init +3; Perception +11; Darkvision 60 ft)

I'm waiting for our team to post too.

Come on gang!


Female Aasimar Wizard 6 (HP 53/53; AC 18/18/15; CMD 16 Fort +5; Ref +7 Will +8; Init +3; Perception +11; Darkvision 60 ft)

Having team evil withdrawals!


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

yup!


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Hey, I told you guys that spur of the moment decisions, like killing the DM, can come back to haunt you.


I'm waiting too. The creature acted, so everyone else can act now. Jax wants to talk to it, which is fine... What do the rest of you want to do?

Doug M.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

bref is waiting. Did the mold burn?


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

I think the others are waiting to see if it responds to talking


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

I thought that Bref and waiting were mutually exclusive.


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

I am waiting for it to come in range.


Male Human Oracle (FC) 15 Init: +8 Perc: +0 AC:24/14/20 F:+13 R:+14 W:+15 HP:124/124 Freedom of movement, Resist Cold/30, Air Walk 30'

dren wanted to talk to it from the beginning, waiting to see if it says anything back...


Hey gang,

I'm off to Guinea-Conakry, West Africa, for a week. It's not clear to me how good the net access will be there -- I'm getting conflicting stories -- so if you suddenly don't hear anything from me for a bit, that's probably why. Rest assured that I will return my attention to Team Evil just as soon as I'm somewhere with the necessary underlying infrastructure.

cheers,

Doug M.


-- Okay, internet connectivity here is not great, but it does exist. So, we continue.

Doug M.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

just got back in town and start again tomorrow


Female Aasimar Wizard 6 (HP 53/53; AC 18/18/15; CMD 16 Fort +5; Ref +7 Will +8; Init +3; Perception +11; Darkvision 60 ft)

Judge can we pull Morsum back?

Bref I have two alchemist's fire and two oils, how many did you take so far, I am just trying to keep track, your welcome to more if you need them.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Yeh - giving him one round of bloodlust - until he gets hit again, then he will retreat.


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Did the minor acid splash from that flask of acid seem to do anything to the creature?


Yes, the acid seemed to do a bit of damage.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

It is clearly hurt by fire. We can just charge it, but it is hard to attack through the grate and it seems to heal each time it drains one of us.

@ DMDM - did Morsum's crit confirm? You indicated not much damage, but if the crit confirmed, It seems a fair amount of damage should have been done.


I get on a plane in about six hours, and am then incommunicado until Sunday morning German time.

If I can make a suggestion: y'all have been kind of going off on this thing scattershot. Why don't you discuss amongst yourselves and come up with a unified strategy for dealing with it?

Good news
-- seems vulnerable to fire
-- can be injured by other stuff incl. acid and MMs

Bad news
-- drains Con
-- has DR
-- is mobile
-- is intelligent
-- seems to regain strength if it hits you
-- so far, is staying under that grating, giving it cover and an AC bonus against everything but piercing/thrusting attacks


Crit did not confirm -- while it's under the grating, its AC is better than 14 against a slashing attack.

Also, Morsum takes 1d6 ⇒ 1 of bleed damage from fighting that thing instead of getting healed. (And somebody needs to either heal him or make a Heal check, or he'll take another.)

Doug M.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

I think we should use the fear of fire to our advantage here. bref can make his big fire to corral it where we want it. Perhaps edmin can lift the grate and we can plunk it from range

thoughts?

travel safe DMDM


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Lets just keep burning it. I hate to run through all our oil/alchemists fire, but we need this thing dead. Also, our mage has Acid Splash memorized. She can just keep launching those at it all day long.


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

It might also make sense just to conserve our oil/alchy fire and run through the room. We can burn it when we come back through and drive it away again.


Male Human Oracle (FC) 15 Init: +8 Perc: +0 AC:24/14/20 F:+13 R:+14 W:+15 HP:124/124 Freedom of movement, Resist Cold/30, Air Walk 30'

Sorry I haven't been of much use. Before we throw anything at it make sure you get a guidance from me.
I will also use my mental powers on it if we decide to move across the room. If I can confuse it for a round or two or make it damage itself we can get through and out...


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

only problem with running through is if the next door is locked. It will take at least a minute for Bref to inlock it.

i am pretty much out of commission today and tomorrow. I will try to make a post but please feel free to bot me.


Okay, we've been in this room for three, going on four weeks in RT. Do we have a plan?


Vitals:
LD14, Cav 1 INIT:+4, AC:34 (39)/FF:33/T:16, HP:283/216, F:+24 R:+14 W:+17, P: 10
Skills:
Bluff+8,Climb+12,Dip+8,Disg+8,Han An+9,Intim+30,Kn(Nobil)+18,Kn(relig)+8,Perc+10,Ride+10,Spellc+4,Surv+6,Stea lth+8

I say I move in as defense, others cause a fire to move it/kill it, so we can get past it. If we can pass it we will leave it.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

I presented mine make a huge fire and put it in a corner and blast it. Maybe even lift the grate and drop the fire on it


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

I approve of Bref's plan or Edmin's. Either way we don't have much in the way that can hurt this thing..


M Tiefling Magus/Rogue;
Statistics:
HP 169/169; AC:37/21/29; Saves: +22/+23/+20; Init +10; Per +28(See Invisibility), CMD 42
Misc:
Effects: Resist Cold 30, Fly 30', Telepathic Bond

Jax already rolled a know check on it, could he roll one specifically to see if magic weapons can bypass its damage reduction?


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

If it is just going to hide and it is injured by acid, Cy should just use Acid Splash. Might take a few rounds, but it will take no resources. While doing this, Bref can gather the wood from the door for a fire.


Acid Splash is d3 damage, ranged touch attack, 30' range. So Zimu can hit the thing while standing outside the room, unless it moves to the very far edge.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Cy - Don't know how DMDM wants to do this, but I say roll a half dozen attacks/damage rolls and let the DM decide when the mist monster responds. We do need to get this room over and move on.


Female Aasimar Wizard 6 (HP 53/53; AC 18/18/15; CMD 16 Fort +5; Ref +7 Will +8; Init +3; Perception +11; Darkvision 60 ft)

Unfortunately I don't get my evoker bonus to that spell but I made a series of rolls, pretty bad ones and this thing may be intelligent enough to hide once it gets hit a few times.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

If you can get within 30', then it can hide all it wants, eventually you will roll enough 20s to get it.


Female Aasimar Wizard 6 (HP 53/53; AC 18/18/15; CMD 16 Fort +5; Ref +7 Will +8; Init +3; Perception +11; Darkvision 60 ft)
Douglas Muir 406 wrote:

Guys, it's AoOs here. Front-rank guys only, yeah?

Sir Edmin hit, but hardly any damage got past its DR. Bref hit but didn't get past its DR at all. Zimu, Acid splash doesn't set things on fire, though it does burn them (acid burns, yeah?).

DM I did not mean my acid burning, rather I meant did any other fire based attacks get in from the other members of the party in those four rounds because they had four rounds to act.


Female Aasimar Wizard 6 (HP 53/53; AC 18/18/15; CMD 16 Fort +5; Ref +7 Will +8; Init +3; Perception +11; Darkvision 60 ft)

So far fifteen posts today guys, nice work!


To speed things along a bit: There is nothing further of interest in this room. It was basically a test of your Knowledge skills -- the mold, the darkness-generating magic item, the blood-sucking aberration -- and your ability to solve problems.

The only exit is the opposite door, which is covered with the mold and locked with a DC 21 lock.


M DEAD!! KILLED BY EVIL EVIL DMDM!! Rogue1/Barb (Feral)1 temp hp 14/17 and 9 con (HP 24/25+4 when Raging; AC21/17/15(-2 Raging) ; CMD 16 (18 Rage) Fort +4(6); Ref +8; Will +1( 3); Init +6; Perception +5/6 for Traps; Darkvision

what was that creature? I wanna make my pbp game face it


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Vampiric Mist I believe.


correct. with the Advanced template.


Male Vampire(former Dhampir) Bard(Negotiator) 13/Anti-Paladin/2 - [HP 209/231; AC43,FF36,T22; CMD32; DR/10 magic+silver; F+28,R+29,W+26; Per+31; Init +12]

Well, we have slowed a little over the holidays, but that is 3000 posts in less than 3 months. Not bad.

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