Demonmoose's Iron Gods AP Red (Inactive)

Game Master GM Demonmoose

Set in Numeria using the Iron Gods Adventure Path.

Jevik's farm

Choking Tower 1


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Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

Ayep sounds good


Male Half Orc Slayer (Vanguard) 1 | HP: 12/12 | AC: 17 FF:15 T:12 | F:+5 R: +5 W:+1 | Init:+3 Perc: +4 DV 60 ft

Just to let you guys know, I'm still here. I'm reading through the gameplay thread now, figuring out how to best step in again.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Okay so he walked up to Tar... do we initiate combat now since he's not far away over the difficult terrain?


Male Half Orc Slayer (Vanguard) 1 | HP: 12/12 | AC: 17 FF:15 T:12 | F:+5 R: +5 W:+1 | Init:+3 Perc: +4 DV 60 ft

Tarphesh won't. He just made deal.

Envoy's Alliance

Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points

I was gone all day yesterday, because after work I was at D&D encounter promotional thing they always do on wednesday's so I'm catching up now.


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

Don't remember if I have said it before, but as I'm in the UK,
my posting times might differ from those in the US, especially Pacific time.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Eh, it's okay, I live in the US and I work nights. I'm about to hit the hay right now.


I will be playing Tarphesh as a "bro" type guy who is a little loud, and overbearing, but means well, as his player has disappeared.

When you level up, you might consider adding more offensive power, maybe multiclassing into another class. However, I do not know exactly what you have planned for your classes, and you could be considerably stronger following your own paths.

Status of Other Teams:

Blue team has found a warp pipe and warped to another zone, skipping Part 4 entirely. I wonder if they will survive Part 5. They have returned to town twice.

Orange team is newer but they are sprinting like crazy and are ahead of Red team and Green team in Part 4. They have also not returned to Torch.

Green team is likely to take a detour. They are in Part 3. They have made friends with a robot, somehow, and are also very lucky.

Red team is in Part 3, ahead of Green Team.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Eh, I could but the idea for Lin is straight hunter. Power attack next level for myself along with precise strike so that I can get sneak attack damage while flanking with the pet beetle. I also can't wear any medium armor yet because it would slow me down to the point of being far less useful.


I think Hunter is good offensive wise. I mean the other four could consider to add more "meat" to their characters. Or not. I have no plans for removing Tarphesh, so you'll continue to have a slayer.

Support him and Linpul and Tetsuda as the front line. Use magic to heal yourselves, debilitate the enemy, and hope that these three stay up.


Female Human Warpriest (Sacred Fist) 4 / Monk 1, Init:+1, HP:37/37, AC:20, FF:19, T:20, Fort:+7 Reflex: +4 Will: +10 Perc:+9

I'll potentially take EH: Impossible Bloodline nxt lvl, which gives me assistance against any constructs we face, and obviously I still have access to the Inspire Courage fallback, and some Druid spells / granting animal aspect as other options. I think our group is ok, it just needs to ramp up a little bit


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

I was going straight cleric, with being more support buff and healing to the front line. She can get more offensive spells, but not optimal DCs for saves vs her spells. Her stats make her channelling pretty effective, but not very offensive minded a character. Should be OK in most cases with the channelling, as she can exclude up to 4 enemies from the benefits.


Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

I'll do a little more damage next level. I may multiclass with techslinger to get better hp/level and BAB, but that wouldn't be until 5th or 6th level.


Okay, I will trust in your characters and see what you can do.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

One of the weird things I was looking at for Iron gods before settling on my hunter was a gun tank since you can hammer out heavy armor to deflect lasers at 2nd level. Which is all kinds of wrong IMO.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Ah sorry, bless does not work on Tetsuda but some of Inspire courage does. So that means that Linpul had a total of 18 to hit damage remains the same, Tetsuda had a 27 to hit and his damage increased by +1 to a total of 4 damage. Next level could get interesting with adding an extra d6 of precision damage to Tetsuda. Outflank is really really handy.


Hmm. Can't seem to post to the campaign thread. Will keep trying.


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

No you did ... really LOL!!!


Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

Loot from cabinets:

60gp
three scrolls
a wand
two potions of Cure Light Wounds (marked)
+1 Amulet of Natural armor
a masterwork dagger

gun-like object with a brown stripe
> 2 canisters filled with gray dust that fit into the gun-like object

a wand-like (object?) that is clear
two vials marked Hemochem I
handheld device with a grid on its surface


Iron Gods “Fires of Creation” games will likely end on November 30, 2014.

Recruitment for the next book, “Lords of Rust” will start November 24, 2014 to November 30, 2014.

Please apply if you would like to continue (regardless of whether you complete book 1). You may also apply with a new Level 4 character (from any Paizo source, including the new Occult Adventures Playtest) with 6000 gp to spend.

PM me, GM Demonmoose, if you have any questions. I am hoping to make three teams of 6, but that could change.

Good luck to all the teams. I hope that you can complete the quest, save Khonnir and Torch.


Female Human Warpriest (Sacred Fist) 4 / Monk 1, Init:+1, HP:37/37, AC:20, FF:19, T:20, Fort:+7 Reflex: +4 Will: +10 Perc:+9

Just RE Impossible Bloodline. Does Charm Person affect them, or is it Charm Monster, or neither, I'm not entirely sure what Robots get treated as in relation to these spells.


Charm Person does not work on constructs/robots unless they are humanoid(which is likely none of them). Charm Monster should work with the Impossible Bloodline as it allows you to treat constructs/robots as living creatures, or at least forget about the nonliving restriction.

Charm Person should work on androids regardless of the bloodline. Now, if it was an undead Android, then you'd likely need charm person and the Impossible Bloodline.

Are you thinking about multiclassing in Sorcerer? A bardcerer?


Female Human Warpriest (Sacred Fist) 4 / Monk 1, Init:+1, HP:37/37, AC:20, FF:19, T:20, Fort:+7 Reflex: +4 Will: +10 Perc:+9

Nop, multiclassing ruins spell progression and Bardic Performance, I just picked up Eldritch Heritage.

Character updated


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

Apologies for not being around ... Mum fell, broke her hip and has had an operation. She is fine, but will be spending tie visiting hospital so posts may be a bit shaky.


Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

Glad to hear she is doing alright. My dad falls a lot, but so far only has broken what he's knocked over.

Should the Cure Light Wounds wand go to Solaria?
Magic missile wand to Rakdon?
+1 Natural Armor amulet?

I will take the timeworn brown nanite hypogun and 2 canisters if that's alright. Assuming the canisters are full, that's 20 charges of Cure light wounds equivalent healing.


Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

Also... Solaria - the reward was 4000g for the group. 800 each. Considering that, and our supply of cures, you shouldn't need to pick up too many consumables.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Somebody else can take the amulet, if I need natural armor I just give myself a +2 enhancement modifier.


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

OK, for consumables, I'll take 6 Lesser Rests, don't want any of you feeling under the weather and no CLWs. Wasn't sure if we were going for the CLW wand ... Solaria will be leaving at least one spell slot per level free, so that she can assign those prayers during the day....

If no-one else takes the amulet, then Solaria will...

Envoy's Alliance

Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points

oh, is the recruitment for the next book here yet?


I'm delaying recruitment for a little bit. None of the groups have completed the first book as of yet. I will keep you posted on recruitment.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Alright, this is why I love my beetle. He's immune to that mind affecting thing the plant is doing.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Oh, we aren't flanking yet. When I flank with Tetsuda I pick up an extra +2 to hit for a total of +4 from flanking and 1d6 of precision damage. Teamwork feats ftw.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Because of the skirmisher trick that Tetsuda knows just assume the first attack against him in any round is made at an AC of 26. If he is still struck the damage is halved. The rest of the attacks are made at his regular 22.

-Posted with Wayfinder


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

If a performance is still going increase the damage and to hit by 1

-Posted with Wayfinder

Envoy's Alliance

Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points

okay I'm posting this in all of my games. My virus protection expires tomorrow and I won't be able to renew it until my brother gets here to install the new one on Christmas day, therefore I will be inactive from tomorrow until Christmas day, bot me as needed, ie. my computer will be off, as I'm not taking any chances of being hacked just by being connected to the internet during that time.


Okay, Rakdon. Expecting a lot of absences/slowing during holidays/Christmas. I will bot you.


Recruitment page for the next book is up. If you'd like to take a look at the candidates and also if you want to change your character.

Recruiting Page


Female Human Warpriest (Sacred Fist) 4 / Monk 1, Init:+1, HP:37/37, AC:20, FF:19, T:20, Fort:+7 Reflex: +4 Will: +10 Perc:+9

May I have permission to switch Thera into a Warpriest? I'm sadly not having a ton of success with her as a Bard :(


Yes, that is fine, Thera.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Merry Christmas everybody!


Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

Merry Christmas!


Female Human Warpriest (Sacred Fist) 4 / Monk 1, Init:+1, HP:37/37, AC:20, FF:19, T:20, Fort:+7 Reflex: +4 Will: +10 Perc:+9

Please bot me, I'm away for 48 hours.


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

Belated Merry Xmas and a might fine and wonderful New Year


Please nominate two characters to join your party. Realize that Etha is leaving the party as soon as Book 1 is complete, Rakdon is becoming a sorcerer and Thera is changing to a warpriest. This will give you seven characters.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

I like the Samurai, he's got a lot of good input and the muscle we will need.


Your current choices (the others have been assigned to Orange and Blue, who finished Book 1; Red and Green and close by the way.):

-Sarainy Malki human bard/archer/devout ranged/6 spell buff
-Uran gnome gunslinger/ranged/experimental gun
-Riggs Parrett human wizard/metal ranged/spell
-Kharmell android wizard/spellslinger ranged/less magic
-Tessara Y. elf fighter 1/wizard 3 ranged/owl/magic
-Ghiv human sorcerer psionic ranged/debuff
-Cemiffobar dhampir bloodrager/undead melee/undead


Ah, I am missing one person (at least).

-Malak Gearhead, orc thunderscout (from Aden), wields a simpler gun and has a vehicle.

Please consider this applicant as well.


Female
Clever Feint:
[/ooc]Clever Feint - Bluff [dice]1d20+13+1d6[/dice] success = target flatfooted against allies[/ooc]
Dalaya Lashuntas Envoy (Xenoseeker) 5
Spoiler:
Stam 35/35 HP 34/34 Resolve 6/6 | EAC 17 KAC 17 | Fort +3 Ref +7 Will +5 | Init +3 | Perc +8

When Thera changes to War Priest, is it going to be a melee/melee reach/ranged type of build? Just wondered as it might make it we would need Cemiffobar as a melee type?

If Thera goes melee, then I like the look of Uran, Kharmell and Tessara, would probably vote for Uran and Tessara. Having to look after 2 gnomes in the party ... OMG!!! As Tessara is a wizard going Arcane Ranger we get someone who can do wizardly stuff from scrolls etc....

Anyway just my initial thoughts.


Human (Cryptic) 6 ~ AC 16 tch 12 ff 14 ~ HP 42/42 ~ Fort+3 Ref+7 Will+6 ~ CMD 17 ~ Init+2 ~ Per+10(+12) ~ PsiPts 21/24~ Grit 4/6 ~ Alt. Defense 8/8 ~ Active Type (Humanoid)

Hey, your thoughts are what I think before I thought it.
I agree on all points.


Female Gnome Hunter 6; Init +2; Per +13 low-light; AC 20/13 T/18 FF; HP 40/40; F +6, R +7, W +4

Two gnomes would be hilarious. Also it would be like trying to control a bunch of quicklings.

-Posted with Wayfinder

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