Dawn of Legends (A Legacy of Failure) (Inactive)

Game Master JamZilla

Train!

Rolls sheet


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aka Napalm, Mutant (half-orc) Alchemist/Rogue (hp 45/45; F+8, R+11*, W+7* | KAC 19/15/15; EAC 18/15/14 | Init +4 | Perception +10*, Sense Motive +10)
Dex Mutagen:
F+8, R+13*, W+6* | KAC 22/15/18; EAC 21/15/17 | Init +6 | Perception +9*, SM +9

Lucas climbs into the room and helps Akio lower the man out of the window. "Alright, get to safety as fast as you can."

He turns back to the others. "I still think we can get up the stairs easily. Then hopefully, we can come back down to this floor via the stairs near the emergency exit. Four attackers are going to be hard to take out all at once, especially trying not to hurt any of the hostages."


Inactive

"I might be able to jimmy the-okay that works too," Concussion whispers as Lucas manages to force the window open with a mighty shove. With a shrug, she quickly follows the others in through the open window and then moves to help the two workers head back out the same way.

"Keep down and just head for the street and you should be fine!" she calls after the two.

She then turns back to the others. "Yeah, that'll probably work if we move quick. But lemme know if you think we need a distraction. I, uh...might be able to help with that."


aka Midnight - F Alien Kineticist/Paladin 3; hp 40; AC 20, T 13, FF 17, BAC 16; F +10|R +9|W +6; Init +3, Perception +6 Darkvision 60 ft
skills:
Diplomacy +7, Fly +9, Knowledge (meta) +6, Perception +6, Sense Motive +4
Max. burn 7, Fame: 4

Melania nods at Connie

That is good to know.

She tilts her head, staring in to space, before bringing it upright again and continuing to speak

I have ranged capability, how about you three?

After hearing the group's answers she continues

I think an idea might be, the person better suited to CQB should stumble in to the room and distract the attention of the hostage takers, perhaps coming from the restroom and acting like you do not know what is going on? Then that may draw them to you and bring at least one in range as they try to control you and bring you to the others being held. Then once one is within striking distance, the others of us who have placed ourselves in appropriate ambush positions can strike.

She waits a moment for this to sink in, then continues

Thoughts?


Will await final confirmation of the plan but I suppose it's worth keeping in mind that time is of the essence - it's a heist after all!

Wait! the hispanic man says. If you're going onto the next floor you'll need this or you won't be able to open any of the doors.

He unclips his security pass from his belt and passes it to you.


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

"I don't have a weapon, but I'm good with my hands. I'll stand in the front." He clentches his fists, thinking back to his training all that was drilled into him.

Listening to the plan he stands. "I understand most of the plan..I think it could work and I'm happy to go out there but." He pauses for a moment. "But what's a CQB?" He hesitatedly asks, always feeling stupid for it.


Inactive

"Uh..." Connie draws a blank for a moment as she tries to think. She'd not done a huge amount of experimenting with the strange powers Porfa's cube had bestowed on her and she tried to think if she'd been able to do anything that might serve as 'ranged'. "You mean like, guns? Or a bow?" she shakes her head. "Not really. I might be able to like, make one of them drop theirs though - make the metal hot."

"And yeah, what he said," she adds, jerking her thumb at Aiko. "What's CQB?"


aka Napalm, Mutant (half-orc) Alchemist/Rogue (hp 45/45; F+8, R+11*, W+7* | KAC 19/15/15; EAC 18/15/14 | Init +4 | Perception +10*, Sense Motive +10)
Dex Mutagen:
F+8, R+13*, W+6* | KAC 22/15/18; EAC 21/15/17 | Init +6 | Perception +9*, SM +9

"Ranged capability? I, uh...I guess so. I mean, I have these." He lifts a flap on a pouch on his belt, pulling out several golfball-sized devices. "Uh, these are experimental chemicals -- volatile usually except that this is holding them stable. If I turn it off, they'll explode likely in a matter of seconds. But, uh, they're not exactly non-lethal."

Lucas had been working on the miniaturizing the system that he and Maggie had developed in school. He had finally gotten it to work and on a whim had decided to carry a few around. It was a hugely foolhardy move, but it was coming in handy now.

"CQB? I think that was on the field test. Close Quarters Battle, like hand-to-hand combat? If that's what you're asking, that's definitely not my forte. But if they do come close, I have this." He pulls out a collapsible baton.

Yeah, stop trying to figure out where Lucas is hiding all this stuff, or why he took it for ice cream...


aka Midnight - F Alien Kineticist/Paladin 3; hp 40; AC 20, T 13, FF 17, BAC 16; F +10|R +9|W +6; Init +3, Perception +6 Darkvision 60 ft
skills:
Diplomacy +7, Fly +9, Knowledge (meta) +6, Perception +6, Sense Motive +4
Max. burn 7, Fame: 4

Receiving the security tag from the man, Melania nods but doesn't look at him, intent as she is upon the others.

She nods at Lucas

He has the right of it, CQB, close quarter battle. Utilised in confined areas, typically urban scenarios where a quick and decisive action is required to resolve a problem. CQB consists of hand to hand combat or use of short-range firearms

She encompasses the group with a hand gesture

Normally a team will either take a slow and methodical approach, clearing a building section by section with a focus on safety, or alternatively rely on a rapid assault with a focus on removing threats with a high degree of speed and precision in order to minimise casualties to both teammates and bystanders.

She shakes her head

In this scenario we lack firepower and numbers, so we need to rely upon surprise and swift action. No hesitation. Have no doubt, these assailants are armed and willing to commit illegal and immoral actions, as evidenced by their very presence here. As such, you must not falter in removing them when you have the chance. If you allow them to stall you, our momentum will be lost and we will fail to overcome them. Remember, they do not have your good character, if you do not remove them from active participation, they will continue to be a threat to you, us and the innocent hostages. If they surrender that is good, however secure them and move on quickly. Do not be drawn in to conversation, do not drop your guard.

She turns to make sure everyone has heard.

So here's the plan, such as it is... Lucas, as the only other ranged combatant you will come with me and we will secure the upper level looking over the main entrance. Connie and Akio will then appear from the breakroom, perhaps a carefree couple who have been otherwise engaged until this point and missed the excitement, they will approach the main area looking confused at the alarm, feigning confusion and alarm when addressed by the bandits.

She points at Lucas and herself

Once you have drawn out all the ground floor assailants, you will have the opportunity to knock down the ones that get close to you in order to control you. If they do not get close, feign panic and start crying, perhaps collapse on the floor in order to entice them to close the distance.

She maintains her dispassionate tone, as if she were reading from a technical manual.

Lucas and I will by then have identified those others in the hallway, Lucas can remove one as a threat where his unauthorised and untested experimental chemical bombs will have the least chance of damaging either the innocents or the building, and I will remove the other threat.

She looks around

At this juncture I must advise you that our odds of success, being untrained, in an unfamiliar situation, never having worked together before, unsure of our own capabilities and operating on limited intelligence... are slim...

She lets her words hang in the air for a moment before continuing

But we're all they've got, we represent a chance that the hostages will leave here unharmed and the criminals will be brought to justice. Hand in glove. I am ready if you are?


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

Akio smiles as Concussion is simply just as confused as him with all the tactical talk of CQB.

When it is explained to him he nods. "That will be me then, I'm all about getting up close and personal."

As the strange looking woman breaks down the plan Akio just nods attempting to take in all the tactical talk and hoping not to ask anymore stupid questions. "So it's me and Concussion." He turns to look at the woman a little awkwardly at the mention of a carefree couple. "Stay behind me, I'll try and take the heat and stop any getting too close."

He then feels his confidence of the whole thing drop as she speaks of the odds, his face turning to confusion. "It's the best plan we have.. and we are out of time. I suppose we have to move now." He focuses up again feeling the adrenaline pumping in his body.


So to recap:

Midnight and Lucas are heading out of the breakroom and immediately right up the stairs. They are are going to use the keycard to make their way through in order to flank the enemy. Where do you guys intend to come back out?

Concussion and Ebon are going to exit and try to bluff the goons into getting close enough to stomp

Is that about right?


Inactive

Concussion also tries her best to follow along with the tactical jargon and is relieved when Akio voices the same conclusion she'd come to. Then it suddenly hits her that she's about to waltz right into the middle of a bank heist with a deliveryman and two strange mutants as backup.

Holy sh!t...I should've backed out of this when I had the chance!

But she'd said she'd help and she'd be damned if she chickened out now, especially after the woman and the guy named Lucas had expressed their doubts about how useful she could be.

"Okay, right...uh, we'll keep 'em distracted until you guys can get ready and then we'll CQB 'em into the ground," she nods, trying to keep her nerves calm. She looks at Akio. "I'll just play like I've been in the bathroom this whole time and you were wandering around trying to drop off your pizza or whatever," she adds, pointing to the obvious fact that Akio is still in his work uniform.


aka Napalm, Mutant (half-orc) Alchemist/Rogue (hp 45/45; F+8, R+11*, W+7* | KAC 19/15/15; EAC 18/15/14 | Init +4 | Perception +10*, Sense Motive +10)
Dex Mutagen:
F+8, R+13*, W+6* | KAC 22/15/18; EAC 21/15/17 | Init +6 | Perception +9*, SM +9

Lucas nods. "Ok, let's go. Remember, watch out for the hostages." He pulls out a small bottle and gulps down the entire contents. Immediately, Lucas looks around like he's just realizing where he is. However, he spins the bottle idly on a single finger.

"Ready. Let's get upstairs."

Lucas is drinking a Dex Mutagen. +4 to Dex, -2 to Wis, and +2 to natural armor. The plan is to go up the stairs near us and come down near the emergency exit.


Between them, the group pulls aside the refrigerator that had been partially blocking the door, not worrying about the noise as the alarm had been blaring for a full two minutes by now.

With a nod to eachother, Midnight pulls the door open and then she and Lucas make a dash for the stairs immediately to their right.

As they look up they can see the stairs spiral up seemingly forever but after taking them two at a time they reach the door to the first floor that is signposted Data Entry and Application Processing. With a swipe of the keycard they are in and dashing across the floor, hoping to make it to the other side in time to catch the assailants on their flank.

Dozens of people are on this floor, all at the windows trying to catch a glimpse of the police or perhaps a masked hero coming to rescue them and when Midnight and Lucas enter they are fairly swamped with concerned citizens, asking what is happening, who they are, if the police are on their way, is so-and-so ok.

It's going to take 8 rounds to get around to the other exit with the people badgering you or it will take 3 if you succeed at a DC 12 diplomacy or intimidate check to get them to move out of your way.

Meanwhile, Concussion and Akio wait in the breakroom doorway, ready to make their move...

Concussion and Akio, what are you next actions?


aka Midnight - F Alien Kineticist/Paladin 3; hp 40; AC 20, T 13, FF 17, BAC 16; F +10|R +9|W +6; Init +3, Perception +6 Darkvision 60 ft
skills:
Diplomacy +7, Fly +9, Knowledge (meta) +6, Perception +6, Sense Motive +4
Max. burn 7, Fame: 4

Taking in the spectacle of chaotic people around her, Melania groans inwardly, just what they didn't need. Gathering authority around her like a wreath of smoke, she speaks loudly without shouting, firmly without demanding.

Please stand aside citizens! Clear the way!!

dip: 1d20 + 6 ⇒ (17) + 6 = 23

She directs Lucas to follow in her wake as she makes her way across the floor to the other doorway, guiding people to the side as she picks the quickest paths through the assembled desks and crowd.


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

Akio closes his eyes concentrating on his inner ki, then lets out one long sharp breath fortifying himself for what lays ahead.

He then looks down as Concussion points out his uniform. "I had completely forgot but.. Pizza? Not to fall into a stereotype but I deliver for a chinese.

He looks her up and down. "You should.. fit in as just banking here I guess." He then catches himself looking to long and turns back to the door. "Ok we'll do as you say but stick close, I'm good at all this CQB stuff."

Casting shield on myself- I guess we'll move out with our hands up?


Inactive

"Oh...sorry, didn't pay it much mind when I was trying to chase you down," Concussion shrugs. Then she laughs, surprisingly. "Grandpa always said stereotypes have at least a little basis in reality; guess that was one thing he actually had a point about."

"Okay okay...one second before we waltz on out there," she adds as Akio takes a deep breath to steady himself. She focuses for a moment as she seems to go through the motion of...playing air guitar? But just when it starts to border on the ridiculous, an actual guitar slowly materializes into her hands.

"Damn...it'd almost be worth just keeping the stupid powers for this alone!" she grins, surprisingly blasé about having conjured a guitar from thin air. "Okay come on, this thing won't last forever!"

Concussion will cast Summon Instrument; should last for one minute or 10 combat rounds.


aka Napalm, Mutant (half-orc) Alchemist/Rogue (hp 45/45; F+8, R+11*, W+7* | KAC 19/15/15; EAC 18/15/14 | Init +4 | Perception +10*, Sense Motive +10)
Dex Mutagen:
F+8, R+13*, W+6* | KAC 22/15/18; EAC 21/15/17 | Init +6 | Perception +9*, SM +9

Lucas pushes aside the people as they mob him. "You people need to get somewhere safe! There are gunmen downstairs! Stay here and lock the doors!" He growls at a couple of them who don't seem to back off.

"Melania, I have a smoke bomb. Maybe we can use that to cause a distraction at first? Maybe it'll help confuse the gunmen, but it also means we won't be able to see them as well."


As Concussion and Akio move forward out of the breakroom, they see that lobby is an enormous, air-conditioned space that takes up most of the floor of the bank. It is decorated in pale, neutral colours and highlighted by the occasional piece of modern art that hangs on the walls or strategically placed, expensive-looking Japanese plants.

A row of teller windows lie to the north whilst offices sit to the west. Curving around to the east, further desk space can be seen with even more customers and staff lying down and whimpering in various states of distress.

Four people, two men and two women, dressed in black suits are screaming for everyone to Keep their heads down! and to Shut your mouth!. Two of the criminals are in the lobby area, one armed with a pistol and the other with a long black stun-baton. Two have forced the door open to the north and are behind the glass with the tellers and are similarly armed.

Security cameras in the corners of the floor have been disabled, covered with a sticky mesh (similar to a tanglefoot bag)

As you move in, the four robbers wheel on you, pistols levelled and through their masks they shout;

Stop right there! Get down! Get down!

The closest to you is about 30 feet away and armed with a pistol

Map update later


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

"Chase me down...?" He asks but trails off as as Concussion starts to act increasingly strange but then almost instantly a guitar appears in her hands as if she had been playing it the whole time. "Um.. I wasnt expecting that." He blurts out. "There seems to be a lot more to you than what I can see." He puts aside all his questions for now.

He then focus up again as he moves to the door opening it, stepping out into the bank with hands held high. Their confronted right away with a pistol and what looks like a stun stick. "我不知道发生了什么" He shouts out, taking a deep breath and speaking again. "I was just here for a delivery." He nods down at his uniform. "I don't want anyone to get hurt." He continues to hold up his hands.

Bluff: 1d20 ⇒ 14

This bluffing isn't going to go well..


SM: 1d20 ⇒ 10

I said get down! Get down on the g*ddamned ground! the man roars again, waving his pistol in Akio's general direction.


aka Midnight - F Alien Kineticist/Paladin 3; hp 40; AC 20, T 13, FF 17, BAC 16; F +10|R +9|W +6; Init +3, Perception +6 Darkvision 60 ft
skills:
Diplomacy +7, Fly +9, Knowledge (meta) +6, Perception +6, Sense Motive +4
Max. burn 7, Fame: 4

Melania shakes her head at Lucas

Whilst good to know you have the capability, let's keep to the plan for now so the other two are not confused. Also, I have no way to see through the smoke so it would be as much a hindrance to us.

She reassures the man

Do use it if things go badly for us though, it would be ideal in aiding an escape or retreat.

She fouses on getting through the remaining civilians as swiftly as possible.


Bank Robber
Latest Map

Red and Blue are the ones with firearms


Let's do this in rounds.

In round one Midnight and Lucas went upstairs, while Concussion and Ebon hung back.

Round 2 - Midnight and Lucas made a diplomacy check to clear the crowd around them, meaning in round 4 they would exit the stairs near the emergency exit to the west. The robber told Ebon and Concussion to Get down! after they had moved in.

Round 3 - Heroes

Midnight and Lucas keep moving. Concussion and Ebon whatcha gonna do?


Inactive

Round 3

"Whoa whoa whoa, holy sh!t!" Concussion exclaims, holding up both hands though one still clutches the neck of her guitar. "Stop waving those things around, okay? We'll do what you say!" she continues as she slowly begins to kneel down, hands still in the air. "Geeze, you step into the bathroom for a few minutes..."

Unable to help herself, she grins. She'd always had the hardest time keeping a straight face when anything serious was going down. "You sure you don't want a little theme music in the meantime?" She lifts the guitar slightly. "I'll even take requests!"

Diplomacy: 1d20 + 3 ⇒ (19) + 3 = 22

Come on guys, we're buying that time like we talked about...

Wasn't sure if I needed to be rolling Bluff or Diplomacy here. If Bluff would be more suitable add +7 to that roll instead of a +3!


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

Akio glances back at Concussion as she offer to play a theme song then looks around hoping for the other two to show up sooner rather than later. "Ok ok..." With his hands still up he gets down on his knees. "I don't want any trouble." I don't want to get really captured here


Round 4 - Enemy

The man with the pistol bares his teeth like an animal before striding forward purposefully, weapon aimed directly at Concussion.

Shut your mouth. Shut it before I put a bullet it in little girl! he growls.

You can see several of the bankers and customers looking at you in wide-eyed terror, the message written plainly across their faces. What are you doing?

Whatever it is, it has drawn the attention of the other robbers anyway, as they turn to watch and one of them who is beyond the glass of the teller windows comes to the door and waves his pistol across the crowd;

Two more minutes and we'll be out of your lives. Don't make this the last two minutes you ever have!

Round 4 - Heroes

Midnight and Napalm reenter the ground floor near the emergency exit

Latest Map


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

Akio suffers forward on his knees, getting inbetween Concussion and the gun man. "Point the gun at me." He states plainly with his arms still up. "You wouldn't want to hurt someone so beautiful'" He says eyes locked on the gun man.


Round 5 - Enemy

The gunmen keep their weapons trained on the crowd as the alarm still blares, fully forty seconds after it first sounded and by now is drilling into everyone's heads.

But the thieves don't seem to care and simply hold the crowd under control.

Round 5 - Heroes

Positions on the map have not changed but Midnight and Napalm may act normally now


aka Midnight - F Alien Kineticist/Paladin 3; hp 40; AC 20, T 13, FF 17, BAC 16; F +10|R +9|W +6; Init +3, Perception +6 Darkvision 60 ft
skills:
Diplomacy +7, Fly +9, Knowledge (meta) +6, Perception +6, Sense Motive +4
Max. burn 7, Fame: 4

Melania will have crept over to the door and peeked out the window so she and Lucas have a better idea of the immediate situation.

Move to G7 last round

Whispering to Lucas she relays what she sees.

We'll give them a few more seconds to try and draw one of the bandits over, but whether it happens or not we need to strike soon lest the situation change to our disadvantage...

Readied action: If Akio or Concussion get within melee range of an attacker, or if one of the attackers moves to shoot them or any bystanders, Midnight will Kinetic Blast the assailant


Inactive

Concussion's Round 4

'You wouldn't want to hurt someone so beautiful'? Really, guy?

Perception: 1d20 - 1 ⇒ (5) - 1 = 4

"Okay, okay, geeze..." she mutters. "Just thought I'd offer..." she glances around, trying to see if she can spot the other two but no such luck yet.

Come on guys, you were the ones talking all professional-like...where are you?

Concussion's Round 5

Damn, they're not going anywhere and we're supposed to try and get them close right? Well...here goes...

Hoping that Lucas and the mysterious woman are watching or closing in Concussion begins to sing very softly, her eyes focused on the man waving the gun at Akio and herself.

"Come a little closer, then you'll see
Come on, come on, come on
Things aren't always what they seem to be
Come on, come on, come on
Do you understand the things you been seein'
Come on, come on, come on
Do you understand the things that you've been dreaming
Come a little closer, then you'll see..."

Perform: Oratory: 1d20 + 3 ⇒ (14) + 3 = 17

Concussion is attempting to use Spellsong to conceal some shenanigans. The fellow in Red needs to make a DC 14 Will save :)


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

I should be in S28

Akio looks around the room hoping to spot the other two.

Perception: 1d20 + 6 ⇒ (9) + 6 = 15 Any chance of seeing the others?

He then turns as Concussion begins to sing beckoning the man closer.


What spell are you casting, Concussion?

Will save: 1d20 + 2 ⇒ (16) + 2 = 18

The goon blinks hard several times before taking his pistol in both hands and pointing it directly at Connie's face.

You are gonna shut your damn mouth or I'm gonna put a bullet in it, b!tch!


Midnight and Ebon:

From Midnight's position in G7, you cannot see eachother. Midnight can barely see the robber with the yellow halo.

The map HERE illustrates her line of sight from that position.


aka Napalm, Mutant (half-orc) Alchemist/Rogue (hp 45/45; F+8, R+11*, W+7* | KAC 19/15/15; EAC 18/15/14 | Init +4 | Perception +10*, Sense Motive +10)
Dex Mutagen:
F+8, R+13*, W+6* | KAC 22/15/18; EAC 21/15/17 | Init +6 | Perception +9*, SM +9

Concussion put a link in the song to the Command spell. I think she's commanding him to approach her.

Lucas drinks another concoction and his feet seem to speed up considerably. He nods to Midnight. "Ok, let's go. They can't hold them off forever. We just told two civilians to act as bait while we come around."

Lucas drinks an extract of Expeditious Retreat. As soon as Midnight opens the door, he'll race out to attack the bank robbers.


Inactive

Lucas has it right; C was trying to Command the guy to approach. Sorry, will make things a little more clear next time :)


My bad, I missed that - end of a long day!

Lucas, the door is open now so do you want to drink your extract and move out? I will update the map accordingly later on.


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

I'm not going to take my turn tell at least something else happens.


aka Napalm, Mutant (half-orc) Alchemist/Rogue (hp 45/45; F+8, R+11*, W+7* | KAC 19/15/15; EAC 18/15/14 | Init +4 | Perception +10*, Sense Motive +10)
Dex Mutagen:
F+8, R+13*, W+6* | KAC 22/15/18; EAC 21/15/17 | Init +6 | Perception +9*, SM +9

Yes, Lucas will drink the extract and move 60 feet out towards the robbers.


Lucas dashes out toward the frightened hostages and more importantly, the thieves making their lives a misery. His legs pump with renewed bloodflow, adrenaline coursing through his veins and he covers the distance across the slick marbled floor in less than a second.

Map updated, Midnight you'll need to move before you see more

Latest Map


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

Akio finally see's one of the others, and with and with whatever Concussion tried to do fail he decides now is the time.

Standing up he stares the man down stepping forward calmly. Clenching both his fists he bring them up into a striking stance and in this motion they seemingly start to glow faintly. Then in a blink of an eye he strikes out at the mans chest.

Attack: 1d20 + 4 + 1 - 1 ⇒ (19) + 4 + 1 - 1 = 23
Damage: 1d6 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9

Stand up, five foot, swift enchant fists, punch. AC 18 (shield on)


Round 1 - Enemies

Ebon suddenly springs into action, leaping forward like a striking snake and drives his fist into the solar plexus of the surprised robber.

The man staggers backward, sternum fractured and a red-hot agony running through his chest. He barely raises the strength to bring his pistol up and as he falls backward the weapon discharges, the bullet striking the marble floor and gouging a furrow there. As it ricochets up, Ebon sways aside from the deadly trajectory.

Red, pistol, Ebon: 1d20 + 1 ⇒ (15) + 1 = 16 Hit
Damage: 1d8 ⇒ 3 Deflected

Red was on 0 hp and after that action is now unconscious

The screams ring out even louder than the gunshot and the alarm as several people cower. Some others make for the doors but one woman trips on her high heels and begins shrieking in pain at the suddenly sprained ankle.

One of the robbers from behind the teller glass rushes forward at the commotion and yells to another on the bank floor:

Jesus what the Hell is going on! he roars before seeing the slowly writhing form of his accomplice. Sh!t! he curses. Get 'em before Spiderman or one of those other a$$holes shows up!

Needing little invitation, the robber (Yellow) rushes toward the terribly scarred and monstrous-looking man and swings at him with the black stun-stick he holds in right hand. Lucas ducks it deftly though, the basic hand-to-hand combat training they provided him at SHIELD coming into real practice for the first time.

Yellow, stun baton, Napalm: 1d20 + 2 ⇒ (13) + 2 = 15 Miss

The other two move toward the door behind the teller glass.

Round 2 - Heroes

Latest Map


aka Napalm, Mutant (half-orc) Alchemist/Rogue (hp 45/45; F+8, R+11*, W+7* | KAC 19/15/15; EAC 18/15/14 | Init +4 | Perception +10*, Sense Motive +10)
Dex Mutagen:
F+8, R+13*, W+6* | KAC 22/15/18; EAC 21/15/17 | Init +6 | Perception +9*, SM +9

Lucas dodges the stick and tries to strike back with the collapsible baton that is suddenly in his hand. Whoa, this is for real! No training ring anymore. This guy means business! He tires to remember his training and continue to move around his opponent.

Attack: 1d20 + 5 ⇒ (5) + 5 = 10

5 foot step to J-17. With the dex mutagen, Lucas now has an AC of 20 (+2 from dex, +2 natural armor)


Inactive

C's Round 2

As the others burst in and Akio lays the guy in front of them out with a single punch, Concussion leaps up and quickly ducks behind the nearby doorway for some cover.

"You had your chance! Now I get to pick the music!" she cries as she begins playing.

"It's been a long time comin'
And the table's turned around
'Cause one of us is goin'
One of us is goin' down!

I'm not runnin'
It's a little different now
'Cause one of us is goin'
One of us is goin' down!"

Sick Puppies - You're Going Down

Perform: String: 1d20 + 7 ⇒ (4) + 7 = 11

Man, the acoustics in here suck!

C moves to N29 and begins her performance as a standard action.


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

Akio looks around his fists still glowing he brings them up to attack and dashes forward towards another gun man flying past one of the hostages and over the man he knocked out.

Attack: 1d20 + 4 + 1 - 1 ⇒ (6) + 4 + 1 - 1 = 10
Damage: 1d6 + 3 + 2 + 1 ⇒ (6) + 3 + 2 + 1 = 12

moving to L28 and punch blue - Also i forgot to say last time will always be doing non lethal damage.


Midnight?


Seeing that battle is joined, Midnight rushes toward it, never flinching. And though the citizens begin rushing toward the doors to free themselves from this situation, she is very wary that a stray bullet can kill as easily as one aimed at it's target.

And so she resolves to end the conflict as soon as she is able.

She draws her clenched fist back as if to throw a haymaker but when she thrusts it forward a blast of supercharged air streaks across the bank to slam into the chest of the robber attacking Lucas, striking him like hammer.

Air blast: 1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 20 Hit
Confirmation: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3 Did not confirm
Damage: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7


Round 6 - Enemy

We gotta get out, we gotta get out! one of the robbers shouts as he sees more and more of these weirdos appearing out of nowhere.

He raises his 9mm at the chinese guy but his hands tremble badly and he simply pulls the trigger as quickly as he can, squeezing off shot after shot. The bullets fly well wide but Connie hears the whizz of one passing by her head less than two feet away and thud into a wall behind her.

Green, pistol, rapid shot, Akio: 1d20 + 1 - 2 - 4 ⇒ (11) + 1 - 2 - 4 = 6 Miss
Green, pistol, rapid shot, Akio: 1d20 + 1 - 2 - 4 ⇒ (11) + 1 - 2 - 4 = 6 Miss

Another steps up and swings his black club at Akio but the martial artist easily raises his forearm and thrusts it at the man's wrist, blocking the attack and also sending a burst of pain along the nerves that cluster there.

Blue, stun stick, Akio: 1d20 + 2 ⇒ (5) + 2 = 7 Miss

The robber facing Lucas reels from the sudden blast, all of the air blown out of his lungs as the blast slams into him. He staggers backward, one eye on the door and how he can get out of this situation that has suddenly gone south. He swings out with the stun stick almost blindly but the ceramic body of the weapon smack painfully into Lucas' collar bone, giving him a nasty shock as it does so.

Yellow, stun stick, Lucas: 1d20 + 2 ⇒ (19) + 2 = 21 Hit
Damage: 1d4 + 2 ⇒ (2) + 2 = 4 and Electrictity damage: 1 = 1

Round 6 - Heroes

Lucas, Yellow is headed for the door so you may make an attack of opportunity on him as he moves away

Latest Map


aka Midnight - F Alien Kineticist/Paladin 3; hp 40; AC 20, T 13, FF 17, BAC 16; F +10|R +9|W +6; Init +3, Perception +6 Darkvision 60 ft
skills:
Diplomacy +7, Fly +9, Knowledge (meta) +6, Perception +6, Sense Motive +4
Max. burn 7, Fame: 4

Thanks for the bot :)

Midnight continues her assault.

The quicker they are taken down the less damage they can do...

Gliding just above the floor, she repositions herself and throws another air bolt at the fleeing robber.

Fly to K17

kinetic blast: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
bludgeoning: 1d6 + 4 + 1 + 1 ⇒ (4) + 4 + 1 + 1 = 10


Male Human aka Ebon - Human, Monk/Magus 6 | hp 64 | F+8 R+8 W+11 | AC K 22 E 20 | Init +6 | Perc +14

With bullets ricocheting around him and an enemy swinging at him with a black club Akio takes another deep breath and steps forward. Years of training his honed his skills for this moment to move forward and never back, stick to your enemy and never let him out of your sight.

As he moves he sends out two short punches at the man's chest, attempting to disable him.

Attack: 1d20 + 4 + 1 - 1 ⇒ (7) + 4 + 1 - 1 = 11
Damage: 1d6 + 3 + 2 + 1 ⇒ (6) + 3 + 2 + 1 = 12

Attack: 1d20 + 4 + 1 - 1 ⇒ (19) + 4 + 1 - 1 = 23
Damage: 1d6 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9

Five foot step forward, punch.


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aka Napalm, Mutant (half-orc) Alchemist/Rogue (hp 45/45; F+8, R+11*, W+7* | KAC 19/15/15; EAC 18/15/14 | Init +4 | Perception +10*, Sense Motive +10)
Dex Mutagen:
F+8, R+13*, W+6* | KAC 22/15/18; EAC 21/15/17 | Init +6 | Perception +9*, SM +9

"Uugh!" Lucas grunts as the man's stick connects and a jolt goes through him. Holy s!@@, what was that? Some sort of tazer stick. What the hell am I doing here? I'm a scientist, not a superhero!

When the man turns and runs, however, Lucas's training kicks in. He swings his asp at the man's head, connecting with a sickening thud. He turns in time to see the Chinese delivery man in the midst of bullets and blocking a similar baton with his forearm. Holy crap, it's like a Bruce Lee movie!

"Move, get down!" He shouts to the bank hostages. There were too many hostages to use his explosives, plus setting the bank on fire wasn't the best strategy. We're going to have to do it the hard way.

"Raaaah!" Lucas roars as he charges through the hostages towards the man with the gun. He swings the asp at the man's shoulder.

AOO vs yellow: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Crit Confirm: 1d20 + 5 ⇒ (15) + 5 = 20
Extra Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Attack vs green (charge): 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Move to K-27 and provoke an AOO from Blue.

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