DM IRONLord's Iron Gods Book 1 (Inactive)

Game Master Dave Herman

Foundry Map

Black Hills Caves


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Kellid barbarian (Numerian liberator/primal hunter)/slayer 1. HPs: 15/15 - Rage: 6/6 - AC: 16|11|15 (+1 vs robots) - For:+4 | Ref:+5 | Wil:+1 - Per:+5 Init:+3
DM IRONlord wrote:
Rhangil reaches out and devastates the machine with his spell, followed by an excited Valki Valka smashing its remains with her greatsword. The girl leans around the doorway with a grin. "You must be kellid!"

"That I am!" Valki Valka pronounced proudly, lifting her heavy sword free of the wreckage of the robot. Wires snapped and loose gears clinked on the ground as she pulled her sword up and surveyed its new nicks.

Rhangil Vesperin wrote:
Rhangil walks over to the woman. "Val Baine, I presume? Are you alright?"

Take 10 on a Knowledge:local at +5, for a total of 15?

"She is not bleeding," Valki Valka observed. She turned to face the woman and speak, but before she could...

Takek Iron-Back wrote:

Takek rounded the corner and came into the room - most definitely not in any hurry - giving the blonde girl a nod. The technically polite thing to do would probably have been to speak to the girl, but Takek had more important things on his mind. He reached his wife and, with a smile, grabbed her by the armor.

"There is blood on your lips, Wife." He leaned in to give his ferocious bride a kiss.

The reddish bruises on her face already fading, Valki Valka kissed Takek back enthusiastically, if briefly. "A little blood is nothing. You missed the fun! It's all that heavy armor, it makes you slow like a tortoise," she teased, extricating herself with a laugh. Still smiling, she turned to what was presumably Val Baine.

"I am Valki Valka, and this slow-shelled man is my Husband, Takek Iron-Back. Do not be alarmed by the android - it is Othrev, and has done no one harm that I have seen. The one by your robot is Felix, and the other is Rhangil. We have gathered to rescue your father." She sheathed her sword, eyeing the robot. "What was this thing doing here?"


Val Baine blushes a bit when Takek kisses Valki Valka, looks at Rhangil and replies in a relieved voice, "Yes! You are Rhangil, yes? I know my dad has worked with you before." She moves over to tho smashed automaton and gives it a kick. "Stupid thing! We thought it wasn't functional. Otherwise dad wouldn't have just left it like that in the house. Dammit. I hate not knowing what to do! You say you're going to go look for my father? Thank you so much! I can give you free room and board at the Foundry if any of you need it. And food too. I'm afraid I can't help much beyond that, he took his maps and gear with him..."
She pauses, looking like she's struggling to hold back tears. With a stifled sniffle, she looks at Valki and adds, "I'm Kellid too. An orphan though. I was too young when to remember much of it though. Khonnir's been my father for most of my life."


Knowledge checks on the robot: Felix, you don't have the technologist feat, so you aren't going to be able to learn too much. Othes, you can tell it has damaged parts from before the fight that likely caused it to malfunction. It appears that in was in a sleep mode or something similar and was recharging. Anything else you want to know? The roll was pretty good

Description from the book, cause I forgot to do it before and am feeling lazy right now:
The repair drone is 5 feet tall and made of a gray and white metal-like polymer. Its three spiderlike legs allow it to navigate over broken terrain and rubble with ease. Its torso and arms and head are vaguely humanoid, with one "eye" in the center of its head and a four-fingered hand on each arm. Bits and pieces of its chassis are missing, exposing the delicate circuitry within.


Neuter NG Android Ranger 1//uRogue 1 | HP: 10/10 | AC: 15 (T: 13, F: 12) | CMB: +3, CMD: 16 | F: 13, R: 16, W: 13 | Init: +3 | Perc: +8, SM: -2 | Speed 30ft | Active conditions: None.

Θ3Ξ5 looks up from the remains of the damaged robot. "Oh, this one offers its apologies. It is good that you are unharmed. This drone was only resting, when it awoke it tried to "fix" its surroundings. But it was damaged and not working right."

It stands up and moves to join the others. "Your hospitality is welcome, thank you."


Male LN Gnome Gestalt Alchemist (Preservationist)//Arcanist (blood arcanist) 1 [HP: 10/10 | AC: 15 (19) | T: 15 | FF: 11 | CMB: -1 | CMD: 11 | Fort: +4 | Ref: +6 | Will: +2 | Init +4 | Perc: +6(+8) | Speed: 20' ]

"Thank you for your offer, Ms. Baine," Felix replies. "I'm a newcomer to your town and I haven't yet found a place to stay."

We must not be discovered, Felix Nimbledigit. Your new friends will shun you. Destroy you.

"Later," mutters the gnome, as if to himself.


Male NG Grimspawn Tiefling Occultist//uRogue 1 | HP: 11/11 | AC: 17 (T: 15, F: 12) | CMB: +0, CMD: 15 | F: +4, R: +7, W: +3;+5 | Init: +8 | Perc: +5 DV 60 ft, | Speed 30ft | Active conditions: None.

Rhangil has a big smile and chuckles. "That I have!"For a few moments Rhangil spaces out. Rhangil snaps back to reality and places a hand on Val's shoulder reassuringly with a calm smile. "Don't worry Val, We will find Khonnir and do everything to bring your father back in one piece."


Kellid barbarian (Numerian liberator/primal hunter)/slayer 1. HPs: 15/15 - Rage: 6/6 - AC: 16|11|15 (+1 vs robots) - For:+4 | Ref:+5 | Wil:+1 - Per:+5 Init:+3

A bit dismayed by the idea of a crying Kellid, Valki Valka focused on what she knew. "Yes, we will rescue your father. Can you tell us anything of where he was going?"


"Only that he planned to push further under the hill, past the metal doors," Val responds.


Neuter NG Android Ranger 1//uRogue 1 | HP: 10/10 | AC: 15 (T: 13, F: 12) | CMB: +3, CMD: 16 | F: 13, R: 16, W: 13 | Init: +3 | Perc: +8, SM: -2 | Speed 30ft | Active conditions: None.

"Then we shall go find Master Kyte. He will either be at Brigh's temple, or at the Crowfeather Palace. Then we can see what is behind the starmetal wall." Θ3Ξ5 looks at Val, "We shall accept your hospitality if we return."


Kellid barbarian (Numerian liberator/primal hunter)/slayer 1. HPs: 15/15 - Rage: 6/6 - AC: 16|11|15 (+1 vs robots) - For:+4 | Ref:+5 | Wil:+1 - Per:+5 Init:+3

"The ground will grow slick with the blood and oil of our enemies," Valki Valka promised, clearly believing this to be a comforting talk that would banish all tears. She nodded to Val. "Your hospitality will be most welcome when we return, victorious!"

With a gesture inviting her companions and husband to join her (and a final kick to the ruined robot), she stalked off in search of Master Kyte.


Alright, I'll get this moving along to the next part of the adventure pronto, unless anybody wants to go shopping first. If so, just post what you are hoping to get and I'll go over it for ya.


Male LN Gnome Gestalt Alchemist (Preservationist)//Arcanist (blood arcanist) 1 [HP: 10/10 | AC: 15 (19) | T: 15 | FF: 11 | CMB: -1 | CMD: 11 | Fort: +4 | Ref: +6 | Will: +2 | Init +4 | Perc: +6(+8) | Speed: 20' ]

Felix is good to go.


Male NG Grimspawn Tiefling Occultist//uRogue 1 | HP: 11/11 | AC: 17 (T: 15, F: 12) | CMB: +0, CMD: 15 | F: +4, R: +7, W: +3;+5 | Init: +8 | Perc: +5 DV 60 ft, | Speed 30ft | Active conditions: None.

Rhangil is good to go too.


Neuter NG Android Ranger 1//uRogue 1 | HP: 10/10 | AC: 15 (T: 13, F: 12) | CMB: +3, CMD: 16 | F: 13, R: 16, W: 13 | Init: +3 | Perc: +8, SM: -2 | Speed 30ft | Active conditions: None.

Θ3Ξ5 is good to go.


Kellid barbarian (Numerian liberator/primal hunter)/slayer 1. HPs: 15/15 - Rage: 6/6 - AC: 16|11|15 (+1 vs robots) - For:+4 | Ref:+5 | Wil:+1 - Per:+5 Init:+3

Valki Valka is definitely good to go.


Male Human Gestalt Brawler (Exemplar)/Cleric 1 [HP: 13/13 | AC: 17| T: 11| FF: 16 | CMB: +4 | CMD: 15 | Fort: +4 | Ref: +3 | Will: +5 | Init +1 | Perc: +3 | Speed: 20' ]

Takek doesn't have the cash to buy the things I'd like to feel "ready." :-) So let's go!


You make your way to the temple of of Brigh, where the head cleric Joram Kyte sees you. He is an older man, human, and is dressed in the practical garb of a craftsman. With a rod of extend spell in hand, he utters a short prayer and wave of divine magic washes over you. A strange cold feeling grows in your lungs (or air circulation system, in Othres' case). ”That should last you four hours, which should be more than enough to have a look around. Be mindful of your time though, unless you are confident in your swimming, or can hold your breath well. No, hurry on! The clock is ticking.”

The weeping lies placidly before you, emanating a sulfurous stench. There is no sign of life within several yards of the pool, not even insects. It looks horrible, but you know it is the only way into the caves, so you brave the brackish pool.

Technically, you're supposed to make a DC 10 Swim check, but there's no penalty for failure so I'm just gonna skip that. There will, however, be a DC 15 fort save to avoid being sickened.

Everyone makes their way cautiously through the underwater tunnel you find beneath the pond. It gets tight in a few places, but never in any way that is an issue. After a short swim, you emerge into a chamber with a small beach. The air is bitter and stinks of mold and vinegar, but it is breathable despite its unpleasant flavor-narrow vents and fissures provide enough air circulation to keep the atmosphere breathable, if disagreeable. There is just enough light to make out your generall surroundings. The water here averages only 2 feet deep, and maintains the same unhealthy taint found outside in the Weeping Lake. The foul-smelling air makes the eyes water in this cave, but despite this worrying effect, has no further impact.


Map up when I remember how to use google docs. Probably tomorrow.


Male Human Gestalt Brawler (Exemplar)/Cleric 1 [HP: 13/13 | AC: 17| T: 11| FF: 16 | CMB: +4 | CMD: 15 | Fort: +4 | Ref: +3 | Will: +5 | Init +1 | Perc: +3 | Speed: 20' ]

Fort Save: 1d20 + 4 ⇒ (17) + 4 = 21

Takek rose from the stinking water and gagged a few times, heaving the filth from his lungs and mouth. His tongue tasted like something had died on it, weeks ago, but beyond that, he seemed fine. Which did not prevent him from giving himself a quick shower in divinely summoned water.

Blinking, he looked around their environment, ready for trouble.

He'll use Create Water to clean the pool water off/out of his armor, and offer the same to anyone else who wishes it.


Male NG Grimspawn Tiefling Occultist//uRogue 1 | HP: 11/11 | AC: 17 (T: 15, F: 12) | CMB: +0, CMD: 15 | F: +4, R: +7, W: +3;+5 | Init: +8 | Perc: +5 DV 60 ft, | Speed 30ft | Active conditions: None.

Fort Save: 1d20 + 5 ⇒ (16) + 5 = 21

Rhangil crawls out of the water, holding back gagging from the vileness of their swim.
"In all my 70 years I have never tasted something so vile!" Rhangil accepts Takek's rinse off, draws his rapier and implement rod, and looks around.

Percep: 1d20 + 8 ⇒ (4) + 8 = 12


Male LN Gnome Gestalt Alchemist (Preservationist)//Arcanist (blood arcanist) 1 [HP: 10/10 | AC: 15 (19) | T: 15 | FF: 11 | CMB: -1 | CMD: 11 | Fort: +4 | Ref: +6 | Will: +2 | Init +4 | Perc: +6(+8) | Speed: 20' ]

Fortitude: 1d20 + 4 ⇒ (12) + 4 = 16

For once, Felix is thankful for his wraps, as they help to block the smell from this putrid cave.

We are vulnerable, Felix Nimbledigit.

"I know, I know," the gnomes mutters, while producing a bit of leather from his pouches.

"A moment, friends." Felix wriggles his fingers in a complex pattern and a suit of armor made of air and light shimmers around him before vanishing.

"Now I am ready."

Casts mage armor.


Kellid barbarian (Numerian liberator/primal hunter)/slayer 1. HPs: 15/15 - Rage: 6/6 - AC: 16|11|15 (+1 vs robots) - For:+4 | Ref:+5 | Wil:+1 - Per:+5 Init:+3

Fort DC15: 1d20 + 4 ⇒ (10) + 4 = 14

Valki Valka puked up the putrid water remaining in her lungs, wiped her mouth with her arm, and nodded for Takek to douse her with clean water.

"A foul entrance to a foul place," she noted in a choked voice, wringing out her long black hair. Drawing her bow from her back, she nocked an arrow and, with a small bout of dry retching, motioned for someone to take the lead. That she didn't take it herself indicated just how ill she was feeling.


Neuter NG Android Ranger 1//uRogue 1 | HP: 10/10 | AC: 15 (T: 13, F: 12) | CMB: +3, CMD: 16 | F: 13, R: 16, W: 13 | Init: +3 | Perc: +8, SM: -2 | Speed 30ft | Active conditions: None.

Θ3Ξ5 pulls itself out of the foul water.

Fortitude Save: 1d20 + 2 ⇒ (7) + 2 = 9

"Oh, that is truly foul."


You barely get a chance to collect yourselves when several small, glowing things emerge from cracks in the cave wall. They head directly for you, agitated by your presence in their territory.

Initiative
Felix: 1d20 + 4 ⇒ (16) + 4 = 20
Othes: 1d20 + 3 ⇒ (19) + 3 = 22
Rhangil: 1d20 + 8 ⇒ (15) + 8 = 23
Takek: 1d20 + 1 ⇒ (8) + 1 = 9
Valki: 1d20 + 3 ⇒ (4) + 3 = 7
Bugs: 1d20 ⇒ 9

There are six. Not going to do a combat map for this, I don't think it's necessary.


Male NG Grimspawn Tiefling Occultist//uRogue 1 | HP: 11/11 | AC: 17 (T: 15, F: 12) | CMB: +0, CMD: 15 | F: +4, R: +7, W: +3;+5 | Init: +8 | Perc: +5 DV 60 ft, | Speed 30ft | Active conditions: None.

Vitals:

HP: 11/11
Conditions: None
Spell Slots:
-1st: 1/2
Implements:
-Evocation: 1
-Transmutation: 3

Rhangil sighs."Time to get to work." He moves up to the closest bug and stabs at it with his rapier. Attack: 1d20 + 5 ⇒ (6) + 5 = 11 Damage: 1d6 ⇒ 6


Male LN Gnome Gestalt Alchemist (Preservationist)//Arcanist (blood arcanist) 1 [HP: 10/10 | AC: 15 (19) | T: 15 | FF: 11 | CMB: -1 | CMD: 11 | Fort: +4 | Ref: +6 | Will: +2 | Init +4 | Perc: +6(+8) | Speed: 20' ]

Is there a clump of bugs that I can manage to hit with a bomb?


Felix Nimbledigit wrote:
Is there a clump of bugs that I can manage to hit with a bomb?

Yes - but you risk hitting your companions in this small space.


Neuter NG Android Ranger 1//uRogue 1 | HP: 10/10 | AC: 15 (T: 13, F: 12) | CMB: +3, CMD: 16 | F: 13, R: 16, W: 13 | Init: +3 | Perc: +8, SM: -2 | Speed 30ft | Active conditions: None.

Θ3Ξ5 is sickened, so his initiative is at -2.

Θ3Ξ5 draws his rapier and stabs at one of them.

Rapier attack: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10
Rapier damage: 1d6 + 2 - 2 ⇒ (2) + 2 - 2 = 2


Kellid barbarian (Numerian liberator/primal hunter)/slayer 1. HPs: 15/15 - Rage: 6/6 - AC: 16|11|15 (+1 vs robots) - For:+4 | Ref:+5 | Wil:+1 - Per:+5 Init:+3

Trying to hold down her gorge, Valki Valka raised the bow in her hands and fired at the nearest bug.

shortbow: 1d20 + 2 ⇒ (11) + 2 = 13
dmg: 1d6 - 2 ⇒ (2) - 2 = 0


Pretty impressive guys.... BTW they are AC 12. Lol. Sorry, couldn't resist a lil bit o snark, since I figured you would steamroll this.


Θ3Ξ5 wrote:
Θ3Ξ5 is sickened, so his initiative is at -2.

Actually, I believe Initiative is on of the few rolls sickened doesn't affect. Either way, not really worried about it for this encounter


Male Human Gestalt Brawler (Exemplar)/Cleric 1 [HP: 13/13 | AC: 17| T: 11| FF: 16 | CMB: +4 | CMD: 15 | Fort: +4 | Ref: +3 | Will: +5 | Init +1 | Perc: +3 | Speed: 20' ]

Yep. It's amazing how devastating "sickened" can be at low levels. DM, Takek has the same Init as the baddies. I was waiting to see what everyone else/the bugs did first, but just noticed that they had no Dex bonus to their Init roll, so I guess that would put Takek acting just before them. My apologies on the delay. (That said, you forgot to roll twice for Valki Valka again.) ;-)

Takek drew the greatsword from his back and strode towards one of the bugs.

attack: 1d20 + 4 ⇒ (3) + 4 = 7

Unfortunately, he probably would have had better luck with the flat of his blade. The little thing easily avoided his clumsy strike.

Sheesh! "And the Heroes of Torch were felled by lightning bugs."


Male LN Gnome Gestalt Alchemist (Preservationist)//Arcanist (blood arcanist) 1 [HP: 10/10 | AC: 15 (19) | T: 15 | FF: 11 | CMB: -1 | CMD: 11 | Fort: +4 | Ref: +6 | Will: +2 | Init +4 | Perc: +6(+8) | Speed: 20' ]

If there is a space where Felix could throw a bomb w/o hitting his companions:
Felix Nimbledigit, your companions are in danger. I suggest using an area attack.

"My thoughts precisely," Felix mutters, quickly producing a vial of explosive catalyst. He mixes it with a few pinches of inert powder from his belt and flings it at one of the approaching insects.

Bomb: 1d20 + 6 ⇒ (16) + 6 = 22
Damage (fire): 1d6 + 5 ⇒ (6) + 5 = 11
The squares around the targeted bug will take 6 fire damage, or 3 if they succeed on a Ref save DC 16.

If there is not a space where Felix could throw a bomb w/o hitting his companions:
Felix Nimbledigit, you are in danger. Your companions are overwhelmed. I suggest using an area attack.

Felix's hand strays to his belt, where numerous vials of green explosive catalyst hang, before coming to a stop. "If I use a bomb, I'll hit one of them." he explains.

You will find new friends.

Felix, ignoring the darkly practical thoughts of Oturu, shoulders his crossbow and takes aim at one of the approaching insects.

Light Crossbow: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 ⇒ 2


Takek Iron-Back wrote:

Yep. It's amazing how devastating "sickened" can be at low levels. DM, Takek has the same Init as the baddies. I was waiting to see what everyone else/the bugs did first, but just noticed that they had no Dex bonus to their Init roll, so I guess that would put Takek acting just before them. My apologies on the delay. (That said, you forgot to roll twice for Valki Valka again.) ;-)

Ya know, I totally intended to take that into account, and then completely forgot. So...

Valki Initiative: 1d20 + 3 ⇒ (12) + 3 = 15

Revised Initiative Order = Rhangil, Othes, Felix, Valki, Takek, Bugs

Also, Felix, I'm going to say yes you can this round since thee beetles haven't had a chance to move in close yet.


Before the luminous insects can close in to attack, the party is able to launch an attack. However, a combination of the foul waters and the small size of the creatures works in the beetles favor, as everyone swings or shoots wildly, except for a single bomb that whilrs through the air and connects squarely with one towards the back. It makes a creepy squeeking sound as its burnt husk falls into the wretched stream. Remarkably, three others which should seemingly have been caught in the blast manage to fly out and away from the explosion and appear to be unaffected. The survivors close in to attack everyone.

Bugs reflex save: 1d20 ⇒ 20 Well, natural 20...
Bug 1 Bite vs Rhangil: 1d20 + 1 ⇒ (13) + 1 = 14 Miss
Bug 1 Bite vs Othes: 1d20 + 1 ⇒ (15) + 1 = 16 Hit Damage: 1d4 ⇒ 2
Bug 1 Bite vs Felix: 1d20 + 1 ⇒ (17) + 1 = 18 Miss (You should update your header to include mage armor)
Bug 1 Bite vs Valki: 1d20 + 1 ⇒ (13) + 1 = 14 Miss
Bug 1 Bite vs Takek: 1d20 + 1 ⇒ (17) + 1 = 18 Hit? (Are you 17 or 19, I'm unsure?) Damage: 1d4 ⇒ 3


Male Human Gestalt Brawler (Exemplar)/Cleric 1 [HP: 13/13 | AC: 17| T: 11| FF: 16 | CMB: +4 | CMD: 15 | Fort: +4 | Ref: +3 | Will: +5 | Init +1 | Perc: +3 | Speed: 20' ]

Sorry, that's a hit. The AC listed after the slash (with an asterisk) is if he has Shield of Faith active. Which he did in the previous fight, but it should definitely have expired by now. I'll fix that in the morning.


Takek Iron-Back wrote:
Sorry, that's a hit. The AC listed after the slash (with an asterisk) is if he has Shield of Faith active. Which he did in the previous fight, but it should definitely have expired by now. I'll fix that in the morning.

Gotcha. Man, these are some deadly CR 1/3 monsters


Neuter NG Android Ranger 1//uRogue 1 | HP: 10/10 | AC: 15 (T: 13, F: 12) | CMB: +3, CMD: 16 | F: 13, R: 16, W: 13 | Init: +3 | Perc: +8, SM: -2 | Speed 30ft | Active conditions: None.

Y'know, I forgot to ask if these things were constructs or actually vermin.

Θ3Ξ5 thrusts his rapier at the closest bug. "This one would appreciate it if you would stop moving."

Rapier attack: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5
Rapier damage: 1d6 + 2 - 2 ⇒ (6) + 2 - 2 = 6

oh look, my d6 roll is twice my d20 roll. :(


Male NG Grimspawn Tiefling Occultist//uRogue 1 | HP: 11/11 | AC: 17 (T: 15, F: 12) | CMB: +0, CMD: 15 | F: +4, R: +7, W: +3;+5 | Init: +8 | Perc: +5 DV 60 ft, | Speed 30ft | Active conditions: None.

"Quick little buggers, ain't they?" Rhangil stabs again. Atk and Dmg: 1d20 + 5 ⇒ (18) + 5 = 231d6 ⇒ 3 Cit. Confirm: 1d20 + 5 ⇒ (7) + 5 = 12 Im pretty sure that confirms it. SO! Crit Dmg.: 1d6 ⇒ 1 Whelp! I mean it's more damage than if I didn't Crit, but... "But not quick enough!"


Male Human Gestalt Brawler (Exemplar)/Cleric 1 [HP: 13/13 | AC: 17| T: 11| FF: 16 | CMB: +4 | CMD: 15 | Fort: +4 | Ref: +3 | Will: +5 | Init +1 | Perc: +3 | Speed: 20' ]
DM IRONlord wrote:

Gotcha. Man, these are some deadly CR 1/3 monsters

Paizo is, in my opinion, horrible at balancing CR for 1-3 level characters. I have never seen as many PC deaths and TPKs as I've seen in first modules of Pathfinder APs.

Takek growled. He probably should have backed off and healed himself and his companions, but now his blood was up.

Attack: 1d20 + 4 ⇒ (4) + 4 = 8

Unfortunately, his anger didn't seem to be helping his aim.


Kellid barbarian (Numerian liberator/primal hunter)/slayer 1. HPs: 15/15 - Rage: 6/6 - AC: 16|11|15 (+1 vs robots) - For:+4 | Ref:+5 | Wil:+1 - Per:+5 Init:+3

shortbow: 1d20 + 4 - 2 ⇒ (7) + 4 - 2 = 9
dmg: 1d6 - 2 ⇒ (3) - 2 = 1

"I will not be mauled by a- hurk- ghraulgrhakh," Valki Valka's aim was ruined by losing her last meal all over her foe. She backed away from the insects, weakly swatting at the one following her with her bow.


Waiting on Felix. It's the weekend though, so now worries here.


Male LN Gnome Gestalt Alchemist (Preservationist)//Arcanist (blood arcanist) 1 [HP: 10/10 | AC: 15 (19) | T: 15 | FF: 11 | CMB: -1 | CMD: 11 | Fort: +4 | Ref: +6 | Will: +2 | Init +4 | Perc: +6(+8) | Speed: 20' ]

Sorry, guys. I've been having power outage problems all weekend.

One of the beetles surges through the flames of his bomb, its mandibles snapping around one of Felix's legs. Thankfully, his armor enchantment held, but the shock of the blow caused the gnome to swing wide on his return swing with his staff.

"It would seem that they are resistant to fire," he mentions, almost clinically.

Melee Attack: 1d20 + 1 ⇒ (1) + 1 = 2
Damage: 1d4 ⇒ 3


Most of the party continues to flail ineffectively at the attacking insects, except Rhangil, who perfectly skewers one of them upon his rapier. It twitches spasticly and dies. Felix, on the other hand, manages to get confused enough by their movement he actually manages to hit himself. The beetles continue their attack.

Who does Felix hit: 1d5 ⇒ 4 Himself! Take 3 points nonlethal

Bite vs Felix: 1d20 + 1 ⇒ (2) + 1 = 3
Bite vs Othes: 1d20 + 1 ⇒ (19) + 1 = 20 Hit Damage: 1d4 ⇒ 1
Bite vs Takek: 1d20 + 1 ⇒ (15) + 1 = 16
Bite vs Valki: 1d20 + 1 ⇒ (18) + 1 = 19 Hit Damage: 1d4 ⇒ 4

Next round, go!


Felix Nimbledigit wrote:


"It would seem that they are resistant to fire," he mentions, almost clinically.

Note that one of them appears to perfectly crispy. The others just got extremely lucky


Neuter NG Android Ranger 1//uRogue 1 | HP: 10/10 | AC: 15 (T: 13, F: 12) | CMB: +3, CMD: 16 | F: 13, R: 16, W: 13 | Init: +3 | Perc: +8, SM: -2 | Speed 30ft | Active conditions: None.

I think if I don't do it now, we're going to have a hard time making it to a point where it might be more useful.

The circuitry traces on Θ3Ξ5 begin to glow faintly, then, as he thrusts his rapier at a bug, they glow brightly like a torch for a brief moment.

Rapier attack (nanite surge): 1d20 + 4 - 2 + 4 ⇒ (8) + 4 - 2 + 4 = 14
Rapier damage: 1d6 + 2 - 2 ⇒ (2) + 2 - 2 = 2


Kellid barbarian (Numerian liberator/primal hunter)/slayer 1. HPs: 15/15 - Rage: 6/6 - AC: 16|11|15 (+1 vs robots) - For:+4 | Ref:+5 | Wil:+1 - Per:+5 Init:+3

Valki Valka backed away, swearing, and fired again...

shortbow: 1d20 + 4 - 2 ⇒ (7) + 4 - 2 = 9
dmg: 1d6 - 2 ⇒ (5) - 2 = 3

...but her eyes were watering, and she couldn't aim properly.


Male Human Gestalt Brawler (Exemplar)/Cleric 1 [HP: 13/13 | AC: 17| T: 11| FF: 16 | CMB: +4 | CMD: 15 | Fort: +4 | Ref: +3 | Will: +5 | Init +1 | Perc: +3 | Speed: 20' ]

"It requires strength to lift another. There may be found as much honor in lending your strength to another's sword arm as there is in swinging the sword."

The words of a long-dead priest echoed in Takek's mind, as if summoned, somehow, and he shook his head. Glancing about, he realized that all of his companions were bruised or bleeding, including himself.

Keeping his sword up defensively, Takek summoned the power of his God, and a weak wave of healing strength rolled out from him.

Channel: 1d6 ⇒ 1

Clearly, Gorum didn't quite agree with this interpretation of His philosophy. That, or the aftereffects of the putrid water were affecting Takek's concentration.

Sorry guys. It appears that the RNG hates us right now. But everyone gets 1hp back. If there are any wounded bugs, he'll Exclude them with his Selective Channeling feat.


Male NG Grimspawn Tiefling Occultist//uRogue 1 | HP: 11/11 | AC: 17 (T: 15, F: 12) | CMB: +0, CMD: 15 | F: +4, R: +7, W: +3;+5 | Init: +8 | Perc: +5 DV 60 ft, | Speed 30ft | Active conditions: None.

With a flourish, Rhangil flicks the bug's corpse from his rapier with a huge grin, "Who's next?!". He stabs at the nest nearest bug.

attack: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d6 ⇒ 4

"Another one bites the dust!"


Male NG Grimspawn Tiefling Occultist//uRogue 1 | HP: 11/11 | AC: 17 (T: 15, F: 12) | CMB: +0, CMD: 15 | F: +4, R: +7, W: +3;+5 | Init: +8 | Perc: +5 DV 60 ft, | Speed 30ft | Active conditions: None.

Whoops forgot that that was a crit threat. 1d20 + 5 ⇒ (8) + 5 = 131d6 ⇒ 3

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