DM Elanmorin's Hell' Rebels

Game Master Nathan Hartshorn

Kintargo has been taken over by the forces of Hell!
Barzillai Thrune has the city in his clutches, will heroes arise and suceed in guiding the resistance against the tyrant or will they fall as so many others before of them?

HELL’S REBELS REBELLION SHEET

Lootfinder by Veccio

Handouts

Initiative order:
[dice=Initiative check (Elurius)]1d20+4[/dice]
[dice=Initiative check (Lirotha)]1d20+3[/dice]
[dice=Initiative check (Kurglunn)]1d20+2[/dice]
[dice=Initiative check (Oren)]1d20+2[/dice]
[dice=Initiative check (Rocco)]1d20+3[/dice]
[dice=Initiative check (Talon)]1d20+4[/dice]
[dice=Initiative check (Valrani)]1d20+1[/dice]

Day Job checks:
Result: 5 -> 1 gp
Result: 10 -> 5 gp
Result: 15 -> 10 gp
Result: 20 -> 20 gp
Result: 25 -> 50 gp
Result: 30 -> 75 gp
Result: 35 -> 100 gp
Result: 40 -> 150 gp

Map of Kitargo

The wasp nest

Iudeimus Tenements

Lucky Bones - lvl 01

Lucky Bones - Undervater Level


5,001 to 5,050 of 5,737 << first < prev | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | next > last >>

Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Never saw Free Swim before. That looks pretty groovy, to be honest!


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

We need to save our spell slots if at all possible. I asked for Communal Protection from Evil. Its only one spell and it covers ALL of us. Also remember the most powerful tool to an enemy underwater spell-caster: Dispel Magic. It can ruin your free diving magics quite quickly!

Shadow Lodge

MAP

Magic Circle against evil costs 3 level slots and lasts 100 minutes. Also Elurius is the only one who rolled perception...

The murky waters make so Elurius does NOT notice anything at all...


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren is ready. After drinking her Mutagen, she has 60 minutes of increased speed and low light vision. ”Pick the spells and let’s go. It’s now or never!”


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

I haven't leveled up yet so I haven't rolled perception yet. Magic Circle cannot be moved. Once it's placed it stays in that location. Anybody who leaves the circle loses protection so that doesn't help us. Let's keep it simple...Protection from Evil for each of us (Duration is his level in minutes for each of us)- so that's 6 levels used. Free swim for Oren(3 levels), and Telepathic Bond (5 levels) on as many people as possible (Caster plus one willing creature per three cater levels). Then air bubble on Talon's gun of choice. I will have a single Air Bubble memorized as backup if needed.


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Lirotha will cast Mage Armor on herself as soon as she has the chance once in the water. Reminder NOTE: I have my everburning torch strapped to my back and poking over my left shoulder which should work well with my low-light vision.

Perception+Alertness: 1d20 + 12 + 2 ⇒ (6) + 12 + 2 = 20


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Before heading in, Val uses her regular meditations, and provides the group water breathing.

She will also enhance her own protections (barkskin) and ability to use her staff underwater (free swim).

Then, entering the depths, she too looks around.
perception: 1d20 + 13 ⇒ (18) + 13 = 31

Shadow Lodge

MAP

GM stuff:
???: 1d20 + 12 ⇒ (18) + 12 = 30

Valrani's keen senses allow her to perceive 5 shapes swimming not far from the Silver Ravens' position!

DC18 Knowledge (nature) check:
These are Skum, hunchbacked, green-skinned humanoids with wide, frog-like heads but mouths more akin to that of a toothy fish

Initiative:
Initiative check (Elurius): 1d20 + 4 ⇒ (20) + 4 = 24
Initiative check (Lirotha): 1d20 + 3 ⇒ (3) + 3 = 6
Initiative check (Kurglunn): 1d20 + 2 ⇒ (9) + 2 = 11
Initiative check (Oren): 1d20 + 2 ⇒ (7) + 2 = 9
Initiative check (Rocco): 1d20 + 3 ⇒ (16) + 3 = 19
Initiative check (Talon): 1d20 + 4 ⇒ (2) + 4 = 6
Initiative check (Valrani): 1d20 + 1 ⇒ (2) + 1 = 3
Initiative check (???) x5: 1d20 + 3 ⇒ (15) + 3 = 18

Surprise round

Red
Yellow
Green
Blue
Orange

Valrani

The humanoids strats floating towards the Silver Ravens. They wield tridents...

Round 1 - Bold may act

Elurius
Rocco

Red
Yellow
Green
Blue
Orange

Oren
Talon
Lirotha
Valrani


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

As the creatures swim closer, Valrani quickly enchants her staff.
Shillilah.


Female CG half-elf Oracle 7 | HP 47/47 | AC: 21 (+2 if both hands aren't in use), T: 14 FF: 20 (18 if both hands are in use) | Fort +4; Ref +4; Will +4 | Init: +4 | Perc: -1, SM: +3 | Speed 30ft | Spells: 1st 8/8 2nd 7/7 3rd 5/5 | Flicker 3/3 Healer's way 6/6 Counter-Song 7/7 Wand 41/50 | Active conditions: none

Elurius floats a few feet closer past Lirotha and gives a burbling "URP" of surprise.

Shouting, "We're *glub* Under attack! *Blurble*", she rustles frantically for her flag and pulls it out before locking eyes on the weapon the creature in red is carrying and incanting a short spell.

Casting Burning Disarm on Mr. Red. He needs to make a DC 16 Reflex save to drop his weapon or take (5d4 ⇒ (1, 1, 2, 1, 3) = 8/2 =4) damage. It might deal more damage due to boiling the water (The rules for which are here) but the spell doesn't specify.

Flag is ACTIVE. +1 to hit, damage and saves vs. fear or charms

Shadow Lodge

MAP

Every one of you has 10 minutes of PfE active.
Oren has Free Swim for 100 minutes
Talon has air bubble for 10 minutes
Professor Borhausen and 3 of you have Telepathic Bond for 100 minutes


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Telepathic bond = Oren, Val and me. Val if you need to shapeshift, this should still allow us to still hear you in any form. How long will the Water Breathing spells from the wand last?


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

We have 12 hours between us for the water breathing that Val casts.

Shadow Lodge

MAP

Does anyone want to bot Rocco and possibly Talon?

Unfamiliar with the watery environment Rocco waits for his friends to take the initiative.
Elurius casts a spell at one of the ugly creatures threatening the SIlver Ravens. The monster's trident starts to glow red and all around the metallic spikes water starts to sizzle and boil, yet the wooden shafts do not burn...

Knowing they wasted the element of surprise the creatures close in on their targets charging through the water!

Tridents' pointy ends:
Green vs Elurius: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Red vs Lirotha: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11Damage: 1d8 + 4 ⇒ (2) + 4 = 6

Blue vs Oren: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Orange vs Valrani: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Valrani and Oren both get wounded as blood drips into a small reddish river spreading through the water...

UNDERWATER COMBAT

Round 1 - Bold may act

Elurius

Red
Yellow
Green
Blue
Orange

Oren -11hp
Talon
Lirotha
Valrani
-11hp
Rocco


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Swim: 1d20 + 3 ⇒ (19) + 3 = 22

Steadying herself, Lirotha pulls back out of the trident's reach, drawing her starkife as she does, and reaches outto touch Oren...

Healing Hex: 2d8 + 5 ⇒ (2, 7) + 5 = 14

Healing Hex!:
Healing hex used Today!:
1. Lirotha
2. Elurious
3. Rocco
4. Oren
5. Talon
6. Valrani
7. Kurglunn


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

VAlrani slams her staff into the yellow Skum, bubbling something indecipherable into the water.

attack: 1d20 + 9 ⇒ (8) + 9 = 17
damage: 3d6 + 6 + 1 ⇒ (2, 2, 1) + 6 + 1 = 12


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren punches three times with her spiked gloves at the skum in front of her.

Attack with flag 1d20 + 1 + 13 ⇒ (3) + 1 + 13 = 17
Damage 1d8 + 11 + 1 ⇒ (7) + 11 + 1 = 19

Attack with flag 1d20 + 1 + 13 ⇒ (8) + 1 + 13 = 22
Damage 1d8 + 11 + 1 ⇒ (7) + 11 + 1 = 19

Attack with flag 1d20 + 1 + 8 ⇒ (16) + 1 + 8 = 25
Damage 1d8 + 11 + 1 ⇒ (5) + 11 + 1 = 17


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Oopse, +1 to hit and damage for me from flagbearer too


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Knowing that Elurius isn't the hardiest of the people currently on the front line of the fight, Rocco tries to give the green creature the sense that a large aquatic predator is ready to swim up behind it!

Cast Cause Fear. DC16 Will save or target is frightened for 1d4 ⇒ 1 rounds, or shaken for 1 round on a successful save. Target is immune if it has 6+ HD.

Shadow Lodge

MAP

@Valrani: give me a DC10 swim check please, as far as I can tell you have no freedom of movement, no swim speed, no firm footing and that's a -6 to hit, if you fail the swim check your penalty becomes -10. Giving free swim to everyone could have been a good idea...

Lirotha swims away from the fish faced creature's reach while Oren's fists reduce the her opponent to pulp.
Meanwhile Rocco casts a frightening spell on one of the creatures.

Will Save (green): 1d20 + 5 ⇒ (6) + 5 = 11

And it works like a charm, forcing it to flee!

Elurius gets an AoO vs Green as long as she has her weapèon in hand

Round 1/2 - Bold may act

Elurius

Red
Yellow
Green
Blue
Orange

Oren -11hp
Talon
Lirotha
Valrani -11hp
Rocco


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Val precast free swim before going in.


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Boting Talon...

Activating his Martial Flexibility Move action:

Aquatic Combatant:
You gain a +2 bonus on Swim checks and don’t take the usual penalties on melee attack rolls made underwater. Your slashing melee attacks and unarmed bludgeoning attacks deal full damage underwater.
, Talon gains sudden clarity underwater!

Swim w/ Aquatic Combatant Feat: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17

He then draws his dagger and moves up to aid Valrani with her two assailants!


Female CG half-elf Oracle 7 | HP 47/47 | AC: 21 (+2 if both hands aren't in use), T: 14 FF: 20 (18 if both hands are in use) | Fort +4; Ref +4; Will +4 | Init: +4 | Perc: -1, SM: +3 | Speed 30ft | Spells: 1st 8/8 2nd 7/7 3rd 5/5 | Flicker 3/3 Healer's way 6/6 Counter-Song 7/7 Wand 41/50 | Active conditions: none

Cast a spell and have a flag in the other hand, she doesn't have a weapon at the ready.

Elurius's eyes widen as the two things carrying tridents close in on her. Sh gives an unhappy sounding glub of annoyance and then rubs her casting fingers together, clearly trying to snap them but the water prevents her from following through. As her fingers slide along each other her form disappears from sight.

She tries to float away from the monsters, next to Oren and casts a short spell, the platinum ring Elurius gave the fighter earlier starting to glow a faint silver.

Actions:
Using a free action for flicker, she's invisible as the spell for 6 rounds, then move to get away form the moonster and a standard to cast Shield Other

One question: would casting Prayer break invisibility? I'm assuming so (negative consequences fro the enemies = harming them, no?)

Flag is ACTIVE. +1 to hit, damage and saves vs. fear or charms.
Shield other on Oren. (+1 to AC and saves)

Shadow Lodge

MAP

@Valrani: Then Valrani smashes the acquatic fiend yet she's not able to kill it outright

@Elurius: yes, prayer would break invisibility

Talon swims near the fray while Elurius turns invisible.

The green scaled monster overcomes its fear and comes gets back toward battle while its red scaled companion pursues Lirotha!

Red vs Lirotha (trident): 1d20 + 6 ⇒ (13) + 6 = 19Damage roll: 1d8 + 4 ⇒ (5) + 4 = 9

Red vs Lirotha (claw): 1d20 + 4 ⇒ (13) + 4 = 17Damage roll: 1d4 + 3 ⇒ (3) + 3 = 6

Red vs Lirotha (bite): 1d20 + 4 ⇒ (6) + 4 = 10Damage roll: 1d6 + 3 ⇒ (1) + 3 = 4

And Lirotha suffers heavy damage!

The 2 fish faced creatures facing Valrani and Talon attack the Silver Ravens as well!

Orange vs Talon (trident): 1d20 + 6 ⇒ (16) + 6 = 22Damage roll: 1d8 + 4 ⇒ (3) + 4 = 7

Orange vs Talon (claw): 1d20 + 4 ⇒ (18) + 4 = 22Damage roll: 1d4 + 3 ⇒ (1) + 3 = 4

Orange vs Talon (bite): 1d20 + 4 ⇒ (4) + 4 = 8Damage roll: 1d6 + 3 ⇒ (5) + 3 = 8

Yellow vs Valrani (trident): 1d20 + 6 ⇒ (6) + 6 = 12Damage roll: 1d8 + 4 ⇒ (6) + 4 = 10

Yellow vs Valrani (claw): 1d20 + 4 ⇒ (19) + 4 = 23Damage roll: 1d4 + 3 ⇒ (4) + 3 = 7

Yellow vs Valrani (bite): 1d20 + 4 ⇒ (12) + 4 = 16Damage roll: 1d6 + 3 ⇒ (1) + 3 = 4

Val is hit once while Talon suffers the same indignity... TWICE!

Round 1/2 - Bold may act

Elurius

Red
Yellow -13hp
Green
Orange

Oren -11hp
Talon -11hp
Lirotha -15hp
Valrani -18hp
Rocco


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Val grunts as the nasty creature trident strikes her. Swinging her staff she tries to return the favor and finish off the yellow one she wounded earlier.

attack, flag ( free swim): 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18
damage,flag: 2d6 + 1 + 6 ⇒ (3, 1) + 1 + 6 = 11


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren moves 5’ to the left, defending Lirotha. She punches three times with her spiked gloves at the red skum in front of her.

Attack with flag 1d20 + 1 + 13 ⇒ (17) + 1 + 13 = 31
Damage 1d8 + 11 + 1 ⇒ (4) + 11 + 1 = 16

Attack with flag 1d20 + 1 + 13 ⇒ (3) + 1 + 13 = 17
Damage 1d8 + 11 + 1 ⇒ (4) + 11 + 1 = 16

Attack with flag 1d20 + 1 + 8 ⇒ (4) + 1 + 8 = 13
Damage 1d8 + 11 + 1 ⇒ (4) + 11 + 1 = 16

DM, Lirotha healed me back to full in her Monday evening post. I don’t think I’ve been hit again since then.


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Swim: 1d20 + 3 ⇒ (16) + 3 = 19

Lirotha moves away from her attacker and reaches out to Valrani...

Healing Hex(Valrani): 2d8 + 5 ⇒ (2, 1) + 5 = 8

Healing Hex!:
Healing hex used Today!:
1. Lirotha
2. Elurious
3. Rocco
4. Oren
5. Talon
6. Valrani
7. Kurglunn


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Boting Talon again...

Swim w/ Feat Bonus: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25

He then strikes out at the creature attacking him...

Dagger: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Crit?
Dagger: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

...and draws blood!


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Rocco draws up his new underwater crossbow and carefully takes a shot around Oren, who is going toe-to-fin with two of these creatures.

UW Light Crossbow, into melee, flag: 1d20 + 8 - 4 + 1 ⇒ (11) + 8 - 4 + 1 = 16 Damage (P), flag: 1d6 + 1 ⇒ (1) + 1 = 2

Shadow Lodge

MAP

@Oren: You are right, I simply forgot to update the information.

Valrani gets rid of the yellow sea dwelling monster while Oren does the same with the red one. Talon stabs his opponent with perfect accuracy, but his dagger can't cause too much harm to his target. Rocco tries to use his crossbow underwater with less than brilliant results.

Round 3 - Bold may act

Elurius

Green
Orange -6hhp

Oren
Talon[ -11hp
Lirotha] -09hp
Valrani -10hp
Rocco

Shadow Lodge

MAP

Elurius suddenly decides to wait and see what the fish-faced monsters' next move will be...

... predictably it's more violence. trident

Talon's Swim check: 1d20 + 3 ⇒ (10) + 3 = 13

Orange vs Talon (trident): 1d20 + 6 ⇒ (9) + 6 = 15Damage roll: 1d8 + 4 ⇒ (3) + 4 = 7

Orange vs Talon (claw): 1d20 + 4 ⇒ (1) + 4 = 5Damage roll: 1d4 + 3 ⇒ (2) + 3 = 5

Orange vs Talon (bite): 1d20 + 4 ⇒ (17) + 4 = 21Damage roll: 1d6 + 3 ⇒ (4) + 3 = 7

Green vs Oren (trident): 1d20 + 6 ⇒ (2) + 6 = 8Damage roll: 1d8 + 4 ⇒ (6) + 4 = 10

Green vs Oren(claw): 1d20 + 4 ⇒ (15) + 4 = 19Damage roll: 1d4 + 3 ⇒ (3) + 3 = 6

Green vs Oren (bite): 1d20 + 4 ⇒ (6) + 4 = 10Damage roll: 1d6 + 3 ⇒ (3) + 3 = 6

Both Oren and Talon avoid being hit by the mosnters.

Round 3 - Bold may act

Green
Orange -6hhp

Oren
Talon -11hp
Lirotha -09hp
Valrani -10hp
Rocco
Elurius


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren remains steady and tries to finish off the green enemy.

Attack with flag 1d20 + 1 + 13 ⇒ (18) + 1 + 13 = 32
Damage 1d8 + 11 + 1 ⇒ (7) + 11 + 1 = 19

Attack with flag 1d20 + 1 + 13 ⇒ (10) + 1 + 13 = 24
Damage 1d8 + 11 + 1 ⇒ (5) + 11 + 1 = 17

Attack with flag 1d20 + 1 + 8 ⇒ (20) + 1 + 8 = 29
Damage 1d8 + 11 + 1 ⇒ (3) + 11 + 1 = 15

————

Possible Crit on Attack 3 1d20 + 1 + 8 ⇒ (3) + 1 + 8 = 12
Damage 1d8 + 11 + 1 ⇒ (5) + 11 + 1 = 17


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Val starts to wave her staff at the orange creature.

"Get away!" she calls out as the surprisingly hefty staff again smashes into it.
attack: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
damage: 2d6 + 7 + 1 ⇒ (2, 5) + 7 + 1 = 15


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Swim: 1d20 + 3 ⇒ (19) + 3 = 22

Swimming up closer, Lirotha reaches out to Talon to heal him...

Healing Hex(Talon): 2d8 + 5 ⇒ (7, 6) + 5 = 18

Healing Hex!:
Healing hex used Today!:
1. Lirotha
2. Elurious
3. Rocco
4. Oren
5. Talon
6. Valrani
7. Kurglunn


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Botting Talon again...

Swim with Feat Bonus: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16

Swimming closer, Talon swings again.
Dagger: 1d20 + 5 ⇒ (10) + 5 = 15
Dam: 1d4 + 1 ⇒ (2) + 1 = 3

Shadow Lodge

MAP

Oren pummels another aquatic monster to death with her fists while Valrani smashes her staff into the last remaining one's head, severely wounding it. Unfortunately Talon misses to put it down with his dagger, despite having just been healed by Lirotha.

Round 3 - Bold may act

Green
Orange -21hhp

Oren
Talon
Lirotha -09hp
Valrani -10hp
Rocco
Elurius


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Rocco reloads his crossbow, then tries to swim ahead past Lirotha, but only flounders uselessly as he struggle to swim without using his arms.

Swim: 1d20 + 4 ⇒ (1) + 4 = 5


Female CG half-elf Oracle 7 | HP 47/47 | AC: 21 (+2 if both hands aren't in use), T: 14 FF: 20 (18 if both hands are in use) | Fort +4; Ref +4; Will +4 | Init: +4 | Perc: -1, SM: +3 | Speed 30ft | Spells: 1st 8/8 2nd 7/7 3rd 5/5 | Flicker 3/3 Healer's way 6/6 Counter-Song 7/7 Wand 41/50 | Active conditions: none

Elurius reaches out and places a hand on Liotha's shoulder, channeling a little extra healing into the woman keeping most of the group up.

Healer's way: 3d6 ⇒ (6, 3, 3) = 12

A slightly melodic sounding voice gurgles out from the woman but the water messes it up too much to impart meaning.

Shadow Lodge

MAP

Elurius heals Lirotha while Rocco almost stabs himself with one of his crossbow bolts!

The last remaining skum warrior keeps attacking Talon!

Orange vs Talon (trident): 1d20 + 6 ⇒ (11) + 6 = 17Damage roll: 1d8 + 4 ⇒ (8) + 4 = 12

Orange vs Talon (claw): 1d20 + 4 ⇒ (2) + 4 = 6Damage roll: 1d4 + 3 ⇒ (4) + 3 = 7

Orange vs Talon (bite): 1d20 + 4 ⇒ (9) + 4 = 13Damage roll: 1d6 + 3 ⇒ (3) + 3 = 6

Luckily for Talon the creature's wounds' sem to have decreased his accuracy.

Round 4 - Bold may act

Orange -21hhp

Oren
Talon
Lirotha
Valrani -10hp
Rocco
Elurius

Once the skum is defeated (you just need a couple more hit points of damage) you should roll perception


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Valrani heads across to the last skum, and slams her staff into it.

attack: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
damage: 2d6 + 7 + 1 ⇒ (6, 5) + 7 + 1 = 19

Then, with the wounded creature dealt to, she looks into the murky waters.

perception: 1d20 + 13 ⇒ (15) + 13 = 28


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Swim: 1d20 + 3 ⇒ (4) + 3 = 7

Trying to help more, Lirotha struggles with the water environment...


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Botting Talon again...

Swim w/Feat Bonus: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13

Keeping his head, Talon swings his dagger again...

Dagger: 1d20 + 5 ⇒ (14) + 5 = 19
Dam: 1d4 + 1 ⇒ (4) + 1 = 5


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Reception 1d20 + 10 ⇒ (19) + 10 = 29

Oren looked around the murky water, now clouded with blood.


Female CG half-elf Oracle 7 | HP 47/47 | AC: 21 (+2 if both hands aren't in use), T: 14 FF: 20 (18 if both hands are in use) | Fort +4; Ref +4; Will +4 | Init: +4 | Perc: -1, SM: +3 | Speed 30ft | Spells: 1st 8/8 2nd 7/7 3rd 5/5 | Flicker 3/3 Healer's way 6/6 Counter-Song 7/7 Wand 41/50 | Active conditions: none

Elurius tries to pull herself and the flag through the water closer to Valrani and help heal up the woman in case there were more people coming to attack the ravens.
Swim: 1d20 + 1 ⇒ (13) + 1 = 14

She slides in next to the laywer and places a few needles into the side of her arm before channeling a little healing into them. Before Val can even noitce she's been pricked, the needles are out and gone from sight.

Healer's way: 3d6 ⇒ (5, 5, 1) = 11

Assuming the battle is probably over she then takes a moment to try peering through the now much more murky bloodied water.

Perception: 1d20 - 1 ⇒ (2) - 1 = 1 ... but the sight of the blood they are swimming in makes her shudder and immediately stop looking at it, instead focusing on making sure her clothes aren't getting stained.


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Val looks around, checking how everyone is.

Noticing her own lack of wounds she shrugs.

"I thought it got me good. Probably have a bruise to show for it in the morning, but looks like my enchantments prevented worse harm."

Thanks


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Perception: 1d20 + 14 ⇒ (7) + 14 = 21


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

With the battle winding down, Rocco takes a beat to take in his surroundings.

Perception: 1d20 + 6 ⇒ (7) + 6 = 13

Shadow Lodge

MAP

Valrani and Talon finish the last remaining skum warrior off.
Oren keens senses, paired with the help of most of the Silver Ravens (Elurius not included as she starts trying to sing underwater... with predicateble results!) allow her to discover a secret door hidden on the northern face of the southwestern pillar supporting the rooms's ceiling. Within the hollow pillar drops 20 feet down what resembles a set of stairs submerged by water.

Where do you want to go from here?


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren gestures for others to follow her to the newly discovered staircase. She tries to look for trouble.

Perception 1d20 + 10 ⇒ (3) + 10 = 13


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

For Those with Telepathy Active:
"Let's move."

Lirotha then gestures to Oren's find and waves the rest forward...

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