
Vasily Lyesnayevich |

Vasily pulls an arrow from his quiver and takes careful aim. "Get it, girl!" Strelka launches herself at the ghostly creature like a furry missile, fangs at the ready.
Vasily, Deadly Aim; Strelka, charge.
Deadly Aim: 1d20 + 8 ⇒ (3) + 8 = 11
DA arrow: 1d8 + 7 ⇒ (2) + 7 = 9
Charge: 1d20 + 9 ⇒ (11) + 9 = 20
Bite: 1d6 + 2 ⇒ (3) + 2 = 5

Bea |

Sorry about the delay.
Bea tries to hide her surprise as she steels her resolve against the apparition. Calling upon her inner strength, she swings at the foe.
Swift action - Activate smite vs wisp.
power attack: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
damage: 2d6 + 11 + 5 ⇒ (5, 1) + 11 + 5 = 22
HP:28/48

DM Carbide |

Chaos erupts in the village. The lizardfolk who escorted you shouts in Draconic as the others begin to draw weapons and close with you.
Neither Vasily's arrow, Strelka's fangs, nor Bea's sword leave any impact on the wisp, which easily evades the multiple attacks.
Round 2 (ongoing):
Initiative order
Will-o'-Wisp-acted
The Fitcher
Katya
Vasily & Strelka
Bea
The creature again attempts to shock Bea. The arc easily hits the paladin, but Katya's spell protects her from any damage. 4 HP...yeah, no. You're all up!
Shock damage: 2d8 ⇒ (1, 3) = 4
AC 28 T 28 FF 16

Bea |

Breathing deeply, Beatrix closes her eyes and speaks in a low voice, "Noldur, Bringer of Redemption, Blade of Erastil." Immediately, her sword flashes brilliantly as a flameless torch. Opening her eyes, she swings once again at the foe, keeping it at bay.
Swift Action - Celestial Spirit: +1 bonus.
power attack: 1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24
damage: 2d6 + 12 + 5 ⇒ (3, 3) + 12 + 5 = 23

Katya Volkv |

Katya brings up her staff in a high arc, circling around her as she shouts, "Hefoc wer suaco!" and a brief flash of a clock hangs in the air.
Casting Haste, which will hit all 5 of us.

Vasily Lyesnayevich |

Vasily edges away from the unnatural creature, looking to put his back against something solid so the lizardfolk can't swarm him, hand blurring as he fills the air with arrow after arrow. "I don't want to fight this whole village. Anyone see a way out?"
Strelka tries again to bite into the insubstantial wisp.
V 5' steps away from the wisp to avoid AoOs and uses Rapid Shot @wisp, S flanks with Bea.
Rapid Shot 1: 1d20 + 9 ⇒ (2) + 9 = 11 +1 from Haste = 12
Arrow 1: 1d8 + 3 ⇒ (2) + 3 = 5
Rapid Shot 2: 1d20 + 9 ⇒ (17) + 9 = 26 +1 from Haste = 27
Arrow 2: 1d8 + 3 ⇒ (2) + 3 = 5
Haste attack: 1d20 + 9 ⇒ (16) + 9 = 25 +1 from Haste = 26
Arrow 3: 1d8 + 3 ⇒ (4) + 3 = 7
Bite: 1d20 + 7 ⇒ (4) + 7 = 11 +1 from Haste = 12, +2 if flanking
Dmg: 1d6 + 2 ⇒ (6) + 2 = 8
Had to move, so no Haste attack.

DM Carbide |

So far, your escort seems to be carrying the day in the debate. The other lizardfolk--at least the ones you've seen so far--are lowering their weapons and nodding along.
ETA: Vasily, did you include the +1 for Point-Blank Shot?

DM Carbide |

That's more like it!
Strelka again misses the elusive aberration, but with Katya's spell bolstering his accuracy Vasily hits with one arrow. As it moves to avoid the next one, Bea feints once and follows up with a devastating blow. It emits a high-pitched keening sound, then crackles angrily.
Fitcher, anything else you want to do this round?
AC 28 T 28 FF 16 -34 HP

DM Carbide |

The Fitcher casts his spell and moves up.
Round 3 (ongoing):
Initiative order
Will-o'-Wisp-acted
The Fitcher
Katya
Vasily & Strelka
Bea
The wisp attempts to shock Bea again, but again fails to penetrate the spell. From further in the village, you all hear a bellow in Draconic.
Party up!
Shock damage: 2d8 ⇒ (3, 5) = 8

Bea |

Bolstered by the spell and success, Beatrix swings again, striking true on one of her swift strikes.
Swift Action: LoH on self 1/4
power attack: 1d20 + 11 + 2 + 1 ⇒ (16) + 11 + 2 + 1 = 30
Haste attack: 1d20 + 9 + 2 + 1 ⇒ (12) + 9 + 2 + 1 = 24
damage: 2d6 + 12 + 5 ⇒ (3, 3) + 12 + 5 = 23
damage: 2d6 + 12 + 5 ⇒ (3, 1) + 12 + 5 = 21
LoH: 2d6 ⇒ (1, 3) = 4
HP: 32/48

The Fitcher |

The hasted Fitcher begins to hack wildly at the Will-o'-Wisp, fortified by magical speed and accuracy.
true striking +1 Cold Iron Sickle 1d20 + 26 ⇒ (18) + 26 = 44
damage 1d6 + 2 ⇒ (2) + 2 = 4
extra haste attack 1d20 + 6 ⇒ (7) + 6 = 13
damage 1d6 + 2 ⇒ (5) + 2 = 7

DM Carbide |

Round 3 (ongoing):
Initiative order
Will-o'-Wisp-acted
The Fitcher-acted
Katya
???-
Vasily & Strelka
Bea-acted
???-
The Fitcher's blade strikes home, inflicting a single shallow slash on the wisp. Then Bea chops at it, cleaving it in two. It falls, broken, to the ground. There is a collective gasp, followed by another shout.
InitBC: 1d20 + 1 ⇒ (7) + 1 = 8

Katya Volkv |

Katya turns to the loud shouting voice, her own answering, "Dout geou o'wisp lowda udoka. Yth geou qe claxir wer munthrek vrak! Dout xiekivi jalla qe ibleua."

Vasily Lyesnayevich |

Vasily takes another arrow out of his quiver and puts it to the string, watching the lizardfolk warily but not aiming at any one just yet. "We don't want to fight this entire village," he says again. "I hope you can talk us out of this."
Vasily doesn't have the Kn for it, but does anyone know if will o' wisps are often kept as pets by lizardfolk? It seems like an odd pairing.

The Fitcher |

Is there something going on here between the Will-o'-Wisp and Lizardfolk? 1d20 ⇒ 1. The Fitcher has Kn (local) +4, Kn (nature) +9, and Kn (planes) +5. Not sure which, if any, would apply. Also using Sense Motive to determine if it's looking like they're about to jump us. 1d20 + 12 ⇒ (10) + 12 = 22

DM Carbide |

The ones immediately around you aren't looking like they're about to attack. They're more concerned with whoever was just shouting.

Katya Volkv |

Katya turns to Bea saying in the harsh Draconic tongue, "Si mi ukrisir..." before changing back to Common, "I mean, I'm shouting at the tribe in general, but specifically the loud voice from a moment ago. I don't know what they are thinking, but their actions so far have been deplorable. Typical of monstrous races."

DM Carbide |

At the end of the round, unless you do anything in the intervening few seconds, a larger and more impressive lizardfolk emerges from the central hut, accompanied by a quartet of brightly painted lizardfolk and a pair of black-scaled crocodiles with red heads. The other lizardfolk retreat from your area.
I'll get the map updated in a bit.
Round 4:
Initiative order
The Fitcher-
Katya
Lizard King & Harem-
Vasily & Strelka
Bea-acted
Blood caimans-

The Fitcher |

The Fitcher calls out, We have destroyed the evil spirit here! We have come in peace, to trade only. Do we have peace?
diplomacy, if needed (could use some aid another, probably)1d20 + 1 ⇒ (14) + 1 = 15
Hold action. If these lizardfolk do anything aggressive, cast Flaming Sphere right on the big fella (DC15 reflex save)

Katya Volkv |

Katya translates what Bea says as she is not sure the larger Lizard King can understand common, "Yth tira ti huven vi slathalin, shar geou eligne hesina. Batobot kavar jahus malsvir vur lowda ios cotuir usv dril. Petranas tir ti tir wer diieson."?
Her staff held at the ready as she hopes the Lizard isn't in a bloodthirsty mood.

Vasily Lyesnayevich |

Vasily held his bow ready but unraised. He muttered quietly to the others "If it comes to it, taking out the chief first might keep everyone else from piling on."
Ready an attack action in case one of the lizardfolk or crocodiles attacks a party member.

DM Carbide |

The lizardfolk king lowers his trident just a little and glares at you suspiciously. "You killed great Stisshak! Why should you leave here alive?"
Amazing couple of rolls...changing his attitude from Hostile was DC 26.

Katya Volkv |

Katya scowls for a moment before responding, glaring down the Chieftan, "We came to your tribe in good faith for trade. We are attacked by your Stisshak without provocation and learn you are torturing human children here? We will be leaving here alive with the child because if you try to stop us, we'll be forced to respond the same way we responded to Stisshak attacking us."

The Fitcher |

The Fitcher, a bemused expression on his face, looks slowly around the encampment as the others talk, observing how the lizardfolk are reacting.
sense motive - are there factions developed within this tribe, or are they all supporting the leader? 1d20 + 12 ⇒ (4) + 12 = 16

Vasily Lyesnayevich |

Vasily looks around for a clear line of retreat or, barring that, a direction that holds the fewest armed warriors.

DM Carbide |

The king snarls, then retreats to his hut along with his retinue. Fitcher, you're reasonably sure that there's going to be some sort of shakeup here, though it may take some time. For now, though, you can take the child and go.

Vasily Lyesnayevich |

Vasily looks in the direction of the gate. "We should go before they change their minds. We should warn our people to avoid this area, as well, to give the lizardfolk their space."

DM Carbide |

The lizardfolk who first spoke with you sees you to the gate, muttering to you as he does so. "No trading for a few weeks. Let things settle."
It's a crowded boat ride back from the island. The boy introduces himself as Tig Tannersen. He's been held captive for several days; knowing what you do now about will-o'-wisps, you figure that it was making the lizardfolk do things to scare him and feeding on his terror.

Katya Volkv |

Katya tends to the young boy after digging him out of the mud trap, one of the few times she's never grumbled about getting her robes dirty or caked in mud. She asks him if he's from this area and if he knows where his parents are. Fully intent on taking care of the boy, she thoroughly uses prestidigitation on the boys clothes and her own. "We'll find your parents, or a new home for you Tig Tannersen, I promise you."

DM Carbide |

"Oh, Ma and Pa are like as not fine, just worried sick 'bout me. The lizards grabbed me while I was out, ah, playing." He gives Katya and Bea a guilty look.

Vasily Lyesnayevich |

Does Vasily know where the Tannersens live?
Kn:Local: 1d20 + 2 ⇒ (19) + 2 = 21 I'd hope so, with that roll.
Vasily nods at the boy. "I know your Pa, Tig. We'll get you home safe."

DM Carbide |

Vasily, you do indeed know the boy's parents.
Heading back to town to drop him off, then?

Katya Volkv |

Works for Katya, not sure what to do next... another kingdom turn or more exploring?

DM Carbide |

Tannersen's parents are overjoyed to have him back safely, and somewhat embarrassed that it was high officers of state who did it. However, despite their embarrassment they spread the story far and wide.
Add +2 to the base kingdom Loyalty score.

DM Carbide |

Going to annex the gold mine hex next?