
GM Olmek |

Pirate AoO: 1d20 + 3 ⇒ (8) + 3 = 11
Pirate AoO: 1d20 + 3 ⇒ (10) + 3 = 13
Pirate Unarmed Damage (non-lethal): 1d3 + 1 ⇒ (2) + 1 = 3 to Sunny
Eloise manages to successfully avoid the clumsy pirates' grasps as she slips up to the mid-deck. Sunny isn't so lucky. Despite her best efforts, Slippery Sy Lonegan manages to land a punch on her.
Pirate Unarmed: 1d20 + 3 ⇒ (3) + 3 = 6
Pirate Unarmed: 1d20 + 3 ⇒ (8) + 3 = 11
Slippery Sy moves up to Pari and and Aretta launches herself at Thorn. Both of the pirates swing at their targets, but fail to connect. Fipps and Jape stand up, dripping wet from Ajani's spell and move up to threaten the remaining heroes. Ajani escapes and finds his way upstairs with Eloise and Sunny.
Pirate Will Save: 1d20 - 1 ⇒ (18) - 1 = 17
Unfortunately for Pari, Slippery Sy grits her teeth through the priestess's spell and holds steady.
Both Pari and Thorn can make it up to the next deck without further interuption. Both non-prone Pirates used their AoO on Sunny.

:Sunny: |

"Owie!" Sunny wails as she takes a thump....turning to pout at the person responsible....as she scampers up to join the rest of the crew 'falling in' for inspection.
But we's all made it in time, right? (^_^)

Pari |

Pari heads upstairs, humming quietly to herself as she gives one last look at the pirates who'd bothered them. They had obviously been attempting to cause them trouble there. For what reason, that was something she wanted to know.
Once on deck, the peg legged woman waits to see what her duties are today - hopefully, not working in the bilge.

GM Olmek |

The lot of you manage to make it to the main deck without anybody else trying to stop you. Fipps (dripping wet) and the rest of his mates arrive shortly after, glaring daggers in your direction.
Standing in front of you is Mr. Plugg and Master Scourge. Plugg speaks first. "Listen up for yer duties!" He produces a small scroll and begins to read. "Riggers: Lonegan, line work. Maheem, rope work. Monkey Boy, lookout. Rattsberger, line work. Tate, mainsail. Toppin, rigging repair. Turloch, upper rigging work."
"Swabs: Asures, swabbing. Bansion, bilges. Brackett, rat catching. Chumlett, rat catching. Cogward, bilges. Cusswell, swabbing. Jape, rope work. Pari Peg-leg, repairs. Quinn, repairs. Tibbs, runner. Scrimshaw, rope work. Shivikah, swabbing. Sunny, swabbing."
He turns to Eloise. "Holycross. The cap'n has a hunger for turtle today. See to it that you and Fishguts can acquiesce."
"Those are your jobs for today. See to it that they are finished." And with that, Mr. Plugg stalks off, a sour look on his face.
Scourge walks up to where Sunny is standing and prods her in the sternum with the butt of his bull-whip. "Oi, whatsyername? Smiles? That sounds right." He grins maliciously, revealing half a dozen gold teeth. "Turn in another performance in yer duties like you did yesterday and you can expect to be tied to the mast come the Bloody Hour. Savvy?" He points at Pari. "That goes for you too. The cap'n doesn't suffer dead weight!"
Time for Daytime Actions! Please include what the action is as well as the relevant rolls.
Also, a word on the campaign. As I mentioned earlier, work has me slammed right now. I work as the brewer and the holidays are a busy time for use, production-wise. As a result, my posting has slowed down. When we get past them, my time should clear up quite a bit and I can get back to trying to keep a 24-hour posting schedule. Please bear with my slowed down posting in the mean time. :) Thanks!

:Sunny: |

Not to worres, none. Real Life gets around to hammering us all. Hope things are going swell for you and yours this season. (^_^)
Suny winces as Scourge walks up and adds another 'poking' to herself. Shifting hands to rub at both places she's been bumped today....
She nods at his words attempting to be pleasant, even as the pain from her thumping begins to fade. She shuffles over to the others who've been assigned to 'Swabbing'. She nods at Asures and Cusswell.
Basically, like the previous day, Suny will attempt her best at working hard.
Aaand this is where I admit to having lost how one determines the dice rolling of such things. :( Sorry.

:Sunny: |

(^_^) Thank'e! *scampers off to read and relearn.*
Profession Sailor:1d20 + 1 ⇒ (1) + 1 = 2 (To show she might know what she's doing.)
Str Check for swabbing:1d20 + 0 ⇒ (13) + 0 = 13 (To see how she does.)
Con Check for swabbing:1d20 + 0 ⇒ (8) + 0 = 8 (To see how she lasts.)
Ooo boy...this in't gon'a end well... (¬_¬)

Pari |

Daytime Action: Sneak
Repair work is fine for Pari - she gets some time to sit and even take off her peg leg for a bit, let her stump breathe for a while. Seeing that she's working along side someone else, she doesn't see the harm in socializing with Quinn.
"So, were you pressed into service as well, then?" She asks as she sews up a torn sail. "I don't mind it as much as I think I should. Well, so long as I'm not in the bilges. And I'd very much like the opportunity to take a swim and possibly get the stench off," She sighs.
After a while, Pari decides to politely excuse herself to go and take a look around the ship for a few brief minutes. Places like this had a few things tucked into their corners people could forget about - things that she could use, like proper armor.
Sailor check: 1d20 + 7 ⇒ (3) + 7 = 10
Perception: 1d20 + 3 ⇒ (17) + 3 = 20

Ajani Ihejirika |

Like before, Ajani is diligent about his work, easily ascending to the crow's nest to carry out his duties as a lookout for the day.
Take 10 on the Climb check for a result of 22. Then...
Perception: 1d20 + 8 ⇒ (15) + 8 = 23

Thorn Asures |

Having made it past the merciless lot at the bottom of the decks, Thorn readjusts his hat and looks around at the others. After Scourge has his words with Sunny, he moves over and whispers into her ear, pats her on the shoulder, and moves on to his duties.
Strength Check: 1d20 + 3 ⇒ (8) + 3 = 11
With his duties behind him, he allows himself time to converse with a member of this ship's twisted crew. Today, it'll be the man named 'Cog.'
As he approaches the man, he just whistles - the stench of the bilges is no mere scent, since he wears it so vividly.
"Seems t'me a man with an arm like yours should be puttin' it all to better use than this. Been stranded 'ere long, or a recent arrival?"