Terevalis Unctio of House Mysti |
Only those who pass the knowledge checks should look in the spoilers
The Fisherman is depicted hauling in an enormous catch of small fish to take back to Absalom, illustrating Aroden’s declaration that a great host of creatures could accomplish a great task, whether that be taming the wilds or feeding a nation.
The Scholar is depicted writing on a piece of parchment and then reading from it to passersby, just as Aroden was said to smile on those who recorded history and other knowledge to share it with others.
The Shepherd is depicted herding animals out of a crowded city to the pastures beyond, just as Aroden blessed leaders with the foresight to direct people to the tasks and places that best suit them.
The Soldier is depicted bearing a lantern through the streets of a city, following the dead god’s prophecy that the vigilant shall carry light to the darkest corners of the world to banish the shadows.
The soft light of the surrounding fungus mixes with the flickering glow of the nearby torches to reveal a grand chamber. A large pool of water along the chamber’s southern edge reflects the blue and green radiance to illuminate the massive stalactites that cling to the ceiling overhead. Two other tunnels branch off from this area, leading to the east and west. Rising up from the pool is a column of rock with steeply sloped sides and a flat top, as if someone had sawn off the top of a massive stalagmite. A miniature city carved from this same stone occupies nearly the entire surface. Tiny trinkets such as ancient coins, polished semiprecious stones, and ornately braided loops of string are scattered throughout the diorama, and pale cave frogs clamber atop it. The smooth cavern floor is covered in gravel and pebbles along the edge of the pool, and several foot-long centipedes prowl among the gravel in their search for prey.
There is also a Gillman kneeling by the water who hasnt seemed to notice you
Kent Allard |
Kent stares thoughtfully at the scenes...
Perception: 1d20 + 11 + 2 - 2 ⇒ (9) + 11 + 2 - 2 = 20.
Perception: 1d20 + 11 + 2 - 2 ⇒ (9) + 11 + 2 - 2 = 20.
Perception: 1d20 + 11 + 2 - 2 ⇒ (12) + 11 + 2 - 2 = 23.
Perception: 1d20 + 11 + 2 - 2 ⇒ (7) + 11 + 2 - 2 = 18.
...carefully recording the ones that he is able to make out.
Carini |
Carini examines the scenes with interest, recording some of what she's able to decipher.
Perception DC 15, Fisherman: 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26
Perception DC 15, Scholar: 1d20 + 10 - 2 ⇒ (10) + 10 - 2 = 18
Perception DC 15, Shepherd: 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24
Perception DC 15, Soldier: 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 13
"Hey, these all seem to be about Aroden. I can't make the last one out, but I'm guessing it's the same. I wonder if this is an old temple?"
Jared Delgante |
Perception Fisherman: 1d20 + 1 ⇒ (14) + 1 = 15
Perception Scholar: 1d20 + 1 ⇒ (20) + 1 = 21
Perception Shepherd: 1d20 + 1 ⇒ (14) + 1 = 15
Perception Soldier: 1d20 + 1 ⇒ (15) + 1 = 16
Hmm... interesting. Jared says. Look at that gilled man over there!
Emma Baker |
perception Fisherman: 1d20 + 6 ⇒ (7) + 6 = 13 "Mmm. Grilled fish."
perception Scholar: 1d20 + 6 ⇒ (11) + 6 = 17
perception Sheperd: 1d20 + 6 ⇒ (16) + 6 = 22
perception Soldier: 1d20 + 6 ⇒ (19) + 6 = 25
Spellcraft on the Cape: 1d20 + 5 ⇒ (18) + 5 = 23
Jelly Cants |
While the others focus on the art of the walls Jelly focuses on the fungus and build of the cavern before trying to get a better look at the Gillman to see if he is armed.
Perception: 1d20 + 5 ⇒ (3) + 5 = 8
Knowledge (Dungeoneering): 1d20 + 5 ⇒ (13) + 5 = 18
Kent Allard |
Kent shrugs.
"We could go and ask..."
He then moves up and politely taps the man on the shoulder.
"Excuse me, I am terribly sorry to bother you, but we have traveled here for the express purpose of finding out why you are here; we represent the Pathfinder Society, you see, and they like to find out why things happen..."
Diplomacy: 1d20 + 6 ⇒ (16) + 6 = 22.
Jelly Cants |
Jelly waited as long as he could for Kent to respond before impatience took over him. He walks over, grabs the Gillman by the shoulder and shakes him a little as he asks, "Hey! He was talking to you, bud. What are your people up to here? Yall are being a bit creepy and we don't want any funny business."
A knowledge religion from someone might be handy, to understand his prayer.
Terevalis Unctio of House Mysti |
The gillman turns around when you grab him anger in his eyes
Sense motive please Jelly
Jelly Cants |
Jelly senses he may have made a mistake interrupting his prayer in the way he did. Peering right back at the Gillman with a glare.
Sense Motive: 1d20 + 0 ⇒ (6) + 0 = 6
If something negative happens, I'm sorry you guys for being impatient.
Kent Allard |
Sense Motive: 1d20 + 0 ⇒ (20) + 0 = 20.
Kent sighs.
"Jelly, the man is deaf."
To be fair, I did say that I tapped him on the shoulder to get his attention...
Kent puts his hands up in a placating gesture.
"Please exclude the rudeness of my colleague; he lacks a basic sense of decorum."
He then repeats his earlier inquiry.
"Excuse me, I am terribly sorry to bother you, but we have traveled here for the express purpose of finding out why you are here; we represent the Pathfinder Society, you see, and they like to find out why things happen..."
Diplomacy: 1d20 + 6 ⇒ (20) + 6 = 26.
Given that he seems to be upset, some assists would be appreciated...
Jelly Cants |
"Err... yeah sorry about that... I thought you were just ignoring us." Jelly says with an awkward look on his face. Feeling terrible about his actions.
Diplomacy Aid: 1d20 + 0 ⇒ (8) + 0 = 8
Terevalis Unctio of House Mysti |
Why would I want to help such rude beings, who grab and jostle others who are at their prayers? inquires the hillman.
Emma Baker |
Diplomacy(untrained) Aiding another on Kent: 1d20 + 3 ⇒ (17) + 3 = 20
Emma gives him a polite curtsy. "Please forgive our rudeness. We were unaware that you were performing your devotions ,and simply sought information."
Jelly Cants |
"Look, I apologize, that was really all me. All of them tried to stop me, but I have anger issues. I'm seeing a counselor for it. If you would be kind enough to help them out I'll go stand in the corner."
Terevalis Unctio of House Mysti |
I think I should, who knows what other violence you might inflict upon my person if I fail to do so
Jelly Cants |
Jelly goes and sits in the corner Indian style like he was in time out. Shoulders drooped, you can feel the pout on his face from the back of his head. All the while mimicking the gillyman in the corner for his own amusement.
Terevalis Unctio of House Mysti |
The gillman responds to the query I am on my pilgrimage. It is a custom for the gillmen to visit this place." I am Uori, and proper respects to this sacred site are well received.
These cave's waters are of significance to my people, as its calm and clarity represents what we aspire to. Clarity and peace.
Though these were once a site to the worship of the now dead god Aroden, god of humans."
Jelly Cants |
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"Ask him if the water is magic."Jelly turns back from his corner and whispers through cupped hands to the group. Then turns back to the corner and continues playing with two small pebbles he found.
Terevalis Unctio of House Mysti |
"Ask him if the water is magic."Jelly turns back from his corner and whispers through cupped hands to the group. Then turns back to the corner and continues playing with two small pebbles he found.
That is just funny!
Terevalis Unctio of House Mysti |
As I stated earlier, these caves are sacred to m people. I would mention though, I have not ventured further down these tunnels. Strange noises and a foul stench come from those tunnels. As such, I can share no knowledge of what lies beyond. Do you think that you could investigate it and clear out whatever it might be, if it is harmful?" states the gillman.
Carini |
Carini has remained silent during the exchange, alternately horrified and then amazed at both the brash treatment given to this gillman, and the diplomatic recovery that brought him around to tolerate the group.
She finally speaks up. "We would be happy to explore more; that is a part of our mission anyway."
Terevalis Unctio of House Mysti |
The noises I have heard come from down there he says pointing to an exit from the cavern you are in.
Terevalis Unctio of House Mysti |
Should have the map up tonight, teaching all morning today and tomorrow and then trainings in the afternoon
Terevalis Unctio of House Mysti |
As you leave the gillman and proceed into the caverns you come across a larger chamber. Out of the darkness you can hear the moaning of creatures as the moaning and movement of creatures, heavily, moves closer, Also there are other sounds as if bones were moving towards you
Terevalis Unctio of House Mysti |
1d20 + 6 ⇒ (19) + 6 = 25 Skeleton 1 Top
Skeleton 2 1d20 + 6 ⇒ (17) + 6 = 23
Zombie 1 1d20 ⇒ 10 top
Zombie 2 1d20 ⇒ 20 Bottom
Kent 1d20 + 4 ⇒ (14) + 4 = 18
Emma 1d20 + 3 ⇒ (6) + 3 = 9
Jelly 1d20 + 6 ⇒ (5) + 6 = 11
Jared 1d20 + 2 ⇒ (16) + 2 = 18
Carini 1d20 + 2 ⇒ (13) + 2 = 15
Order
Skeleton 1
Skeleton 2
Zombie 2
Kent
Jared
Carini
Jelly
Zombie 1
Emma
Terevalis Unctio of House Mysti |
Post more tomorrow long day, morning spent teaching, afternoon in workshop, evening finishing up some homework
Jelly Cants |
"I friggin hate zombies. Watch yourselves." He mumbles to the group as he draws his bow. [b]"I have a bit of experience with the undead, unfortunately."[/dice]
Knowledge (Dungeoneering) vs. Favored: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
Terevalis Unctio of House Mysti |
Skeleton #1 rushes up to scratch at Kent
1d20 + 2 ⇒ (12) + 2 = 14
1d20 + 2 ⇒ (20) + 2 = 22
1d20 + 2 ⇒ (9) + 2 = 11 confirm?
damage 1d4 + 2 ⇒ (1) + 2 = 3
Skeleton and zombie move up
Kent
Jared
Carini
Jelly
Zombie 1
Emma
Kent Allard |
How did it get a full attack if it had to move more than 5'? Skeletons don't usually have pounce...
Kent, reassessing the situation, drops his bow, and draws a club.
Club: 1d20 + 4 ⇒ (20) + 4 = 24, for 1d6 + 3 ⇒ (2) + 3 = 5 Bludgeoning damage.
Crit Confirmation: 1d20 + 4 ⇒ (7) + 4 = 11, for 1d6 + 3 ⇒ (5) + 3 = 8 *ADDITIONAL* Bludgeoning damage.