Away on the High Seas - A Skull and Shackles Games. (Inactive)

Game Master nightdeath

"And the Devil will drag you under by the the sharp lapel of your checkered coat".
-Sit down, you're rocking the boat
Maps:
Main Deck

NPCs General Attitude & their Jobs:

New Crew Members:
Yourselves Job: Various
Sandara Quinn Job: swab - Friendly, Unfriendly to Jerieth
Rosie Cusswell Job: swab - Indifferent
Crimson “Cog” Cogward Job: swab - Hostile, Indifferent to Sawib, Unfriendly to Jerieth
Conchobhar Turlach Shortstone Job: rigger - Indifferent, Friendly with Drak

Standing Crew:
Barefoot Samms Toppin job: rigger - Indifferent, Friendly with Drak
Giffer Tibbs job: swab - Indifferent
Jack Scrimshaw job: swab - Indifferent
“Ratline” Rattsberger job: rigger - Indifferent
Tilly Brackett job: swab - Indifferent
“Badger” Medlar job: swab - Indifferent
Shivikah job: swab - Indifferent
Aretta Bansion job: swab - Hostile
Fipps Chumlett job: swab - Hostile
Jaundiced Jape job: swab - Hostile
Maheem job: - Indifferent
Slippery Syl Lonegan job: rigger - Hostile
Tam “Narwhal” Tate job: rigger - Indifferent
Jakes Magpie (Deceased) job: swab - Could Have being friendly

Ship Officers:
Captain Barnabas Harrigan - Captain of the Wormwood - Indifferent, Intrigued with Suny
Mr. Plugg - First mate - Hostile
Master Scourge - Boatswain and master-at-arms - Hostile
Ambrose “Fishguts” Kroop - Cook - Friendly
Cut-Throat Grok - Quartermaster - Indifferent
Peppery Longfarthing - Sailing master and old friend of the captain - Friendly
Riaris Krine - Master gunner - Unknown
Habbly Quarne, the “Stitchman” - Ship’s surgeon and carpenter - Indifferent
Kipper - Gunner’s mate and bootlicker for Plugg and Scourge - Hostile
Patch Patchsalt - Boatswain’s mate and sycophant of Plugg and Scourge - Hostile
“Caulky” Tarroon - Captain’s cabin girl - Unknown
Owlbear Hartshorn - “pet” of Mr. Plugg - Unknown


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Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

Sawib speaks quietly to Jerieth.

"You nearly got yourself in trouble. You forgot the ship rules, and if I hadn't stepped in, things would not have been good for you." the Garundi wipes his hands on his pants as he speaks.

"You may be willing to lay it down, but you need to know how to keep your head on your shoulders, or you'll end up like that poor sod."


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

GM:

Diplomacy: 1d20 + 2 ⇒ (1) + 2 = 3
Ha...that didn't work.


Male Human Impressed Sailor 1 | hp:8/8 | AC 11/11 | F+2/R+1/W+2 | Init+1 Per+0 | Swim +2

Redo remains silent during the entire encounter, powerless to identify the magic item due to his lack of a spell to detect magic, he merely watches.

What a quick way to feel useless. All this blather and nonsense, I feel that I need to do something...but what are the rules? It seems maddening!

Frustration surges in Redo, and he has to fight down a powerful urge to blast the sailors with magic.

Sighing, he tamps down his frustration and winds his way to Sawib.

"Well that could have gone better, but it looks like you really impressed them. Congratulations." he says, and claps the warrior on the shoulder.


Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

Sawib nods to the man who claps him on the shoulder.

"It was difficult, but some men are only able to understand each other through combat." He lowers his voice. "It was never about the knife contest. They were testing how much we could take."


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

She nods.

"Yeah I know what you mean. Story of my life. Luckily..."

She lowers her voice as she whispers, "I doubt they help us but if we get out of here or get our own ship I know we can count on the Andoren Navy. You see, there was talk of sending Andoren privateers over to the Shackles and well teach people that's slavery's bad. From what I can tell I'm thinking the captain and several of his officers are quite happy with slavery being common in these parts. Course they never did go through with the plan. But I thought I might be able to finish their work. I am of course over 90 years old now. Yeah triton and marid blood will do that to you. But yeah moment of stupidity there. But again thanks for pulling my arse out of the shark tank."

Sovereign Court

Chronicle Sheets GM Busy At Work........

With that Said Samms heads over back to bed, confident that Drak will do his part. The Crow's nest is a lonely place to be at night it seems but Drak spots another figure inside it as he makes his way towards it.

lol at Sawib.
Master Scourge gives Sawib a pouch with 10 gold pieces in it.
"Seems like you aren't just a scrub but I wonder how you'd fare if Cog wasn't ordered to hold back and if his beloved blades is in his hands......" his face spilits into a grin.
"No Matter. You and your friends could always brag about it. Your duties start in the morning." he laughs as he puts empassis on 'Brag'. Leaving with his cronies, he looks at Stoma and grins. Something unoticed to Sawib.

Perception DC 10:

Sandara seems to be exchanging words wth Maheem before leaving, looking unhappy and Maheem looking....well stotic.


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

Perception: 1d20 + 7 ⇒ (19) + 7 = 26

Stoma makes note and then heads of to his bed


Female Elf

Sunny pads off to bed along with every one else not allocated night shift duties. The tanned Elf easily flipping into her hammock for the night.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Sense motive of Socurge's intentions: 1d20 + 1 ⇒ (3) + 1 = 4

Sense motive of if there is any tension between the captain and Scourge: 1d20 + 1 ⇒ (5) + 1 = 6 Forgot to do this earlier!

Perception: 1d20 + 1 ⇒ (17) + 1 = 18

Before retiring for bed, Jerieth noticed Sandra talking to Maheem and looking quite unhappy.

"Well might as well as get this over with," the undine thought as she headed over to them.

"Sandra can I talk to you? Alone please?"


Male Human Impressed Sailor 1 | hp:8/8 | AC 11/11 | F+2/R+1/W+2 | Init+1 Per+0 | Swim +2

Seeing Jerieth move towards the officers, Redo holds back, anxiety welling up.

I wonder how many will drop if I start using magic...probably not enough, but I might be able to get her away...

Sovereign Court

Chronicle Sheets GM Busy At Work........

Jerieth doesn't notice any tension between the Captain and his first mate.

Approaching Sandara gets the redhead's attention.
"Yes what is it?" she enquires.


Male swashbuckler (inspired blade)/1, HP 11 [11], AC 17, FF 13, T 14, Fort +1, Ref, +6 Will +0, Init+4, Perc +3

Drak will keep a diligent watch.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

"Well it's best if I speak with you in private."

Thats if they haven't already moved away from everyone else. If they have then see below

"I want to apologize for my...um...stupidity...and my...slapping the snot out of you the other day. I guess I was a bit...okay I was extremely mad that you choose Scourge over me. Besides, honestly if I were you I wouldn't have picked either of us."

The proverbial gears started turning.

"Um...That last part sounded better in my head. Anyhow I want you to know love I'm sorry about hitting you. You should pick whoever you want...as long as it isn't Scourge. Besides you can do a whole lot better than him trust me. I have a pair of good eyes to know that fact. You're beautiful, intelligent, and cunning, and well you brave to even think of going with a scum like Scourge. I wouldn't have the guts of dating him. I would rather go to the Plane of Fire than date him. And well...I wish you good luck as you'll need. But if you ever decide to talk with a friendly face...I'll be here for you."

With that said, and having had made sure to lower her voice so only the two of them could hear, the undine kissed Sandra on the lips holding her by the shoulders as she did so. With she finished kissing Sandra Jerieth left whispering, "That was for luck love. Take care and be safe."

She then waved good bye to her smiling.

Diplomacy: 1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 14 Stupid dice. :(

Sovereign Court

Chronicle Sheets GM Busy At Work........

On the Decks, between Sandara and Jerieth:

Sandara neither leans into the kiss nor does she reacts to it.
In fact her unsmiling face seems to portray a startling contrast to her earlier friendly demeanour. It seems that Jerieth in her attempt to apologise may have crossed unseen boundaries.

"Luck? More like a base desire to attempt to push your unwanted affections onto an unwilling participant. You're no better than those pigs Scourge and Plugg. You seem to think your experience should grant you wide acclaim here. The truth is.........." She snarls as she continues.

"Most of us here are pirates due to your oh So Great Andoran Privateers! My family was destroyed by such as you. Call yourselves whatever you wish. You're still pirates. Yourself? A Proud child of pirates? You have already made yourself enemies and any who seeks to align themselves with you are fools." Turning on her heels, she stalks away. Her last words chilling in the night breeze.
"Captain? You? Your supposed crew or ship wouldn't last a month."

In the Crow Nest, Drak and his companion watches.:

Drak has a full view of what's going on below decks and the wind picks up the voices of the ship and carries them aloft to where he and another watches.

"Now see here, laddie." a Voice speaks up. This belongs to a gnome dressed in rather comfortable robes. Pointing down towards where a pair of ladies are speaking, he comments in a rather amused voice.
"Now that's a sight you don't see everyday." he chcukles as if remembering something.

"Yon Lassie, yer friend I think, has angered the witch of this ship. If I were you and her friend, I'd drop her in the sea to cool off her ardour before she gets herself a knife through the ribs, skinny as she is, and written off as either an accident or a traitor."
Looking at Drak he grins.
"Greetings I'm Conchobhar Turlach Shortstone but you can call me 'Conch' if my name is too much of a mouthful for you young chaps."

Glancing over towards the side, he looks at Drak.
"Come on over, Entertainment is scarce here."

In the Bunks:

To the bunks, Suny discovers rather unpleasntly that her her hammock has being slashed and the resulting hole wrapped in folds hiding it from view until she flips herself in.......and finds the hard wooden boards rather like hard wood........
The others don't find their own hammocks in a better shape either. It would take some time to either repair their hamocks, get a new one or just settle for the floor.


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

Stoma will attempt to repair his hammock with whatever he can find. If not it's off to the stores.


Female Elf

Beneath deck:
"Owie!!" Is Suny's comment as she finds her bedding destroyed and herself upon the floor.

Profession Sailor:1d20 + 7 ⇒ (8) + 7 = 15

At first she simply tries to 're-tie' the hammock using what ever bits of other rope and cloth are available and about. Though.. since the resulting effort is probably not enough to support even her light frame she sighs, takes down the tangle and pads off to the stores and the Quarter master(Mistress) their in.

Presenting her ruin she looks to the person.

"Is gots a hole in it."

Diplomacy:1d20 + 2 ⇒ (9) + 2 = 11


Male swashbuckler (inspired blade)/1, HP 11 [11], AC 17, FF 13, T 14, Fort +1, Ref, +6 Will +0, Init+4, Perc +3

Crows Nest:
"Good to meet you Conchobhar." Drak says looking at the scene below. "I think I will give her your advice." After a few moments of watching the drama unfold below, "How long have you been aboard? And are you mainly on lookout?" Drak asks trying to find out who this odd little gnome is.

Let me know if I need to roll anything.


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

Seeing as Suny reminded me of the many uses of profession sailor I guess I should roll.. ha! whaddya know

It seems Stoma has run into a stash of hammock repair rope/twine he fixes his bed and anyone elses he can.

profession sailor: 1d20 + 6 ⇒ (19) + 6 = 25


Female Elf

*Hugz Stoma* (^_^)

With a cheery smile Suny thanks Stoma for his help/efforts.

"With enough twine... we could fashion somat up what'll sleep two...?" She suggests, even going so far as to offer the remains of her hammock to help towards the endeavor.

(Suny will still head off to the Stores to see about new hammock, though...)

Sovereign Court

Chronicle Sheets GM Busy At Work........

GM Roll:

1d20 ⇒ 5

Suny finds the door to the stores closed though she does hear a sloshing noise followed by a "Hmprh." and then snores.

Meanwhile Drak while attempting to pry more information out from the curious looking gnome also notices Suny's movements.

"Not long, barely a week or so before you." Conchobhar replies.

May I suggest Sense Motive, Diplomacy or Intimidate as your skill checks, Drak?

Stoma with some skill manages to jury rigged a hammock for both Suny and himself but it's clear that it'd only last the night unless he does so every single night.


Male swashbuckler (inspired blade)/1, HP 11 [11], AC 17, FF 13, T 14, Fort +1, Ref, +6 Will +0, Init+4, Perc +3

Diplo: 1d20 + 7 ⇒ (13) + 7 = 20


Female Elf

Looks like Sunny and Stoma is bunkin' fer tha' night. (^_^)

*Snuggle, snuggle, snuggle*

Here.. ye dun't snore, does ye?

Sovereign Court

Chronicle Sheets GM Busy At Work........

Conchobhar continues speaking though he moves as if uncomfortable.
"Good to see you swabs on deck. New swabs means less work for the rest of us. It might do you some good to get aligned but not everyone wants everyone, if you get what I mean laddie."

Sense Motive DC 11:

Conchobhar seems to hiding somthing beneath his genial composition. A little prodding might get you some answers but one would need to be tactful in that approach.


Male swashbuckler (inspired blade)/1, HP 11 [11], AC 17, FF 13, T 14, Fort +1, Ref, +6 Will +0, Init+4, Perc +3

Sense Motive: 1d20 ⇒ 10

"I think so. Having been here longer is there a certain group you recommend?" Drak asks innocently.

Diplo: 1d20 + 7 ⇒ (19) + 7 = 26


Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

Sawib unhooks his hammock and rolls it up into an almost pillow, falling asleep to the rocking of the ship.


Male Human Impressed Sailor 1 | hp:8/8 | AC 11/11 | F+2/R+1/W+2 | Init+1 Per+0 | Swim +2

Redo watches the interplay from a distance, the words incomprehensible over the slap of wave and the luff and creak of sail.

Well, at least she isn't dead...but she doesn't look too happy...and Sandara really stormed out of here.

I guess I better try and get into a better position as soon as possible. Time to find Mr. Quarne

Redo goes off in search of the ship' surgeon and carpenter.


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

Stoma pleased with his work seems to not mind a bed warmer..

"It's the best and all I could do, lets get some sleep"


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Profession (sailor): 1d20 + 5 ⇒ (10) + 5 = 15

"Well that could have gone better. Oh well there are other angel fish in the sea."

She sighed as she saw the damage to her hammock. She quickly began seeing if she could get it fixed.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Redo it's Evening/Night. Are you still looking for Quarne?

A Bad night and a bad hammock seems to darken's Jerieth's day but the Undine swiftly mends it though she'll probabely need a new one else she'll have to keep patching it every day.

Sovereign Court

Chronicle Sheets GM Busy At Work........

If Nothing Else, I'll move along.


Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

I'm all for that.


Male swashbuckler (inspired blade)/1, HP 11 [11], AC 17, FF 13, T 14, Fort +1, Ref, +6 Will +0, Init+4, Perc +3

These aren't the droids you are looking for. Move along.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Heading to the doctor today for an eye appointment so we can move along


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

Onwards!


Female Elf

Yay!

Wait? Whut's every one cheerin' for?


Male Human Impressed Sailor 1 | hp:8/8 | AC 11/11 | F+2/R+1/W+2 | Init+1 Per+0 | Swim +2

Any chance to track down the carpenter?

Sovereign Court

Chronicle Sheets GM Busy At Work........

Interlude

The voices:

"She's no good." Snarls.

"You're letting Jealousy color your feelings. Your other half is taking it well enough." Calm.

"She's overly assertive and thinks herself superior to everybody." Snarls.

"Tend to your wounds. Tonight our numbers are thinned but it may yet increase. Once we have some of their help, it could be that we finally remove Sourge's hold on you." Unyielding steel.

"She's not here. She left after...." Same voice with the snarls.

"Yes I know. She's gone to spend the night once more but she'll not have to do this for long." Unyielding steel speaks with a softer tone.
"Yes. Soon enough......our friend won't have to do this anymore."

"Ha Ha Ha. Then I shall make my own move?" Jovial

"I admit to being curious who you have chosen." Voice with snarls.

"You'll see. Full of sunshine and head in the clouds. I like this one already." Jovial.


--------------------------------------------------------------------------- ----

A Lullaby Dream for Jerieth:

Soft waves wash over sandy beach, thh tranquility of it uplifted by a song. The melody is simple but holds no words.

Walking forward brings you to a pavilion where an unattended Lyre sits alone.
A harp lies unstrung upon a chair.
a flute hung on gold string tied to the roof.
A bone rattle hangs over the table.
An empty parchment sits on the table pinned down by a horn.

There seems to be no one around but the music in the air is papable. Is seems to be made from all the instruments yet none.


The next day seems fine with everyone being assigned duties except for the new Swabbies.Which means you except for a few

Fortunately for Redo, the sides of the ship requires inspection and calls for volunteers are 'asked' to swing over at teh side and check for leaks. The leader of this operation is Habbly Quarne, the “Stitchman” , the ship's doctor and carpenter.

Suny:

You are approached by a large fat man smelling strongly of alcohol.
Eyeing you up and down, he suddenly places his hands upon your person and lifts!

Placing you down, he looks and then grins.
"You'll do."
Turning and then spotting his target....
"OEI! *HIC* Scor! I be Taking this ONE! *Hic*"

Scourge looks annoyed but doesn't make any other protest as the man, drags Suny off to the kitchen.

"Now see here. I be needful of an assistant. SO You're it." he then turns his head out over a conviently opened porthole and throws up.
Once done, he turns back to look at Suny and then takes a large swig from a jar beside the potatoes.
"I'll assign you cooking duty tonight under my watchful eyes."
Settling himself comfortably, he grins at Suny.
"Get started you."


Female Elf

Well, that's a surprise! Will work at a post when I have more time later today.


Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

Strength: 1d20 + 2 ⇒ (11) + 2 = 13
Constitution: 1d20 + 2 ⇒ (16) + 2 = 18

Despite the previous day's exertion, Sawib manages to work hard and show the reason he has spent the majority of his days on the sea.


Male swashbuckler (inspired blade)/1, HP 11 [11], AC 17, FF 13, T 14, Fort +1, Ref, +6 Will +0, Init+4, Perc +3

Drak will spend 8 hours sleeping after his night watch. -.- zzzzzzz


Male Human Impressed Sailor 1 | hp:8/8 | AC 11/11 | F+2/R+1/W+2 | Init+1 Per+0 | Swim +2

Redo, slightly encouraged that things might be going his way, finally, quickly volunteers.

"Mr. Quarne, sir I would be glad to help out where I can. I may not be able to do work to your level sir, but I can identify the blunt end of a hammer, and know what color tar is.", Redo says, hoping to make a good impression on the man.

diplomacy: 1d20 + 7 ⇒ (11) + 7 = 18


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

Stoma will attempt to show off a little and provide amusement with his powers firing blasts of ice at short and longer ranges and using gather power to create a scene of gathering ice around him.

He's mindful of the captains possibly harsh glare and stops if he finds himself it's target


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Has Scourge assigned Jerieth a duty today? Usually he does.

Also anyone want to try and get Sandra to be friendly with me again? I'm not chancing it what with having bad diplomacy rolls lately.


Female Elf

Sunny awakens on the new day and, for a brief moment, simply lays in the hammock and enjoys the company. Before dexterously slipping from the swaying contrivance and going about the morning's ablutions.

Joining the mustered crew on deck Croop's actions elicit a whoop of excitement and giggles from the tanned Elf even as she's carried below decks.

Sunny's time:

Once Master Croop has introduced himself and given Sunny his instructions she bounces to attention, waves off a salute and thence turns and begins to try and do her best by every one else.

Skill (Wis)?:1d20 + 2 ⇒ (7) + 2 = 9

Profession Sailor:1d20 + 7 ⇒ (6) + 7 = 13

Survival:1d20 + 7 ⇒ (20) + 7 = 27

Sovereign Court

Chronicle Sheets GM Busy At Work........

Drak (Below Deck):

While Drak is asleep below decks, a shadow passes over him and deftly inserts a note into his hands pausing a moment to ensure that he/she does not awaken the sleeping man.

The shadow then exits as silently as it came in with no one else wiser.

Can't put a spoiler within a spoiler.
The Note says: Ask for Night duty once more. My thanks.
Signed
CTS

Sawib (On Deck):

Once hhis turn at swabing the rails is done, Sawib is approached by a well tanned woman with faint Taldan features, Tilly Brackett.

"I've being told to send you along to the quartermaster. She has something for you I believe. I'll be taking over your duties for today. Best not to keep that one waiting, sugar." with that she shoos you away as she takes over your remaining duties.

Upon making your way to the Quartermaster's store, you see none other than Cut-Throat Grok, the rumored battle queen of the ship and quartermaster. You spy what seems to be a well used Great axe resting in the corner next to her. A jug of something sits on the table infront of her with two mugs. She offers one to you.
"About time you got yourself here," she grins as she says this
"Drink up and tell me about yourself.....or not. I'll still have something for you."

Towards the end of the room, you notice several lockers and chest.

Redo (on Deck):

Redo is easily among the crew assigned to check the ship for leaks and is concidently in the same team as Habbly Quarne, the “Stitchman”, the ship's doctor and carpenter.

The man himself is agile enough to swing himself alongside the ship but it is is eye for details that manifests itself as he directs the crew to patch up largers holes with driftwood, caulking holes to prevent leaks and doing the more delicate work himself.

His hands move swiftly with his tools hung over his belt, Redo can't help but notice brownish stains on some of them.

Stoma (On deck):

Stoma's antics does catch the eye of the captain and is issued a summon.

Tha captain surprisingly does not look particularly annoyed. He looks mildly interested in stead.
"I see we have another magic user on board. I'm sending you to the ship's sailing master, Peppery Longfarthing. You're to be his assistant for now. Tell him I sent you and why." with that he dismisses you.

Suny (Kitchen):

Suny soon discovers a few things.
First is that Kroop loves his alcohol a little too much.
Second despite being a drunk, he's an excellent chef
Third Despite being an excellent chef, his daily state of being drunk lowers the standard of the food being served.

Having dealt with all the minor cooking preparations, Suny must now make a choice.
To Cook today's meals or to wake the man up and aid him in cooking.
A singed leather bound book lay nearby, within receipes for ship board meals can be found in it, however it would take one knwoing their way around a kitchen to put the book to good use.

Jerieth (on Deck):

Jerieth finds herself left alone today with no surprises from Scourge or his minions. She does find herself shunned by most of the crew as she easily notices that whenever she goes, the crew always have some excuse to be somewhere else.

Converstaions die off as soon as she approaches and looks are traded in between each other as they look at Jerieth and then look away when she turns to catch them.

Perception DC 5, every 5 beaten by nets you one more whisper
"Not into men."
"Maybe that's why she rejected Scourge. Not girly enough."
"Heard Tilly was asked to share her bed."
"No, i heard that she tried all the women on this ship already."
"She kissed the Blue witch. Death sentence I tell you."
"She's cursed. Best stay away from her."


Female Elf

For the DM:
Suny open the book inquisitively and leafs through the pages. She sighs, wondering what all the different squiggles and marks mean.

Looking to Kroop, she sighs again before skipping off and finding all his Rum and other alcohol stashes... and slightly watering them down (Making sure to use very clean water!) before returning and... offering Master Kroop a wake up mug... gets the help of the fellow to set things right/finish off preparing the meal. (^_^)


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

GM:
Stoma will Salute with a smile and almost run away, trying to look as tough as possible as he makes his way away from the captain and towards Peppery Longfarthings location, when he finds Peppery "Sir I was told by the captain to report to you and be your assisstant due to my powers over waters and ice"

Sovereign Court

Chronicle Sheets GM Busy At Work........

Looking up and over at Stoma, you see leathery skin stretched over a lean man standing over the railing keeping a hand over the wheel.
"Impressive. Do you have any skill in navigation, piloting or powers over the air? Do you require time to study your spells like another who refused to help or does magic come naturally to you."


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

Stoma trying not to stare at the aged man

"I have some skill with sailing boats and my magic is of ice and water, I can produce it at will... just not very powerfully yet, I need to learn more focus and control"

With that Stoma fires a blast of ice into the sky


Male swashbuckler (inspired blade)/1, HP 11 [11], AC 17, FF 13, T 14, Fort +1, Ref, +6 Will +0, Init+4, Perc +3

GM:
Well, looks like I should take the night shift then. I better find the watch captain and volunteer. Drak thinks to himself when he reads the note. Then sets off in search of the watch leader.

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