Aubrey's Rise of the Runelords campaign (Inactive)

Game Master Aubrey the Malformed


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Enter the Hudak? Or bringing him in when he's needed more? Otherwise it's Elisile, then then Enga.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4
Aubrey the Demented/Malformed wrote:

Map updated.

Initiative
Elisile, 24
Enga, 20+
Alwyn, 20-
Demiarchos, 15+ (Nauseated, shrunk to Medium size)
Alwyn 15
Enga 15-
Giant, 11+
Camlo 11
Illes, 9
Sefayll, 6
Hudak, 5


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

“Hudak, wait in here until we figure out what happened to Demiarchos,” Elisile suggests, beginning to move forward. “Mighty Hudak would just not be the same the size of a halfling,” she adds with a wink.

Assuming Hudak agrees and delays, Elisile will take her turn now. She moves forward to B6 and fires her bow at the giant, using precise shot to safely shoot into combat. She is just within point blank range.

Shock composite Longbow: 1d20 + 15 ⇒ (18) + 15 = 33 damage (Gravity Bow): 2d6 + 3 + 1d6 ⇒ (6, 4) + 3 + (5) = 18


The giant thumps face-down on to the floor and stops moving, Elisile's arrow in its throat.

End of combat. 2,050xp each.


Male Human (Shoanti) Cleric 11

"Uh, how are you doing?" Alwyn looks very concerned about the state of his planar ally. He turns to the others in the corridor. "Wait a few minutes to let him recover. Hopefully the shrinking effect is temporary. If it is, we'll just go through, suck it up and then grow back to normal size again."


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Elisile lowers her bow, looking with satisfaction at the dead giant, then looks at Demiarchos. She runs her fingers along her lips, concealing her smile at the shrunken, sick looking Gorumite hound.

“Yes, it’s perhaps best not to subject ourselves to the same effect until we know what we’re dealing with,” she answers Alwyn. “Ex-hellknight, do you recognise the effect? Camlo, can you see any triggers?”

The elf casts detect magic, slowly scanning the room and Demiarchos for auras, as well as looking for any pertinent glyphs, runes or similar.

Spellcraft: 1d20 + 19 ⇒ (3) + 19 = 22 ; Perception: 1d20 + 18 ⇒ (16) + 18 = 34


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight

"Well and truly struck, lady archer. Technically, hellknight signifier would actually be more accurate." She also casts detect magic and tries to read the resulting auras.

Knowledge (Arcana): 1d20 + 19 ⇒ (14) + 19 = 33

Spellcraft: 1d20 + 25 ⇒ (17) + 25 = 42


Male Halfling Rogue/11 AC:26 HP: 92{92}

Perception: 1d20 + 15 ⇒ (11) + 15 = 26


Demiarchos eventually recovers from the shrinking effect with no seeming long-term ill effect. "I shall tear out the liver of this giant wizard and feast upon it while he watches," growls the beast, smarting from the humiliation.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

While they are waiting to see what happens to Demiarchos, Elisile suggests that Alwyn and the kobold search the room and the corpse of the giant, seeing they are already there.


Hp max: 107 (143 rage); Damage taken: 97; Rage remaining: 12 rounds

perception: 1d20 + 16 ⇒ (19) + 16 = 35


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

"Then I suppose we can risk traversing the chamber." Elision steps tentatively forward.

Is there a door or other exit evident?


One of the room is blocked by collapsed masonry but there is a doorway leading out at the other end nearest you.

Are people coming through the door? There isn't really a way to avoid the effect - it can't be disarmed.

The giant doesn't have anything of worth.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Camlo's worried he'll poof out of existence he he shrinks like the daemon dog did!


You'll be a dinky pixie size.


Male Human (Shoanti) Cleric 11

"Just move through. If you are affected, it'll pass pretty quickly."

Hmmm... Is this a Rob Kuntz dungeon?


Male Halfling Rogue/11 AC:26 HP: 92{92}

Camlo will move through with the others.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

I guess we all need Will saves?
Will Save: 1d20 + 9 ⇒ (2) + 9 = 11
Just in case this is a visual effect, Elisile lowers the Medusa Mask, getting a +4 bonus to her save in that case. If it is an enchantment effect she gets a further +2.


Male Halfling Rogue/11 AC:26 HP: 92{92}

Will: 1d20 + 3 ⇒ (14) + 3 = 17


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

It looks like Elisile and possibly Camlo are going to be shrunk and sick; I guess we'll just wait it out unless something prevents that.


Hp max: 107 (143 rage); Damage taken: 97; Rage remaining: 12 rounds

Did Enga find anything searching the room or the corpse? Perception result 35.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4
Alwyn Agnarrson wrote:

"Just move through. If you are affected, it'll pass pretty quickly."

Hmmm... Is this a Rob Kuntz dungeon?

I think Wolfgang Bauer wrote this adventure. It was supposed to be a bit of a nod or homage to the old 'Giant' series adventures.


Male Human (Shoanti) Fighter 11

Will save (very high DC) versus shrinkage: 1d20 + 4 ⇒ (15) + 4 = 19


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight

Will save: 1d20 + 13 ⇒ (2) + 13 = 15

The helm grants a bonus, but I doubt it applies here.


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight

Or matters, with a roll like that.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Yeah, I suspect most of us are getting shrunk.


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Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight

A 22 was insufficient for the Dog of Battle, so yeah, I can hear the pitch of the conversation rising already.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Heheh ... oh well, probably serves Elisile right for laughing at the Hound.


The other step out into the room. They all feel the vertiginous change and nausea and their bodies shrink.

Unfortunately, it is at this point that another enemy strikes. More than ten feet tall, a lumbering creature seemingly made of pig iron bursts through the wall, although its passage leaves no hole. A massive maw splits its prodigious round belly so that it looks like little other than a mobile humanoid furnace. Through the sockets of its eyes, flared nostrils, and both mouths flickers an angry glow, as if a furnace raged within the brute's bowels. The impression is cemented as its jagged belly maw belches forth a blast of cinders and sparks.

Initiative checks, and please place yourselves on the map. The creature gets a surprise attack but how that works out will depend on where people are standing.


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Of course that was going to happen ...

So I think everyone except Alwyn, Enga and now Demiarchos is shrunk and sick. I assume that everyone else is one category smaller and has the Nauseated condition (Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move actions per turn.)

Actually, Illes has not yet made his will save - do we assume he hasn't entered the room yet or Aubrey would you like someone to roll for him while Ith is tied up with real life?

This puts us in a pretty bad way, as nauseated characters can't do much except move and vomit. The unimpaired folk are going to have to carry this fight, or find a way to end the effect on some or the rest of us. Did Elisile or Sefyalls' earlier arcana or spellcraft checks suggest any way to end the effect? Eg, dispel magic, transmutation magic to increase size etc.?


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

E7 for Elisile please.


Male Human (Shoanti) Cleric 11

[ooc}I'm happy with Alwyn and Demiarchos' positions. Put Hudak in B8 puking his guts out.[/ooc]


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

How long was Demiarchos affected by this?

I notice that Alwyn has a few dispel magics at his disposal, which may end the effect for one other person (per casting) - though it could be a long shot, as the high save DC suggests this is a powerful effect.

If Alwyn does want to cast dispel magic on one of us, I suggest he go for Illes (if we determine he is effected) as he can cast break enchantment, which can remove transmutation effects (which I assume this is, given the size changing aspect). Or possibly Elisile if we think casting a different size altering spell will end the effect - she can cast Enlarge Person on someone (maybe Hudak?), which may be a better bet than dispel magic or break enchantment, as it doesn't require a dice roll. However, if it only reverses the size change and not the nausea there is not much point.


Male Halfling Rogue/11 AC:26 HP: 92{92}

D7 for Camlo


I stuck Illes in what looks like a sensible place.

The creature tries to chew up Alwyn with its giant belly-bite.

1d20 + 17 ⇒ (1) + 17 = 18 to hit, damage 2d6 + 7 ⇒ (2, 1) + 7 = 10. Alwyn also need to attempt a DC 22 Reflex save or it gets a free Sunder attempt on his armour.

EDIT: Jammy!

And initiative checks, please.

Map updated.


Male Halfling Rogue/11 AC:26 HP: 92{92}

init: 1d20 + 11 ⇒ (18) + 11 = 29


Hp max: 107 (143 rage); Damage taken: 97; Rage remaining: 12 rounds

Initiative: 1d20 + 2 ⇒ (17) + 2 = 19


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Initiative: 1d20 + 4 ⇒ (5) + 4 = 9


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight

Initiative: 1d20 + 3 ⇒ (7) + 3 = 10

C7, please


Male Human (Shoanti) Cleric 11

Initiative Alwyn: 1d20 + 1 ⇒ (13) + 1 = 14
Initiative Hudak: 1d20 + 2 ⇒ (13) + 2 = 15
Initiative Demiarchos: 1d20 + 2 ⇒ (13) + 2 = 15


Male Human (Shoanti) Cleric 11

Also, what the hell is this thing?
Knowledge (Arcana): 1d20 + 5 ⇒ (8) + 5 = 13
Knowledge (Planes): 1d20 + 5 ⇒ (18) + 5 = 23
Knowledge (Religion: 1d20 + 6 ⇒ (9) + 6 = 15


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight

Eh, I thought I tried to ask the same question. Must have been a different thread.

Knowledge (Arcana): 1d20 + 19 ⇒ (16) + 19 = 35
Knowledge (Dungeoneering): 1d20 + 13 ⇒ (20) + 13 = 33
Knowledge (Engineering): 1d20 + 12 ⇒ (18) + 12 = 30
Knowledge (Nature): 1d20 + 11 ⇒ (1) + 11 = 12
Knowledge (Planes): 1d20 + 15 ⇒ (15) + 15 = 30
Knowledge (Religion): 1d20 + 14 ⇒ (20) + 14 = 34


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

For Illes:

Initiative: 1d20 + 2 ⇒ (7) + 2 = 9

Will Save: 1d20 + 6 ⇒ (7) + 6 = 13

Sorry for that dice roll crappiness.


HP 78/67, AC 26, T 14, FF 23, CMD 21 Performance 37/37 CHA DAMAGE: 5

"I don't feel so..." Illes promptly retches on the floor as the wall explodes inward.

I don't know what all those rolls are about. Clearly we are fighting the metal cousin of the Kool-Aid man. If only he'd said "Ohh Yeaaaaahhhhh!" when he burst through the wall.


Forge-Fiend 1d20 + 6 ⇒ (1) + 6 = 7 He really isn't rolling too well.

Initiatives
Camlo 29 (Nauseated)
Enga 19
Hudak 15+ (Nauseated)
Demiarchos 15
Alwyn 14
Sefayll 10 (Nauseated)
Elisile 9+ (Nauseated)
Illes 9- (Nauseated)
Forge-Fiend 7

The Nausea effect last 1d4 rounds - please roll for your own character those who are still under the effect.

Map updated.

Camlo.


Male Halfling Rogue/11 AC:26 HP: 92{92}

Camlo retches in the corner.

How long does the nauseated condition last?


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight

1d4 rounds, roll for yourself

Sefayll's nausea duration: 1d4 ⇒ 1

So I presume the round we are in currently is the round I'm out of commission, yes?


hp 87 of 87; effects active: mage armour (AC 22); gravity bow, flame arrow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Elisile duration: 1d4 ⇒ 1


Hp max: 107 (143 rage); Damage taken: 97; Rage remaining: 12 rounds

Enga doesn't know what a forge fiend is I guess, but she knows big and ugly when she meets it.

Seeing as she is quite wounded, she rages then activates renewed vigor to restore 3d8 + 4 ⇒ (8, 1, 3) + 4 = 16 hit points.


Male Human (Shoanti) Fighter 11

Nausea duration: 1d4 ⇒ 2

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