Aubrey's Other Eberron Campaign

Game Master Aubrey the Malformed


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Male Human Ardent 5 / Flayerspawn 1

Benedetto turns to Garton and says, firmly enough to be overheard below, "Cap'n, we killed all them sahuagin and drove off that kraken. Is there any other service we might provide for y'all?"

Benedetto intends for this to intimidate the welcoming committee. Of course, he's completely unskilled at that kind of interaction, and really doesn't manage to project the right image.


The boatmen look askance at Benedetto, though not especially impressed at his implied threat.

"If you don't pay the fee we'll take you in and through you in jail! You can balk the Stormlords!" yells the leader, and the others vaguely wave their weapons.


Male Human Sorcerer 3
Aubrey the Demented/Malformed wrote:

The boatmen look askance at Benedetto, though not especially impressed at his implied threat.

"If you don't pay the fee we'll take you in and through you in jail! You can balk the Stormlords!" yells the leader, and the others vaguely wave their weapons.

Colvare hefts his pack, and stepping off the boat, speaks his first words since the battle. "Just try."

With that, and Elenore taking flight from his shoulder, he pushes past the men.

Intimidate (1d20+5=20)


"Come now, my friends." Andrei says, his face open and smiling. "Is this any way to greet new friends?" He pauses for a moment, before continuing. "We managed to get this ship here through the hardships of the Sahuagin and other sundry sea-faring beasts, meaning that she arrives with a full load of cargo."

Andrei is well aware that such rough people are most likely disinterested in feats of valor, but that the concept of new supplies could be welcome news.

Diplomacy. (1d20+5=14)

Could have been worse, I suppose.


The leader looks a bit disconcerted at Colvare's menacing mien, and the beady gaze of his raven familiar. He nods towards Andrei, while still looking at the sorcerer.

"You're lucky you got your friend here to calm you down, or things might've turn nasty. Just make sure you've got your money together when you hit shore. Come on, lads!"

The boat and its cargo of riff-raff row away.

Garton murmurs while avoiding looking at the adventurers, "I'll put you ashore in our boat. Good luck to you." He turns and walks away. A few minutes later, the party has made landfall in Stormreach.

OK - what are you doing? Any plans?

50xp for dealing with the welcoming party.


Male Human Ardent 5 / Flayerspawn 1
Aubrey the Demented/Malformed wrote:
OK - what are you doing? Any plans?

"First things first. We need t' keep our bein' here as quiet as we can. Soon as Tamas ir'Jorel realizes we're fool enough to follow all the way to Xendrik, that's when we ought t' start runnin' fer our lives.

"That's going to be a mite harder with all them sailors talkin' t' one 'nother. We might be able to convince 'em that some seriously powerful men will rip the Morgata to splinters looking for clues about us if they find out we was on board. Which is likely true.

"Second, we need to find ir Krone. if she runs true t' form, she'll spend some time hirin' disposable guardsmen, like she did with us. I can check in at House Thrask. (An' probably update my papers, so's the description matches my new skin color.)

"Sound reasonable?


Male Human Sorcerer 3

Sorry, missed that we haddn't hit shore yet....

Colvare stands braced against the gunwle, a small smile appearing as he watches the men leave. He nods almost imperceptibly, and Lenore flaps off to follow the men a ways, and make sure they don't come back.

Benedetto wrote:


"First things first. We need t' keep our bein' here as quiet as we can. Soon as Tamas ir'Jorel realizes we're fool enough to follow all the way to Xendrik, that's when we ought t' start runnin' fer our lives.

"That's going to be a mite harder with all them sailors talkin' t' one 'nother. We might be able to convince 'em that some seriously powerful men will rip the Morgata to splinters looking for clues about us if they find out we was on board. Which is likely true.

"Second, we need to find ir Krone. if she runs true t' form, she'll spend some time hirin' disposable guardsmen, like she did with us. I can check in at House Thrask. (An' probably update my papers, so's the description matches my new skin color.)

"Sound reasonable?

"I doubt we will get these sailors to stay quiet past their second strong drink, no matter what we do. One of us is marked, and that will be well known soon enough. The rest of your plan sounds good to me though, I think while you do that, I will put a quiet word out for our missing friend. Mirra, care to join me?"


Male Human Ardent 5 / Flayerspawn 1

Seeing no objection, Benedetto toddles off to see if House Thrask has a presence in Stormreach.

While I wander about, what are my impressions of the city, as compared to Sharn, or to the smaller cities back home?

The Exchange

Male Simian druid 12, poo-slinger 3, gator fan 3

Aubrey, sorry for the lack of posts lately. I'm on another business trip (Oslo this time) and will have a limited ability to post until next Saturday or so. Anyway, did you see my question above? Should I level, or should I stay at 2nd and square up with the level adjustment I missed last time?


No problem, work is moderately heavy for me too. Treat Shagraat as if he has no LA, so level to 3.


Female Half-elf Beguiler 3nd
Colvare wrote:

The rest of your plan sounds good to me though, I think while you do that, I will put a quiet word out for our missing friend. Mirra, care to join me?"

Being glad to be back on land Mirra nods, "Now that I am on land I am up for anything. Lead the way."


Male Human Sorcerer 3
Mirra d'Medani wrote:
Colvare wrote:

The rest of your plan sounds good to me though, I think while you do that, I will put a quiet word out for our missing friend. Mirra, care to join me?"

Being glad to be back on land Mirra nods, "Now that I am on land I am up for anything. Lead the way."

Colvare leads Mirra (hopefully Shagraat) and anyone else who cares to follow, off in a slightly different direction to Benedetto, hoping to find a similar level of establishment to the ones Alideber frequented in Sharn....


Female Half-elf Beguiler 3nd

Mirra follow Colvare and starts to discreetly asking around for anyone that looks like Alideber. Also asking for the best place to go to find people to hire for an expedition.

Gather info check13+12=25
I also took Urban Tracking as my new feat but I don't think I can use it here, but maybe.


You certainly can use Urban Tracking here - this is a city. Mirra really is the inquisitive, isn't she! :-) Post due soon.


I’m going to assume that Colvare, Shagraat and Mirra go off in one direction, and Benedetto and Urthona in another. I don’t know in what direction Rayneband Andrei are going, but they can declare they are going in one direction or the other and read the appropriate spoiler (or can go and do something completely different, of course). But first, a bit of scene-setting.

Stormreach is quite clearly a large settlement, though after the vastness of Sharn it seems appreciably smaller. But it what it has in common with Sharn is the multifarious nature of its inhabitants. Breland merchants, Aundarian wizards, blond Karrns, swarthy half-orcs from the Shadow Marches, dwarven mercenaries from the Mror Holds, elves from Aerenal, even brutish-looking hill giant watchmen – all can be seen rubbing shoulders on the quaysides. Many look pretty of dubious character – Stormreach is infamous as a pirate and criminal haven

And the place stinks. The water flowing into the bay is a rather unpleasant brown shade, and a broad stream of effluent can be seen being pumped into the river from an ancient-looking cyclopean building that might date back to the Giant Age. From the shore, the land slopes up sharply, crammed with odd-looking buildings that merge giant-sized ruins with more modern and normal-sized dwellings.

Remember, you can make DC 10 Knowledge skill checks even if you have no ranks in the skill.

Knowledge (History). If you get 10 or more:

Spoiler:
Stormreach has existed in its current state for about two hundred years, originally as a pirate haven before a treaty was struck with Galifar to halt pirate attacks in 802YK. It is ruled by the Stormlords, hereditary rulers whose positions were cemented by the original treaty and whose descendents continue to hold sway. It sits outside the normal legal code of the Five Nations, the Code of Galifar.

If you get 15 or more, you also know:

Spoiler:
Stormreach is built on the ruins of a previous Giant city, though erosion has dumped much of that in the bay. Since the Giant Age, the site has been occupied by several other civilisations, including giant successor states, thri-keen and sahuagin.

If you get 20 or more, you also know:

Spoiler:
Why the previous inhabitants may have left is largely unknown, but sketchy records suggest that in each case they went mad and destroyed themselves. There is talk of a dark force beneath the city.

If you get 25 or more, you also know:

Spoiler:
It is believed that the last ruler in the Giant Age may have been Cul’sir, a titan. It is though the gian staue at the harbour may be a representation of Cul’sir, though there is no real evidence for this. The city is generally better preserved than many after the attack by Argonessen. Some sages believe that the dragons were afraid to unleash their full power in case they disturbed the power that sleeps beneath

Knowledge (Geography). If you get 10 or more:

Spoiler:
It is a given that Xendrik is dotted with Giant Age ruins. The Korono river is the main route from Stormreach into the interior. The jungle teems with life, including hostile giants and drow.

If you get 15 or more, you also know:

Spoiler:
The city is totally dependent on the sea traffic for its existence. The city has little arable land on which to grow crops, and the jungles are hostile. The city has an understanding with the local hill giant tribe, the Rushemé, with whom they trade. A hostile tribe of fire giants lives deeper within the jungle.

Knowledge (Arcana), DC 15:

Spoiler:
The giant golden statue by the harbour is a well-known Giant Age artefact. Depicting a standing giant with hands pressed together, as if in prayer, with a powerful beam of light leaping up from these hands into the sky. It radiates a massive magical aura, but its actual purpose is unknown.

Knowledge (Religion), DC 10:

Spoiler:
Stormreach in general shows extreme religious tolerance – many gods that would be beyond the pale in civilised society, such as the Dark Six, are openly worshipped here.

If you get 15 or more, you also know:

Spoiler:
One of the largest-known temples to the Devourer outside sahuagin territory is at Stormreach, on an island just off shore called Shargon’ Talon.

If you get 20 or more, you also know:

Spoiler:
Stormreach is also home to a number of strange mystery cults connected with the draconic prophecy and its impact on Xendrik.


Male Human Ardent 5 / Flayerspawn 1

History: 18; Geography: 10; Religion: 4.

"C'mon, Urthona. Let's see what kind'a trouble we can get ourselves into."


The city is split into a number of districts. Mirra and Colvare hang around the Harbour area, close to the docks, to try and pick up Alidaber’s trail. After a bit of asking around Benedetto and Urthona head off to Cross, a part of the city which connects to several others, to find the Tharashk enclave.

Spoiler for Bendetto and Urthona (and whoever):

Spoiler:
If Benedetto was expecting a quiet inquisitive’s office, he is mistaken. House Tharashk makes most of its money in Xendrik from finding and processing dragonshards, especially the siberys shards that fall to the jungles from the sky. The enclave in Stormreach is mainly devoted to hunting down and processing these shards, rather than engaging in the location of missing persons. Most of the Tharashk holdings look like large sheds and workshops, some belching smoke from elemental forges. That said, there might be a few investigators hanging about among the smokestacks and orcish workers.

The adventurers are directed by a friendly half-orc labourer, pleased to help out a fellow Shadow Marcher, to the factory foreman, another half-orc with a friendly grin and hands that could probably crush walnuts with ease. He in turn directs them to the enclave chief’s office. While they don’t get to meet him, one of his assistants points them towards the office of one of the few inquisitives associated with the House in Stormreach.

A flinty-eyed human with extravagant, orcish-style dreadlocks, woven with fetishes and hanging loosely about her shoulders. She coolly assesses the adventurers before her and says, “I should point out that I’m very expensive.”

Spoiler for Colvare, Mirra and Shagraat (and whoever):

Spoiler:
In a city populated by scum, the Harbour is one of the scummiest parts. And the tavern that the adventurers find themselves in is the sort of place that even scum consider scummy. Seemingly constructed of random planks of wood held together with rusty nails and fraying rope, it is dark, stinks of rot, river effluent and vomit, and inhabited by an extremely scurvy-looking bunch of punters. However, after an hour or so of “mingling” (i.e. buying drinks to enable the resident derelicts to become even more inebriated than they already were and listening to their incoherent mumbling) it would appear that someone remembers a woman answering Alidaber’s description arriving about a week ago, but she didn’t linger in the Harbour for long, and headed off towards the Thrane district. Though the informant readily admits he might have dreamt it all in a gutter – he isn’t sure.

Urban tracking requires a series of Gather Information skill checks to track down your quarry. I don’t propose to make you do as many as the rules suggest, which would be boring. However, you have been given your first lead.


Male Human Sorcerer 3

K:Hist; K:Geog k:Religion (1d20=1, 1d20=12, 1d20=15)

Spoiler:

As they leave the Stinking Tavern, Colvare remarks, "It's interesting that she may have headed towards the Thrane district, I guess we head there now. Is there anywhere we can leave a message for the others, so they know where we have gone? Finding somewhere to eat and sleep may be good too...."

Aubrey, is there any point rolling Gather Information checks to assist Mirra?


Possibly - it depends what she gets. There is a DC which needs to be reached.


Male Human Sorcerer 3
Aubrey the Demented/Malformed wrote:
Possibly - it depends what she gets. There is a DC which needs to be reached.

Cool, I'll post them then, just making sure that it wouldn't interfer e with her special abilities....


Female Half-elf Beguiler 3nd

Harbor group

Spoiler:
Mirra spits in the gutter trying to get the taste of the last drink out of her mouth. One of the down sides of prying info from people in this kind of area. You have to be willing to drink with the people you are trying to get information from. "Well it looks like we can leave this 'lovely' part of town and head in land." Mirra says as she starts heading towards the middle of town. "Add hopefully to a better sample of ale." she finishes under breath.

Next Gather info 16+12 = 28


Male Human Ardent 5 / Flayerspawn 1

Aubrey

Spoiler:
Aubrey the DM wrote:

The adventurers are directed by a friendly half-orc labourer, pleased to help out a fellow Shadow Marcher, to the factory foreman, another half-orc with a friendly grin and hands that could probably crush walnuts with ease. He in turn directs them to the enclave chief’s office. While they don’t get to meet him, one of his assistants points them towards the office of one of the few inquisitives associated with the House in Stormreach.

A flinty-eyed human with extravagant, orcish-style dreadlocks, woven with fetishes and hanging loosely about her shoulders. She coolly assesses the adventurers before her and says, “I should point out that I’m very expensive.”

She's direct and probably competent. Benedetto decides he like this woman. He smiles broadly and offers his hand.

"The name's Benedetto. This here's Urthona. We come lately from Sharn, and, as it seems to be turnin' out, we are cheap as dishwater.

"Mostly, I stopped by here to register with the House an' let folks know I'm open fer business as a bodyguard.

"But you should surely know that we are also pursuin' a woman who hired us in Sharn and skipped out on us without payin'."


Male Human Sorcerer 3
Mirra d'Medani wrote:

Harbor group** spoiler omitted **

Next Gather info 16+12 = 28

Gather info (1d20+3=21)


Benedetto's group:

Spoiler:
"I see. Well, if you want to hire on, I suggest House Deneith - they pretty much control things of that nature here, and there is always demand for guards on expeditions out to the jungles. Or you could talk to the foreman of the shard-works - we like to use reliable people when we go on hunting expeditions.

"On your other matter, my time is precious. If you can't afford to hire me, I'm not planning on giving you pointers for free - it's my job, and that's what I get paid for."


Male Human Ardent 5 / Flayerspawn 1

Aubrey, Urthona

Spoiler:

"Much obliged for the pointers' ma'am.

"And I apologize for the confusion. I wasn't tryin' to wheedle any tips out o' you, or nuthin'. I was lettin' you know, in case ir Krone tries to offer you work."

Benedetto turns, as if to go, then stops and looks back. "Should we, though, find ourselves lookin' for your services an' expertise, by what name should we ask?"


Mirra, Colvare, et al:

Spoiler:
Mirra picks up fairly quickly that the Thrane neighbourhood is in a part of the city called Oldgate, which faces away from the sea and into the interior. Walking around, it is a fairly orderly place, as might be expected. Perhaps less expected is the preponderance of royalist banners and flags - clearly, the local Thranes here are less enamoured with Church rule than their compatriots back home.

Another Gather Information check, please.


Benedetto, Urthona and friends:

Spoiler:
"Verash," she replies. "Ir'Krone? Is that Alidaber ir'Krone? She's hired Tharashk guides a few times for the University of Morgrave, so I know her." She smile crookedly. "Thanks for the information."


Male Human Ardent 5 / Flayerspawn 1

Benedetto smiles back. "The same woman, yes. If we can't help one 'nother, what good are we? If you hear of ir'Krone hiring, we'd sure appreciate you lettin' us know. I'll be checkin' in at the desk downstairs every day or so.

"Good fortune befall you, Verash."

Now, to secure lodging.


Varies (tends towards Male) Changeling Warlock 3

Rayne spends his time wandering along with Benedetto and Urthona, intermittantly disappearing behind an alleyway here and there for a moment only to re-emerge a second later. At one point, she emerges with some alterations to her form, adopting a decidedly feminine shape (though still retaining the common traits to allow her companions to identify her). She's paid special attention to accentuating her curves, giving her a buxom and decidedly seductive edge, all contained within her snug leather armor.

"I figure with all the horny n'er-do-wells around here, maybe I can coerce a few useful bits of information from the locals this way. If nothing else, it'll be fun for a laugh," she winks at Benedetto before following him into the Tharashk enclave.

Disguise if you want it: 13 + 21 = 34 to complete the "feminine" aspect.


M Hobgoblin Monk 3

Mirra, Colvare spoiler

Spoiler:

Shagraat does his best to be unobtrusive security for Colvare and Mirra. He drinks to blend in, but actually consumes as little as possible to remain clear-headed.

Gather Information (probably just listening to the conversations around me - roll to Aid Another). d20 + 0 = 19.

EDIT: FWIW, knowledge(history) d20 + 4 = 13.


Rayne, Urthona and Benedetto have pretty much finished what they were doing, so we will contrive a meeting after a few hours.

The party reconvene at the agreed spot and share what they have discovered to date.

Away you go - get sharing!


Male Human Ardent 5 / Flayerspawn 1

Benedetto has paid for three days at a fairly high-class inn. (Nothing extravagant, but real beds, real food and drink, and real entertainment after a long cruise.)

"We didn't look to find out much, an' we wasn't disappointed. Our patroness is known in these parts, but so far we ain't met anybody what's seen her, recent-like. And a woman goes by 'Verash' is a sword fer hire who don't come cheap. She told us that a bunch o' times."


Female Half-elf Beguiler 3nd

For Mirra's group

Spoiler:
Mirra walks through the Thrane neighbor hood looking at all the buildings. "I guess we shouldn't be surprised she would be holed up in this part of the city. Hopefully no one else it looking for her because this isn't real imaginative of a hiding place." she says as she starts to look for a place to ask a few more questions.

Gather Info 16+12= 28


No need for spoilers anymore.


Mirra d'Medani wrote:

Mirra walks through the Thrane neighborhood looking at all the buildings. "I guess we shouldn't be surprised she would be holed up in this part of the city. Hopefully no one else it looking for her because this isn't real imaginative of a hiding place." she says as she starts to look for a place to ask a few more questions.

Gather Info 16+12= 28

Mirra and her group discover that the main place in town for Thranes with intrigue on their mind is the Candlelight, a restaurant in the Embers district of Oldgate. It is likely that Alidaber might go there to pick up rumours and meet contacts.


Rayne:

Spoiler:
Rayne is walking through the Harbour district in female disguise when she spots an old acquaintance from back during her time running errands in Karrnath - Jolan Tankran. Supposedly one of the more gifted students of necromancy from the college in Atur, he was supposedly well regarded within the cult of the Blood of Vol and involved in a number of necromantic weapons experiments. The last Rayne heard, he had delved just a little too deeply into some of the more unsavoury aspects of his craft and had to flee Karrnath just as the Last War ended, with a warrant for his arrest posted with the Sentinel Marshals.

Rayne never paid too much attention to the Blood of Vol at the best of times, didn't really know Jolan that well anyway, and had other more immediate routes to arcane power than musty tomes and dead flesh. However, here he is, shuffling about his business in his usual grubby-looking brown robe, his whispy brown beard and sparse hair unkempt as ever, his skin pale and blotchy despite the tropical sun. He looks at her, but simply doesn't recognise her in her current form, and he scurries off on his own business.


Varies (tends towards Male) Changeling Warlock 3

Rayne makes a note of the man and smirks, choosing to hold onto the information for the time being.

When the group gathers together, Rayne finds it difficult to go "out of character" and spends much of her time unconsciously flaunting her physique and being especially flirtatious with the locals. However, she does manage to get a word in edgewise to the members of her party.

"I saw an old acquaintence of mine down in the Harbor District. A Karnnathi necromancer currently on the lamb for getting 'into' his studies a bit too deeply if you catch my drift. He's pretty well established with the Blood of Vol... or... well... he was. It's been years since I've run across him. Hard telling what he's up to now, but whatever it is, it can't be good. There is, of course, the wildly off-chance that he's somehow related to what's going on or, at the very least, may have heard something relevant."

Rayne shrugs. "That's all I've got."


There seems to be some weird stuff going on as Shaggers post - "Have we followed up on Varen yet?" - isn't showing up. So I'm posting the gist of his comment.


M Hobgoblin Monk 3

Thanks Aubrey. I just noticed the same. It looks like my entry is counted on the summary screen but is not in the thread.


Male Human Ardent 5 / Flayerspawn 1

"Nope, we haven't. How would you propose doin' that?"


Female Half-elf Beguiler 3nd

"Well I could start asking around and see if I can track him down."


OK, so now you have two potential people to follow. Or maybe three. What's the plan?


Male Shifter (Longstride) Barbarian 2/Fighter 1

"Alidaber's going to follow Varen, too. Might as well try t'get him first'n'meet her on th'way."

I'm ba-ack and updated to 3rd level... 37 HP now...


Urthona wrote:
37 HP now...

Cool - I can feel a fight coming on.


M Hobgoblin Monk 3

"I didn't mean to take the wind out of our sails with the question. We have a lead on Alidaber and I think Urthona's correct that either trail might lead to both. I think we should just bear in mind that we have another person we can look for if Alidaber's trail goes cold."

"Is there a place of higher learning, or a library or something here in Stormreach? The long trip by sea has clouded my memory. Wasn't the implication that Varen was involved in artifact trade from here? Maybe an investigation into the local black market would turn up something on him?"


Male Human Ardent 5 / Flayerspawn 1

Benedetto pays attention and nods encouragingly during this discussion, but he doesn't believe he has much to add. "I could check around the local folks who rent themselves out as bodyguards; ask after Varen there."

Aubrey, how much will these rooms set me back? I was aiming for the range of 3 gp per person per night.


Unless you are all skint, don't worry about trivialities such as rooms for the night. This is a game of heroic action, not accountancy! (Though I am an accountant.)

OK, do we have a plan yet?


M Hobgoblin Monk 3

Well, my vote is to keep pursuing Alidaber in Oldgate first. We can start dabbling with criminals when legitimate sources run dry. Alidaber may have better ideas on how to find Varen than we will come up with ourselves.


Male Human Ardent 5 / Flayerspawn 1

Not so much of one, no.

"I'm figg'rin' we're all balled up. We ain't privy t' how much of a head-start Varen or ir'Krone have on us, nor what they were doing after they arrived, nor whether they've left yet. If we're too above board about nosin' around, I'm afeared we'll likely have that Tamas ir'Jorel's goons payin' us a visit, likely with lethal ordnance.

"At which point, Raine, I reckon your necromancer friend might take a professional interest in us.

"By all the little gods' balls, folk --pardon, Andrei, no offense intended-- we don't even know what Varen looks like. He could be trailin' us even now."

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