
|  Dragonborn3 | 
 
	
 
                
                
              
            
            No interference yet. Proper gun use requires at least some training, so they are still exotic.
While I am not fond of d20 Modern, the weapons table it has is better suited, for the most part, to the setting. Link. Just be realistic with what you have and/or buy once game starts.
Firearms still require the Personal Firearm Proficiency feat, and the Exotic ones still require Exotic Weapon Proficiency.

|  Dragonborn3 | 
 
	
 
                
                
              
            
            If it's just once per day, like Stunning Fist, I believe the monk example I posted earlier kept Wis to AC until Stunning Fist was used. Same applies for Redirection. We'll just remove the bonus to Redirection for charging and Power Attacking opponents for now(the bonuses to Trip and Repositions checks made without Redirection stay though), along with flurry and the bonus feats.
So Redirection: No bonuses yet.
Trip and Reposition Maneuver Checks: Bonuses.
Sound good to everyone?

| Axolotl | 
 
	
 
                
                
              
            
            Flowing Monks rule! Sounds good to me.
I took a look at the Street Performer archetype and felt it would be better to go with standard Bard, although, yes, the makin' folks invisible is a neat treat. Celebrity is an interesting archetype and could be very interesting indeed in NYC...but Leadership is tricksy.
Although it would be fun to fight Lady Gaga eventually. :D (CR 19)
And now I'm thinking about Scott Pilgrim. This game could be super fun!
How many things do you want removed at first? I'd say Countersong and Distraction should go, as there aren't many magical things to counteract. Reduce the number of spells known/useable per day?

|  Dragonborn3 | 
 
	
 
                
                
              
            
            Cryptic and Dread are ones I haven't really read over, but I'll let them anyway. Going over what gets left out for now will increase my knowledge of them! :)
Axolotl, Countersong is replaced by Gladhanding, so that's out anyway. You've got enough energy at the moment for either one Disappearing act or one spell(including cantris).

|  Dragonborn3 | 
 
	
 
                
                
              
            
            Psst---not going with Street Performer, though. :)
So that would be one Inspire Courage or one cantrip, then?
Hmm... *looks at previous post* Could have sworn that said you were going with Street Performer. Oh well. Anyway, you've got enough energy per day to either cast one spell or use your bardic music. You've got bardic knowledge too.
Elise and Stan: Looks good so far. You could do that or use Ivan's method, as long as I can find what you currently do not have.

| Ganny | 
 
	
 
                
                
              
            
            Do you have room for one more?
Crunch: Human turning into Garuda-Blooded Aasimar.
Feat: Angelic Blood
One of the Traits will be Scion of Humanity.
Class: Unsure at this moment...was thinking about going Gunslinger, or Holy Gun Paladin.

|  Dragonborn3 | 
 
	
 
                
                
              
            
            Resistances are at 1, or light as a spell-like instead are also options. I'd say Darkvision could go down to low-light, but in New York I think low-light would be stronger.
Pick one to go with the 1 grit point, and one resistance(two if you don't pick something else).
EDIt: Looked at the Aasimar charts and stuuf, and I love it as much as I love the stuff tieflings can get! Just amazing.

|  Dragonborn3 | 
 
	
 
                
                
              
            
            Just remember the same limitations other monks will have. You've got your AC bonus until you use your Stunning Fist for the day. Like Jared(the vanara monk) you've just got the one feat for now. You can still use Stomp though.
Also as far as I remember, Powerful Build wonn't effect your Unarmed Strikes, only the size of the weapons you can use without penalty. Sorry.
Trying to keep everyone around the same level when the classes, archetypes, and races are different is proving to be an interesting challenge...

| Feliks | 
 
	
 
                
                
              
            
            can't say i agree with, or even understand why, powerful build would not affect unarmed damage as it affects every other kind of damage the race can do, but your game, your ruling..not an integral part of the character concept anyway so....
If it is okay with you i wanted to have a little more access to class stuff and less access to racial stuff. I had him listed as not having his stunning fist at all for now but having all his feats. is that an okay trade? he also would not have access to his style blending, so it just gives him slightly more options rather than more he can do at once.

|  Dragonborn3 | 
 
	
 
                
                
              
            
            I believe Powerful Build was ruled that way as far back as 3.5, and if we look at what Powerful Build says exactly, it doesn't actually change your size and only says you can use weapons designed for larger creatures.
Now, Stunning Fist is a once per day(at this level) ability. Not being able to use it in exchange for three feats you can use at anytime seems a bit much. I'll let you use two of them.
@Guan: Noted! Congrats again on the baby girl!

|  Dragonborn3 | 
 
	
 
                
                
              
            
            Feliks: Don't go crazy. Just go with what a guy like him would likely have.
Burne: Looks okay to me. Can't help but think of Matthias when I read it... Any, Altered Defense can be lower down to just 1+Int for now, and you've got enough power to manifest once a day.
Do remember that you will keep all human racial features.
 
	
 
     
     
     
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
 
                
                 
	
  
 
                
                