Adventure Path Reign of Winter

Game Master Almonihah

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Male NG Psychic Searcher Oracle 5 | HP 38/38 | AC 20 T 15 FF 15 | CMB +3, CMD 16 | F: +4, R: +6, W: +4 | Init: -2 | Perc: +4, SM: +8 | Speed 30ft || Darkvision 60ft || Spells: Oracle 1st 2/8 Oracle 2nd 0/5 | Inspiration: 6/7 | Active conditions:

Hace sighs, "This seems like exactly like the stuff we got in trouble before Maka. At least this time we have more friends."

Hace enters a trance for a minute before coming back to the real world.

Hace auguries weather going in the front door is weal or woe. Secret 74% chance of being accurate.

Hace also heals up Issalissk's wounds.
clw: 1d8 + 4 ⇒ (3) + 4 = 7
clw: 1d8 + 4 ⇒ (4) + 4 = 8

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit raises an eyebrow in disconcerted confusion as Hace seems to enter some sort a trance as he stares at the door. She looks questioningly at Maka.

”Uhh... what’s he doing? Is he ok?” she mutters to the monk sotto voce.


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 0/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)

"Yeah he's fine, he's just thinking really hard. Probably figuring out some super smart plan to free Nadya's uncle."

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Fin looks at Hace and shrugs; he quietly moves to the door and checks it out...

Stealth: 1d20 + 12 ⇒ (19) + 12 = 31

Perception: 1d20 + 10 ⇒ (8) + 10 = 18


Male Human (Ulfen) Fighter 14, HP:133/133, AC: 31, FF: 29, Touch: 12, CMB +17 CMD 32, Fort +12, Ref +6, Will +7/12, DR3/-, Cold Resistance 2, Initiative +2, Warrior Spirit 3/4

"So pulling blows or going all out? People should be more likely to surrender if they know it's a real option."

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Fin shrugs yet again. "You may do as you wish...but after all the deaths and near deaths our fellowship has suffered thus far, I will be going all out...and I assume those we'll be facing will be doing the same...

"If any ask for quarter, I'll likely grant it...but till they do, I shoot with lethal intent..."

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit is obviously in a good mood, and listens to this interchange with amusement, oddly enough. She turns to Sakitu.

"I love it when Fin gets ruthless." she quips, semi-confidentially.

Then she turns her attention to Hace and speaks to him like a mother waking a sleeping child.

"Hace? Still thinking, buddy?"

Sovereign Court

Map

you get the sensation of weal

due to size of enemies, the internal walls of slide 7 are not there, the windows are covered with no light inside

the guardhouse looks quiet, and well worn, there seems to be no activity noticable coming from the inside

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

GM: What did Fin find out about the door? Locked or trapped?

Dark Archive

NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 78/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

Sakitu giggles. "Yeah, I know. He seems so serious." She watches Hace for a moment then makes another comment to Quasit. "Looks like it might get dangerous. I'm going to give myself some protection." She waves her hand over her body starting at her face and all the way down past her waist. As she does a magical energy force wraps around her.

Cast mage armor on myself.


Male NG Psychic Searcher Oracle 5 | HP 38/38 | AC 20 T 15 FF 15 | CMB +3, CMD 16 | F: +4, R: +6, W: +4 | Init: -2 | Perc: +4, SM: +8 | Speed 30ft || Darkvision 60ft || Spells: Oracle 1st 2/8 Oracle 2nd 0/5 | Inspiration: 6/7 | Active conditions:

"I think its a good idea if we go in the front door...wait, I normally would say that's a bad idea, huh. I guess I have a gut feeling or something." Hace says as he follows the group to the front door.


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 0/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)

"Yeah, they probably assume we'll go through the back door. Way to out think them Hace!" Maka said as she moved towards the front door.

Unless prompted otherwise, Maka will open the door.

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13
Hace wrote:
"I think its a good idea if we go in the front door...wait, I normally would say that's a bad idea, huh. I guess I have a gut feeling or something." Hace says as he follows the group to the front door.

Quasit just looks at Hace in bemusement, keeping whatever smart-ass thing she has in mind to herself.

As Maka goes for the door, Quasit moves up to stand beside it, putting her back to the wall and pulling out her shortsword, expecting things to get ugly quickly.

Stealth: 1d20 + 10 ⇒ (19) + 10 = 29

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Fin backs away a bit and draws his bow, covering Maka as she tries to open the door...


Male Human (Ulfen) Fighter 14, HP:133/133, AC: 31, FF: 29, Touch: 12, CMB +17 CMD 32, Fort +12, Ref +6, Will +7/12, DR3/-, Cold Resistance 2, Initiative +2, Warrior Spirit 3/4

Bulvi, knowing he's not as quiet holds back and allows the sneakier members of the group approach first as he suspects they might make some better progress that way.

Dark Archive

NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 78/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

Sakitu moves close to Fin and draws her own bow. "If any fighting starts I can enchant your arrows."

I'll put cold steel on Fin's arrows once we have something to shoot at.

Sovereign Court

Map

the door isn't locked but it doesn't move, as if it is barred on the inside, however you do hear a voice on the other side, gruff and rough

"whadd'ya want?"


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 0/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)

"We want you to stop robbing people." Maka said in a booming, fierce tone. "Also we want Nadya's uncle...umm..." Maka turned towards her friends, a slightly panicked look on her face. "I forgot his name!" She whispered loudly.

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit tries to hide her amusement. She fails.

"Smooth." she whispers back with an 'OK' sign.

"Just punch in the door and let's get this over with, k?"


Male NG Psychic Searcher Oracle 5 | HP 38/38 | AC 20 T 15 FF 15 | CMB +3, CMD 16 | F: +4, R: +6, W: +4 | Init: -2 | Perc: +4, SM: +8 | Speed 30ft || Darkvision 60ft || Spells: Oracle 1st 2/8 Oracle 2nd 0/5 | Inspiration: 6/7 | Active conditions:

Hace tries to hurl a fireball in the the guard room!...but nothing happens other than him waving his arms around. "Well, that would have been really cool if worked, Maka."

Sovereign Court

Map

sounding as if he was woken up not more then a couple mins ago, the voice replies "Just Go Away"

and with this I'll put it all in Initiative for actions

Spoiler:

Bulvi: 1d20 + 2 ⇒ (5) + 2 = 7
Findurel: 1d20 + 7 ⇒ (6) + 7 = 13
Quasit: 1d20 + 6 ⇒ (18) + 6 = 24
Hace: 1d20 - 2 ⇒ (19) - 2 = 17
Sakitu: 1d20 + 2 ⇒ (5) + 2 = 7
Maka: 1d20 + 4 ⇒ (11) + 4 = 15
GM: 1d20 + 4 ⇒ (14) + 4 = 18
GM: 1d20 - 1 ⇒ (4) - 1 = 3

~~Round 1~~
Bold to Act
Quasit
GM 1
Hace
Maka
Findurel
Sakitu
Bulvi
GM 2
GM 3

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit stifles a chortle and looks wide-eyed at the others.

"Just go away? What is he, twelve?" she whispers.

She shrugs quickly then turns her head back to the door to speak to the person on the other side.

"Sorry, we weren't clear. We have money for you. We want to pay the tax for Ringeirr. How much is it again? One hundred? Two hundred?"

She shakes her coin purse for emphasis, then puts it away quickly and readies her sword in case the lie works.

Bluff: 1d20 + 10 ⇒ (6) + 10 = 16

Sovereign Court

Map

quasit can hear some scuffling from behind the door, as well as things being knocked over, though sounds more like it being bumped and knocked over then being thrown, but there is no reply from the voice

~~Round 1~~
Bold to Act
Quasit
GM 1
Hace
Maka
Findurel
Sakitu
Bulvi

GM 2
GM 3


Male NG Psychic Searcher Oracle 5 | HP 38/38 | AC 20 T 15 FF 15 | CMB +3, CMD 16 | F: +4, R: +6, W: +4 | Init: -2 | Perc: +4, SM: +8 | Speed 30ft || Darkvision 60ft || Spells: Oracle 1st 2/8 Oracle 2nd 0/5 | Inspiration: 6/7 | Active conditions:

"They are barricading the door! Quick, before they block it completely!" Hace yells to the group. "Issy, smash that door open!"


Male N Crocodile (Animal Companion) | HP 41/41 | AC 21 T 11 FF 20 | CMB +8, CMD 19 | F: +7, R: +5, W: +2 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft || Active conditions:

Not sure what type of door it is, but here is the chart for your reference.
strength check: 1d20 + 5 ⇒ (14) + 5 = 19

Issy rams into the door as hard as she can.

Dark Archive

NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 78/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

"Or maybe they just bumped into something..." Sakitu starts to say but before she can finish, Issy slams into the door. She watches to see what happens next, prepared to put an enchantment on Fin's bow.

Sovereign Court

Map

The crocodile slams against the door and seens to bounce off of the door itself, though doesnt seem to budge open, but it does flex a little bit before it recovers


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 0/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)

Maka quickly followed Izzy's example, placing a forward kick near the door's handle.

Assisting Issalissk's strength check.

Strength Assist: 1d20 + 1 ⇒ (16) + 1 = 17

"Bulvi, help us with the door."


Male Human (Ulfen) Fighter 14, HP:133/133, AC: 31, FF: 29, Touch: 12, CMB +17 CMD 32, Fort +12, Ref +6, Will +7/12, DR3/-, Cold Resistance 2, Initiative +2, Warrior Spirit 3/4

Bulvi charges up and slams his foot against the door with a loud thud.
Strength Check to assist: 1d20 + 3 ⇒ (15) + 3 = 18

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Fin is waiting to act until the door is breached

Sovereign Court

Map

even with all three, it is not enough to break down the door, though it is noticed that the top and bottom seem to give while the middle doesn't move at all

more scuffling around can be heard with louder crashes and apologizes

~~Round 2~~
Bold to Act
Quasit
GM 1
Hace
Maka
Findurel
Sakitu
Bulvi
GM 2
GM 3

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit digs into her pack and pulls out a crowbar, holding it out to anyone who might wish to use it.

Sovereign Court

Map

the shuffling has ceased and the apologies stop, you are quite certain the apologies aren't to you all

~~Round 2~~
Bold to Act
Quasit
GM 1
Hace
Maka
Findurel
Sakitu
Bulvi

GM 2
GM 3

Dark Archive

NG Female Kitsune Sorcerer 14 (human) | Speed 30 ft. | AC 19, T 14, FF 17 | hp 78/99 | Fort +11, Ref +12, Will +14 | Init +2 | Percep +4 | CMD 20/18 | Spells per day used: lvl1 0/9 lvl2 0/8 lvl3 0/8 lvl4 0/8 lvl5 0/7 lvl6 0/6 lvl7 0/4 | Conditions: none

"Are there windows? Maybe we can see what's inside." Without waiting for confirmation Sakitu runs around to the opposite side of the build looking for windows.


Male Human (Ulfen) Fighter 14, HP:133/133, AC: 31, FF: 29, Touch: 12, CMB +17 CMD 32, Fort +12, Ref +6, Will +7/12, DR3/-, Cold Resistance 2, Initiative +2, Warrior Spirit 3/4

Bulvi gives another swift kick to the door. Not expecting it to go down as much as keep focus on the front door while others considered different options.
Strength to aid again: 1d20 + 3 ⇒ (8) + 3 = 11


Female Aasimar Kineticist 11/ Monk 2/ Guard 1 | HP: 178/178 NL: 84/178 Burn: 6/10 Buffer: 0/2 | AC: 31(D:36) T: 26(D:31) FF: 31 CMD: 39(D:44)| F:21 R:21 Wi:17 | Resis - Acid:7, Cold:7, Elec:7, Fire: 2+(2*Burn) | Init: 7 Per: 26(LL Vis, DV 60ft)
Quote:
"Are there windows? Maybe we can see what's inside." Without waiting for confirmation Sakitu runs around to the opposite side of the build looking for windows.

Perception; LL Vision, Darkvision 60ft: 1d20 + 10 ⇒ (2) + 10 = 12

"Is that ice or glass? Agh forget it! Maka inquired before snatching the crowbar from Quasit. "We'll be able to see the windows from the inside right?" She said before jamming the crowbar in to the door frame.

Break Check; Crowbar: 1d20 + 1 + 2 ⇒ (20) + 1 + 2 = 23

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit is grinning ear to ear as Maka grabs the crowbar and again throws her strength into the door. She's clearly enjoying this a great deal.

"Let us in, little pigs! Or we'll huff and puff and blooooooow your house down!" she taunts.

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Fin prepares to fire at the first foe he sees, if Maka is successful in prying open the door...

Readied Action:
Longbow: 1d20 + 9 + 1 + 1 ⇒ (17) + 9 + 1 + 1 = 28
Cold Iron Damage: 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9


Male NG Psychic Searcher Oracle 5 | HP 38/38 | AC 20 T 15 FF 15 | CMB +3, CMD 16 | F: +4, R: +6, W: +4 | Init: -2 | Perc: +4, SM: +8 | Speed 30ft || Darkvision 60ft || Spells: Oracle 1st 2/8 Oracle 2nd 0/5 | Inspiration: 6/7 | Active conditions:

Hace and Issalisk delay until there is a way to get in.

Sovereign Court

Map

ok since the door is down a couple things happen, Fin I'll start with you

1d20 + 12 ⇒ (10) + 12 = 22
Fin Perception: 1d20 + 10 ⇒ (2) + 10 = 12

the door breaks open, and fin doesn't notice anyone right away

Maka notices a large hook comes crashing down at her

1d20 + 7 ⇒ (19) + 7 = 26 hit
Damage: 2d8 + 7 ⇒ (8, 7) + 7 = 22

upon seeing Maka being struck, fin releases the arrow at the hand that had the hook

hitting his target

Hace action now the door is open?

~~Round 2~~
Bold to Act
Quasit
B -9
Hace
Maka
Findurel
Sakitu
Bulvi
G
R

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

*Door smashes in*

"Nice one Maka!"

*Maka gets pounded*

"Holy cats! That looked painful!" Quasit looks back helplessly to the others. "Hooks? Who in blazes fights with hooks? What kind of numbskulls are we dealing with here?"

Still with her back to the doorframe, Quasit yells back over her shoulder into the ramshackle shack.

"Yeah, I said NUMBSKULLS!" she hollers angrily.


Male NG Psychic Searcher Oracle 5 | HP 38/38 | AC 20 T 15 FF 15 | CMB +3, CMD 16 | F: +4, R: +6, W: +4 | Init: -2 | Perc: +4, SM: +8 | Speed 30ft || Darkvision 60ft || Spells: Oracle 1st 2/8 Oracle 2nd 0/5 | Inspiration: 6/7 | Active conditions:

Hace moves forward to heal Maka. "Maka, that looked like it hurt something bad. Let's see if I can close the wound. Issy, charge!"

cure moderate wounds, Maka: 2d8 + 4 ⇒ (7, 6) + 4 = 17


Male N Crocodile (Animal Companion) | HP 41/41 | AC 21 T 11 FF 20 | CMB +8, CMD 19 | F: +7, R: +5, W: +2 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft || Active conditions:

Issalissk crawls forward and tries to bite the yellow/green (normal sized) enemy.

bite: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d6 + 10 ⇒ (2) + 10 = 12
grab on free hit: 1d20 + 11 ⇒ (12) + 11 = 23

I don't think the movement provokes thanks to the various cover from the building and Maka, but this a rule I'm actually not that strong on.

Sovereign Court

Map

It doesnt provoke, but it does set off greens readied action

As issy moves between green and blue green unleashes his attack

1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22 hit

Damage: 1d6 + 1 + 3d6 ⇒ (6) + 1 + (6, 1, 5) = 19

And issy bleeds 3 points till either a heal check dc 15 or healing is applied

Green is grabbed Escape artist attempt to free

EA: 1d20 + 12 ⇒ (1) + 12 = 13 fail

Red swings at the croc

1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10 miss

~~Round 3~~
Bold to Act
Quasit
B -9
Hace
Maka
Findurel
Sakitu
Bulvi
G -12
R

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

Quasit delays.

Sovereign Court

Map

Quasit Delays actions

Blue seeing the creature attacks Issy

1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27 hit

Damage: 2d8 + 7 ⇒ (3, 2) + 7 = 12 might make a good pair of croc shoes, for the Ogre

Issy starts to bleed from her previous wounds 3 points

~~Round 3~~
Bold to Act
Quasit - Delays
B -9
Hace - Issy bleeds 3
Maka
Findurel
Sakitu
Bulvi

G -12
R


Male N Crocodile (Animal Companion) | HP 41/41 | AC 21 T 11 FF 20 | CMB +8, CMD 19 | F: +7, R: +5, W: +2 | Init: +1 | Perc: +1, SM: +1 | Speed 20ft || Active conditions:

Issalisk is now unconscious at -11.

stabilize check: 1d20 + 3 ⇒ (19) + 3 = 22

Well, wow, ok, Issalissk manages to temporarily stabilize this turn. The bleed will cause her to start bleeding out again though next turn.


Male NG Psychic Searcher Oracle 5 | HP 38/38 | AC 20 T 15 FF 15 | CMB +3, CMD 16 | F: +4, R: +6, W: +4 | Init: -2 | Perc: +4, SM: +8 | Speed 30ft || Darkvision 60ft || Spells: Oracle 1st 2/8 Oracle 2nd 0/5 | Inspiration: 6/7 | Active conditions:

"Issy!" Hace yells, "Maka, I need to heal Issy!"

Delay until Maka either moves Issalisk for me or lets me get to her.

The Exchange

Female Human Unchained Rogue/14 |HP:92/101|AC28,F22,T18|F+7,R+16,W+6|Init+7|SPD30|PER +17|ACRO +19|APP +10|BLUFF +19|CLIMB+9|DIPLO +20|DIS DEV +24|DISG +8|ESC ART +14|INTIM +11|KN(dung)+6|KN(Local)+9|LING+6|PERF +8|SENS MOT +9|SLEIGHT +9|STLTH +19|SWIM +5|UMD+13

”I’ve got him!” shouts Quasit. ”Maka, roast these bastards!”

Quasit reaches in, grabs Issy’s tail, and tries to pull him out.

Strength: 1d20 + 1 ⇒ (14) + 1 = 15

Grand Lodge

Male Elf Ranger 6th / Zen Archer 4th / Shadowdancer 2nd / Slayer 2nd | HP:114/139 | AC:23 T:23 FF:15 | CMB:15 CMD:33 | Saves F:+16 R:+22 W:+11 (+2 vs enchantments) | Init:+9 | Per: +20| Darkvision 60’ | Movement 40’ | Gravity Bow (x1) Blend (x1)

Fin moves 5’ east and fires twice more at blue....

Longbow: 1d20 + 9 + 1 + 1 - 2 ⇒ (10) + 9 + 1 + 1 - 2 = 19
Cold Iron Damage: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Longbow: 1d10 + 9 + 1 + 1 - 2 ⇒ (10) + 9 + 1 + 1 - 2 = 19
Cold Iron Damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

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