A Song of Ice and...Well, Actually, Just Ice: DM-Phil's Reign of Winter (Inactive)

Game Master Phillip0614

The time for Irrisen's new monarch has come and gone with no sign of the infamous Baba Yaga...and now, winter is encroaching onto all of Golarion! Will our heroes be able to find the fabled Witch-Queen and restore balance to the world?


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The tatzlwyrm is clearly impacted by Trelck's attack, a moderate gash in it's side welling red blood into the white snow. Drew's attack, however, goes wide, leaving the serpentine creature no further harmed. It gives a high-pitched screech as it faces Trelck, attempting to simultaneously bite the dwarf and throw it's coils around him.

Bite Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Bite Damage: 1d8 + 3 ⇒ (7) + 3 = 10

The beast's fangs bite deep into Trelck's flesh, leaving a deep wound in the dwarf! The taste of blood seems to further incite the creature's bloodlust as it bites down, using it's teeth to hold the dwarf still as it tries to wrap it's serpentine body around him.

CMB (Grapple): 1d20 + 9 ⇒ (7) + 9 = 16

The coils tighten around Trelck's body, clinging tightly to him, pinning his arms to his sides! The beast then immediately slithers to the tree it used to ambush the group from above, provoking a follow-up attack from Drew while it is focused on escaping with this new prey.

You get an AoO, Drew.

Sovereign Court

Drew to the rescue! Get your slice in Drew! Delicious death served up like...Drew!


Male Halfling Ninja/1

[arrgh..very sorry folks..the system has not be updating to tell me when postings have been made.[/ooc]

Drew reacts to the creature as it tries to slither past him.

Attack-Melee: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

not sure if I get my sneak attack damage on an AoO


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

You probably missed anyway


Drew's attack goes wide, missing the tatzlwyrm by a fair margin, leaving it free to slither to the base of the tree, where it turns to hiss loudly at the remaining party members.

Will Save: 1d20 + 5 ⇒ (12) + 5 = 17

Though visibly shaken by Ykatarina's spell, the creature manages to maintain control of it's fear well enough to stop from simply dropping Trelck from it's coils and running. That's it for the wyrm. Salvi draws her spear and imbibes a mutagen, Wildir is still unconscious, so we're back to the top. Trelck and Drew, you're up!


Male Halfling Ninja/1

Drew will move forward and try and protect Trelck from further damage. Am I correct that the wyrm left? If not, and it is within his reach, Drew will strike at it.

Attack-Melee: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Sovereign Court

Trelck gasps as the creature tries to carry him away, Let go o me you snow lizard!

CMB!: 1d20 + 4 ⇒ (2) + 4 = 6

Flailing aimlessly in the wyrm's clutches Trelck fails to find anything to push against or slip away from that isn't more muscle holding him at bay.

A knee to hit or an elbow to strike if you please snow lizard.


Drew's blade bites into the flesh of your foe, causing it to yelp from the sudden pain. However, it seems only to re-double it's efforts, coils reflexively tightening around Trelck. The dwarf fails to extricate himself from the wyrm's body, and it immediately moves to climb up the tree it is at the base of, quickly slithering nearly 30 feet up, looking down at the others and roaring it's fury.

The tatzlwyrm takes a double-move to get 30 feet up the tree. Drew's attack hit. Salvi's up, followed by Ykatarina.


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

Ykaterina will take aim with her newly aqquired crossbow,

1d20 - 3 ⇒ (4) - 3 = 1

and barely miss Trelck

Truely we are cursed by the dice gods


Female Half-elf Alchemist (Chirurgeon/Vivisectionist) 1

Can I climb the tree?


You can certainly give it a try. Make a Climb roll.


Female Half-elf Alchemist (Chirurgeon/Vivisectionist) 1

Salvianella, in her alchemically-charged logic, decides to climb up the tree after the creature.

Climb: 1d20 + 4 ⇒ (3) + 4 = 7

Sighhhh...

Sovereign Court

Okay so we will bring in a cleric, a deathbot android, a duergar and we will all use the "skills and powers" supplement for our new party, right?


Male Halfling Ninja/1

I call dibbs on the android!!!!! LOL


Unfortunately, Salvianella is not able to find purchase on the tree; the recent snow has left the branches slippery and much more difficult to grip than she anticipated.

Trelck and Drew, y'all are up!


Female Half-elf Alchemist (Chirurgeon/Vivisectionist) 1

I'll be the duergar if I get the enlarge power and all the psionic stuff from 3.5, lol.


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

I'll stick with the winter witch..if she can be a 2E drow..lol and I'm all for skills and powers..ran a 4 year campaign with that and the characters ended up as combat monsters.


Male Halfling Ninja/1

Taking his bow, Drew attempts to hit the treed creature.

Attack-Ranged: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 ⇒ 2

Why does this game hate us so!! LOL

Sovereign Court

Trelck struggles against his confinement, trying to beat at the creature to release him.

CMB!: 1d20 + 4 ⇒ (4) + 4 = 8

Trelck yells as his efforts seem in vain.

Yah I was a Forgotten Realms specialty cleric in Ravenloft the last time I played Skills and Powers. It was nuts and I sort of miss it. I am totally building Wildir's brother, the Invulnerable Rager when we re-build our group. :-)


M Ulfen Bear Shaman

Wildir was sadly the totally vulnerable rager. it's nuts how many 2s,3s, and 4s have been rolled.


Male Human

The tatzlwyrm, having reached as high as it can safely climb without risking the tree breaking, looks at the dwarf held in it's coils and hisses hungrily before simply loosening it's grip, dropping Trelck to the ground.

Falling Damage: 3d6 ⇒ (4, 3, 4) = 11

After dropping Trelck, the wyrm moves back down the tree, closing to within ten feet of the group, though it remains in the tree. It is clearly building up it's energy for another charge forward into your ranks.

Trelck, you take 11 points of falling damage and we're back around to the ladies.

I agree that you guys have been rolling ridiculously low numbers in this fight. Not just low, but ridiculously low. After going back through the fight, from beginning to end including the part we've re-done, the statistical breakdown is that 55% of the party's rolls have been no higher than a 4.


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

Ykaterina shoots the beast but misses then backs away

1d20 + 1 ⇒ (11) + 1 = 12


Clearly unhappy with the state of things, though realizing that the tatzlwyrm is now within striking distance of her shortspear, Salvianella rears back, not considering the loss of her weapon any big drawback at this point, throwing the projectile as hard as she can towards the wyrm.

Salvianella's attack: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Salvianella's damage: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8

Salvi's spear flies through the air with great speed, and before the tatzlwyrm can react, it is skewered just below it's head! It gives a loud shriek of pain and suddenly looks around itself, clearly weakened and panicked by the blow from the spear, all thought of continuing the fight lost. It now seems interested in nothing more than running away as quickly as it can.

Drew and Trelck, y'all are up!


Male Halfling Ninja/1

Drew again attempts to fire at the creature with his shortbow.

Attack-Ranged: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d4 ⇒ 4

Sovereign Court

Can't do more than stand and it is out of my reach so...Trelck stands up.


As if Salvianella's shortspear painted a bullseye on the wyrm's side, Drew's arrow easily finds a target, piercing the wyrm's throat as it attempts another cry of alarm and pain.

The blow dealt, it's body goes limp, pinned to the tree by the shortspear and the arrow.

Congratulations! You're off the clock!


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

Ykaterina flounders through the deep snow to find Wildir and stabilise him.

Sovereign Court

Trelck will follow the witch to aid her in moving the large man.


It only takes a little while of searching for the group to find Wildir's body where the tatzlwyrm had dragged it beneath the snow. Though seriously injured, the snow seems to have stopped most of his wounds from bleeding and he is clearly still breathing.


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

Cure light wounds on Wildir1d8 + 1 ⇒ (4) + 1 = 5


Wildir is brought back to 1 HP and regains consciousness!

Sovereign Court

If I'd a brought Feldspar I would offer us all a draught of the last town's finest. Sadly all I have is a bit of water... Trelck offers the newly awakened druid a skin of water.


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

Ah the return of the 15 minute adventuring day..how I have missed it....NOT!!!!


M Ulfen Bear Shaman

His hide shirt and wild hair now crusted with dried blood and twigs, the battered druid sputters back to consciousness. Pushing away the water, he tries to focus his bloodshot eyes on the dwarf, "Vat happent dis time?"

Sovereign Court

Trelck snorts at the druid and waves at the wyrm carcass. Some overgrown lizard thought it would have an Ulfen snack is what happened.


M Ulfen Bear Shaman

Wildir looks a little freaked by the dragon. "Dat is a dragon! De valking dead, fey, und dragons so far- dese voods are getting stranger every day. I tink ve gonna need more supplies to rescue dis lady. I say ve get back to town get more stuff."

Sovereign Court

Trelck nods at Wildir Aye I agree, clearly this threat is more than even we had guessed. I would rather take my lumps with the townsfolk to get proper supplies than risk continuing farther on this trek without good means to keep us healthy. Otherwise an attempt at rescue is for naught.


Male Halfling Ninja/1

Drew nods agreement, his eyes still on the arrow he shot that finally helped kill the 'dragon'.


M Ulfen Bear Shaman

"Den let us get out uf here before it get too late. Maybe we can get something for dis dragon hide."

can I take 10 = 18 to skin the tatzylwyrm? maybe I can use it to reinforce my hide armor.

then let's head back to town and grab that sword on the way back.


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

"Agreed..we were only suppossed to be scouting anyway weren't we?"


Wildir is able to skin the tatzlwyrm successfully, salvaging the length of it's hide as well as the head for a rather impressive mounting job, should he wish it done. When Wildir picks up the sword, he is immediately strike by the balance of it. While perhaps not as skilled a warrior as others, it is clear that the weapon is of a superior quality. Masterwork longsword.

Your return to Heldren is uneventful; no adversaries appear to assault you of any kind. You find that the weather has grown noticeably colder since you left, as if the deep winter from somewhere within the Border Wood is slowly expanding outward to engulf the village.


M Ulfen Bear Shaman

yay, we survived! wait, we have to go back?

Wildir returns to town beaten and sore. Leaving the resale of the scavenged arms to the others, he drops off his tatzl hide for processing, and dens up somewhere somewhat warm to sleep it off. He doesn't reappear until two days later.

hp:1 + sleep and 2 clw: 1 + 1d8 + 1 ⇒ 1 + (5) + 1 = 7+1d8 + 1 ⇒ (7) + 1 = 8

full up by second day.

Sovereign Court

Trelck spends his looking to see if any other new arrivals in town (or unmentioned locals) might have the muscle for this job. Convinced that they need the time to rest, the dwarf still wants to be sure to move out asap to get on the trail of the kidnappers. Obviously the dangers of this situations were greater than even he had anticipated.


For any new characters, this would be a great opportunity to introduce them.


Female Human(Iresseni/Taldan) Witch(Winter Witch Archetype) 1

Ykaterina looks around at the others and her face is bleak.."I am, it seems, not the best person to be doing this.I feel I would be best used helping top organise things here in the village."

Nothing can sway the young witch from her stated course.


Male Dwarf Cleric 1 (favoured class)

Sondergang sits in the warmth of the bar room nursing a local ale..not bad for humans but nothing to compare with the stuff his own people make.

He loks up in interest as Trelck makes a call for aid in investigating the strange weather..

"Aye Lad, Ah'll join ye.Jist wait till ah finish suppin' mah pint"

Yorkshire Dwarf


Male Dwarf Cleric 1 (favoured class)

The grizzled smith-priest downs his drink in a long swallow wipes his lips with the back of his hand sets the tankard down and waves Trelck over "

"Nah then, Ah oonderstan' tha's been having a bit off trooble wit' local wildlife, noat t' mention t' oondead it that rait?"

Just let me know if the accent confuses you too much

Sovereign Court

Trelck brightens at the prospect of another dwarf, Aye, yes a cleric of our fine and true god would be just the thing to calm the nerves of my youthful companions and put the hammer and axe to the strange things we have already seen! Undead as you say as well as mighty creatures of ill temper and we have heard whispers of fey too.


Female Half-elf Alchemist (Chirurgeon/Vivisectionist) 1

As the group arrives back in town, Salvianella slips off. Apparently the adventuring business was not for her. She tries her hardest to find the fastest carriage back home.


The weather back in Heldren has improved none; if anything, it feels even colder than it felt when you left. Several of the townspeople notice Salvianella leaving and you hear murmurs of worry from them, afraid that no one will be able to figure out what is going on. Farmers worry about losing their crops, ranchers worry about their animals freezing to death. The entire town seems deeply concerned, at the very least, with everything that's happening to the normally quiet community.

When everyone is ready to head back out, let me know and I'll advance.

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