AP - Shackled City by Shadowwalker
(Inactive)
Game Master
Balacertar
Current map
Party stats:
Perception: 20 (Beauregard)
Stealth: 6 (Engineer #3)
Sense motives: 20 (Beauregard)
Male Warforged Shaper 1 / AC 11 T11 FF 10; DR 3/- HP 38; PP 14; F+3 R+4 W+3
Engineer should be one square south and one west, since he swung at the goblins in melee last turn. (Next to Daxur).
Halfling Rogue 3/Sorcerer 1 30/39 HP, AC 16/t14/ff14, F 4, R 6, W 6, Init +3, Listen +10, Spot +3
Beauregard occupies himself clearing the crossbow & seeing to it that it is still functional.
Male Warforged Shaper 1 / AC 11 T11 FF 10; DR 3/- HP 38; PP 14; F+3 R+4 W+3
Engineer swings at the goblin again:
1d20 + 5 ⇒ (18) + 5 = 23 attack, 1d8 + 4 ⇒ (5) + 4 = 9 damage
Astral Construct attacks wererat again:
1d20 + 5 ⇒ (6) + 5 = 11 attack, 1d8 + 7 ⇒ (5) + 7 = 12 damage RD 2/5
Beauregard you clear the remains of the bolt and no severe damage to the crossbow and looks functional
#3 you slam your fist into the goblins nose, as a crunching-popping is heard. As blood and flesh splatters everywhere
Going to wait for Daxur and Lumen to catch up right now
Male Goblin Wizard 1 HP:17 /17 AC:16 F+4 R+6 W +5 Perception:+3
Daxur moves back behind #3, N5, and once there points a straight arm at one of the goblins and utters a single magic word. Two bright green balls of energy streak through the air to hit the goblin in the chest.
Magic Missle , 2d4 + 2 ⇒ (3, 1) + 2 = 6
Daxur the magic missles blast into the goblins soft flesh,and sends ichor in all directions
Female Duskblade 4
Lumen whirls her sword around ending in a brutal strike to the nearest were rat still standing.
1d20 + 5 ⇒ (8) + 5 = 13
2d6 + 15 + 3d6 ⇒ (1, 2) + 15 + (4, 2, 4) = 28
Lumen takes 1d6 ⇒ 4
As her enemy falls, she strides forward, a vision of beautiful violence, bringing death to the first of the unnatural goblins before her.
1d20 + 5 ⇒ (20) + 5 = 25
2d6 + 15 + 3d6 ⇒ (3, 2) + 15 + (5, 2, 3) = 30
Lumen takes 1d6 ⇒ 2
Confirm
1d20 + 5 ⇒ (5) + 5 = 10
2d6 + 15 ⇒ (5, 4) + 15 = 24
Lumen your whirling brutal strike misses its mark slicing air,
so you don't take the 4 damage. do you want to redirect your crit. attack?
Female Duskblade 4
Yes, same target as the first attack
Lumen as a vision of a warrior goddess slicing the wererat in half
[Everyone the last standing wererat changes to his human form and drops his weapon. AS young teen about 17 says "You would not slay unarmed boy would you?" with a sharp tooth smile.
Everyone both goblins raise their weapons to attack #3....
goblin in front of #3 1d20 + 8 ⇒ (16) + 8 = 24 damage 1d8 + 7 ⇒ (2) + 7 = 9
second goblin 1d20 + 8 ⇒ (10) + 8 = 18 damage 1d8 + 7 ⇒ (4) + 7 = 11 both weapons bashing both sides of #3"s torso
Everyone Orak's voice can be heard from the door, "Leave at once I have no money to steal here or i will be forced to kill you!"
ROUND FIVE
Beauregard your action
#3 what are you doing this round
Male Warforged Shaper 1 / AC 11 T11 FF 10; DR 3/- HP 38; PP 14; F+3 R+4 W+3
Engineer takes 7 damage from the first goblin's blow, while the second fails to penetrate the warforged's metal skin and force screen.
"Do not move or the construct will attack!" he orders the now-human formed wererat, before delivering another blow to the goblin who struck him.
Engineer: 1d20 + 5 ⇒ (18) + 5 = 23 attack; 1d8 + 4 ⇒ (6) + 4 = 10 damage
The astral construct readies to attack if the wererat makes any hostile action.
Astral Construct (RD 3/5) if needed: 1d20 + 5 ⇒ (8) + 5 = 13 attack; 1d8 + 7 ⇒ (6) + 7 = 13 damage
Engineer: 33/40 HP, AC 23, 26/32 PP
#3 as your battle fist slams the goblin's face, its head flattens and your fist exits the back of the skull
Male Warforged Shaper 1 / AC 11 T11 FF 10; DR 3/- HP 38; PP 14; F+3 R+4 W+3
In Goblin: "Your fate need not be similar. Yield now or face death!"
male human Fighter 3/Urban Ranger 1 (HP 45/55 -- action points 6/7 - perception +8)
Zevon replies "Unfortunately for you, we all know you are NOT an unarmed boy" as he strikes the surviving wererat with the butt of his mace.
#3 the reply in goblin "Drakthar is dead! Long live Drakthar!"
Zevon your strike causes him to fall to the ground moaning
Female Duskblade 4
Lumen,Two goblins still stand, Zevon has 1 wererat knocked out
correction 1 goblin is left not two
EVERYONE the goblin wildly swings upon #3 1d20 + 8 ⇒ (5) + 8 = 13 if a hit 1d6 + 7 ⇒ (5) + 7 = 12 and bashes air
waiting for daxur and Lumen to post
Male Goblin Wizard 1 HP:17 /17 AC:16 F+4 R+6 W +5 Perception:+3
Seeing the enemy's numbers dwindling, Daxur decides to reserve any more of his magic for later.
Leaning out from behind #3, he fires his crossbow at the remaining goblin.
Attack 1d20 + 8 ⇒ (9) + 8 = 17
damage 1d6 ⇒ 5
Female Duskblade 4
Sword in hand, Lumen strides towards the door and the voice of the owner.
Daxur your bolt glances off his armor
EVERYONE You hear the door's bolt open and the door opens ajar. No light comes from inside
Zevon your action please
ROUND SIX
Daxur your action as well
Lumen what are you doing this round
Male Warforged Shaper 1 / AC 11 T11 FF 10; DR 3/- HP 38; PP 14; F+3 R+4 W+3
The astral construct moves over to flanl the goblin Engineer is fighting.
They both swing with mighty blows.
Engineer #3: 1d20 + 7 ⇒ (11) + 7 = 18 to hit; 1d8 + 4 ⇒ (4) + 4 = 8 damage
Astral Construct RD 4/5 1d20 + 7 ⇒ (7) + 7 = 14 to hit; 1d8 + 7 ⇒ (2) + 7 = 9 damage
#3 As your mighty fist slams into the goblin's ribs and snap! is heard as blood bubbles from its mouth
your construct fails to make contact
just waiting for everyone else to post
male human Fighter 3/Urban Ranger 1 (HP 45/55 -- action points 6/7 - perception +8)
Zevon takes out some rope & tightly binds the unconscious wererat. He then also prepares a tanglefoot bag before entering the house.
Male Goblin Wizard 1 HP:17 /17 AC:16 F+4 R+6 W +5 Perception:+3
Sorry, busy couple of days.
Daxur peeks around #3, trying to determine if the goblin was dead or not.
Daxur give me a spot check
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