A Mission of Mercy

Game Master greg white 722

To add to the ravages of a brutal civil war The Schaler Trivarium must also now suffer a terrible plague. You have accepted a mission to deliver a vital supply of much needed serum to the system. Delivery of the serum and other much needed medical supplies to an awaiting hospital ship, it should be an easy mission.


1,351 to 1,400 of 1,752 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>

There are two men from hotel security.

First man: "We're sorry, but we have reason to believe some contraband may have been secreted in this room before your arrival. May we do a quick search?"


"Umm..just a second..we were not expecting company. Doctor are you decent to receive guests? They are looking for some sort of contraband that might have been left here. That is pretty weird...was it left behind by the previous tenant or did someone break in and just leave it...and whay would they want to do something like that...I remember once on Efate when...."

Eli will continue to ramble like an old space loon until given the sign from the others that everything is hidden.


Interesting, Dr. Feldspar actually does a 0 rating in Deception; I'm sure there's a story in that! So Dr., please make a test against Deception to hide the 'contraband'. You can take an INT mod. too.


Male Human Pilot

Anson inwardly panics and can't think of anywhere to hide the large object. He thinks about giving it up to security—it's not like they owe Bly any favors and it could jeopardize their own mission—but there was also the chance this was something related to their target or that doing this could prove beneficial to them later.

After a few more moments of trying to think of where to possibly hide it, he gives up and looks to Dr. Feldspar.


If the Dr. doesn't actually respond by this time tomorrow, I'll bot a roll for her.


Dr. Feldspar snatches up the bag.

Dr. Feldspar's Deception roll: 2d6 + 1 ⇒ (6, 5) + 1 = 12

With surgical precision she strips the grill from a ventilation duct, shoves the bag deep into the duct, and screws the grill neatly back into place.

While Boone prattles on at length with a seemingly interminable story.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Missed it by 30 minutes!

Aurora comes out of the room, adjusting her outfit. "I'm dressed now, thank you. Let the officers in."


"Oh, right. Sorry guys...see what happens when you get an old spacehand talking. Come on in and look around. We did not see anything when we arrived, but then again we were not really looking..well except for the little mints they put on your pillow..I got them! So your security here in the casino...whats that like....

Eli continues to distract the guards as they search with his banter.


Male Human Pilot

Anson looks at Aurora with a new perspective. As soon as the guards come in, he effuses a conciliating manner, trying to look sheepish at Eli's ramblings.

He speaks to the security officers, "We could wait outside if you'd prefer."


Somewhat brusquely the pair push themselves in.

Guard 1: "We'll just be a few minutes.

The perform a quick search of the room, one of the pair checking the vent duct baffles, but he is content that they appear to securely fastened.

Guard 2: "And there was nothing unusual when you arrived?"


After a few minutes they appear to give up, in barely concealed disappointment.

"We thank you for your time, and hope you enjoy your stay: a bit of advice though, Bly is a bit of an unsavory character, you might want to stay away from him."


"Why thank you for the advice gentlemen and rest assured that we will have only good reports to the management about your professionalism and courtesy. Have a wonderful evening...goodnight!"

Eli closes the door and watches on the monitor as the guards walk away.

"Well who else feels like they might have just been setup?"


Male Human Pilot

Anson massages his forehead. "I don't like more complications."

He sighs and checks the time. "We should go see Aeryl to see what information there is. And maybe she'll know more about the whole situation. I didn't want to give up Bly just in case it was connected to the syndicate but this feels like more trouble than it's worth."


And the mysterious case, will you be leaving it in its hiding place?


After brief debate, you decide to leave the case where it is, and head to Aeryl's room.


Male Human Pilot

Anson decides to trust Aurora's mysterious hiding skills. When they arrive at Aeryl's room, he knocks on the door.


Aeryl opens the door, looking somewhat pale and drawn.

"Captain Fineline! Just a moment please!"

It is obvious that there is someone with her in her room, someone whose presence may not entirely be welcome.


Moments later, she ushers you inside.

There is a man sitting on the couch, watching you carefully as you enter.

"This is Jon Thul! He's also works in the casino!"

He raises, and warily extends a hand.


Male Human Pilot

Anson takes the man's hand and shakes it, hiding his unsureness behind a polite smile. "Nice to meet you. I'm Captain Anson Fineline."


"Greetings, Eli Boone."

After shaking the man's hand, Eli positions himself behind him (if Possible).


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

"Pleased to make your acquaintance, sir. I'm Aurora Feldspar."


He looks decidedly uncomfortable, especially after Boone takes up position behind the couch.


Thul stands.

"I guess I should be going. "

'Possible Misdirection':
Thul's Deception: 2d6 ⇒ (2, 5) = 7

Thul turns, as if he's going to say something in passing to Boone as he leaves, but instead whips a slender metal baton from out of his tunic.

He telegraphs his sudden furious movement; everybody roll initiative.


Recon (to discover deception?): 2d6 + 1 ⇒ (3, 5) + 1 = 9
Initiative: 2d6 ⇒ (6, 6) = 12


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Initiative: 2d6 - 1 ⇒ (6, 4) - 1 = 9

Aurora finds a safe place to hide. She's not a combatant and she knows it!


Thul missed his Deception check, otherwise I would've have put a negative modifier on your initiative roll.

Aeryl's Initiative: 2d6 ⇒ (1, 4) = 5
Thul's Initiative: 2d6 ⇒ (6, 2) = 8


Oh, ok. Makes sense I was just a bit confused! I guess with a 12 I will most likely be going first...wish I actually had a weapon or better melee skill!!

Reacting to the sudden movements of Thul, Eli turns and attempts to strike the man attacking him.

Melee: 2d6 ⇒ (5, 3) = 8

damage: 1d6 ⇒ 4


Thul lashes out at Boone with his baton.

Thul's attack: 2d6 ⇒ (6, 5) = 11


And raps Boone a solid blow.

Damage: 2d6 ⇒ (4, 1) = 5


Ow..that hurt!! -5 to END


Male Human Pilot

Initiative: 2d6 + 1 ⇒ (3, 2) + 1 = 6


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

In a moment of madness, Aurora snatches up a nearby vase and attempts to crown Thul with it.

Melee: 2d6 - 1 ⇒ (6, 4) - 1 = 9

Don't know what damage you want to assess to that. I'm just glad it worked out as well as I saw it in my head!


Let's call that an improvised weapon: 2d6-2 .

Aeryl darts into an adjoining room.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Damage: 2d6 - 2 - 1 ⇒ (4, 1) - 2 - 1 = 2


Stunned by the this sudden eruption of violence, Fineline stands slack-jawed in the center of the room.

New round.


With the ringing in his ears from the wack on the side of his head, Eli lashes out almost blindly at Thul.

Attack: 2d6 ⇒ (2, 4) = 6


Thul side-steps the blow, and again raps Boone savagely.

Thul's attack: 2d6 ⇒ (4, 3) = 7


Thul narrowly misseses.

Through the open door Fineline sees Aeryl frantically rummaging through the drawers beside her bed.


Male Human Pilot

Anson is late to react from everything going on. He sees Aeryl rummage frantically through the drawer and quickly assumes that if she were in league with this, she'd be better prepared.

He steps in and moves to Thul's side and attempts to use the man's wide blows against him, closing into personal range to grapple him, aiming to disarm.

Melee (unarmed) {opposed}: 2d6 ⇒ (4, 3) = 7 +0 if Str, +1 if Dex


Fineline clutches at the arm wielding the baton.

Thul's opposing roll: 2d6 ⇒ (2, 2) = 4.


Fineline catches and twists back Thul's arm.


Beginning a new round.


Eli sucker punches the held Thul!

Attack: 2d6 ⇒ (3, 4) = 7


Normally a miss, but as he is being grappled by Fineline, I'll allow a +1 DM. Roll damage.


damage: 1d6 ⇒ 2

Eli almost misses hitting Thul, but Fineline just happened to pull him into the ex-scout's punch.


Thul tries to twist away from Fineline: Thul's opposed roll to break grapple: 2d6 ⇒ (1, 3) = 4.


Male Human Pilot

Anson grunts and keeps a firm hold on Thul.

Opposed roll to continue grapple: 2d6 ⇒ (6, 4) = 10 +1 if Dex


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Aurora watches the battle without interfering further. She knows that her limited skill and relatively weak physical prowess would be more a hindrance than a help.


Fineline has Thul completely off balance.

Aeryl races back into the room, something compact held firmly in her right hand.


Male Human Pilot

Anson attempts to move both him and Thul to face Aeryl.

Opposed Grapple: 2d6 ⇒ (5, 4) = 9 +1 if Dex

1 to 50 of 1,752 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / A Mission of Mercy All Messageboards

Want to post a reply? Sign in.
1 to 50 of 168 << first < prev | 1 | 2 | 3 | 4 | next > last >>

While your ship, The Luis Wu is loaded with the serum and supplies, you decide to spend some time playing some virtual games.

Traveller 'Game Grid' .

Your VR characters all have 6s across the board in characteristics. Each character has Blade and Gun combat (0). Each is armed with a revolver and a small blade. Each is wearing Jack (1) armor.

You will each enter the 'game grid' through one of the entrances numbered 1-6. Once on the game grid you cannot leave the game grid until all the other players are 'deceased'.

A-H are ceiling to floor columns. Note that there is a 2 meter wall, climbable, between the outer perimeter wall and columns C and G.

Each square is thirty meters to a side.

So choose a door (first come first serve). That door number will also identify your 'character' for the duration of the game.

For the first 'two' rounds of the game the grid will be in total darkness, except for faint light stripes on the columns. Shooting some
silhouetted against such a light source is -2.

This will be a good 'boot camp' of the rules for those of us who haven't played before, or played in a long time. It'll also buy me some time to get more prep work done.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Aurora enters through door number 5.


Eli enters through door number 3


Your VR characters also have Melee 1.

Each time a VR character gets eliminated; the remaining active players get to increase their one of their skills by 1 (Gun, Blade, or Melee).

After everyone has chosen a door, we'll roll for initiative: with players taking turn in 'reverse' initiative order (lower rolls first).


Everyone can see the game-grid map?


Male Human Pilot

Whoopsie. Almost forgot to add the threads to my list.

Anson enters through door number 1.


We'll give it another day for anyone who wants to participate in the 'in-game' game to join in, then we'll start.


My 'pologies, I never saw any posts appear in this thread. Little Paizo bug I guess.

I'll be going with door #4


Louis Wu main deck


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

I will be unavailable from October 19 through the 27th. I am celebrating 25 years of wedded bliss in Disneyworld!


25 years in Disneyworld? hmmm....

Oh my God!

She's Jessica Rabbit!

But seriously, Congratulations!


Loading Dock

So in the case of large cargoes, standard practice is to moor the vessel directly against the loading dock. Sections of the ship are removed by laser welding, and the cargoes moved by gantry directly into the hold. When the cargo has been loaded/offloaded; the excised hull sections are welded back in place.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

A Reminder: I am going on vacation starting Sunday until the next Sunday (the 27th). I most likely will not have the ability to check in during this time, much less post. Please GMPC me during this time, as required.


Noted. Have a good time.


We on hold until WhtKnt returns, or did my posting infrequency drive everyone away?

Liberty's Edge

Male Historian/Curator

nope still here


Male Human Pilot

Still here! Was just waiting for the Major, but still here!


Revised Docking/Loading section of Dr. Harry Reynolds

Docking and Loading section of station. .


Happy T-day.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Happy Thanksgiving to my American friends! Bountiful harvest to the rest of you! And of course, Happy Hanukkah if it applies.


Do we need a holiday break?


I was thinking just over the next week maybe...but it is up to everyone...but that would be my vote!!


Male Human Pilot

I'm fine with a short break. Christmas is a rather busy time of year but perhaps keep the thread open if people want to post during their free time? I'm cool with anything.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

I'm actually taking a break from running my games until the 26th, so I'd be good with a break.


K. We'll resume play Friday. Seasonal Salutation of your preference.


Ready to resume play.


"Well," Pinky Pie drawls, "who's left to save Equestria?" .


Still here...never got a reply about going back to the ship...


I assumed you were back onboard, waiting for Anson to return.

Liberty's Edge

Male Historian/Curator

sorry..I had not realized I made it back already.....no worries!!! There now


Male Human Pilot

Checking on my status, I'm in an HO taxi and have not arrived at the station, yes? Unsure also whether or not the guy following me is in the same taxi.


AnF: You're in the HO Taxi.


Engarno Data File

Enganro is a largely oceanic world dominated by one, giant land-mass. The coasts are mangrove swamps and jungles, the interior is an arid desert, save for a rift valley, where the polar ice-cap feeds the only river of importance. There are only two settlements of significant size on the planet: Pukady Town, where the Pukady River empties into the the ocean, and Beryl, in the Engarno Rift: with two million and 650,000 people respectively. Altogether the total population of the planet is just a little under ten million people. Most of the population is spread thinly through the Engarno Rift valley, or small coastal settlements.

The main industries on Engarno are aqua-culture, as its oceans are fished to provide food for nearby, heavily industrialized systems; plantations in the Engarno Rift where genetically modified 'pharma-trees' produce medicinal saps, and mining, for various heavy metals: vanadium, chromium, and various rare-earths, as well beryl and emerald gemstones, the latter of which are particularly prized.

Engarno was settled in two waves: the first wave, occurred some three hundred years ago. These original settlers were from the Schaler Trivirum; a trinity of heavily populated nearby systems. Many of these original settlers were exiles, driven to Engarno by the ruling regime, the autocratic Gessing Dynasts.

The second wave, occuring primarily in the last fifty years, was also from the Schaler Trivirum, but of a decidedly different political and social outlook. These were entrepreneurs, many subsidized by the Gessings.

The first settlers are mainly concentrated on the coasts, and Pukady Town. The new immigrants are mainly found in the Rift Valleys.

Five years ago the Schaler Trivirum erupted in Civil War. The rule of the Gessings was challenged by the Vrolekists; led by the charismatic Jos Vrolek, who has ties among the original settlers of Engarno.

Beryl declared for the Dynasts. A Vrolekist force, lead by the demagogue, Saida Paal, marched up the Engarno Rift. Long simmering class and cultural differences were given brutal expression as Paal's “Rightness Army” burned and pillaged its way to Beryl. Any hope of a peaceful end to the conflict died. Beryl fell to the Vrolekists.

The Dynasts continued to resist Paal, from bolt-holes in more remotes parts of the Rift Valley, and from among the mining camps in the Fever Mountains. More importantly, they use the mineral wealth they have access to hire mercenaries, and purchase military equipment.

Dark Archive

Maps: Car. Crown || Skull & Shackles

I am making a preemptive apology to everyone with whom I am involved in games. My posting for the next month or so will be sporadic. For games I am playing, I will try to check in once a day. For games I am running, there may be gaps of a few days between moves. I ask that folks not give up on me.

This is convention season for me. I am scheduled to attend four conventions in the next month, one as staff. This means a LOT of prep time (as I am running at least three games at each convention, all of which I need to actually write).

Anyway, this is just a heads-up to let you know what is happening. If you must drop me, I understand. I would prefer that if I get behind, you just have my character do what seems logical. Thanks.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Will be back on Monday, as I am going to Pensacon (Pensacola, FL) for the weekend.


Have fun!


The 'Bundle of Holding' has some classic Traveller goodness for sale; with 10% of profits going to a good cause.

Current Bundle of Holding


Here's a slightly more detailed schematic of the cargo hold, should you decide to let bold action carry the day.

Cargo Hold .

So the cargo pallets containing the serum are 1-4. A-H are simply arbitrary zones to track movement and position. The long oval in the center is the area of illumination provided by the central row of lights. Targets outside of this are -1 (unless using some kind of light-vision gear).

The circle between G. and H. is an overhead hatch to the unused passenger staterooms. There is of course a stationary ladder.


Male Human Pilot

Whoops, forgot to post. Quite sorry.

I'm waiting for Aurora to join in her opinion before doing anything since she's the most qualified about the serum. I'm sure she'll be quite vocal.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Two days to go before we put on CoastCon. This is the big one for me (as I am the Game Room Director). I will try to check in on games I am involved with tomorrow and Thursday, but may not be able to do so. I will not be on at all Friday through Sunday. I should be able to resume normal posting on Monday. Please bot me as necessary.

If you are in one of the games I am running, I ask that you remain patient and we will resume on Monday with a more regular schedule. And, of course, if you are in the Mississippi area, feel free to stop by CoastCon in Biloxi this weekend. We are a sci-fi/fantasy convention in our 37th year and our Gaming Guest of Honor is none other than Mike Brock (our Media Guest of Honor is John de Lancie)!


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

It was an awesome con! This was my wife's first year as Con Director, and for the most part, everything went smoothly. Everyone I've spoken to seemed to enjoy it.

Mike Brock (yes, THAT Mike Brock) was our Gaming Guest of Honor and spent every free moment at the Pathfinder tables, playing with the gamers. He was nothing short of fantastic! Terrific guy, as well. He had some great stories about GenCon and PaizoCon.

My wife, Gods bless her, put her money where her mouth is. Our charity is the Pink Hearts Fund, a group that provides wigs, breast prostheses, and other medical supplies to those recovering or suffering from various diseases, free of charge.

My lovely and kind wife stepped up and put her hair into our charity auction, taking bids to allow it to be cut. In the end, she raised $500 for the charity AND then donated the cut hair to make a child's wig!

Since FB wants to be stupid, I have provided a few photos:

My wife in Starfleet uniform (we are members of Starfleet International, U.S.S. Neptune chapter, my wife is the one in the middle)

Doing the deed.

Her new do!


Male Human Pilot

A bit late, but congratulations on such a success! Sounds it went awesome and everyone had a great time.


You still with us Dr. Feldspar?


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

Still here. Just waiting things out.


Where everybody is when the **** hits the fan:

Starting Positions.

Note that the cargo pallets are not quite to scale; Dr. Feldspar can see Georg, who's sitting behind the pallet.


So, is this game dead? All I'm hearing are the cyber-crickets.


Male Human Pilot

Oh, uhh, is it my turn? I'd just fire my laser pistol again.

I'm waiting for the others' actions.

Also, I'm currently having internet problems, so I may be slow in posting.


Dr. Aurora Feldspar F34 (34) SI MD 343B82-A(U)
Skills:
Art 0, Carouse 0, Computers 0, Deception 0, Language 0, Life Science (Biology) 1, Medic 2, Persuade 1, Steward 0, Survival 0, Trade 0

No, still here. Just thinking and waiting for an opportunity.


waiting for my turn to act...the terrorist goes before me, I believe...


I'll be travel until the sixth, but I have an expectation of WIFI access, but if I should go silent, that is the reason why.

1 to 50 of 168 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / A Mission of Mercy Discussion All Messageboards

Want to post a reply? Sign in.