| Sir Jolt |
Okay, I admit that I'm an old grognard who started with OD&D. We always loved rolling randomly for stats but there's a big difference between rerolling at a table with friends who all agree your rolls suck and your character would stink versus on a forum where I could post 20 sets of rolls and take the best. That seemed unfair to other submitters which is why I bowed out. But with Wareagle's post I'll take another gander at it.
I have no rerolls.
4d6 ⇒ (1, 5, 4, 6) = 16 15
4d6 ⇒ (2, 3, 3, 5) = 13 11
4d6 ⇒ (3, 3, 2, 6) = 14 12
4d6 ⇒ (4, 1, 1, 2) = 8 7
4d6 ⇒ (5, 1, 4, 6) = 16 15
4d6 ⇒ (1, 6, 4, 5) = 16 15
I believe I'll go with a Dwarven Cleric/Fighter.
STR: 15
DEX: 11
CON: 16 (15+1)
INT: 12
WIS: 15
CHR: 6 (7-1)
HP: 1d10 + 2 ⇒ (10) + 2 = 12 6
1d8 + 2 ⇒ (6) + 2 = 8 4
Total HP: 10 (Paizo's website doesn't seem to allow for division in its die rolling)
I'll get an alias and full character sheet set up with a more in depth background by tomorrow.
Really Short Story: His family was cursed by a goblin shaman. Whether this curse was effective or not, his parents took his deformity as a sign of being touched by dark powers and he was abandoned into human lands. He was raised, fairly but sternly, among the faithful of St. Cuthbert of the Cudgel. His true name, if he ever knew it, is long forgotten and has steadfastly refused to take a "proper" name. He answers only to "Hunchback the Dwarf".
| Chainmail |
Well lets see how us old timers do. I seem to remember the Temple was Elemental and the Temple was Evil and the Village was quaint. That is about it. I will have to get over my disappointment to not be a paladin == I guess being born a gnome was the first clue it wouldn't happen (at least old school they never heard of gnomish paladins riding war dogs).
| Chainmail |
As War Eagle is the king of background. How is this?
Gnobby was the son of a very promiscuos gnome. She realized she couldn't raise all her children, so she sold Gnobby to a traveling carnival. Although he was forced to do mundane chores and abused by everyone in general, one of the sideshow magicians noted he had an aptitude for tricks. Gnobby always seemed to know where the hidden ball or the missing card was.
Gnobby learned that creatures are easily distracted and see what you want them to see, but more importantly, the marks see what they want to see. Gnobby lives for the tricks and the illusions. The final part, or "The Prestige" is all fine, but it all has to be set up just so. Gnobby's favorite spell is Phantasmal Forces--when set up properly, it can work so well--when set up poorly, it fizzles quite sadly.
Unfortunately the carnival had its seedier side, so Gnobby had to learn the art of the pickpocket and the footpad to survive. When people are tricked, fooled, and out of money--sometimes it is time to sneak away.
Gnobby isn't proud of his second profession, but he has found that when people know what magic Gnobby is peddling isn't real, it is harder to make them believe. Gnobby now advertises his thief abilities quite openly hoping to surprise them with his illusions.
| Wareagle |
So far I've got characters stated up from:
scranford
Chainmail
imimrtl
dathom
Spazmodeus
Sir Jolt
If your all still interested and get your backgrounds and alias up (I recognize some of you have.) Then your in But nonetheless we still 1 more person.
Gnobby sounds like some good fun :) and sorry to those I may have forgot to mention.
| Wareagle |
Misroi
|
I'll also throw in a character. I've not played 1st Edition before (nor OSRIC), but I'm a huge Greyhawk fan. I'd love to run through ToEE!
4d6 ⇒ (1, 2, 3, 4) = 10
4d6 ⇒ (1, 3, 2, 4) = 10
4d6 ⇒ (3, 2, 6, 5) = 16
4d6 ⇒ (6, 5, 6, 1) = 18
4d6 ⇒ (4, 3, 5, 1) = 13
4d6 ⇒ (3, 6, 6, 2) = 17
Not too bad, 7, 7, 14, 17, 12, 15. Do we get to place these wherever we want? Or are they slotted into the stats in the usual order?
Misroi
|
OK, since I'm really close to making the cut as a paladin, I'm going to reroll both sevens.
4d6 ⇒ (3, 4, 4, 1) = 12
4d6 ⇒ (2, 1, 5, 4) = 12
Sevens into elevens. I can dig that.
Str: 14
Dex: 11
Con: 12
Int: 11
Wis: 15
Cha: 17
HP: 1d10 ⇒ 5
Money: 5d4 ⇒ (2, 1, 4, 4, 4) = 15
Good on money, let's use the final two rolls for hit points.
1d10 ⇒ 5
1d10 ⇒ 6
Alright, 6 hp it is. Is the cash 5d4x10? Or is it simply 5d4? (The latter seems rather paltry...) I also refreshed my memory on all the Greyhawk deities. I'm sort of attracted to the idea of playing a paladin of Al'Akbar, questing for the Cup and Talisman, though an inflexible crusader of Pholtus or a zealous worshipper of St. Cuthbert are also possibilities.
Misroi
|
Just found the bit in OSRIC that states how much money each class gets. Pallys get (3d6+2)x10, meaning I rolled the wrong amount of dice. Still, a final result of 15 means I would have rolled a 13, which is just a bit above average on 3d6+2. I'll leave it up to you, Wareagle - would you like me to reroll the correct starting funds, or are you OK with my initial roll?
| Wareagle |
Finished and approved character submissions:
Narghat Smythe Half Orc Fighter
Andre Girard Human Palaidn
Tarmin Elinissa Elf Ranger
Gnobby the Gnome Gnome Illusionist/Rogue
Podo Bumbleroot Halfling Rogue
These are the finished characters I have so far and all are approved by me still need two more finished characters with alias up and am awaiting Sir Jolts dwarven fighter/cleric.
For those of you i have approved (Other than Tarmin as you have already done such.) could you please add into your backstory how you came to Verbobonc and how you came to join the party the Viscount has put together.
Anselth
|
Wow. Going way, way back. I haven't touched even AD&D in years. I'm thinking I might have to jump in on this. I've never done pbp before, but can post at least once daily, assuming you still need another player.
4d6 ⇒ (1, 6, 2, 3) = 12
4d6 ⇒ (5, 6, 6, 1) = 18
4d6 ⇒ (4, 1, 4, 6) = 15
4d6 ⇒ (3, 3, 2, 6) = 14
4d6 ⇒ (2, 3, 1, 3) = 9
4d6 ⇒ (4, 1, 4, 3) = 12
I'm going to have to brush up on the rules and Greyhawk, but should be able to have a level 1 character with backstory up in a few hours. I'm tempted to play a Human magic user.
So 11, 17, 14, 12, 8, 11. Reroll for the 8:
4d6 ⇒ (3, 3, 3, 3) = 12
so...a 9. I have a few rerolls left, but I think I'll stick with what I have.
hit points (crossing fingers)
1d4 ⇒ 4
And starting cash
2d4 ⇒ (1, 4) = 5
| Pettry Velten |
I know, I was surprised, given my normal luck with these things - history says I should have ended up with Write and Find Familiar. Nice thing about the dice mechanic here, no need to cobble together a way to hit 28 possibilities with multiple standard dice.
It's been quite a while since I've touched a MU. Assuming I get selected, this will be interesting, to say the least.
| Wareagle |
I am eager to start and so I suppose we can do with just you six.
Narghat Smythe Half Orc Fighter
Andre Girard Human Palaidn
Tarmin Elinissa Elf Ranger
Gnobby the Gnome Gnome Illusionist/Rogue
Podo Bumbleroot Halfling Rogue
Pettry Velten Human Magic User
These are the six who make there way to the hamlet of Hommlet and perhaps save the world so if these brave warriors are ready to begin their quest please make way to the discussion thread...single file please ;)
Windstar
|
Chainmail wrote:Barbarians hadn't even been invented yet! Also, a stat didn't give any real bonus till 15.Well since the DM is planning on using The Temple of Elemental Evil (which came out in 1985, which is the same year Unearthed Arcana came out) the Barbarian, Cavalier and Thief-Acrobat had been invented (granted the barbarian was ridiculously over-powered and needed 6,001 XP to reach 2nd level). ;)
TOEE was started in 1979 with T1 - Village of Hommeltt. Just as 2e came out. FYI...
French Wolf
|
4d6 ⇒ (2, 6, 6, 5) = 19 = 17
4d6 ⇒ (5, 5, 4, 4) = 18 = 14
4d6 ⇒ (5, 2, 6, 6) = 19 = 17
4d6 ⇒ (1, 6, 4, 5) = 16 = 15
4d6 ⇒ (5, 6, 4, 3) = 18 = 15
4d6 ⇒ (2, 1, 4, 2) = 9 = 8
one re-roll
4d6 ⇒ (5, 3, 6, 5) = 19 = 16
Should play a monk with these stats but if you need a cleric I will build one now. Should be finished this evening UK time.
I can post daily, am returning to the boards after a short (1 year) break and I hope scranford can vouch for me - since I have DM'ed him. Oh yes I love Greyhawk and was bowled over by that map of Hommlet of yours.
If you choose Aretas since he posted before me please consider me as a future replacement. Now off to learn Osric.
cheers
EDIT: 3d6 ⇒ (5, 4, 3) = 12 x10 = 120gp
JohnF
|
Talomyr wrote:TOEE was started in 1979 with T1 - Village of Hommeltt. Just as 2e came out. FYI...Chainmail wrote:Barbarians hadn't even been invented yet! Also, a stat didn't give any real bonus till 15.Well since the DM is planning on using The Temple of Elemental Evil (which came out in 1985, which is the same year Unearthed Arcana came out) the Barbarian, Cavalier and Thief-Acrobat had been invented (granted the barbarian was ridiculously over-powered and needed 6,001 XP to reach 2nd level). ;)
The ToEE compilation (128-page booklet incorporating Modules T1-T4) came out in 1985. But the notes to the DM at the start of the modules and in the introduction to T3 explicitly refer to the AD&D first edition books (Player's handbook, DM's guide, Fiend Folio, etc.). In particular they refer to the Monster Manual (1e terminology), rather than the Monstrous Manual (2e terminology). There are several places within the modules that refer to the 1e books, complete with page numbers.
The hardback AD&D 2e books didn't come out until 1989.
| Sir Galavaine of Verbobonc |
Hey French Wolf....From the Discussion Thread : Wareagle decided on max hp at first level, then one reroll allowed on the subsequent levels. You might have a couple extra re-rolls there :)
Great. That means I have three re-rolls left again. Hmm it seems churlish to improve my low stat of 14! How about one of you? Can I give you one of my rerolls?
Seriously I don't think I need anymore unless I try to increase my wealth a little.
3d6 ⇒ (3, 1, 6) = 10
3d6 ⇒ (5, 6, 6) = 17 x 10 = 170!
And I have one spare. Okay lets try to improve my low stat.
4d6 ⇒ (3, 6, 5, 6) = 20 = 17 OMG!
Cheers Tarmin
| scranford |
Tarmin Elinissa wrote:Hey French Wolf....From the Discussion Thread : Wareagle decided on max hp at first level, then one reroll allowed on the subsequent levels. You might have a couple extra re-rolls there :)Great. That means I have three re-rolls left again. Hmm it seems churlish to improve my low stat of 14! How about one of you? Can I give you one of my rerolls?
Seriously I don't think I need anymore unless I try to increase my wealth a little.
3d6
3d6 x 10 = 170!
And I have one spare. Okay lets try to improve my low stat.
4d6 = 17 OMG!
Cheers Tarmin
Wow FW! You must have built up a log of good Karma on your time away from the boards. Welcome back by the way...and yes I can vouch for FW's reliability, and skill. :-)