| Owa |
| 1 person marked this as FAQ candidate. |
Horror Adventures brought in a fancy archetype for inquisitor, the Living Grimoire. Essentially, it turns the inquisitor into an INT based prepared caster. One of the changes includes making domain effects and uses per day depend on INT stat over WIS.
The question then is as follows. Does this wording include inquisitions as well, and if yes, what parts it works for on the Conversion Inquisition. Does it make bluff, diplomacy and intimidate INT based instead of using WIS? In addition, what is the official ruling on the teamwork feats and WIS for the archetype?
Typing this on phone, so this might contain typos.
Edit: Fixed a couple of said typos and errors...
| Claxon |
That is a difficult question.
I could maybe see it not including any Inquisition because despite being similar, Domains and Inquisitions do seem to be separate, and the wording in Living Grimoire specifies domains with no mention of Inquisitions.
In any event, I'm leaning towards no because nothing in the non-archetyped Inquisitor description specifies that Inquisitions have any reliance on Wisdom in it's entry. It just so happens that abilities are written with a specific dependency on Wisdom. So I'm thinking in this case it specifically sets it to Wisdom based.
| Zabraxis |
He uses Intelligence instead of Wisdom as his key spellcasting ability score (to determine his spell DCs, bonus spells per day, modifier on concentration checks, and so on), and to determine the effects and number of uses of his domain powers.
The text is pretty clear it works on domains.
I'm all for RAW but this seems ridiculously pedantic. Given that Inquisitions are interchangeable w/ Domains, not allowing the stat switch to work on Inquisitions would be some serious lawyer-ball jackassery. I'm guessing it was simply forgotten/overlooked in editing.
| Owa |
I see, guess I wasn't the only one wondering about this then. Assuming that the INT changes work on the Inquisitions, I'm wondering if it works on the Conversion Inquisition in particular. The effect in question...
Charm of Wisdom (Ex): You use your Wisdom modifier instead of your Charisma modifier when making Bluff, Diplomacy, and Intimidate checks.
Would this change be considered an "effect" for the Living Grimoire, turning Bluff, Diplomacy and Intimidate into INT using skills instead of Wisdom, or would it remain Wisdom based? Furthermore, should this be posted as a separate question/thread for the rules questions?