
jamie noone |

I'm guessing we're about halfway through. PCs are 9th level. 20-pt buy, roll for HP past level 1. Core and APG are the allowed source material.
Group currently consists of a wizard, an oracle, and a barbarian; probably none of us optimized. We just lost a zen archer, so we could use a replacement damage dealer. We also tend to try peaceful resolutions before combat, so a more effective face would be useful.
Posting frequency is about 1 per 1-2 days. Recruitment would likely be open through the weekend, maybe longer (or shorter) depending on the number of applicants.

Movin |
This could be fun, I have an idea for an inquisitor of Erastil who acts as a diplomat and defender, a negotiator and redeemer of folks. Conversion inquisition would mean I'm a passable face and the excess skill points would give me enough to fill in any gaps.
I would be absolutely thrilled to play with the
Redemption Inquisition
Source Faiths and Philosophies pg. 23 (Amazon)
Deities N/A
Granted Powers: Your deity inspires you with hope that wayward members of your faith can be brought back into the fold.
Granted Powers: You reach out to your misguided fellows and give them every chance to turn back from conflict with the true faith, even if your differences come to violence.
Patient Sensibility (Su): You gain a +2 bonus on Diplomacy, Perception, and Sense Motive checks.
Redeemer's Mercy (Su): At 4th level, any weapon you wield gains the merciful magic weapon special ability. The weapon immediately reverts to its original abilities when you cease to wield it.
Second Chance (Sp): At 8th level, you can give an enemy a second chance to correct the error of its ways. Once per day as a standard action, you can cast atonement as a spell-like ability, targeting a creature that has violated the tenets of a religion you both share or that freely desires to convert to your alignment. If costly material components are required for the atonement, you may choose to accept a permanent negative level as a sacrifice in place of those components. The target of this effect also receives the benefits of a cure serious wounds spell as part of the effects of the atonement.

Rickmeister |

Senor DM here with a few remarks:

Rickmeister |

Small errata: it was a level 9 character with level 7 magical gear/loot in his possession.
Jacen sounds like a lot of fun to have. As far as I'm concerned, read up (I will assume you know what happened before, see below) and join the group.
I will handwave that you were there from the beginning, since in this story there really is no other way.
--
More applicants?

Elan Crew |

Small errata: it was a level 9 character with level 7 magical gear/loot in his possession.
Jacen sounds like a lot of fun to have. As far as I'm concerned, read up (I will assume you know what happened before, see below) and join the group.
I will handwave that you were there from the beginning, since in this story there really is no other way.--
More applicants?
If you're still accepting applicants, I would like to apply.
HP: 8d10 + 27 + 10 ⇒ (1, 7, 7, 3, 9, 8, 4, 8) + 27 + 10 = 84I still need to make an animal companion, will be either badger or small cat.
Thanks for the consideration.