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Pathfinder Adventure Path #23:

Pathfinder Adventure Path #23: "The Impossible Eye" (Legacy of Fire 5 of 6) (OGL)
****( ) (based on 2 reviews)

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Chapter 5: "The Impossible Eye"
by Greg A. Vaughan

A world of fire and wonder awaits! The path of the planes is fickle, and the PCs' road home proves far more difficult than any had anticipated. Emerging from the pleasure plane of Kakishon reveals all the wealth and terror of a vast efreeti palace, tightly sealed by ancient magics and situated at the heart of the incredible City of Brass. In this lavish citadel of sculpted flame, the PCs gain a glimpse into the burning obsession of their hidden foe. But will their discoveries be of any help to their imperiled world, hidden away in some distant reality? And can they ever hope to escape a prison that has for untold centuries caged some of the most powerful creatures of a realm of endless flame?

    This Pathfinder Adventure Path volume includes:
  • "The Impossible Eye," an adventure for 11th-level characters, by Greg A. Vaughan
  • A tour of the City of Brass, the ancient capital of the efreet and most legendary city in all the planes, by Wolfgang Baur
  • A fearful look into the savage cult of Rovagug, the imprisoned god of wrath, disaster, and destruction, by Sean K Reynolds
  • The adventures of Pathfinder Channa Ti as she discovers wonders and dangers under the sea in the Pathfinder's Journal, by New York Times bestselling author Elaine Cunningham
  • Four new monsters by Adam Daigle and Greg A. Vaughan

For characters of 11th to 13th level.

Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder products use the Open Game License, they are 100% compatible with the 3.5 edition of the world's most popular fantasy roleplaying game.

ISBN–13: 978-1-60125-179-4

Note: This product is part of the Pathfinder Adventure Path Subscription.

Product Availability
Print Edition:
    Usually ships from our warehouse in 2 to 6 business days.
PDF:
    Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


PZO9023


See Also:


<< Pathfinder Adventure Path #22: "The End of Eternity" (Legacy of Fire 4 of 6) (OGL) Pathfinder Adventure Path #24: "The Final Wish" (Legacy of Fire 6 of 6) (OGL) >>


Product Reviews (2)

Average product rating: ****( ) (based on 2 reviews)


****( )

Kick in the door action


Myself, and all of the players in my game had a ton of fun with this. My only complaint is an incomprehensible riddle in the beginning.



****( )

Uneven (rating for main adventure only)


Interesting concepts, several controversial assumptions.

Warning! Heavy spoilers ahead!

Spoiler:
For example: fire traps in a dungeon located on a plane of fire (why would an efreet assume potential thieves to be vulnerable to fire?), riddle which helps victims escape (do efreets have a sense of fair play? - in theory, since the description is bugged... or maybe the clue to the riddle is a meta-trap for meta-gaming players?), insta-kill trap (too bad, it does not work on creatures immune to fire) and so on.

In short, GMs should be ready to do some fast talking (or make some changes before running this scenario).

Regards,
Ruemere


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