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Super Genius Games / Pathfinder RPG / Bullet Points
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OWC5136E

Bullet Points: 7 Time Thief & Time Warden Feats (PFRPG) PDF
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Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a few cool ideas, with just enough information to use them in a game. Sometimes, all you need are bullet points.

#1 With A Bullet Point is a line of very short, cheap PDFs each of which gives the bare bones of a set of related options. It may be five spells, six feats, eight magic weapon special abilities, or any other short set of related rules we can cram into about a page. Short and simple, these PDFs are for GMs and players who know how to integrate new ideas into their campaigns without any hand-holding, and just need fresh ideas and the rules to support them. No in-character fiction setting the game world. No charts and tables. No sidebars of explanations and optional rules. Just one sentence of explanation for the High Concept of the PDF, then bullet points.

The High Concept: Seven feats designed to augment the options and utility of time thieves and time wardens (from The Genius Guide to the Time Thief and The Genius Guide to the Time Warden).).

The feats included are:

  • Aevum Mastery
  • Alternate Self
  • Last-Second Save
  • Mote Mastery
  • Opportune Blow
  • Precognition
  • Timely Detonation

Product Availability
Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


OWC5136E


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Product Discussion (20)

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Minister of Propaganda, Super Genius Games

Hey look, more Time Thief and Time Warden options....


Makes me a happy boy!


Happy to see this on Paizo, have been trying to buy it over on RPGNow since it got posted, been having nothing but problems trying to buy anything from them.

Downloaded, devoured, reviewed.

Andoran

I've been enjoying my time thief for months now, and this just boosted my enthusiasm for the class all over again.


Opportune Blow is definitely going to be my next feat choice. I'm also looking at Alternate Self because it sounds fun.

I think Owen should replace the Summon Monster spells in the Time Warden Spell List, with Summon Minion in his 110 Alternate Spells line. It fits better allowing the Time Warden to summon a person he has met in the past or future.

Osirion Contributor; Developer, Super Genius Games

KTFish7 wrote:
Happy to see this on Paizo, have been trying to buy it over on RPGNow since it got posted, been having nothing but problems trying to buy anything from them.

Everything ends up on Paizo eventually, without fail, though we don't always (or, really, often) get it in line early enough for it to be approved and up at the same time it's up on RPGNow.

KTFish7 wrote:
Downloaded, devoured, reviewed.

Many thanks for the review!

Osirion Contributor; Developer, Super Genius Games

Ryan. Costello wrote:
I've been enjoying my time thief for months now, and this just boosted my enthusiasm for the class all over again.

Glad to hear it! That was, of course, my hope and it's always nice to hear feedback about one's goals. :)

Osirion Contributor; Developer, Super Genius Games

Realmwalker wrote:
I think Owen should replace the Summon Monster spells in the Time Warden Spell List, with Summon Minion in his 110 Alternate Spells line. It fits better allowing the Time Warden to summon a person he has met in the past or future.

That's an interesting idea. I'll certainly consider it.


Reviewed here, on DTRPG and sent to GMS magazine. Cheers!

Osirion Contributor; Developer, Super Genius Games

Endzeitgeist wrote:
Reviewed here, on DTRPG and sent to GMS magazine. Cheers!

Thanks for the review!

RPG Superstar 2012 Top 32

I have a couple questions:

1. Can Aevum Mastery be taken more than once?

2. What level divination spells can you use Precognition for (in relation to your Time Thief/Time Warden level)?

RPG Superstar 2012 Top 32

Oops! I thought of another question...

When you take Aevum Mastery, do you also gain another point to your daily aevum pool, or do you only gain the ability to use your existing pool of aevum points in a new way?

Osirion Contributor; Developer, Super Genius Games

Chad Bartlett wrote:

I have a couple questions:

1. Can Aevum Mastery be taken more than once?

No, you just get the one extra power.

Chad Bartlett wrote:
2. What level divination spells can you use Precognition for (in relation to your Time Thief/Time Warden level)?

Sorry for the confusion, it's not "a spell of the divination school," it's "The specific spell named divination."

Osirion Contributor; Developer, Super Genius Games

Chad Bartlett wrote:
When you take Aevum Mastery, do you also gain another point to your daily aevum pool, or do you only gain the ability to use your existing pool of aevum points in a new way?

The second.

RPG Superstar 2012 Top 32

Thanks for answering my questions! :)

RPG Superstar 2012 Top 32

How much starting wealth should the time warden have?

Osirion Contributor; Developer, Super Genius Games

Chad Bartlett wrote:
How much starting wealth should the time warden have?

Same as a cleric.

Qadira RPG Superstar 2009 Top 4

I've bought Genius Options: Masters of Time, is there any reason I need this book?

Osirion Contributor; Developer, Super Genius Games

TheTwitching King wrote:
I've bought Genius Options: Masters of Time, is there any reason I need this book?

No.

Qadira RPG Superstar 2009 Top 4

Thank you.

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