The first expansion to the revolutionary Stonehenge: An Anthology Board Game is Stonehenge: Nocturne. This expansion continues the
tradition of bringing the best board game designers in the world
together to work on different games using the same pieces.
Stonehenge: Nocturne features three wildly different games by four world-class designers. This expansion's designers are Klaus-Jürgen Wrede (designer of Carcassonne), Andrew Looney (designer of Fluxx), and the team of Bruno Cathala and Serge Laget (designers of Shadows over Camelot). The games uniquely showcase the personalities of
their designers, giving players a wide variety of play experiences.
Nocturne also expands Stonehenge by introducing pieces for sixth and seventh players. Previously published games
can also be played with these extra pieces.
Stonehenge: Nocturne contains 20 disks, 20 bars, and two pawns in two new colors, and one rule book with three brand-new games:
A celestial confrontation by Klaus-Jurgen Wrede
A wild festival by Andrew Looney
A stargate opening by Bruno Cathala and Serge Laget
Has anyone played the basic Stonehenge games with more players using these pieces? How did it go? Any problems or unique situations?
I'm running a bunch of demo games at a local con and I want to know how many people I can manage in each round.
We don't believe there should be any problems adding players to the first five games as appropriate, but you'll likely see dynamics shift as you do when you add more players to any game. Whether that's for better or worse will probably be individual preference.