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GameMastery Item Cards: Relics of War Booster

GameMastery Item Cards: Relics of War Booster
****( ) (based on 12 reviews)

5x5
Add Display: $41.88 $12.00
Add Pack: $3.49 $1.00
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Relics of War contains 110 all-new playing-card–sized cards featuring artifacts, weapons, armor, and items touched by the struggle of good against evil. Each card features a beautiful full-color illustration of an item on one side, with a text description and room for notes on the opposite side. A GM can hand these out when their PCs get treasure and watch as players learn to love managing their booty. A code on each card helps GMs track which card corresponds to which treasure.


    Each Relics of War pack contains:
  • 1 armor (cards 01–14)
  • 2 weapons (15–38)
  • 2 potions (39–56)
  • 1 scroll (62–71)
  • 1 wand (78–87)
  • 2 wondrous items (88–110)
  • 1 ring (57–61) or 1 rod or staff (72–77)
  • 1 foil card, which may be any card from the set.

Display boxes contain 12 booster packs.

Useable by experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal.


Sample cards. Click to enlarge.

Card List for Relics of War:

01 Breastplate
02 Chain Shirt
03 Demonhide
04 Half-plate
05 Hide
06 Leather Suit
07 Padded Suit
08 Platemail
09 Scalemail
10 Studded Leather
11 Buckler
12 Steel Shield
13 Steel Shield
14 Wooden Shield
15 Arrow
16 Club
17 Crossbow
18 Dagger
19 Dagger
20 Flail
21 Greataxe
22 Greatsword
23 Longbow
24 Longsword
25 Longsword
26 Longsword
27 Mace
28 Nunchaku
29 Quarterstaff
30 Rapier
31 Scimitar
32 Scythe
33 Shortbow
34 Shortsword
35 Sickle
36 Spiked Gauntlet
37 Trident
38 Whip
39 Potion
40 Potion
41 Potion
42 Potion
43 Potion
44 Potion
45 Potion
46 Potion
47 Potion
48 Potion
49 Potion
50 Potion
51 Potion
52 Potion
53 Potion
54 Potion
55 Potion
56 Potion
57 Ring
58 Ring
59 Ring
60 Ring
61 Ring
62 Scroll
63 Scroll
64 Scroll
65 Scroll
66 Scroll
67 Scroll
68 Scroll
69 Scroll
70 Scroll
71 Scroll
72 Rod
73 Rod
74 Staff
75 Staff
76 Staff
77 Staff
78 Wand
79 Wand
80 Wand
81 Wand
82 Wand
83 Wand
84 Wand
85 Wand
86 Wand
87 Wand
88 Amulet
89 Bag
90 Belt
91 Book
92 Book
93 Boots
94 Bracers
95 Cloak
96 Cloak
97 Cube
98 Demon Fang
99 Feather
100 Helm
101 Mask
102 Pearl
103 Pearl
104 Powder
105 Prayer Beads
106 Quiver
107 Salve
108 Shrunken Head
109 Unicorn Horn
110 Withered Hand

Note: This product is part of the GameMastery Cards Subscription.

Product Availability
Usually ships from our warehouse in 2 to 6 business days.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


PZO5002-D


See Also:


<< GameMastery Item Cards: Hero's Hoard Booster GameMastery Item Cards: Adventure Gear Deck >>


Product Reviews (12)

1 to 10 of 12 << first < prev | 1 | 2 | next > last >>

Average product rating: ****( ) (based on 12 reviews)


*****

Very useful!


I'd recommend a few of these for all GM's out there, exactly what you need, both basic and special stuff. The foils are a nice touch, for those very special items... although I feel that some foils are more common than others... bought two displays (24 boosters) and have several foils double or even triple :-(



***( )( )

Not so Random


I just bought 2 display boxes of these and 2 display boxes of Hero's Horde. I bought these mainly for the consumables (Potions, Scrolls, and Wands). My son and I opened up 1 box apiece. Opening packs 1 at a time starting front to last in each box, we soon found out that the first 6 cards were random, down to the foil, but after that each of the corresponding packs (i.e. first one in each box) had the same final five cards. These were the 2 potions, 2 weapons, and armor. I think that this is the only reason why I didn't get a complete set of items (not a big deal), as the six cards I'm missing are all armor and weapons. The artwork is great. Not quite so barbaric as in the decks specific to the APs. If I could I'd give it 3.5 stars and, if not for problems with randomization, a 4.5 star rating.



More shortswords!


I love these cards, all I could ask for is a wider variety of the weapons that are commonly used (outside of the *most* common weapons), and less of things like potions and scrolls....



****( )

Great idea


I picked these up on a killer deal during the Black Friday sale and I love them. Being able to pass out the cards is a hoot. My only concern with these is the value... Fortunately I have enough it's unlikely I will need to buy for for some time.



**( )( )( )

Why random?


I got a free booster of these with another order. They are handsome and it's an interesting concept. I bet it'll make finding treasure really exciting for the PCs. One major flaw: Why random packs? unless you want the entire set, you have to roll the dice on a pack. I don't give out random treasure, so I don't want random cards. Also: they're kind of stupid for consumables (potions) and unless you use pencil or something, once you fill in the details on the back, that card can never be a different item again.

I'd much prefer smaller, predetermined packs focused around item groups (a pack of just armors, just weapons, etc) Since they're random, I probably won't buy any.



***( )( )

Any chance for a factory set?


I have been picking up a pack here and there along with Hero's Hoard and the randomness is still annoying. Dragon's Trove is an excellant 110 card set and I would love to just have one of every card that I can show to players instead of many of some and none of others. But that said the artwork in both is well worth the price.



*****

Extremely and Surprisingly Useful


Initially, I was skeptical that these cards were worth the expense versus anticipated use, then I received an 11-card pack. The GameMastery Item Cards aren't a game, rather they're a game aid---I'm not talking about the Three-Dragon Ante type of game aid, (an actual, playable game that stands alone or can be used as a part of an adventure)--no, these cards are physical, graphic representations of actual items acquired throughout an adventure. Take the 'Ring' card, for example: one side shows the artist’s representation of a simple ring, the opposite side gives a very brief description of the ring, and best of all, includes a small blank space for DM or Player notes regarding the item! I use this space to annotate my group's code system. In the case of the ring card, I've placed a small piece of transparent tape over the blank space and written in alcohol pen 'R14b', which allows my group to cross-reference our campaign journal for a more thorough description of that particular find. These cards allow the DM to give the player distinctive representations of special items gained. There’s no wheedling months down the road when the sorcerer declares he has a ring of giant strength +2—he either has his item card or he doesn’t. Additionally, it’s a great way to manage loss of items-- just take up the item card when the scroll is used up or the sword is swallowed by the purple worm. Suggestions: 1) Use a pencil on the blank spaces or a thumb of transparent tape, then write in with an alcohol pen; it’s a small space, so codes work better than paragraphs. 2) You may not want to use a card until you have duplicates—duplicates are a good way of sight-management, as whatever you give a player, you have a like-copy in your books, which helps when the player loses the card or claims to have something you didn’t give him…



*****

No more wasting time on what magic item you got!


I was tired of yelling at my players that what they got is what they got, now, I can prove myself with these cards. Many DMs should consider this their undeniable proof of what the player has. The images are well drawn with a general description of the item. If you buy these cards, you wont regret it.



*****

Much Improved Distribution Over Hero's Hoard.


I have to say that the distribution was greatly improved over Item Pack #2: Hero's Hoard. I only bought one display box, and was only 12 cards away from completing a set. (Compared to over 20 for HH). After one single trade with someone on the forums, I'm now only needing 2 cards to have a complete set.

The cards themselves are excellent. The only issue might be that some of the items are pretty out there. So you have have less of the "standard" items found in RPGs, and have things like the Shrunken Head and Withered Hand.

My group used to use printed out index cards, and I must say that these are a big step up from that.



****( )

Good Stuff....Less Potions


I love these things and can't get enough of them. My only problem is I have so many potions. Also, maybe two rapiers instead of three longswords might be a good idea. I love the cards, the art, the whole idea. Juat maybe add more variety of items in the packs and less scrolls and potions.


1 to 10 of 12 << first < prev | 1 | 2 | next > last >>

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