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This exclusive supplement to “The Lich Queen’s Beloved,” an adventure that appears in DUNGEON issue #100 is available now as a digital download.Both “The Lich-Queen’s Beloved” and this exclusive supplement are authored by gaming industry luminary Christopher Perkins, and are part...

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3rd Edition Premiere Issue! ... Evil Unearthed ... by Ed Stark ... People are vanishing from the village of Brookhollow. Can you solve the mystery in time to save your friends? A D&D adventure for 1st-level PCs but adaptable for levels 1–7. ... Playing with Fire ... by Jeff Grubb ... Follow a...

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The Harrowing ... by Monte Cook ... One sacrifice could spell the end of Lolth's superemacy in the Demonweb and the beginning of a whole new order. A D&D adventure for 15th-level PCs but adaptable for levels 10–20. ... Demonclaw ... by Peter R. Hopkins ... A wizard's hideous transformation spells...

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Ever-Changing Fortunes ... by Peter Zollers ... A brave kobold needs your help to free his dwarven friends. That's right—a brave kobold. A D&D adventure for 2nd-level PCs but adaptable for levels 1–7. ... Lord of the Scarlet Tide ... by James Jacobs ... A foul plague in the Realm Below threatens...

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Anvil of Time ... by Tracy Raye Hickman ... Trapped inside an ancient dungeon, your only hope of escape lies somewhere in the past. A D&D Dragonlance adventure for 5th-level PCs but adaptable for levels 2–8. ... Rana Mor ... by Rich Baker ... Survive the perils of a fallen temple to capture the...

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The Raiders of Galath's Roost ... by Skip Williams ... The secret to the raiders' sinister plot lies amid the ruins of a forlorn keep. A D&D Forgotten Realms adventure for 1st-level PCs but adaptable for levels 2–4. ... The Cradle of Madness ... by Robert Lee ... Madness grips the Danwick family...

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THE DOOR FROM EVERYWHERE ... Behold the lost secrets of the Netherese empire, and explore them at your own peril. A D&D FORGOTTEN REALMS adventure for 6th-level PCs ... By Roger E. Moore ... THIRDS OF PURLOINED VELLUM ... In Athkatla, nothing is more dangerous than a merchant with a bee...

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HONOR AND ETA ... Even those of unclean spirit deserve the chance to perform an execution in peace. A D&D Oriental Adventures adventure for 1st-level PCs ... By Dave Zenz ... RIVERS OF BLOOD ... Can you defend a besieged village from invaders in 10th-century Russia? A D&D...

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THE ELFWHISPER ... Elves and forests don’t always get along. A D&D adventure for 8th-level PCs ... By J.C. Alvarez ... TOTENTANZ ... Even death cannot keep the citizens of Luzern from dancing in the street. A D&D adventure for 4th-level PCs ... By Bernard Mees ... PREY FOR...

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INTERLOPERS OF RUUN-KHAZAI ... An ancient githyanki stronghold is ripe for the picking--or is it? A D&D adventure for 13th-level PCs. This adventure supports the new Stronghold Builder’s Guide. ... By David Noonan ... CRITICAL THREAT: LORD FLAME ... He fights, he...

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VANITY ... An ancient temple’s guardian hides the secret of one man’s great hubris. A D&D adventure for 5th-level PCs ... By J. Bradley Schell ... THE STATUE GALLERY ... A room full of statues is almost always a sign of trouble--this one is no different. A D&D Side...

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Please note that the spine of this issue was mislabeled. It incorrectly shows the issue #92. The correct issue number can be found on the bottom right of the front cover. BLOODLINES ... The long-forgotten monastery to the lord of winds hides a secret of immense evil. A D&D adventure...

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THE JACKAL’S REDEMPTION ... Strange, red-armed devil creatures are kidnapping innocent townsfolk, and the town’s guardian is missing A D&D adventure for 9th-level characters. ... By Chad MacPhee & Greg Oppedisano ... THE WITCH OF SERPENT’S BRIDGE ......

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CRITICAL THREATS: COLD STORAGE ... This icy chamber will chill your PCs to the bone. A D&D “Critical Threat.” ... By the DUNGEON Staff ... HOLLOW THREATS ... A dragon turtle is headed the PCs’ direction, having terrorized towns up and down the coast. Is the small fishing...

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BLIND MAN’S BLUFF ... A pair of leprous mountain dwarves plead for the rescue of their compatriots from a deadly ettin-wight. A D&D Side Trek for 6th-level characters. ... By Rob Manning ... CRITICAL THREATS: XOLLOX ... He rules a kingdom of deceit and subterfuge, and his...

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GLUTTONY ... Blood-sucking evil-doers have been terrorizing remote farms. The locals claim a vampire infestation, but are the fanged, unholy undead really responsible? A D&D Side Trek for 4th-level characters. ... By J. Bradley Schell ... WINGS, SPIKES, AND TEETH ... Lions from...

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QUADRIPARTITE ... A minion of chaos has come to the Prime Material Plane from the void of the Far Realms to terrorize and conquer in the name of its masters. The PCs must act quickly to assemble a legendary artifact powerful enough to weaken the minion so it can be defeated. A D&D adventure...

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The centennial issue of DUNGEON Magazine is here. Launched as the consummate D&D adventure magazine in 1986, DUNGEON has become the ultimate DMs supplement. This issue will also be the first to feature the revised 3rd Edition rules. Issue #100 features a sampling of all the best DUNGEON...

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PRISON OF THE FIREBRINGER ... From the author of issue #86’s “Rana Mor,” this massive FORGOTTEN REALMS adventure takes the characters on a quest in the Silver Marches. A powerful evil force, long ago imprisoned by a cabal of wizards, seeks its vengeance against the Realms. A...

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CRY WOLF ... A rare breed of wolf has apparently been staging daring attacks on citizens of Rendrick. A group of hunters seek to claim bounty on the beast, but as the PCs quickly learn, the wolf isn’t all it appears. Something sinister lurks in the woods near town, and the PCs must act quickly to...

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GLACIAL INFERNO ... The evil wizard Huhueteotl’s flame mages threaten the Duchy of Urnst! Track the curs to their fiery lair, take a dip in liquid hot magma, and prepare yourselves for a chilling surprise. A D&D adventure for 7th-level PCs. ... By Kent Ertman ... FOREST OF BLOOD...

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The Demonskar Legacy ... The Shackled City Adventure Path continues! After a riot erupts in the streets of Cauldron, the PCs must track down a missing paladin before the mob tears the city apart. ... by Tito Leati ... Dragon Hunters ... Fort Akor has come under attack by a dragon, but when the...

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The Stink ... Folks have been vanishing from the Stink, a disease-filled rubbish quarter of Sunhill. City officials recruit the heroes to investigate the disappearances, putting the PCs on the trail of scaly subterranean denizens with ill plans for the surface world. A Dungeons & Dragons...

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The Black Egg ... The screams became overpowered by the sound of the terrible falling star--a black orb of malign energy hurled from the firmament in the dead of night. In that instant, the village of Rhale was utterly destroyed, reduced to a hollow crater of flaming decay. Now, frightened talk...

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Test of the Smoking Eye ... The Cagewrights continue their manipulations of the city of Cauldron, making the PCs their latest pawns in a gambit that leads all the way to the Abyss. The heroes must complete the test of a deposed demon lord to ensure the safety of Cauldron and all its citizens. A...

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IRON SATYR ... CHALLENGE OF CHAMPIONS V ... DARK-MATTER ... THE IRON SATYR ... A massive horned statue at the center of the village of Dramshae draws interest from townsfolk and extraplanar interlopers alike. A D&D adventure for 11th level characters. ... By Scott Stearns ... CHALLENGE OF...

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SECRETS OF THE SOUL PILLARS ... DEVIL BOX ... CITY OF ADVENTURE: HARDBY ... SECRETS OF THE SOUL PILLARS ... The Shackled City Adventure Path continues! At last, the action returns to the city of Cauldron, where the wicked Cagewrights hatch a deadly plan that could lead to the city’s...

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THE BUZZ ON THE BRIDGE ... LAST STAND AT OUTPOST THREE ... THE BUZZ ON THE BRIDGE ... The isolated halfing village of Lindley has a problem. The main supply route into town, a large covered bridge spanning a mountain chasm, has been infested by a hive of giant bees. The sheriff has already...

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STRIKE ON THE RABID DAWN ... A terrible thunderstorm batters a seaside port, yet thunder and lightning are nothing compared to what is about to be unleashed by the diabolic crew of the Rabid Dawn. A D&D adventure for 15th-level characters. ... By Frank Brunner ... LORDS OF OBLIVION ......

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30 years in the making! Dungeon provides the very best in official Dungeons & Dragons adventures every single month! Issue #112 features: MAURE CASTLE ... By Robert J. Kuntz & Gary Gygax ... Celebrate the 30th Anniversary of Dungeons & Dragons by delving deep into one of the classic...

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Dungeon features the very best official Dungeons & Dragons adventures each and every month. Issue #113’s offerings include: Practical Magic ... A Forgotten Realms adventure by Jason Nelson ... An investigation into a wizard’s disappearance leads to tangles with an unusual...

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The Birth of a New Era! ... This issue kicks off a new era for Dungeon, with these exciting features! ... Mad God’s Key ... by Jason Bulmahn ... A hunt for a missing key leads the heroes from the streets of the city of Greyhawk to the Tomb of Blood Everflowing in the treacherous Cairn Hills. A...

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The Dungeon re-launch continues! Check in with Monte Cook's Dungeoncraft and see what Wil Wheaton is up to in the second installment of Wil Save. The Campaign Workbook has a host of suggestions for your game. ... Raiders of Black Ice ... by Wolfgang Baur ... Bracing for a terrible winter, the...

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Glance 30 years into the past with "The 30 Greatest D&D Adventures of All Time." Every player and DM has his own favorites, and we've compiled a list of classic adventures with help from an all-star panel of judges including Ed Greenwood, Christopher Perkins, Bruce Cordell, and...

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Fallen Angel ... by Keith Baker ... On Olarune 9th in the 918th year since the founding of the Kingdom, one of the city of Sharn’s floating towers fell from the sky, leaving much of the Godsgate District a ruin of crushed buildings and shattered glass.  Years later, the slum is home to the...

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This issue presents the first of four eight-panel poster maps of the World of Greyhawk, one of D&D's most beloved campaign settings. This first quadrant unveils (among others) the location of the Lost Caverns of Tsojcanth, the expanse of the Land of Black Ice, much of the demon-haunted lands...

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Greyhawk Map Insert ... Our massive map of the World of Greyhawk continues with our second eight-panel poster. Track your party's progress through the world, from their lowly beginnings in Saltmarsh to their epic triumphs in the Vault of the Drow. ... Unfamiliar Territory ... by Chris West ......

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The World of D&D Poster Map (3 of 4) ... The third of four giant poster maps by all-star cartographer Robert Lazaretti reveals the sinister Scarlet Brotherhood, the vast reach of the corrupt Great Kingdom, and the location of D&D’s most infamous location, the Tomb of Horrors. At last, DUNGEON...

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The World of D&D Poster Map (4 of 4) ... The fourth and final giant poster map by all-star cartographer Robert Lazaretti reveals the infamous Causeway of Fiends, the beleaguered Duchy of Tenh, and the trackless lands of the Snow Barbarians. At last, DUNGEON readers can chart our core D&D...

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Final Resting Place ... by Michael Kortes ... Most adventurers like to think that when their number is finally up, their colleagues will bring them home, either to be raised or at least returned to their families for a proper burial.  But how far will the PCs go in order to do right by a fallen...

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Quicksilver Hourglass ... By Anson Caralya ... Hidden between the planes of existance and behind time itself for countless eons, the Quicksilver Hourglass has kept its terrible prisoner obscured from reality. Yet now, the leader of a transplanar conspiracy of vampiric masterminds has invaded this...

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The Whispering Cairn ... by Erik Mona ... A handful of would-be adventurers gathers to explore an ancient tomb, eager to trade their discoveries for a ticket to a better life. What they find within presages the advent of the Age of Worms, an era of darkness, decay, and writhing doom. A D&D...

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The Three Faces of Evil ... by Mike Mearls ... Clues discovered in Diamond Lake lead to the Black Cathedral, a forlorn chamber hidden below a local mine. There they battle the machinations of the Ebon Triad, a cult dedicated to three vile gods. What does the ebon Triad know about the Age of...

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WARNING: The remaining print copies of this issue do NOT contain the map that originally came with this magazine issue! Encounter at Blackwall Keep ... by Sean K Reynolds ... The wizard Allustan requests the party's company on a trip to Blackwall Keep, a militia outpost on the border of a...

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The Hall of Harsh Reflections ... by Jason Bulmahn ... The Free City: a shining gem in the crown of cultured civilization. Beneath the surface of this bustling metropolis is a rot, festering in the darkness, manipulating the lives of those unaware of its presence. Now a small adventuring band...

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Shut In ... by F. Wesley Schneider and James Sutter ... An elusive killer is leaving a trail of noble blood across the city. When the PCs are recruited to protect an influential spinster, they discover that more is afoot at Dromdal House than anyone suspects. In fact, they may be the ones who...

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Murder in Oakbridge ... by Uri Kurlianchik ... The PCs match wits with a brilliant assassin driven insane by the accidental death of her daughter years ago. To solve this dark murder mystery, the PCs must use their perception and intellect along with their arsenal of spells and abilities. A...

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Within the Circle ... By Sam Brown ... The hamlet of Thistle has a problem. The river they depend on for trade and food was recently poisoned with a tide of filth, and a goblin named Belig has claimed responsibility. If the people of Thistle don’t pay a ransom, Belig has promised them much worse...

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The Beasts of Aulbesmil ... by Skip Williams ... Aulbesmil’s silver mines are played out and mercantile traffic has grown sparse. Orcs and monsters lurk in the nearby woods, but the real menace hides behind twitching whiskers in the town itself. A D&D adventure for 3rd-level characters. ... The...

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Wingclipper's Revenge ... by Christopher Wissel ... Danger lurks in the woodland surrounding the village of Turvin. Strange lights and sounds emerge from deep in the forest, and now villagers have started to disappear. Some evil force is turning nature against mankind, and it’s up to the PCs to...

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Chimes at Midnight ... By Nicolas Logue ... The brilliant (if somewhat eccentric) detective Viktor Saint-Demain has put more criminal masterminds behind bars than any three other inqusitives. But when the master sleuth fails to get the recogintion he deserves, he sets out to prove to Sharn that...

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Home Under the Range ... By Michael Kortes ... The dwarves have a problem—a tiefling-related problem. The tieflings raid under the shield of magical darkness, but if the PCs can supply the dwarves with giant scarab beetles capable of generating potent bursts of magical light, they might just...

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Funeral Procession ... Mark A. Hart ... For months, the brutal serial killer Crimson stalked the streets of Saltmarsh, preying on dozens of men and women. Now the brutal murderer lies dead, but although justice has been done, the danger has not yet passed. A soul as wicked and deprived as...

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Tensions Rising ... by Ryan Smalley ... An airship carrying vital secrets has gone down in the Starpeaks. Now the PCs must race a sinister necromancer through a labyrinth of treacherous canyons to retrieve the information before it falls into the wrong hands. But the dolgrims that currently live...

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Siege of the Spider Eaters ... by Tim and Eileen Connors ... The village of Haven-Fara has a problem—it’s been overrun with spiders that have been forced out of thier nearby lair. Now the horrible arachnids have encased the village in webs. Yet could this spider problem be merely a symptom of...

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There Is No Honor ... by James Jacobs ... Dungeon’s new 12-part Savage Tide Adventure Path begins here, as a new band of heroes confront exotic monsters, undead pirates, and a sinister guild of thieves on the cusp of unleashing a murderous coup. A Savage Tide Adventure Path scenario for 1st-level...


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