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This exclusive supplement to “The Lich Queen’s Beloved,” an adventure that appears in DUNGEON issue #100 is available now as a digital download.Both “The Lich-Queen’s Beloved” and this exclusive supplement are authored by gaming industry luminary Christopher Perkins, and are part...

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Please note that the spine of this issue was mislabeled. It incorrectly shows the issue #92. The correct issue number can be found on the bottom right of the front cover. BLOODLINES ... The long-forgotten monastery to the lord of winds hides a secret of immense evil. A D&D adventure...

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THE JACKAL’S REDEMPTION ... Strange, red-armed devil creatures are kidnapping innocent townsfolk, and the town’s guardian is missing A D&D adventure for 9th-level characters. ... By Chad MacPhee & Greg Oppedisano ... THE WITCH OF SERPENT’S BRIDGE ......

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CRITICAL THREATS: COLD STORAGE ... This icy chamber will chill your PCs to the bone. A D&D “Critical Threat.” ... By the DUNGEON Staff ... HOLLOW THREATS ... A dragon turtle is headed the PCs’ direction, having terrorized towns up and down the coast. Is the small fishing...

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BLIND MAN’S BLUFF ... A pair of leprous mountain dwarves plead for the rescue of their compatriots from a deadly ettin-wight. A D&D Side Trek for 6th-level characters. ... By Rob Manning ... CRITICAL THREATS: XOLLOX ... He rules a kingdom of deceit and subterfuge, and his...

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GLUTTONY ... Blood-sucking evil-doers have been terrorizing remote farms. The locals claim a vampire infestation, but are the fanged, unholy undead really responsible? A D&D Side Trek for 4th-level characters. ... By J. Bradley Schell ... WINGS, SPIKES, AND TEETH ... Lions from...

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The centennial issue of DUNGEON Magazine is here. Launched as the consummate D&D adventure magazine in 1986, DUNGEON has become the ultimate DMs supplement. This issue will also be the first to feature the revised 3rd Edition rules. Issue #100 features a sampling of all the best DUNGEON...

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The Stink ... Folks have been vanishing from the Stink, a disease-filled rubbish quarter of Sunhill. City officials recruit the heroes to investigate the disappearances, putting the PCs on the trail of scaly subterranean denizens with ill plans for the surface world. A Dungeons & Dragons...

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Test of the Smoking Eye ... The Cagewrights continue their manipulations of the city of Cauldron, making the PCs their latest pawns in a gambit that leads all the way to the Abyss. The heroes must complete the test of a deposed demon lord to ensure the safety of Cauldron and all its citizens. A...

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IRON SATYR ... CHALLENGE OF CHAMPIONS V ... DARK-MATTER ... THE IRON SATYR ... A massive horned statue at the center of the village of Dramshae draws interest from townsfolk and extraplanar interlopers alike. A D&D adventure for 11th level characters. ... By Scott Stearns ... CHALLENGE OF...

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THE BUZZ ON THE BRIDGE ... LAST STAND AT OUTPOST THREE ... THE BUZZ ON THE BRIDGE ... The isolated halfing village of Lindley has a problem. The main supply route into town, a large covered bridge spanning a mountain chasm, has been infested by a hive of giant bees. The sheriff has already...

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STRIKE ON THE RABID DAWN ... A terrible thunderstorm batters a seaside port, yet thunder and lightning are nothing compared to what is about to be unleashed by the diabolic crew of the Rabid Dawn. A D&D adventure for 15th-level characters. ... By Frank Brunner ... LORDS OF OBLIVION ......

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30 years in the making! Dungeon provides the very best in official Dungeons & Dragons adventures every single month! Issue #112 features: MAURE CASTLE ... By Robert J. Kuntz & Gary Gygax ... Celebrate the 30th Anniversary of Dungeons & Dragons by delving deep into one of the classic...

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Dungeon features the very best official Dungeons & Dragons adventures each and every month. Issue #113’s offerings include: Practical Magic ... A Forgotten Realms adventure by Jason Nelson ... An investigation into a wizard’s disappearance leads to tangles with an unusual...

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The Birth of a New Era! ... This issue kicks off a new era for Dungeon, with these exciting features! ... Mad God’s Key ... by Jason Bulmahn ... A hunt for a missing key leads the heroes from the streets of the city of Greyhawk to the Tomb of Blood Everflowing in the treacherous Cairn Hills. A...

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The Dungeon re-launch continues! Check in with Monte Cook's Dungeoncraft and see what Wil Wheaton is up to in the second installment of Wil Save. The Campaign Workbook has a host of suggestions for your game. ... Raiders of Black Ice ... by Wolfgang Baur ... Bracing for a terrible winter, the...

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Glance 30 years into the past with "The 30 Greatest D&D Adventures of All Time." Every player and DM has his own favorites, and we've compiled a list of classic adventures with help from an all-star panel of judges including Ed Greenwood, Christopher Perkins, Bruce Cordell, and...

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Fallen Angel ... by Keith Baker ... On Olarune 9th in the 918th year since the founding of the Kingdom, one of the city of Sharn’s floating towers fell from the sky, leaving much of the Godsgate District a ruin of crushed buildings and shattered glass.  Years later, the slum is home to the...

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This issue presents the first of four eight-panel poster maps of the World of Greyhawk, one of D&D's most beloved campaign settings. This first quadrant unveils (among others) the location of the Lost Caverns of Tsojcanth, the expanse of the Land of Black Ice, much of the demon-haunted lands...

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Greyhawk Map Insert ... Our massive map of the World of Greyhawk continues with our second eight-panel poster. Track your party's progress through the world, from their lowly beginnings in Saltmarsh to their epic triumphs in the Vault of the Drow. ... Unfamiliar Territory ... by Chris West ......

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The World of D&D Poster Map (3 of 4) ... The third of four giant poster maps by all-star cartographer Robert Lazaretti reveals the sinister Scarlet Brotherhood, the vast reach of the corrupt Great Kingdom, and the location of D&D’s most infamous location, the Tomb of Horrors. At last, DUNGEON...

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The World of D&D Poster Map (4 of 4) ... The fourth and final giant poster map by all-star cartographer Robert Lazaretti reveals the infamous Causeway of Fiends, the beleaguered Duchy of Tenh, and the trackless lands of the Snow Barbarians. At last, DUNGEON readers can chart our core D&D...

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The Whispering Cairn ... by Erik Mona ... A handful of would-be adventurers gathers to explore an ancient tomb, eager to trade their discoveries for a ticket to a better life. What they find within presages the advent of the Age of Worms, an era of darkness, decay, and writhing doom. A D&D...

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The Hall of Harsh Reflections ... by Jason Bulmahn ... The Free City: a shining gem in the crown of cultured civilization. Beneath the surface of this bustling metropolis is a rot, festering in the darkness, manipulating the lives of those unaware of its presence. Now a small adventuring band...

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The Beasts of Aulbesmil ... by Skip Williams ... Aulbesmil’s silver mines are played out and mercantile traffic has grown sparse. Orcs and monsters lurk in the nearby woods, but the real menace hides behind twitching whiskers in the town itself. A D&D adventure for 3rd-level characters. ... The...

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Wingclipper's Revenge ... by Christopher Wissel ... Danger lurks in the woodland surrounding the village of Turvin. Strange lights and sounds emerge from deep in the forest, and now villagers have started to disappear. Some evil force is turning nature against mankind, and it’s up to the PCs to...

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