(1) Atalantia - Scourge of Magic

Game Master mdt

Information

'Ship' . . . 'House' . . . Connor's Log

MAPS

Anrive | The Whole Dang World | Vellandrus

Prison of the Elements


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Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

(Hero wants to know how Volita's wearing the necklace!)


Halvavian HP: 106/106 ||
Stats:
AC/Touch/Flat 22(23)/13(14)/21(22) | Fort/Ref/Will +13(+14)/+10(+11)/+10(+11) | Init +4 | CMD 28
Skills:
Perception +18(+22vsTraps), Survival +11(+15 to track), Linguistics +10, Fly +21(+18), Disable Device +21(+18), Stealth +23(+20)

I'm with MDT wondering what the plan is

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper
On June 28, Volita Involo wrote:
Volita claps her hands together, pleased that she played an integral part in at least getting the ritual rolling. "Alright! Let's move forth unto the depravity and filthy lucre!"

They said there were a few merchants left, so we should look for those.

Volita awkwardly accepts the necklace. She's never had a psicrystal, finding them useless, ostentatious things. 'Just try not to cause any trouble,' she thinks at it as she moves off.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Flann sidles up by Adran as Connor leaves. "I know what the captain said, but I don't see a lot of wood out here. Bone and leather aren't the best materials, but it sounds like that's what's available here if we're not planning to try and reach the next town over, or use our current cargo."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

:OK BOSS! FINALLY! ABOUT TIME YOU GOT ME SOME CLEAVAGE TIME!: Hero thinks at Connor. To Volita, it responds with a happy purr sound.

Volita moves off into the city, and finds it an odd sight indeed. The buildings all seem like relics of a long bygone era. No building looks undamaged, often with large sections missing, as if they collapsed. However, most of them have been repaired, and the rubble drawn away.

Some doorways are obviously too short for the tall lizardfolks, the older doors. The more modern doors are taller, so the lizardfolk don't duck.

Eventually Volita wanders into a large central square that has paved stones in a circular pattern. In a human city, it would be a trade square. In the lizardfolk city, it seems to be a training square, with heavily muscled lizardfolk slamming heavy weapons into stone pillars with vigor.

Toward one side, however, about a third of the square is sectioned off with small piles of stone. There Volita sees a few meager carts, with trade goods spread out. Perhaps a half dozen at most, looking kind of pathetic in the huge area set aside for them. None of the merchants are Lizardfolk, at least, not the same type as the ones hitting pillars with maces.

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper

'Well, I've seen worse' Volita thinks as she sees the less-than-overwhelming spread.
'I'm going to -not- start out by making a merchant attracted to me,' she thinks at the little stone. 'If they don't run away screaming then I've made progress.'

She walks up to right-most trader and starts out. "Good day to you. I'm looking for a wood trader. What goods do you trade in?"
Diplomacy!: 1d20 + 6 ⇒ (16) + 6 = 22
'Ugh. Knowing this crowd I'll probably have to jump on one foot and sing Ruina Imperii before this is all over.'


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

GM:

???: 1d20 ⇒ 7

The right most trader is a reptilian who's about half a head shorter than Volita, and looks whip thin. His goods are mostly vials and cloths and rasps. The lizardfolk looks up, and scratches his chin with a claw. "Well now, wood's not that useful around here. We build in stone." He waves a hand around at the stone buildings. "I think there are a couple of wood dealers, but they're off to Masiaran to make money off the Doom Whale hunt."

Sense Motive, DC 19:

He's lying, about something...

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper

Sense Motive: 1d20 + 3 ⇒ (6) + 3 = 9

"Oh really? Well that's too bad because I have a very large order of wood to make with a wood merchant...and the merchant that points me in their direction.
Since you don't seem to know of any I guess that doesn't make you very useful to me."

Volita shrugs and moves to the next merchant in line.

"Good day to you. I'm looking for a wood trader. What goods do you trade in?"

Diplomacy: 1d20 + 6 ⇒ (10) + 6 = 16

It seems that what Volita lacks in skill she makes up for in tenacity.

Anyone wanna jump in an assist here?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

"Oh, well now, as he told you, wood's not very popular around here. But, I suppose, I could see what you have. If it's cheap enough, I might be able to take it off your hands." The next lizardfolk responds, rubbing the scales on the back of his head and sounding hesitant.

GM:

???: 1d20 ⇒ 15

Sense Motive (DC 25):

He's lying, he wants the wood.

"You know those four are brothers right? And they're known liars and thieves, which is why they couldn't hire on with any of the other merchants who went to Massiaarin, nobody trusted them." A female voice pipes up from behind Volita.

When Volita turns, the figure's long ears proclaims it's elf nature. Her white hair and dusky skin provide confirmation of her Drow heritage. Her equipment is worn but serviceable. "If you want to not get ripped off, you either need to wait for the real merchants to get back from Massiarin, or you need to head over there."

Sense Motive, DC 10:

She doesn't appear to be lying...

The lizards behind the stalls hiss and one spits out something in Draconic harshly. In response, the spits, literally, in their direction and puts a hand on her sword while her throat rasps out a hissing counter. The lizardfolk shuffle and continue hissing in upset tones, but don't speak further.

"If you choose to go to Massiarin, I have need to get there fast, but all the ships are out either hunting or trading, and the next caravan isn't for several months. I can get you an audience with The Regent when you get there, as payment for passage. You'd be able to sell your goods inside the walls, rather than outside, and make better profit."

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper

Sense Motive: 1d20 + 3 ⇒ (1) + 3 = 4

Volita's eyes start tracking him like a turret acquiring a target. "I wouldn't want you to take it off my hands, I'd want to sell it for a profit. As much a profit as I could get. Are you new to this 'trading' thing? It's not like I'm just walking around with twelve metric tons of wood on my back but I need to sell it now because I'm getting tired. Perhaps if--"

She stops to listen to the woman's pitch.
Sense Motive: 1d20 + 3 ⇒ (6) + 3 = 9 drrrrrrrrrr....

"Oh, a silent monopoly, huh? Yeah, I was getting the impression that if left to the full force of the invisible hand, these guys wouldn't do so well.

Anyway, we were trying to find a way to avoid more traveling, but it looks like staying here is a dead end, no matter how you slice it.

Alrighty, you got a deal. I'm Volita, and you are...?" she says as she turns and starts leading her back to the ship.

"Are the merchants any different in Massiarin? Or do they do just as much...spitting?"


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The woman chuckles. "You may call me Sa'Leen, Volita of the Wings. If the merchants in Massiarin spit, you should check to see who they are signalling, then check your coin purse, and count your fingers." She gives the lizarfolk a jaundiced look. "In other words, they are true merchants, and should never be trusted any farther than you can throw your twelve metric tons of wood." The woman follows along, ignoring the muttered draconic words of the four lizardfolk merchants.

As the duo approaches the ship, she whistles. "I had heard of a flying ship before, and was told you had one, but I would not believe it did I not see it floating there." She frowns. "Your pardon but, it seems.... broken?" As she says that, the damaged engine, at idle to keep the ship afloat, makes a strange noise and burps out a cloud of black steam. "Unless it's supposed to do that..."


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Onboard the Elephant, Connor shouted "Get out of the way! If that engine blows, we'll be as useless as a plucked chicken!" He put his hands as close to the overheated, damaged section as he dared, a cloth wrapped around his face protecting him against the black particles coming out of the damaged engine. Connor manifested psionic repair. (10 min manifesting time, 1d4 ⇒ 2)

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper

Volita looks disconcertedly at the smoking parts of the ship that aren't supposed to be smoking. "Oh no, it's in fine shape. We're just doing a little routine maintenance.
Oh, and we got shot up by pirates on the way here. I guess that does count as being a little bit broken. Ah well, shall we go forward so you can meet the rest of the crew?"


Halvavian HP: 106/106 ||
Stats:
AC/Touch/Flat 22(23)/13(14)/21(22) | Fort/Ref/Will +13(+14)/+10(+11)/+10(+11) | Init +4 | CMD 28
Skills:
Perception +18(+22vsTraps), Survival +11(+15 to track), Linguistics +10, Fly +21(+18), Disable Device +21(+18), Stealth +23(+20)

Adran waves down from the nest above.

"We taking on more crew? I though we were trading for repair materials? Ah well. Welcome. The boss can sort this out."

He leans back taking up his normal position whistling a little tune and keeping watch.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Connor tries to get the engine repaired a little, but it's still got a massive dent in the side.

The drow looks thoughtful. "I'd heard sailors tales of being pirated by flying ships, I suppose it makes sense they'd pirate other flying ships too, not just water bound ones." She looks around. "Do you have landing craft? Unlike you, I don't exactly carry my own wings."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Spike looks to Flann as the Drow comes back with Volita. "Hmm, if you're taking passengers, I wouldn't mind a trip to Massiaran. Can't say I can pay the passage with gold, but I can do the local guide thing when we get there. I speak most of the local languages, and I know the local cultures. In Massiaran, that changes from block to block and race to race. Might help you keep out of trouble, especially if you're planning on being there long enough to repair..." The engine belches smoke again, and makes a sound like a Tarrassque's stomach turning over from food poisoning from a bad Knight. "...you might be there awhile..."

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper

Volita smiles at Adraniel. "Not crew. Passenger. The kind that pays not in coin but in connections. Which, I guess, we'll need. Trying to trade for -anything- here is a dead end. What's left is close-held monopoly. we'd do as well just setting the wood on fire as selling it here.

She says we can get audience to the Regent, and access to the best markets inside the walls. I know we were trying to avoid going to Massiaran, but...it looks like it can't be helped."


Halvavian HP: 106/106 ||
Stats:
AC/Touch/Flat 22(23)/13(14)/21(22) | Fort/Ref/Will +13(+14)/+10(+11)/+10(+11) | Init +4 | CMD 28
Skills:
Perception +18(+22vsTraps), Survival +11(+15 to track), Linguistics +10, Fly +21(+18), Disable Device +21(+18), Stealth +23(+20)

Adran gives a wave down to acknowledge. Not my problem He thinks as he kicks back in the nest.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

(Don't forget, Volita, you can make an astral construct to carry the lizardman and the drow.)

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper

Is that what we're waiting on?

Volita makes an astral construct to carry the drow and the lizard person up to the ship. "Shall we?" she says.

I guess I was waiting on Connor to shout "Who the hell is that?" but if he wants to skip that part, that's good too. =)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

We were also waiting to see if Spike was taken on as well, but it appears so.

Volita flies the Drow and Lizardfolk up with a construct, and the ship begins to limp off to the west. Normally the trip would be a couple of days, but it takes almost four with the engine belching smoke. The navigator keeps the speed down to keep the stress off the engine.

Approaching the city from the air, it is vastly different than Svobli.

Even a mile away, the sounds of a busy city can be heard. The port is contained behind massive walls with a set of gates that can be closed off if need be. Beyond the city, like a halo, are a series of massive compounds, about a mile outside the city propper, each in a different style.

The ship maneuvers into the port proper, floating a few feet above the water in a slip that the Drow points out as one she's sure they can tie up at.

A massive looking minotaur with a halberd and shiny armor with a black circle with a red line through it on his tabbard comes out and begins to yell at the ship about them not being able to dock there, but the drow leaps off the edge of the deck and lands the 20 ft below with a tumbling roll. As soon as she does so, the Minotaur goes silent, and then gives her a fist to the heart salute, apologizing. The drow waves it off, and then bows to the Atalantians. "See, told you we can use this slip. Now, Mr. Connor, Ms. Volita, if you will come with me, I'll get you that promised meeting with the Regent."

On the ship, Spike lets out a low steam whistle through his lips. He nudges Flann. "That's the Regent's Symbol, on the Bull there. Must be his dock, who's the drow anyway?"


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4
Volita Involo wrote:
I guess I was waiting on Connor to shout "Who the hell is that?" but if he wants to skip that part, that's good too. =)

(The crew had its' hands full. I was confident Hero would have shouted if anything was going wrong down below.)

Connor spent the two days being a good host to Sa'Leen Drow and Spike Lizardfold on the way to Massiarin. His alarm bells went off seeing the white-haired, dark-skinned woman.

Calling the others to a private meeting that night, he told them about their previous encounter with drow to the North. "Be very, very careful around this Sa'Leen." he warned. "No crafting, no obvious showing of psionics. No psionics at all, if you can help it. I will tell the crew the same. We don't know if this Sa'Leen is related to the Black Ice Elves tribes, but we can't take any chances. They are dangerous. We're a little late with the astral constructs and all, but still."

Nonetheless, Connor made sure his guests were comfortable and enjoyed the varied fare the Elephant had on board. During the day, Connor stayed busy nursing the temperamental engine on the skyship and conferring with the navigator and helmsman. He made occasional small talk with "Spike", mostly about the Doomwhale hunting and the weather of the land they were traveling through.

Knowledge:Geography: 1d20 + 9 ⇒ (18) + 9 = 27 (Ok, next chance!)
Pro:Sailor: 1d20 + 6 ⇒ (9) + 6 = 15 (Meh.)

--------------------

Seeing the city of stone arches, Connor appreciated Massiarin's architecture. Better than the orcs and sand, at least, he thought to Hero. Connor was about to fly down to the bull-headed man and work his Captain's charm when Sa'Leen took the initiative herself. "We're not dealing with just a well-connected passenger." Connor said in a low voice to Volita next to him on the deck.

Waving a hand at Flann, then Adran above in the crow's nest, Connor motioned them closer. Turning to the bosun, Connor ordered the hold to be opened, so that they could start unloading the fine wood planks at a moment's notice. The other crew was already performing docking procedures, including tying back the sails.

"Just a moment - we'll take two more with us!" Connor called back to the drow female. To Flann he said in a soft voice "Vitalist Swallowtail, if you will network with everyone who goes ashore. Just us four. I would like for your telepathy to be available to us. Adran, we'll need your eyes watching everyone again." In the same low voice, a forced smile on his face as he moved to the boarding ramp being placed on the dock, Connor told the others, "If you wish, access my inertial armor through Flann's network or by touch. Long-term protections only. Remember, we're traders from the sky islands, just here to make a profit and fly back to the sky islands. I hope everyone remembered their gladiator's gauze. And that getting visitor's chits here doesn't bankrupt me before we sell that wood. Volita, I'll let you lead us."

Connor manifested inertial armor on himself as he walked down the plank. (8 pp, +6 to AC, 5 hrs; already have psionic focus (fire) for the day)


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

During the trip, Flann isn’t naturally given to any task of necessity, especially with the ban on psionics. Once in awhile, an engineer will take a burn, and he’ll patch them up with a sigh and a story about getting bandaged after falling from the garden wall, but after the taste of battle, his ennui is especially inflamed. Each day, he would quietly offer to network, especially with those who are feeling unwell, or to create a telepathic link between crew and command. He would, of course, avoid Connor unless he was specifically requested.

Left with so much free time, Flann chooses to spend it obsessing over reptiloid anatomy. Drow are a new development to Flann, and would normally elicit similar attention, but, like, eggs! Based on past experiences, the halvavian knows better than to ask such personal questions, whether or not they would be welcome in this case. He spends the three day trip endearing himself to Spike, assuming whatever pursuits or character traits he thinks might lead to an examination.
Would there be a way to use Sense Motive(+10) here to answer the question: “How can I get Spike to submit to a hands-on examination?”
Sense Motive?: 1d20 + 10 ⇒ (5) + 10 = 15

She said she’s important here? She promised an audience. I haven’t been paying much attention to her, but I don’t think she’s lying. Doesn’t mean ‘a meeting with the Regent’ won’t end in a dungeon, but my guess is that she’s at least as desperate as we are.

Connor motions for him, and Flann parrots whatever social stay he's picked up from Spike that equates to "later gator" adjusted for what he's gleaned over the trip of the desired nature of their relationship. If it's familiar or intimate in any way, he'll do so discretely. If it's an exchange of currency, he's probably down another handful of Celestrata Crowns by now unless someone's tried to stress the value of money to him.

Flann listens to Connor's orders and establishes a network with him, Volita, and Adran. Sensing the need for secrecy, he continues the conversation over the network. ~I can Thicken Skin to be as tough as Leather for an hour, and do so on any of you over the network, but I was never very good with the fundamentals of psionics.~ He'll wait for the captain's approval before manifesting.

Now that he's aware that they're keeping a weather eye out for people acting strange, Flann adjusts the focus of his people-watching accordingly. Whether he's welcome to come through with Volita and Connor or not, he'll follow. Discretely, if necessary.
Sense Motive: 1d20 + 10 ⇒ (6) + 10 = 16
Stealth?: 1d20 + 12 ⇒ (12) + 12 = 24
Still not sure of the dice etiquette here. Feel free to use those rolls wherever they may apply.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

~Only if you think the situation is drifting into trouble.~ Connor sent back through Flann's network.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Waiting for Adran and Volita


Halvavian HP: 106/106 ||
Stats:
AC/Touch/Flat 22(23)/13(14)/21(22) | Fort/Ref/Will +13(+14)/+10(+11)/+10(+11) | Init +4 | CMD 28
Skills:
Perception +18(+22vsTraps), Survival +11(+15 to track), Linguistics +10, Fly +21(+18), Disable Device +21(+18), Stealth +23(+20)

"No problem boss, you want me here on the ship watching out or am I coming along?"

He ask of Connor.

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper

Volita raises an eyebrow as Connor tells his story. "And you think our guest is part of these Black Ice Elves? I haven't seen her wearing lots of Deep Crystal, though, so I'm not certain about the accuracy of that statement.

Of note, I've already manifested Constructs in front of her, so the cat, as they say, is out of the bag. I can't say I deem this accusation to have a high degree of certitude, but I'll keep an eye out."

**********************

Volita is duly impressed with their reception, and believes the lady is, at least, more than just a random wayfarer that needed a ride. Still, they have a job to do and if this provides them with the most expedient route, all the better.

She does as suggested and follows the lady onward.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"Coming with us, of course." Connor cheerfully tells Adran. "The more in trouble, the merrier."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Flann:

At first, Spike is very stand offish. However, once he realizes Flann is a healer, he agrees to some show and tell behind closed doors, for a fee. Spike is only interested in other reptiles, but he doesn't mind letting Flann examine him in detail and answers questions on reproduction, etc. Flann would be down another 50 gp. Spike doesn't mind commenting on any female reptillians they see from the ship,
and points out the reptillian equivalent of 'nice hips' or 'great rack' in rather crude terms.

Connor, Volita, and their entourage land lightly on the dock and begin following the Drow through the city. The city is surprisingly well organized chaos, with a mixture of species they have not seen in any other city. About half the city is human or lizardfolk, but the other half is a mix of elves, dwarves, halflings, orcs, kobolds, goblins, minotaurs, centaurs, drow, and other more esoteric species that aren't obvious on first look, either unknown to the travellers, or odd 'mongrels' of various races.

There are guards scattered regularly throughout the city, and there are odd flag contraptions on the tops of buildings through out the city, always half a dozen in view. The flags go up and down in rhythm, the motion spreading from one machine to another. Small figures can be seen operating the flags. Upon a bit of thought, it seems like it's some sort of city wide communications device, allowing messages to flow from anywhere in the city to anywhere in the city in a minute, obviously much faster than runners, especially on the crowded streets.

In addition to the guards, there are a lot of heavily armed and armored people in the city, most bearing scars from fighting. In fact, other than the fact they wear various different insignia and sigils, it almost looks like an army lives here. Indeed, perhaps several armies.

Upon arriving at a large building in the center of the city, the Drow pushes past the guards, who step aside for her, and she leads the group into the building and up to a mechanical lift system that carries the group to the top of the nearly 10 story building. Stepping out, she walks past a large lion who seems to be guarding double doors. "He is waiting for me." She says breezily to the lion, who frowns, but stands aside. He eyes each of the winged folk as they walk past him, his gaze obviously indicating he'll rip them to shreds if they mis-behave. His claws are coated with metal, the dull gray sheen the familiar color of Adamantine.

The office is full of books, shelves, several tables, a map of the southern continent and surrounding oceans, and three large windows that look out over the city to the south, showing half the city and the port. Seated at a large heavy wood desk is a man of indetermanent age. He has a scar over his nose, and a full head and beard of snow white hair. His skin is weathered like old leather, but his eyes are bright and keen. He wears a white long sleeved shirt, but something about him makes it seem like he'd be more comfortable in armor with a weapon in his hand.

The man looks up, and raises an eyebrow. "Sa'Leen, you never cease to amaze. Not only the first one back, but with Atalantian's in tow, not just a method of contact."

The drow bows deeply. "As I've always said, Boss, better lucky than good, and even better Lucky and good. May I present Connor of McIntyre, Captain of The Elephant, I suspect it's a longer name than that, but that's what they call it on the ship. His Burser, Volita Involo, his Scout, Adraniel Celestrada, and Flann Swallowtail, his xenophillic healer." She indicates each in turn. "They are in need of both selling a cargo of wood, as well as repairs to their ship."

The old man nods. "I see, thank you Sa'Leen, you've discharged your mission in good time and with your usual flair. Tell Ma'Chen to have their cargo unloaded, appraised, and give them current market value plus twenty percent. Then contact..." He pauses, and calls out. "Ma'Chen, which shipyard was it that was caught padding their government contracts last week?"

The lion folk steps into the room, and bows. "Regent, it was Masterson and Sons."

The man nods, and turns back to Sa'Leen. "Ensure their ship is given priority at Masterson and Sons, and explain to Rinalda Masterson that they are to do the job at cost. If the Atalantian's are happy with the job, I might consider manumitting her father and brother's sentences to hard labor instead of beheading."

The Drow bows. "How fortuitous for them, Boss. C'mon Ma'Chen, We got people to terrify and cargo to deal with."

The Drow and Lionfolk leave, closing the door behind them.

The old man waves at the various chairs. "Please, have a seat. If they wont' fit due to the wings, let me know, I'll have benches brought in. Would you like anything to drink? Fruit juice, ale, whiskey, wine, water? Something to eat?"


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Flann makes his way to a seat on the left of the row. He doesn't have trouble with his wings because of the difference in scale. He's far enough toward the edge of the seat to leave space for his black and red butterfly wings. As he settles into his seat he mutters something to the effect of, "purely academic..." He was glad Spike didn't have any hangups about the examination, but the reputation he'd engendered with the crew was going to take time to fade. ~No one has any respect for scholarly pursuits anymore.~ The thought slips by the Halvavian's conveniently hit-and-miss telekinetic filter. From it and other similar slips, he sounds like a schoolteacher who is gritting his teeth through the hysterical fallout of having said a word like "duty" or "titular".


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Connor noticed the cosmopolitan nature of Massiaran, and the city-wide communication flags (semaphores!). But it was still a Wingless city.

Fitting into the pulley-and-rope lift, Connor would have preferred to just fly to the story landing, then remembered that there wasn't a story landing at each floor, unlike home. So they would travel like aged elders.

The Catfolk guard was unusual enough for Connor to study the new creature. He was unlike the sleeker Catfolk they had seen to the North, with a great mane of fur around his head. His armaments also indicated high duty, high finance, or both.

The Wingless Human seated was a surprise, after Connor had assumed the ruling class here would be more Lizardfolk, like Svobli. "The Vagabond Elephant, from Atalanta of Atalantius. As easy to steer as its' namesake, and only marginally carrying more cargo than one creature of the same." Connor told the Wingless known as the Regent of the city, as the white-haired Drow and golden-maned Catfolk left the room. "If you are offering, Regent, I'll just have water. It's refreshing to see more than one people making up your city, after we were blown here from the North coast. And although everyone has said your title, I haven't caught your name, Regent."

~Notice the penalty for malfeasance.~ Connor said through Flann's network. ~Volita, just emphasize that we need to sell before we can pay or trade. It looks like this city is looking to open trade with the floating islands, not exploit. It's a surprise, but a pleasant one. Flann, I wouldn't mind a few hours in here with these books and maps myself.~


Halvavian HP: 106/106 ||
Stats:
AC/Touch/Flat 22(23)/13(14)/21(22) | Fort/Ref/Will +13(+14)/+10(+11)/+10(+11) | Init +4 | CMD 28
Skills:
Perception +18(+22vsTraps), Survival +11(+15 to track), Linguistics +10, Fly +21(+18), Disable Device +21(+18), Stealth +23(+20)

"Juice and food please and thanks. I will enjoy your hospitality while the boss and others talk business."


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

At Connor's mention of them, Flann's attention turns to the books. For a leader of any measure, a map simply meant they weren't an idiot or a shut-in. If he could read them, the titles of the books might provide him with quick insight into how the Regent wanted others to see him. Unless the older woman is waiting to hear from him, he continues to ignore her offer of refreshments.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Flann:

Can't tell Flann what he can tell until he completes his character sheet with regards to languages. He gets Common and Halvavian (Halfling) for free. But his Int gives him an additional language

The books are generally well used, and don't look like props. They look like books that are regularly taken down and consulted. The maps appear to have scribbled notes and pins in them.

"Kala!" The older man yells, and a previously unseen female lionfolk steps into the room, this one wearing servicable but not expensive looking leather armor. "Our guests would like water and fruit juice, as well as some food."

The lionfolk nods. "Yes Regent." She ducks her head and vanishes again, her voice a rumble that rolls out over the room.

Looking back to the group, the old man rubs his temple. "Regent is both a title and a name, I'm afraid. I believe at one point I had a name, but it's been so many years since I've used it, that I've quite forgotten what it was, Mr. McIntyre." He chuckles. "Memory loss seems to be a price paid in old age. So, the Vagabond Elephant. That does not seem to be a name one would associate with mercenaries, for certain. How much do you know about Massiarin?" The old man asks.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Oh, sorry about that. It would probably be Elfavian(Sylvan).


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"It's just...Connor. McIntyre is my clan name, but they are not used...in the way you used them, Regent." Connor explained. "In formal language you might say 'of the McIntyres', but not many Atalantians have a surname." He moved his hands and spoke quickly, slightly embarrassed to have to explain Atalantian formalities to an outsider. It had never been necessary, beforehand.

"As for your city of stone, Regent," Connor said, looking out the window from where he stood, "almost nothing, I'm afraid. There haven't been many ships from the floating islands this far South on the Surface in some time. Hence my companions and I thought trade would be easier here, rather than fight the Guild contracts in Pallandrus' cities, and the dragon patrols in the skies. But so far it's only been spoiling fruits and fancy lumber!" He finished with a chuckle.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The man nods. "I see. Yes, well, odd you should mention dragons. The primary reason I was looking for an Atalantian was to get a message to your equivalent of Mercenaries. Pirates, whoever is willing to earn some coin for a bit of bloody work." He waves a hand at the city outside his window. "Massiaran is known as the Mercenary City. We have over 200 mercenary organizations that make our city home. We even have two universities whose sole purpose is to train fighters, mages, and thieves for special operations teams." He turns his chair to look out upon the city. "Unfortunately, we've been having a bit of problem with a Dragon lately. An old blue bastard who lives out in the desert and woke up after a century or two of sleeping, and he or she takes umbrage at our having rebuilt this city. Apparently they consider it destroyed, and we've insulted them by restoring it. While a single dragon, even an elder one, would not be insurmountable with our resources, this one has ties to others who would leave us alone, if not for the blue." He turns back to Connor. "You will take a message to your equivalent of mercenary guilds. I am looking for a Dragon Hunting unit, capable of taking out an elder blue along with as many of his allies as needs be taken care of. I will offer a bounty of 25,000 platinum for the blue's head, in addition to whatever is in it's stash, should your mercenaries find it."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Flann:

Flann only recognizes the writing on about 1 in 10 books. Of the ones he can read, he sees books on everything from medicine to metallurgy to racial cultures.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

~Not the educated sort, these. Not a single page by Payarus, Uripos, or even Ailwynn on these shelves. A few rudimentary texts, but nothing of substance. We should deal fairly with these barbarians and move on.~


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Connor wondered how the 'tel Mintakias would take the news of the Southern Continent of Vellandrus being plagued by dragons as well. He let his face show his estimation of the reward. "We would have to return to the floating islands to convey your...offer to the proper authorities. I'm sure with your bounty, there will be several interested teams." Connor answered the Regent. If the Elephant could take care of an ancient dragon by itself, they wouldn't have gotten torn up so badly by Grimjowl. Connor wished again that he had correspond to make his job easier. To Flann he sent ~Thanks for the assessment. We have our original mission as well, but how to broach the subject delicately?~


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

"Yes, I assumed you might. I also assumed the bounty would be enough to bring out some interest. Is there any particular type of cargo you are looking for, or perhaps you're wanting to wait for the Doom Whale fleet? It may take several weeks to repair your ship anyway."

Dark Archive

| 49/56 PP | Init: +6 | Per:+8 | HP 35/35 | AC: 21 | F: +3 R: +5 W: +6
Skills:
AutoHyp:+11|Bluff:+7|Perc:+8|Dip:+9|Stealth:+7|Fly:+5
Humavian lvl6 Psion Shaper

"Oh absolutely," Volita says, sipping something red and refreshing. "For that amount of coin some units would slay Tiamat herself.

And, one of the things we had sought firstly was knowledge. We were able to glean some few data points on exports, but precious little on imports, um," she gets out a notepad, "we had been on our way to sell wood in the Feld Ranges, but then we got waylaid.

Hence, if you can but grant us a few hours with some of the persons with a better understanding of the market..(although Esara was next on the list where we could see if they wanted a shipment of Feld Ranges weapons...)

Ah, to put a fine point on it, Regent, was that how you were going to recompense us for the large amount of time for which we would be away from our lucrative enterprises for delivering thy missive? In barter?"


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

"My plan was to find out what you wanted to take back to Atalantia, get it to you at 15% below market cost, and send you on your way immediately after your ship is repaired. If you're planning on spending six months doing trade work along the coast, I'll make other arrangements to get word to your people. In which case, you're more than welcome to search out a buyer for your cargo at whatever you can barter a price for, and then find a shipyard to repair your ship at the going rates on your own time." He says evenly.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

~As I understand it, Volita, this is what terrestrial races call looking a gift horse in the mouth. -and it is not recommended. Traders in a broken vehicle don't have the market clout to negotiate terms.~

Flann folds his hands in his lap, and begins swinging his legs. He's looking around the room, just watching anything that moves.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"We welcome your generous offer." Connor stated. ~Let's take what we can get. Now for the big item.~ he sent through Flann's network, and spoke again.

"However, there is one ruffled feather. A lizardman named Grimjowl appears to have a vendetta against our ship. Either jealousy or mere piracy of an Atalantian vessel motivates him. Somehow he got his hands on his own airship, put some cannons on it, and is now a menace at large. Ask any of my crew, and they'll tell you the Elephant could only flee at our last encounter." Connor spread his hands open as he talked.

"I'm not asking for an open contract on the lizardman." he continued. "But if you asked us what could keep your request from reaching the floating islands of our home, I would tell you first the dragon patrols and second this ambitious Grimjowl. Oh, and he's swallowed something magical" Connor shuddered at the word, "and if you kill him, he becomes some kind of large demon or somesuch. So 'dead or alive' would be corrected to 'alive only', if you value whomever reaches him. Which makes his capture, or at least harassment, part of the public good, I would think. A leader of your...influence and responsibility can see how it would be in the public interest to your capital city if this Grimjowl was imprisoned or at least without transportation for an extended period of time. As well as promoting trade between Atalanta and Massiaran."

Diplomacy: 1d20 + 2 ⇒ (19) + 2 = 21


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The man rubs his nose. "Hmmm, I see. Well, I might be able to arrange a few ship-board Ballista at cost. If your lizard lets his face been seen in my city, I can probably arrange for him to spend a few years in a pit. But if I had the power to reach out and knock him out of the sky, I wouldn't need to be hiring mercenaries to swat some dragons out of the sky." He raises an eyebrow, ensuring his point is made. "For now though, I can offer you a safe port and ensure that if this pirate puts in at our port, his ship won't leave. I assume having a home port away from home would be useful for you."


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"Extremely." Connor says, bowing slightly with his wings folded. "Our independent merchant's vessel wasn't even offered such courtesy in Poja Vensansa, and I'm sure you know the silence of the natives in Svobli!"

Connor looked at his companions to see if they had any additional questions or comments. He also took the time to memorize the Regent's face and the appearance of his office with his autohypnosis.
Just in case: 1d20 + 8 ⇒ (6) + 8 = 14


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Ooo, I'll get in on that.
Despite his snobbish, isolationist opinions, Flann does make an effort to memorize the titles and names of some of the more weathered tomes he could spot.
1d20 + 11 ⇒ (5) + 11 = 16


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

"Excellent, in that case, may I suggest you set your crew up at the Red Parrot Inn? They have three floors, and one of them is set aside for city business. I'll arrange for you to have it for your crew while your ship is repaired. I'll also have the funds for your cargo deposited with Segren's. Be sure to have a list of potential cargo you'd like sent to my assistant, so we can find it." He looks at the papers spread on his desk. "Anything else you need?"


Halvavian HP: 106/106 ||
Stats:
AC/Touch/Flat 22(23)/13(14)/21(22) | Fort/Ref/Will +13(+14)/+10(+11)/+10(+11) | Init +4 | CMD 28
Skills:
Perception +18(+22vsTraps), Survival +11(+15 to track), Linguistics +10, Fly +21(+18), Disable Device +21(+18), Stealth +23(+20)

Adran looks up chewing as he notices business is coming to a close. He stuffs a few things in his pocket for later and finishes his cup of juice.

"Thanks for the snacks." He smiles as he pours another mug of juice assuming the other aren't quite ready.

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