| thorin001 |
On the most literal reading of the rules: Yes. There is no restrictive language in the slayer class.
But using some common sense and the transitive property there is a strong implication that the restrictions from the combat style class feature apply. Also there is some precedent of abilities that reference another class's abilities having to follow the same restrictions.
I would say no, but there is wiggle room if someone wants to allow it.
| Derklord |
Yeah this case is pretty ambiguous. When a class gets part of another class's class feature, it draws all necessary rules form the original class feature, as otherwise most such abilities wouldn't work. In this case it would work without getting anything else from the Ranger, but in order for the rules to be consistent, I would say the Slayer does inherit the limitation on armor worn.
Ranger Combat Style (Ex): The slayer selects a ranger combat style (such as archery or two-weapon combat) and gains a combat feat from the first feat list of that style. He can choose feats from his selected combat style, even if he does not have the normal prerequisites. At 6th level, he may select this talent again and add the 6th-level ranger combat feats from his chosen style to the list. At 10th level, he may select this talent again and add the 10th-level ranger combat feats from his chosen style to the list.
Combat Style Feat (Ex): At 2nd level, a ranger must select one of two combat styles to pursue: archery or two-weapon combat. The ranger's expertise manifests in the form of bonus feats at 2nd, 6th, 10th, 14th, and 18th level. He can choose feats from his selected combat style, even if he does not have the normal prerequisites.
[...]
The benefits of the ranger's chosen style feats apply only when he wears light, medium, or no armor. He loses all benefits of his combat style feats when wearing heavy armor. Once a ranger selects a combat style, it cannot be changed.
Diego Rossi
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Ranger Combat Style (Ex): The slayer selects a ranger combat style (such as archery or two-weapon combat) and gains a combat feat from the first feat list of that style. He can choose feats from his selected combat style, even if he does not have the normal prerequisites.
At 2nd level, a ranger must select one of two combat styles to pursue: archery or two-weapon combat.
It says select in both classes. As I see it, the act of selecting the combat style makes it part of your class, with all the benefits and limitations.
Falling Rock
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One way around it is to wear mithral heavy armor:
Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light. This decrease does not apply to proficiency in wearing the armor. A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor’s check penalty on all his attack rolls and skill checks that involve moving.
I once played a ranger who multi-classed into fighter partly to get heavy armor proficiency so that he could wear mithral full plate and still use his class features that were limited to medium armor.
| thorin001 |
Quote:Ranger Combat Style (Ex): The slayer selects a ranger combat style (such as archery or two-weapon combat) and gains a combat feat from the first feat list of that style. He can choose feats from his selected combat style, even if he does not have the normal prerequisites.Quote:At 2nd level, a ranger must select one of two combat styles to pursue: archery or two-weapon combat.It says select in both classes. As I see it, the act of selecting the combat style makes it part of your class, with all the benefits and limitations.
But slayer does not grant the class ability, it just grants the feats.
| Azothath |
one of the Wider scope arguments for keeping the context of the Ranger class in gaining its feats, Slayer class says Parent Class(es): Ranger and rogue. Note Slayers may choose Ranger Combat styles, Rogue and Ninja talents. As pointed out it will take GM caveat to add clarity as normally classes are stand-alone.
I'd examine the opening in Adv Class Guide on the "hybrid" classes. That won't be on AoN. You do need to keep them in context - so read the source as I'll just provide small quotes.
The new hybrid classes merge core ideas and abilities from existing character classes with a cornucopia of new powers. Pg4 Para 4.
Slayer: Mixing the precise strikes of the rogue with the special training of the ranger, the slayer hunts down his foes with ruthless efficiency. Pg8, Classes
Ranger Combat Style (Ex): The slayer selects a ranger combat style (such as archery or two-weapon combat) and gains a combat feat from the first feat list of that style. Pg 53 Slayer Class, on AoN. One could argue "of that style" means as per Ranger outline.
CRB FAQ Archetype & Class Abilities while not an archetype, the first paragraph says some interesting things.
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CRB FAQ Mithril & other limitations describes many interactions, including Class and Combat Styles.