| Ravingdork |
Probably do in some form or another, but it's not something that really pertains to adventuring and so doesn't need game mechanics.
Seems like something to talk to your GM about. Might make for an interesting character background or adventure hook.
| Castilliano |
They almost have to being banks and such, but with wealth tied so strongly to combat power loans could pose an issue. For PCs, there's almost a guarantee return on investment, but for "adventurers" in general, I doubt it so one could say Abadar avoids loaning for such purposes.
As for credit backed by actual wealth for easier portability (i.e. having an account & them issuing a bond/cd/banknote/etc. you can redeem at another Abadar temple), then I do think I've seen that in Paizo materials. That's what banks do, right? And since it only provides convenience rather than tipping any mechanical balance, I'd reckon most GMs would be fine with that. Away from civilization I wouldn't expect such flimsy wealth to carry much weight though; gold talks (as do ostentatious items).
| Tridus |
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Lost Omens Travel Guide has a page about the Church of Abadar's role in markets, including regulating coinage, notorizing contracts, regulating interest rates, and a line mentioning how merchants don't need to carry piles of gold around since they can use the banks services.
So, almost certainly. They aren't the only ones that could, of course, but they are a global banking system along with a church so they definitely do.
The exact mechanics of how that works are up to the GM to determine based on what your campaign needs, but its fair to say the PCs can deposit money in one city and gain access to it in another. For loans themselves... well if they have collateral or are well known in the area then maybe, but adventurers don't tend to to have established assets to act as collateral in an area so the PCs may need to turn to more unscrupulous types for that.
As the narrative warrants, basically. :)