Is there a limit to the number of glyphs of warding you can have active at one time?


Rules Questions


i ask because my pc and a party mate just got component freedom so technically we can cast glyph of warding for free so just checking if there is a limit to the number we can have active at one time. We seem to recall that there is a limit but the spell doesn't say it so a little help?


the spell itself does not state a limit, but there are other constraints as the Game is a system.
RAW does not contain "component freedom" so that term is unknown. {edit= it's Mythic, ooops!}

Glyph of Warding:A3 Casting Time 10 minutes
Components V, S, M (powdered diamond worth 200 gp)

Eschew Materials feat Benefit: You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.

so normally this isn't an issue.

The other control besides 8hrs in an active day, number of spells per day, divine(GM) oversight(as these are normally divine spells controlled by the gods), is →{Character} Wealth by Level(WBL). Another words PCs only get so much gold in their adventuring lifetime so they should practice resource management. Funds spent on passive defenses are funds you cannot use to actively defend, buff, or to boost attacks.

Advice:
What your Home Game GM does in his game may be his problem to fix. Mistakes are made, no biggie as they are usually rolled back. The price is embarrassment.
Organized Play FAQ - I found a way to gain infinite money/power/etc. Is it legal?


Component Freedom (Ex)
When you cast an arcane spell, you can ignore one component of the spell: focus, material, somatic, or verbal. You can ignore a focus or material component only if its total value is equal to or less than 100 gp × your tier. You can select this ability more than once; each time you take this ability, the number of components you may ignore for each spell you cast increases by 1.

Its the 3rd tier archmage ability? Its perfectly legal for mythic characters which we are. But good to know we are free to cast it as we please. Also its not an divine spell for us since we are both witches(she is a winter witch and i am a normal witch)

Silver Crusade

Nope, just the wording that it must be on different items or parts of items, so a desk with three drawers can have it on each drawer.

Or if you combine it with Holy Water Assault (and Holy Water is free now for you I assume), you can put a dozen pockets on your shirt and ‘trap’ them all with conjuration (healing) spells.

As with all things, have fun, then when people at the table start having less fun with it, switch to something else.


Oli Ironbar wrote:

Nope, just the wording that it must be on different items or parts of items, so a desk with three drawers can have it on each drawer.

Or if you combine it with Holy Water Assault (and Holy Water is free now for you I assume), you can put a dozen pockets on your shirt and ‘trap’ them all with conjuration (healing) spells.

As with all things, have fun, then when people at the table start having less fun with it, switch to something else.

Oh dont worry, this is only coming up now because we are getting a home base(we are still too low level for demiplane) and with it probably going to get attacked in the building. So my group wants us to put a bunch of glyphs on our stuff so our stuff isnt stolen while we are asleep or away


If one abjuration spell is active within 10 feet of another for 24 hours or more, the magical fields interfere with each other and create barely visible energy fluctuations. The DC to find such spells with the Perception skill drops by 4.

Glyphs are abjurations so are subject to the above rule. So, casting them too close together or on your own gear will make them easier to spot.


Frillfill wrote:

Component Freedom (Ex)

When you cast an arcane spell, you can ignore one component of the spell: focus, material, somatic, or verbal. You can ignore a focus or material component only if its total value is equal to or less than 100 gp × your tier. You can select this ability more than once; each time you take this ability, the number of components you may ignore for each spell you cast increases by 1.

Its the 3rd tier archmage ability? Its perfectly legal for mythic characters which we are. But good to know we are free to cast it as we please. Also its not an divine spell for us since we are both witches(she is a winter witch and i am a normal witch)

ahhh, I'm not that familiar with the Mythic material. It's where the Game goes totally silly and the Game is really in the hands of your GM. I was going to look it up but didn't, I did manage an edit...

Mythic - Archmage

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