Traveler's Wet Suit - aquatic adventures errata


Rules Questions

RPG Superstar 2010 Top 32

Traveler's Wet Suit.
This item appears to be more errata than anything else.
the price and cost are not in the standard ratio and the text raises questions:
This wet suit protects against environmental cold damage and hypothermia. Anything stored in its waterproof pockets is kept magically separate from any surrounding water, even if the wearer opens the pocket underwater. Finally, the wearer gains a +2 competence bonus on Swim checks.

How does it protect against cold damage? Is it absolute? is it a bonus to fort saves that come with prolonged exposure?
the endure elements crafting requirement implies a similar level of protection but there are probably hundreds of items where the input spells and the final item benefits are miles apart.
what should the price/cost be?

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