What Archetypes are you hoping to see in Starfinder 2e?


General Discussion

Grand Lodge

As the title states, just what kind of archetypes are you hoping with get ported from Starfinder 1e to 2e?

I know, this question is pretty premature (since the 2e Core is still in playtest, and odds are the finished release will only have the multiclass archetypes, so probably not until whatever core book for players will come after the first), but I thought it might be nice to think about.

Me? I'm hoping one of the first we'll get is the Doshko specialist. People are complaining about a desire for melee options.

What about you?

Wayfinders

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Audocyte, Junkomancer, Major League Coach, Racer, Safety Inspector, Starsinger, Union Organizer. I like archetypes that deal with pop culture, and odd jobs you don't find in Pathfinder. Junkomancer is on the list because Starfinder has better junk than Pathfinder.

Not from SF1e but I hope we get Archaeologist from PF2e or a new version of it. Archaeologists in Starfinder would be a great way to learn and use Pathfinder lore in Starfinder.

In SF2e themes are getting replaced with backgrounds, but backgrounds only replace the 1st level abilities of a theme, themes are kind of like a free archetype in that they gave you extra options without having to trade other options to get them. Recreating some themes in SF2e might be doable with picking up general or other feats al you level up, but I wonder if some themes might require using a background and archetype to recreate them.

Another case for using archetypes as themes is what if later in life your character decides to be an Ace Pilot you could do that with an archetype. This would be great for a character starting out in Pathfinder that ends up in Starfnder. This works the other way too where a Starfinder character ends up in Pathfinder and wants to learn an ancient skill.


Id like a drone archetype that essentially functions as a build-a-bear workshop-type companion


Something between the Arcanamirium Sage and the Magic Academy Student. Since currently the two spellcasters have a spell repertoire, we need something to add versatility to the spellcasters, without getting a classic multiclass archetype. Being able to use the knowledge of the Acadamy and being able to contribute to it with discoveries from the galaxy.


I'm unsure what vehicle combat will look like in Starfinder, but current piloting actions lead me to believe it will work much like Pathfinder 2E's.

Would like to see the Vehicle Mechanic updated to accomodate Starfinderisms.

Likewise, would be cool to see the Trick Driver get some updates to accomodate futuristic vehicles.

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