Doubt about a possible use for Rousing Splash


Rules Discussion


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I know that it may be pretty obvious, however, I'm new in the system.

This being said. I have a question about a possible ruling for Dousing Splash, a cantrip. As per its description:

Quote:
You cause a splash of cold water to descend on an ally's head, granting some temporary vigor.

And then it goes on to say about the temp hp.

However, I was asking myself, due to this first line, could you use this spell to douse even a small fire?. Of course, this implying that an ally could be near enough or into the fire for it to count?

Sorry for the weird formatting, this is my first time posting here and I did not understand quite enough the formatting rules on the FAQ and Community Guidelines.


Effects on the terrain are up to the GM.

Personally I wouldn't generally have a problem with casting Rousing Splash on an object (which isn't technically a valid target) in order to extinguish it, or at least attempt to extinguish it. However, there may be reasons that it shouldn't be allowed in some scenarios such as a skill challenge where the party is supposed to be handling the fire in a different way.


Im curious about this as well.
Im not sure if you can technically spells that target characters to target objects.
It would be dumb if you couldn't, but Pathfinder 2E culture sometimes does this.


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The Ronyon wrote:

Im curious about this as well.

Im not sure if you can technically spells that target characters to target objects.
It would be dumb if you couldn't, but Pathfinder 2E culture sometimes does this.

You won't have rules support to try and require your GM to allow it - you will have to ask nicely. Spell targeting is pretty specific. If a spell lists 'target: 1 creature', then that doesn't include objects.

It certainly isn't a terribly big ask to allow putting out the group's campfire with Rousing Splash.

GMs may push back against a blanket approval because there may be spells that would cause problems if they target objects. Especially important objects.


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The Ronyon wrote:

Im curious about this as well.

Im not sure if you can technically spells that target characters to target objects.
It would be dumb if you couldn't, but Pathfinder 2E culture sometimes does this.

The GMG and GM Core encourage GM's to allow this with some sort of caveat in the Adjudicating Rules section under the Saying Yes, But subsection.

Quote:

Require a directed attack against an object, then allow foes to

attempt saving throws against the object’s effect at a DC you choose.
Example: cast an ignition spell at a barrel of explosives.


Excellent note to bring up.

Link to Adjudicating Rules if needed.


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Thanks everyone for the help!

I asked my GM, they said that it is okay as long as the fire isn't too big, i. e.: a campfire, a small fire on the ground or at mot a 5ft. fire source.

He said that he was about to deny me this, but then they googled for this and saw this exact post! After reading your responses they came to the same conclusion: it isn't that big of a deal.

Again, thank you a lot!


Plan:

Have ally put waterproof covering over head.

Have ally position their covered head over the campfire.

Target ally with Rousing splash.

Water descends on ally's head, runs down the waterproof covering, and puts out the campfire.

;)


Yeah, only making this use close to Quench would be too much though.


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A month ago I added an extra mission to the Kindled Magic module in my Strength of Thousands campaign. The PCs had a student job at the Magaambya Academy of Magic working at the Leshy Gardens under the supervision of groundskeeper Thema. A fire broke out in the city at a woodcarving shop across the canal. Thema was also a fire fighter, and she brought the party along with her to help.

I figured that at the very least the party could join the bucket brigade bringing water up from the canal, but I had hoped that they would devise creative uses of their abilities.

Thema assigned them to quenching the fire in a wooden shed that stored oils and lacquers while she handled a fire threatening the main shop. She warned them that water on the oils would just spread the flames. The champion smothered flames with his shield, a spellcaster cast Scatter Scree to bury the flames under gravel, another spellcaster cast Timber and the conjured log immediately decomposed into a sodden mess that absorbed the oil so that water would not spread it. Each use of an item or cantrip required a skill check or spell proficiency check to determine success, since as as Errenor pointed out, these were not the 2nd-rank Quench spell that would automatically extinguish non-magical fires. The fire kineticist arrived late but her Suppress Fire ability was guaranteed to extinguish a square of fire.

When they finished with the oil fires, they moved to other flames and one spellcaster used Rousing Splash.

This game session required that spells and abilities could be alternatively used to extinguish flames. The Pathfinder rules assume that the PCs will be fighting monsters rather than fires, so non-combat uses require a little re-interpretation. But firefighting is heroic work and it fit the setting where the Magaambya Academy provided many services to the city of Nantambu rather than paying taxes.


I'd let it put out something like a candle. It is only a splash of water, though, not a very large amount. For something like a campfire, I agree that Quench is what should be used.

That said, if letting it put out something bigger works for your table, run with it. It's all about having fun in the end.


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Lia Wynn wrote:
I'd let it put out something like a candle. It is only a splash of water, though, not a very large amount.

I guess it depends on what you are envisioning for the spell.

By RAW, Rousing Splash is enough water to be appropriate assistance for Assisted Recovery of the persistent fire damage that your size Large animal companion is suffering from.


Finoan wrote:
By RAW, Rousing Splash is enough water to be appropriate assistance for Assisted Recovery of the persistent fire damage that your size Large animal companion is suffering from.

Mind, magical water which also makes you extra brisk and resilient (temp hp). So I'd not make this into only amount comparisons.

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