Mixed Ancestries (Player Core)


Rules Discussion


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I'm confused by the rules on Player Core about mixed ancestries. A simple thing before turns out now some challenge in my understanding...
Let's take a half-elf (now Ayuvarin)) as an example:
To build it, I have to choose Elf as ancestry and Ayuvarin as an heritage?
Or should I choose Human Ancestry and Ayuvarin Heritage?

Or both are valid choices?


2 people marked this as a favorite.
Vinnicius wrote:

I'm confused by the rules on Player Core about mixed ancestries. A simple thing before turns out now some challenge in my understanding...

Let's take a half-elf (now Ayuvarin)) as an example:
To build it, I have to choose Elf as ancestry and Ayuvarin as an heritage?
Or should I choose Human Ancestry and Ayuvarin Heritage?

Or both are valid choices?

You pick a human and ancestry and the ayuvarin heritage. I think it works exactly like it did before except more ancestries can take the half elf heritage now.


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Captain Morgan wrote:
You pick a human and ancestry and the ayuvarin heritage. I think it works exactly like it did before except more ancestries can take the half elf heritage now.

Basically, any ancestry (except elf) can take the half-elf heritage. You can pick dwarf or goblin, orc etc. and then take ayuvarin as your heritage. Or pick dwarf, goblin, elf etc. (anything but orc) and take dromaar as your heritage. Same with any other versatile heritage - your baseline ancestry is no longer limited to human if you want to take a versatile heritage. Pick your ancestry. Then pick your heritage or a versatile heritage. Sky's the limit...subject to GM approval. Because there are obviously some story-crazy combos out there which the GM simply may not want in their campaign. You want to play a Leshy with Dhampir heritage and call him Chucky, you gotta get GM permission. :O


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This rules already exists in pre-remaster they just was more obscure.

Other Halves wrote:
By default, half-elves and half-orcs descend from humans, but your GM might allow you to be the offspring of an elf, orc, or different ancestry. In these cases, the GM will let you select the half-elf or half-orc heritage as the heritage for this other ancestry. The most likely other parent of a half-elf are gnomes and halflings, and the most likely parents of a half-orc are goblins, halflings, and dwarves.


I just noticed that while the Ayuvarin and Dromasr heritages grant you low light vision as their pre-remaster equivalens, they did not gain the usual versatile heritage text about upgrading to darkvision if your ancestry already had low light. Y'all think that was intentional? Seems plausible for half elfs maybe but not half orcs, since full orcs always have dark vision.


Pathfinder Lost Omens, Rulebook Subscriber
Vinnicius wrote:

I'm confused by the rules on Player Core about mixed ancestries. A simple thing before turns out now some challenge in my understanding...

Let's take a half-elf (now Ayuvarin)) as an example:
To build it, I have to choose Elf as ancestry and Ayuvarin as an heritage?
Or should I choose Human Ancestry and Ayuvarin Heritage?

Or both are valid choices?

If you attempted to choose Elf as ancestry and Ayuvarin as heritage it wouldnt make much sense from the way the Aiuvaran entry is written.

But I dont see any rules prohibiting it. It would yield less benefits as most are redundant. Doing so would provide the auivaran trait but you would already have elf from ancestry. You would not gain another unless you are using the custom mixed heritage and not actually selecting Aiuvaran with your GM to design something. It would on its own only provide access to the aiuvaran specific feats like elf atavism and earned glory.
Whatever other ancestry is there with elf, elf would be so prominent your almost completely elf i guess if you chose this.


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Pathfinder Lost Omens, Pathfinder Accessories, Rulebook, Starfinder Roleplaying Game Subscriber
Easl wrote:
[...] there are obviously some story-crazy combos out there which the GM simply may not want in their campaign. You want to play a Leshy with Dhampir heritage and call him Chucky, you gotta get GM permission. :O

Wouldn't that rather be a Poppet with Dhampire heritage that's calling itself Chucky?

The Leshy Dhampire calls itself "Audrey II"...


Captain Morgan wrote:
Vinnicius wrote:

I'm confused by the rules on Player Core about mixed ancestries. A simple thing before turns out now some challenge in my understanding...

Let's take a half-elf (now Ayuvarin)) as an example:
To build it, I have to choose Elf as ancestry and Ayuvarin as an heritage?
Or should I choose Human Ancestry and Ayuvarin Heritage?

Or both are valid choices?

You pick a human and ancestry and the ayuvarin heritage. I think it works exactly like it did before except more ancestries can take the half elf heritage now.

Thank you.


1 person marked this as a favorite.
Bluemagetim wrote:

"If you attempted to choose Elf as ancestry and Ayuvarin as heritage it wouldnt make much sense from the way the Aiuvaran entry is written.

But I dont see any rules prohibiting it. It would yield less benefits as most are redundant."

You are right, and I agree. The idea came from my confusion, but it's more clearer now.

Still, I believe a step by step definition on the rules (or a sample) could have avoided that. Or maybe I'm slow :)


Pathfinder Lost Omens, Rulebook Subscriber
Vinnicius wrote:
Bluemagetim wrote:

"If you attempted to choose Elf as ancestry and Ayuvarin as heritage it wouldnt make much sense from the way the Aiuvaran entry is written.

But I dont see any rules prohibiting it. It would yield less benefits as most are redundant."

You are right, and I agree. The idea came from my confusion, but it's more clearer now.

Still, I believe a step by step definition on the rules (or a sample) could have avoided that. Or maybe I'm slow :)

Actually i had the same confusion when I first looked at them too. An example would have helped.

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