Why don't...


Pathfinder Second Edition General Discussion


Why don't brawling weapons you wear over your hands default to your unarmed damage? I ask because handwraps don't count as weapons and makes certain feats not as useful


But the most basic unarmed attack deals 1d4 damage. There's no weapon that deals less. I'm not sure what your goal is or how exactly you expect that to work...?


I guess the Point of the Threads is to make use of brawling weapons when one uses a monk (or another Option to increase unarmed damage)

And because d4 suck big time

I wouldn't mind that either


I think it's more balanced to just have some non-d4 brawling weapons, so that you don't end up with d10 free-hand gauntlets breaking the two-weapon feats.


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Captain Morgan wrote:
Why don't... You put something content relevant into your thread title?

Fair enough


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QuidEst wrote:
I think it's more balanced to just have some non-d4 brawling weapons, so that you don't end up with d10 free-hand gauntlets breaking the two-weapon feats.

Yeah, that is my thinking too.

To answer the question more directly: the reason that brawling weapons don't take on the damage die size of your best unarmed attack is because an unarmed attack is allowed to be the die size that it can get because they don't interact with weapon feats like Double Slice. Allowing Knuckle Duster to be a d10 free-hand weapon so that it can be used with double slice (with the agile trait) while still leaving your hand free for combat maneuvers like Grapple/Trip...

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