Friend of Fire - Solar Bloodline


Advice


Hello, I want to have some advice to take advantage of this capacity nearly always. How have this flame on me ? I pricise that I have a weapon in a hand and so a torch to the other is not possible because somatic spell compenent.

Friend of Fire (Su): At 3rd level, you gain fire resistance 10. At 5th level, when in contact with flame or a burning object (including a flaming weapon, lantern, or torch), add 1 per die to any healing effect of which you are the target. At 9th level, your fire resistance increases to 20. At 20th level, you gain immunity to fire.


solar bloodline

this is easy - use your head. get a helmet candle [none] 2gp, miner's lantern 15gp, or a {type of} lantern.
A continual flame:K2 might count as it's [light] and says flame in the Effect. Grey ioun stone 25gp, ioun torch 75gp.

consult the PF1 Build guides on ZG games
Sorcerers generally have Eschew Components.
You can hold several things in one hand so long as they are just held and not used for attacking, casting, etc. It's clear wizards can hold a staff or crossbow in a hand with a cestus and use the free hand to cast.


You do not need to always be in contact with flames, you only need to be in contact when you are healed.

The obvious solution would be to get the flaming enchantment added to your weapon or get some other magic items that has a persistent flame effect.


consider that Infernal Healing:C1 does 10 points which means this ability is on par with a first level spell once a day...


Ask your GM if the permanent effects of Fire Ink would suffice to meet that requirement. Its not actual flame, but unless you have fire resistance, it sickens you.

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