[ACO] PFS2e 04-01 - Intro: Year of Boundless Wonder (P11)
(Inactive)
Game Master
UncleFroggy
Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)

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Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
Credits:
Macros Layout - Doug H, Frozen Frost
Macros Logic - BretI, Mike Hallet
Slides - Doug H (Marching Order), Frozen Frost
N Male Half-Orc Bard 3 | HP 38 | AC 19/20 | F +7 R +8 W +8 | Perc +8 | Stealth +6 | speed 25 | focus 2 | spells 1: 3, 2: 2| Active Conditions: ---
On friendly fire: ”Part o’ the job, but don’t push it!”
Orcish Male Bard 1 | HP: 20/20 | AC: 16(17) | F: +5, R: +4, W: +6 | Perc: +6 | Hero Points: 1 | | Speed: 25 ft. | Active Conditions:
Yes agreed. I don't have anything to cause it yet on my end.
Male Gnome Champion (Paladin) 1 HP: 21/21 | AC: 18 (20 with shield) | F: +6, R: +5, W: +4 | Perc: +2 | Stealth: +2| Speed: 25 ft. | Senses: Darkvision | Active Conditions:
Good with friendly fire here as well.
Whisper Elf, Cloistered Cleric 9/Captivator 97HP/AC 25; Fort +16; Ref +15; Will +19/Perception +18(+20 to Seek a unseen creature that you hear within 30 ft.) 1 Hero Point/Conditions/Search
I have a few characters that can go, a 2nd level water bender, a 1st level rogue, a 1st level bard, a 2nd or 3rd level archer magus, a 1st level warpriest, what do we need?
N Male Half-Orc Bard 3 | HP 38 | AC 19/20 | F +7 R +8 W +8 | Perc +8 | Stealth +6 | speed 25 | focus 2 | spells 1: 3, 2: 2| Active Conditions: ---
Atae wrote: I have a few characters that can go, a 2nd level water bender, a 1st level rogue, a 1st level bard, a 2nd or 3rd level archer magus, a 1st level warpriest, what do we need? Well, we already have a bard, a kineticist and a champion…
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Whisper Elf, Cloistered Cleric 9/Captivator 97HP/AC 25; Fort +16; Ref +15; Will +19/Perception +18(+20 to Seek a unseen creature that you hear within 30 ft.) 1 Hero Point/Conditions/Search
I think I will bring my rogue.
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Still waiting for the following:
Macros/Slides - Zahnder, Erzuuk
RPG Chronicles - Everyone except Glenda and Kormandil
Male Gnome Champion (Paladin) 1 HP: 21/21 | AC: 18 (20 with shield) | F: +6, R: +5, W: +4 | Perc: +2 | Stealth: +2| Speed: 25 ft. | Senses: Darkvision | Active Conditions:
Woops, didn't see the RPG Chronicles link... Filled out now
Orcish Male Bard 1 | HP: 20/20 | AC: 16(17) | F: +5, R: +4, W: +6 | Perc: +6 | Hero Points: 1 | | Speed: 25 ft. | Active Conditions:
Macros done. I'll get the slides when I get home but Erzuuk would be front row or middle.
N Male Half-Orc Bard 3 | HP 38 | AC 19/20 | F +7 R +8 W +8 | Perc +8 | Stealth +6 | speed 25 | focus 2 | spells 1: 3, 2: 2| Active Conditions: ---
Dibble Shortcoat wrote: Woops, didn't see the RPG Chronicles link... Filled out now Me neither; working on it
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Just waiting for Zahnder to complete the macros/slides/chronicles.
I will work on that tomorrow, hell of a day at work today and no promise that tomorrow will be any better.
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Anyone with glyphs, please hand them out now.
Orcish Male Bard 1 | HP: 20/20 | AC: 16(17) | F: +5, R: +4, W: +6 | Perc: +6 | Hero Points: 1 | | Speed: 25 ft. | Active Conditions:
N Male Half-Orc Bard 3 | HP 38 | AC 19/20 | F +7 R +8 W +8 | Perc +8 | Stealth +6 | speed 25 | focus 2 | spells 1: 3, 2: 2| Active Conditions: ---
I had a medical procedure this afternoon. I should be catching up tomorrow.
Male Gnome Champion (Paladin) 1 HP: 21/21 | AC: 18 (20 with shield) | F: +6, R: +5, W: +4 | Perc: +2 | Stealth: +2| Speed: 25 ft. | Senses: Darkvision | Active Conditions:
So, umm... Are we playing this? It's okay if you changed your mind about running it, but I hate being in limbo~
Orcish Male Bard 1 | HP: 20/20 | AC: 16(17) | F: +5, R: +4, W: +6 | Perc: +6 | Hero Points: 1 | | Speed: 25 ft. | Active Conditions:
I'll be on an ice fishing trip most of this week, not sure if I'll have service or not to post. Please bot if necessary.
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I'll update tomorrow. Have to be up early tomorrow for an early morning meeting at work.
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Zahnder, who you giving your glyphs to?
N Male Half-Orc Bard 3 | HP 38 | AC 19/20 | F +7 R +8 W +8 | Perc +8 | Stealth +6 | speed 25 | focus 2 | spells 1: 3, 2: 2| Active Conditions: ---
At 5, do we need to spiral all the way around in order to leave the location?
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Kosh Bracken wrote: At 5, do we need to spiral all the way around in order to leave the location? You're 45' up, so yes. You could dive off the edge but I wouldn't really recommend it unless you've got some ability that prevents you from taking falling damage (e.g. Stuffed Poppet and Skyborn Tengu).
Sorry long week at work. I will give one to Dibble and the other to Glenda
Male Gnome Champion (Paladin) 1 HP: 21/21 | AC: 18 (20 with shield) | F: +6, R: +5, W: +4 | Perc: +2 | Stealth: +2| Speed: 25 ft. | Senses: Darkvision | Active Conditions:
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Zahnder wrote: Sorry long week at work. I will give one to Dibble and the other to Glenda I know the feeling...
Dibble Shortcoat wrote: Thanks, Zhander! Non che niente
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I'll update tomorrow. Sorry, this week's been busier than most, especially with the start of Outpost.
Female Halfling Kineticist 5 | AC 23 | HP 66/66| F13 R12 W11 | Perc +9 | Hero 1/3 | Half Luck [] | SA +12 DC 21 | Spd 25' | Acro +9 Crfti +8 Dip +10 Int +9 Lore: Cookg +8 Med/Nat/Surv+9 | Fresh Prdce 3d4+11, Voidres 6 | Eblast Water/Wood 2d8 bldg/cold/vit Air 2d6E/S
Will be away March 16-27 and not post as often. Bot as required.
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Ok. Back on track. Sorry for the delays all.
N Male Half-Orc Bard 3 | HP 38 | AC 19/20 | F +7 R +8 W +8 | Perc +8 | Stealth +6 | speed 25 | focus 2 | spells 1: 3, 2: 2| Active Conditions: ---
Dibble can still save him from dying. I’ll bet a gold on it!
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Male Gnome Champion (Paladin) 1 HP: 21/21 | AC: 18 (20 with shield) | F: +6, R: +5, W: +4 | Perc: +2 | Stealth: +2| Speed: 25 ft. | Senses: Darkvision | Active Conditions:
Exactly! Dibble has a sense of drama, if you save people before things are dire, how would anyone know you really saved them :)
Orcish Male Bard 1 | HP: 20/20 | AC: 16(17) | F: +5, R: +4, W: +6 | Perc: +6 | Hero Points: 1 | | Speed: 25 ft. | Active Conditions:
I'll be out of town the next two days, please bot as needed.
Orcish Male Bard 1 | HP: 20/20 | AC: 16(17) | F: +5, R: +4, W: +6 | Perc: +6 | Hero Points: 1 | | Speed: 25 ft. | Active Conditions:
Sorry, had no internet on Monday and came home last night with a sinus headache, allergies are really bad right now.
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Work got chaotic last week. Working from home until next Wednesday so I should be able to update
Male Gnome Champion (Paladin) 1 HP: 21/21 | AC: 18 (20 with shield) | F: +6, R: +5, W: +4 | Perc: +2 | Stealth: +2| Speed: 25 ft. | Senses: Darkvision | Active Conditions:
Thanks for the healing! That fresh produce seems pretty powerful. Not even a 10 minute cool down. Admittedly, I'm new to second edition, but I thought people had to rely on non-magical means for healing now.
Female Halfling Kineticist 5 | AC 23 | HP 66/66| F13 R12 W11 | Perc +9 | Hero 1/3 | Half Luck [] | SA +12 DC 21 | Spd 25' | Acro +9 Crfti +8 Dip +10 Int +9 Lore: Cookg +8 Med/Nat/Surv+9 | Fresh Prdce 3d4+11, Voidres 6 | Eblast Water/Wood 2d8 bldg/cold/vit Air 2d6E/S
Dibble Shortcoat wrote: Thanks for the healing! That fresh produce seems pretty powerful. Not even a 10 minute cool down. Admittedly, I'm new to second edition, but I thought people had to rely on non-magical means for healing now. Yes, I suppose it does take up a valuable slot for the kineticist, but otherwise it does help make the class more varied.
Female Halfling Kineticist 5 | AC 23 | HP 66/66| F13 R12 W11 | Perc +9 | Hero 1/3 | Half Luck [] | SA +12 DC 21 | Spd 25' | Acro +9 Crfti +8 Dip +10 Int +9 Lore: Cookg +8 Med/Nat/Surv+9 | Fresh Prdce 3d4+11, Voidres 6 | Eblast Water/Wood 2d8 bldg/cold/vit Air 2d6E/S
GM Tiger wrote: Work got chaotic last week. Working from home until next Wednesday so I should be able to update Hope work is getting better!
N Male Half-Orc Bard 3 | HP 38 | AC 19/20 | F +7 R +8 W +8 | Perc +8 | Stealth +6 | speed 25 | focus 2 | spells 1: 3, 2: 2| Active Conditions: ---
I don’t think we found anything that could trap her. Do we need to? Some of us keep her busy, while the rest keep looking?
Or do we just knock her out and tie her up?
Or bring her to the endless hallway?
Male Gnome Champion (Paladin) 1 HP: 21/21 | AC: 18 (20 with shield) | F: +6, R: +5, W: +4 | Perc: +2 | Stealth: +2| Speed: 25 ft. | Senses: Darkvision | Active Conditions:
Is there a tablecloth around? We can do it the old fashioned way and throw it over her head, then several of us run around with ropes like she's a maypole... Dibble could even provide music or singing for the situation :)
Orcish Male Bard 1 | HP: 20/20 | AC: 16(17) | F: +5, R: +4, W: +6 | Perc: +6 | Hero Points: 1 | | Speed: 25 ft. | Active Conditions:
Or how about a pit filled with sharks and lazorz on their heads. That's always a great choice.
Or more inline with Erzuuk, probably a pit filled with brown mold or something to toss in the malcontents.
*Edit: A more reasonable suggestion: perhaps we can topple a bunch of those tall bookcases on top of her.
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Glenda Tickleberry wrote: GM Tiger wrote: Work got chaotic last week. Working from home until next Wednesday so I should be able to update Hope work is getting better! Does it ever get better? :)
Female Halfling Kineticist 5 | AC 23 | HP 66/66| F13 R12 W11 | Perc +9 | Hero 1/3 | Half Luck [] | SA +12 DC 21 | Spd 25' | Acro +9 Crfti +8 Dip +10 Int +9 Lore: Cookg +8 Med/Nat/Surv+9 | Fresh Prdce 3d4+11, Voidres 6 | Eblast Water/Wood 2d8 bldg/cold/vit Air 2d6E/S
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can't imagine how happy Nyak Nyak will be when confronted by a bazillion rats... :)
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Hero Point to kormandil for making it this far at Wounded 1...
Additional hero point to: Order as per above. 2's are rerolled: 1d6 ⇒ 1
Glenda, have a hero point!
Female Halfling Kineticist 5 | AC 23 | HP 66/66| F13 R12 W11 | Perc +9 | Hero 1/3 | Half Luck [] | SA +12 DC 21 | Spd 25' | Acro +9 Crfti +8 Dip +10 Int +9 Lore: Cookg +8 Med/Nat/Surv+9 | Fresh Prdce 3d4+11, Voidres 6 | Eblast Water/Wood 2d8 bldg/cold/vit Air 2d6E/S
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As this is the last encounter, you may roll downtimes if you'd like them included in your chronicle.
Heather, PFS Lore, DC 15: 1d20 + 5 ⇒ (7) + 5 = 12
1.6 sp
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Orcish Male Bard 1 | HP: 20/20 | AC: 16(17) | F: +5, R: +4, W: +6 | Perc: +6 | Hero Points: 1 | | Speed: 25 ft. | Active Conditions:
Erzuuk tries to earn some extra money as a scout for the local militia, lucky for him its an underground mission...
Scouting Lore: 1d20 + 3 ⇒ (20) + 3 = 23
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