
Hisoka777 |
I’m building a 7th level gestalt character for a mythic game that will only gain 1 level. 20 point buy with no multiclassing. Once you pick your 2 classes you’re married to them. You can prestige class however and you can switch freely between the prestige class and the base class and you can prestige both sides of the gestalt. Without further ado, here’s the build:
Ragebred Skinwalker
Beastmorph Vivisectionist Alchemist/Invulnerable Rager Barbarian
Str 18
Dex 14
Con 14
Int 14
Wis 9
Cha 5
Discoveries: Feral Mutagen, Spontaneous Healing, and Lingering Spirit.
Rage Powers: Reckless Abandon, Superstition, Spell Sunder
Feats: Extra Feature, Power Attack, Multiattack, and Iron Will
Important gear: Belt of Giant Strength +4, Cape of Free Will +2, and a Furious Amulet of Mighty Fists. Unfortunately I couldn’t afford the almighty Poisoner’s Gloves.
Is there anything I’m missing that would make this stronger? Is there a class combo or prestige class that would be better for this? Is there an item I should get instead of the items I have?

Hisoka777 |
If you were starting one level later, I would have highly recommended Beastmorph-Vivisectionist Alchemist gestalt with Brown-Fur Transmuter Arcanist. But sadly, an Arcanist does not get Monstrous Physique II until level 8.
What form would that character take? Wouldn’t I lose my gore and hoof attacks when in another form?

VoodistMonk |

VoodistMonk wrote:If you were starting one level later, I would have highly recommended Beastmorph-Vivisectionist Alchemist gestalt with Brown-Fur Transmuter Arcanist. But sadly, an Arcanist does not get Monstrous Physique II until level 8.What form would that character take? Wouldn’t I lose my gore and hoof attacks when in another form?
The Deathsnatcher.

VoodistMonk |

Yeah that’s what I was seeing and we’ll hit level 8 mythic rank 3 just before we fight the final boss and end the little adventure. The GM is only doing this to test the power of gestalt mythic VS regular mythic.
The final boss is a good time to up your game with Pounce... you can run around as a Deathsnatcher without Pounce until then.

VoodistMonk |

VoodistMonk wrote:The final boss is a good time to up your game with Pounce... you can run around as a Deathsnatcher without Pounce until then.Seems like I don’t need the be a ragebred Skinwalker if I go this route. Is there a better race to be for this build?
I would be a Slag May [Annis-born Changeling]... your Hulking Changeling heritage gives you a +1 racial bonus to melee damage. Changelings have a +1 natural armor bonus, too. The Mother's Gift feat can increase this to +2, and the Scale & Skin feat would increase this further any time you are under the effects of a Transmutation spell. Mother's Gift could also give you an untyped +1 attack and damage with your claws, or Spell Resistance. The feat called Awakened Hag Heritage would add bleed damage to your claws on a critical.

Hisoka777 |
Mythic haste doesnt neccessarily give pounce, but mythic fleet warrior gives pounce springattack.
Mythic Haste grants an additional move action on each of your turns. So your actions would consist of Swift, Move, Move, Standard. Could you not also do Swift, Move, Full Round? Combined with Fleet Warrior could you move your speed twice and still get a full attack?

Trokarr |

May I suggest metamorph alchemist and feral hunter as a combo. With metamorph alchemist you can also turn into the deathsnatcher but for hours not minutes. But I think actually the Euryale is better. 6 primary bite attacks from snake hair with 10 foot reach. Feral mutagen will increase this to 9 primary nat attacks. At 8th lvl when u get ur first iterative attack you can take tentacle for another secondary nat attack for 10 total. Feral Hunter at 6th lvl also gives you wild shape and you can turn into a giant octopus for 1 primary bite plus 8 secondary tentacle attacks with 20 foot reach. Hunter gives u access to planar focus feat which can add 1d6 fire to all ur attacks which goes up to 2d6 at 8th. Planar wild shape u could take at 7th lvl to give yourself either the fiendish or celestial templates wile wildshaped. With two of your other focus you could buff strength and con for +4 each at 8th lvl.

Mightypion |
There are some edge cases when augmented haste doesnt quite give you pounce.
First, when one movement is not sufficient to reach your foe.
Second, when it gets dispelled.
The other cool thing about fleet warrior is that you kind of gives spring attack pounce, you can move, if you have reach, which as a Bloodrager you definitly should, do full attack, and then move back spring attack style forcing the enemy to trigger your AoOs.
If you go for Bloodrager(Rageshaper), you get autoenlarge at level 4, and can cast longarm giving you 20 foot reach.

Hisoka777 |
There are some edge cases when augmented haste doesnt quite give you pounce.
First, when one movement is not sufficient to reach your foe.
Second, when it gets dispelled.The other cool thing about fleet warrior is that you kind of gives spring attack pounce, you can move, if you have reach, which as a Bloodrager you definitly should, do full attack, and then move back spring attack style forcing the enemy to trigger your AoOs.
If you go for Bloodrager(Rageshaper), you get autoenlarge at level 4, and can cast longarm giving you 20 foot reach.
I did go ahead and switch to Primalist Rageshaper instead of Barbarian. I can’t cast any spells though cause of the 5 charisma score I’m rocking lol. When we hit mythic 3 I will definitely be taking Fleet Warrior.