
graystone |

Yeah, that should work fine mechanically. It's a tad weird thematically, but all the rules seem to support it working.
That's how it looked to me too but it felt a bit off so I wanted to ask in case I missed something.
PS: I see I posted this in the wrong place as I was asking a rules question. I'll flag it for being in the wrong place.

Perpdepog |
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Yeah, that should work fine mechanically. It's a tad weird thematically, but all the rules seem to support it working.
I could see it working thematically as well. Calculating the angles and stepping into just the right position to be able to strike two enemies doesn't seem all that different from setting yourself up to lay major hurting on just one, at least not to me.

graystone |
1 person marked this as a favorite. |

Deadmanwalking wrote:Yeah, that should work fine mechanically. It's a tad weird thematically, but all the rules seem to support it working.I could see it working thematically as well. Calculating the angles and stepping into just the right position to be able to strike two enemies doesn't seem all that different from setting yourself up to lay major hurting on just one, at least not to me.
LOL Yeah, for me the the thematic issue was fine [I can fluff it up easily enough]. It was just that it was kind of like 2 strikes that use one roll so it felt odd mechanically.

Gisher |

Perpdepog wrote:LOL Yeah, for me the the thematic issue was fine [I can fluff it up easily enough]. It was just that it was kind of like 2 strikes that use one roll so it felt odd mechanically.Deadmanwalking wrote:Yeah, that should work fine mechanically. It's a tad weird thematically, but all the rules seem to support it working.I could see it working thematically as well. Calculating the angles and stepping into just the right position to be able to strike two enemies doesn't seem all that different from setting yourself up to lay major hurting on just one, at least not to me.
It looked too good to be true to me as well, but I think you simply found a really good combo. Nice work!