Baron Mik's Timeline Checklist


Kingmaker Second Edition


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Kingmaker is huge. Between Chapter 2, the Kingdom rules, the Companion Guide, and the rest of the book, there is a LOT of overlapping events and quests. For my game, I decided to try and list out every single thing I might want to remember, by level. This doesn't include the events of Chapters 3-11, assuming you'll be reading those to prepare for your game -- but it does include every other event and timed note I could find. There's doubtless several things missing, but I'm sure others will comment below.

These are split up by level. They may have a prerequisite, and will have a page number (Companion Guide is prefixed CG), then the header or note. Below that is events tied to Kingdoms. I do list the first time that a companion has a quest or rare thing, but you should check each companion every level for potential upgrades.

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Level 1
• Campaign begins.
• Chapter 1. Meet Amiri, Linzi, Harrim, Jaelthal, Valerie
• 53; Oleg's Trophy, Radish Soup, Svetlana's Ring, Wanted: Kobolds, Wanted: Tuskgutter, Wanted: Bandits.
• If Amiri is companion: CG10, The Blade's Legacy, before "Blood Calling" can begin at any point. Also, she may want to fight Tuskgutter (CG12)
• If Linzi is made friendly; CG46; Special Training

Level 2
• 55; Quest: Gathering Fangberries
• 67; Quest: Davik's Revenge
• First time back to Oleg's; 54; Keston arrives. Quest: Find Falgrim
• After meeting Keston; 54; Jhod arrives Quest: Visions of the Elk
• Before facing Stag Lord; CG57; should meet Nok-Nok
• Temple of the Elk; CG 69, Meet Tristian
• Any point: CG102-104; Meet Octavia and Regongar.

Level 3
• 70, 75, 77; Quests: Wanted: Shamblesap, Tomb Treasure, Black Rattlecaps.
• Before driving out Stag Lord; CG25, A Score to Settle (Meet Ekundayo)
• After driving out Stag Lord; TW1 and TW2 (Meet Jubilost) available
• If Tristian is companion; CG71 Tristian can teach followers of Sarenrae.
• If Octavia is Influence 4, and the party can cast 4th-level spells while at character level 3; CG103 Special Training?

4th level
• Amiri, Ekundayo, Jubilost; Special Training/Items
• 79; Wrath of the Scythe Tree
• 188-198; Events: The Slain Townsfolk, The Rabble Rouser, Desperate Spies (200: Suggests 5th level), Cult of Gyronna
• 198-199; Minor Events: Founding of Tatzlford, Return of the Black Tears, Troll Sightings (200; Suggests 5th Level), Weird Gnome
• After Kingdom starts: CG98 Can meet the Twins. Special Training available immediately.
• (Personal suggestion: Foreshadow Amiri's cult of personality)

5th Level
• 74; Wanted: Howl-of-the-North-Wind
• Forgotten Keep, if rumour gets out PCs exploring here; 515; A Lady's Desire
• Forgotten Keep, if cleared; 153; Kyonin elves may make request
• If Nok-Nok is companion; preferably between Hargulka and the Beast; CG61 Heroes or Gods?
• If Harrim is Influence 6; CG95; Special Training

6th Level
• If Amiri is a companion; CG10; Monster Hunt
• If Ekundayo is a companion; CG27 A Feast of Feasts
• 81 85; Quests Mmm Eels, Wanted: Manticore, Wanted: Flame Drake
• When Chapter 5 begins: 105, refugees enter DR4.
• 217, Increase random encounters.

7th Level
• 87 Wanted: Spidersilk
• Forgotten Keep, if cleared and settlement built; 153 Dancing Lady may return
• Spend a day in a settlement while Linzi is in kingdom; CG47 To Ask for Forgiveness
• If Valerie is friendly, CG84 Valerie's gifts.
• If Jaethal is Influence 8; CG96; Special Training
• After learning of Varnhold vanishing: 527; A Missing Professor

8th Level
• 90; The Nomen problem
• If Jubilost is a companion, pref just after Ch 5 resolves; CG36; Jubilost's The Inconsequent Debates

9th Level
• XX, The Ghost Stone War
• 99; Dragonfly Cloak
• If Valerie has joined the kingdom; CG85, False Faces

10th Level
• 103: Wanted: Slug Spit
• If Garuum is brefriended: 64, Garuum's Revenge
• 101, Save the Bog Strider
• 159, Sepoko's Vengeance
• When about to reach 11th level, if Amiri is companion; CG13, Blood Calling
• If Linzi's quest was successful; CG54, Linzi's unique structure available
• If Tristian is companion, after Vordakai but before Ch7; CG72 Kingdom of the Cleansed

11th Level
• 104, Wanted: Speartooth
• Amiri companion; CG13, Amiri reminds party of Blood Calling
• If Regongar is Influence 6; CG104 Special Training

13th Level
• If Sootscale Cavern is part of the kingdom; 131; Old Sharptooth Comes
• If Amiri is companion; CG10; Barbarian Immigrants

15th Level
• 110, The Eater of Kings
• CGXX, Amiri's unique structure available

16th Level
• If you designed your own adventure to split the Twins; CG101; Separating the Twins (Forefather)

17th Level
• 113, Numerian Trade
• 114, Mammoth's Shame
---

Once Kingdom is built
• CG98; Can meet the twins
• During First Month; 521; A Missing Brother
• If cleared Temple of the Elk; 62 Can attempt to restore

Construction/Claims
• Lumberyard, lumber camp, or claim forest; xx; I Swear I'm Sober
• Manor, Craft Luxuries, or explore Forgotten Keep: 515; A Lady's Desire
• Academy or Museum; 529 Forgotten History
• Noble Villa; 535 Chasing the Wind
• Three breweries; 542 Drunken Heroes
• Any hex swamp in Hooktongue: 533 Bog Mummy
• Linzi's Printing Press; CG54; Local Paper and Special Edition

Kingdom Level
• 7th, and before Rushlight Tournament; 523; Catching a Cheat
• 9th; 525; Omelet King
• 13th; 529 Strange Vegetation
• 17th; 545 A Flying Owlbear

Scarab Sages

Thanks for doing the work :)


Much appreciated. Looking at the AP + Companion stuff, it's very overwhelming and disorienting with all these events spread out over numerous locations without a unifying document.


Pathfinder Adventure Path Subscriber

This is great stuff! Is it complete or are there more entries to add?


This is...mostly complete? I'm sure I missed some, but I haven't encountered them in play yet. If anyone spots anything, lemme know!


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Society Subscriber

Fantastic work! Thank you so much!


Wow, thank you so much! I love awesome people like you...


I had to write all kinds of notes in margins of books to know when to foreshadow upcoming events. Put notes in appropriate chapters to know when to trigger npc quests.

Lots of work. Wush they had sudebars noting when to bring in stuff from other chapters


Just to rez this, since it is still useful:

-The Ghost Stone War is mentioned on page 93 (of the pdf)

- Amiri's structure (Gladitorial Arena) is CG10

- I Swear I'm Sober is on page 513


Pathfinder Roleplaying Game Superscriber

Still incredibly useful!

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