I recall back in the day there was some rule about the amount of damage a creature could take before it could no longer maintain flight. Does any such rule exist in 2e?
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Shango wrote: I recall back in the day there was some rule about the amount of damage a creature could take before it could no longer maintain flight. Does any such rule exist in 2e? No. But flying creatures can be "tripped" in PF2e. You also need to spend at least one move action per round to keep flying and hovering in place requires a check. This significantly changes flying compared to other editions, since it requires a lot more effort (even with Flying spells) and opens up all kinds of weaknesses since Move Actions often trigger reactions.
I only realized the other day you can't step while flying - this means that someone/thing that can AoO up in your/their grill is going to trigger it, guaranteed. Either they use a move action to stay up, or they fall. Either way, free attack!
Gaulin wrote: I only realized the other day you can't step while flying - this means that someone/thing that can AoO up in your/their grill is going to trigger it, guaranteed. Either they use a move action to stay up, or they fall. Either way, free attack! They also need acrobatic checks to do maneuvers, including hovering in place (which also trigger reactions like Stand Still). Wanna do a simple 180 like you did while walking? Well, better pass that check, which is not that hard, is true, but depending on the situation and the monster, it may not be trivial.
Gaulin wrote: I only realized the other day you can't step while flying - this means that someone/thing that can AoO up in your/their grill is going to trigger it, guaranteed. Either they use a move action to stay up, or they fall. Either way, free attack! Falling doesn't trigger AoO, and they can reaction to arrest a fall and take no damage. This edition is very kind to fliers when it comes to fall damage
Djinn71 wrote: Gaulin wrote: I only realized the other day you can't step while flying - this means that someone/thing that can AoO up in your/their grill is going to trigger it, guaranteed. Either they use a move action to stay up, or they fall. Either way, free attack! Falling doesn't trigger AoO, and they can reaction to arrest a fall and take no damage. This edition is very kind to fliers when it comes to fall damage I mean I would argue that falling would count as leaving a square within your reach, no?
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Gaulin wrote: Djinn71 wrote: Gaulin wrote: I only realized the other day you can't step while flying - this means that someone/thing that can AoO up in your/their grill is going to trigger it, guaranteed. Either they use a move action to stay up, or they fall. Either way, free attack! Falling doesn't trigger AoO, and they can reaction to arrest a fall and take no damage. This edition is very kind to fliers when it comes to fall damage I mean I would argue that falling would count as leaving a square within your reach, no? The full clause is "leaves a square during a move action it’s using." Falling isn't a move action, so it wouldn't trigger.
Ah you're right. That's extremely stupid and I dislike that.
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Gaulin wrote: Ah you're right. That's extremely stupid and I dislike that. And in addition to that, falling is forced movement and forced movement can never trigger reactions based on movement.
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