Oil of Taggit applied to bolts?


Rules Questions


In the Hell's Rebels AP (specifically, book 3 page 62, but that's as spoily as I'll get), a stat block says that the subject is equipped with some bolts that are poisoned with Oil of Taggit. But Oil of Taggit is listed as an ingested poison with an onset time of 1 minute. How would that work when applied to a weapon? The CRB says that contact poisons can be used as injury, but does not say that for ingested. Am I to assume that the intent is to deliver the poison by shooting someone in the stomach and hoping that they suffer quietly for an entire minute before the poison renders them unconscious?

The Exchange

After reading the page, the only explanation I can come up with other than "author doesn't know poison rules" is that the NPC originally had an archetype or class ability that allowed the poison type to be changed.

I would just ignore the poison. Oil of Taggit as a contact/injury poison is brutally effective at low levels.


Belafon wrote:
...the NPC originally had an archetype or class ability that allowed the poison type to be changed...

This was my first thought, as well... I also think there might be special ammunition/weapons that do it, like how Poisoner's Gloves do not "care" what sort of poison you load into them...

PS. However, Pitted Bullets still require a contact/injury poison, so bolts would probably be similar without a class ability that allows you to change the poison's activation type.


Afflictions with Poison below on the page.
I'd agree that the "author doesn't know the poison rules" or made a simple mistake, could have been done in editing. I'd choose a injury poison at a similar price point

maybe...:
(you have $900 to work with) --> (tips sealed with colored wax): 2 (Black) Woundweal 2*$100, 4 (durian ylw (#e1bd27)) Vampire Kiss 4*$75, 4 (Red(#d7231a)) Red Tears 4*$50, and then 2 Oil of Taggit 2*$90 & 1 Pupil's Friend 1*$30 in vials (for cookin).
That way you have options to shoot with ylw then black, switching to red. Add some thistle arrows...


Just change it to blue whinnis, same effect if they fail the save twice.

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