| HumbleGamer |
There are tons of spells which include a line like "if you bring another creature with you, the spell fails".
Now, how does this interact with familiars?
To say one, the wizard uses dimensional door and the familiar stays behind ( or make the spell fail?)?
Also, what about an eidolon casting dimensional door or a similar spell with the summoner melded into it ( I know the summoner could cast and the eidolon would simply disappear, ready to be summoned back again)
| HammerJack |
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Familiars have no special rules that make trying to teleport and bring your familiar any different than trying to teleport and bring any other creature. If you try to bring them, the spell fails, for Dimension Door.
| Castilliano |
I just hoped I was mistaken and missed a rule.
Kinda silly though ( I really hope it's an oversight ).
It might be since one of the top Paizo people (James or Mark S.?) learned of this and said he'd try to rectify it since he agreed it conflicted with RPG/familiar norms (and this might have been before the Witch where it's even more relevant). Except...that was a while ago so who knows if he's been persuaded the other direction or not.
In PFS, I'd have to say nope, hopefully without surprising the player in a situation the familiar cannot survive.
| Gisher |
It definitely should be fixed either by changing the rules or at least creating a companion item that allows them to accompany their person for such spells.
In the meantime the best workarounds are probably the Recall Familiar master ability or, in the case of Wizards with the Improved Familiar Attunement Thesis, the Call Bonded Item feat.
With those you can at least bring your familiar to you after you've teleported so long as you didn't travel more than 1 mile.
| breithauptclan |
Maybe...
Personally, I would allow Time Jump. It doesn't have any restrictions on carrying other creatures with you as long as it doesn't take any additional action from you to do so.
So I would probably still allow an Eidolon to use Time Jump while their Summoner is mounted. But it wouldn't work if someone else is mounted and both creatures are spending/losing an action to keep their seating.